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CLASH You unleash a vicious counter attack to ensure neither you or your foe gets away unharmed. Type. Defense Activate. Standard Action - Reactive Effect. As a standard action you negate half the damage from one non-critical Super Attack that would hit you during your turn and deal the other half as direct damage back to to the attacker. Cost. 20 ki Limit. Once per battle. Ranks. Rank 2 tech costs 15 ki. Rank 3 tech costs 10 ki.
Anger Break The user contains all of his fury and condenses it until finally snapping. The resulting attack is a flurry of punches and kicks, with little regards to one's own health. Type. Barrage Activate. Standard Action Base Damage. 3 Dice Major Effect. Seeking Minor Effect. N/A Cost. 20 Ki Rank 1, 15 Ki Rank 2, 10 Ki Rank 3
TYPE: Rank Up Technique / Rename Technique / Story Merit Mastery
Rank up Fissure Slash to Rank III (-4 MP) Rename Fissure Slash to Energy Arsenal
After training with Duria, Absolut has developed a unique fighting style centered around generating weapons with his ki and wielding them in combat. A versatile ability, it has been used to create energy swords, rapiers, hammers and shields, among others.
Everything else here is the same as Fissure Slash, so this is not a respec, just a rename. Type. Barrage Activate. Standard Action Base Damage. 3 damage dice Major Effect. Slashing Minor Effect. None Cost. 10 ki