Player Character🔹
I have nothing to say.
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Post by Niha on Feb 10, 2019 17:31:22 GMT -5
The carrot is cool and lifeless in Ramon's hands and can't protest as it is put in his pocket. Inwardly, Niha's consciousness sits within her thoughts still bracing herself for the pain of the impact. She waits there, unable to feel how much time has passed in the process. Seconds could have been hours for her or vice versa. She had no thumbs to twiddle to pass the time, and could no longer feel her body or limbs. " Hello?" She thinks to herself, calling out through the hollow void in hopes that something might answer her or change. " Is anyone out there? Am I alive?" The questions echo out unanswered in the silence and a crushing sensation sets in. The only comfort that she had, was that she could assume that she hadn't passed on to the next world yet. She would have been returned to her home amongst the Kai, greeted with the sight of familiar and concerned faces ready to take her back in with open arms. What if that was still coming? She never tried to talk to the lost souls that wound up in the Other World. Talking about death could have brought back unpleasant memories for them and Niha would have felt guilty causing them unnecessary pain. This could have been the moments before it was all over when her soul was leaving its physical body to go to the afterlife. " Help! I'm still here! Someone?! Anybody?! Please..." The plea is unheard and her heart sinks, " I'm scared..." She whimpers this out pitifully, the amass of her thoughts curling in to be surrounded by the lonely isolation she found herself in. She wanted to cry, but she didn't have the tears to spill. The sad hopelessness washes over her in waves, taking bits of her along with it as she slowly lost herself. Then, the quiet drone of muffle echoes through the nothing. Sounds familiar to her, but far away. She tries to ignore it at first, walling herself off to protect herself, but they get impossible to ignore. Where had she heard this before? Niha pushes down the burden of her feelings trying to be more alert, waiting for it to ring through to her again. Soon her team's voices started to ring clear, as did the sounds of the raging battle that still surrounded them. She wasn't lost, and she wasn't going to die yet, but they still needed her help! She tries to focus, holding onto the parts of her she could still cling to. Her Ki could still flow through the confines of the carrot, though it felt alien and unfamiliar to her in this form. It takes time for her to adjust, and the carrot gains a glow around it starting to shake from within Ramon's pocket as its prisoner rattles the bars of her cage. The divine Ki creeps across Ramon and drifts through the air to Yoroshu, bolstering them both with energy in support of their fight. It was a good start, but she wasn't sure if it would be enough. Mustering her resolve, she tries to reach out with her thoughts, struggling to discover the limitations this form put on her. The carrot drifts into the air out of Ramon's pocket, hovering uneasily in the air. It felt like she was trying to fly with two-ton weights dragging her ankles down, but she still had to try to fight her limitations. BATTLE TRACKERSUMMARY
Standard Action 4: Elite Troopers - 2 damage
Bonus Action: Ki Transfer - As an Bonus Action you spend 10 ki to restore 25 ki back to a comrade. - -10 ki cost Target: Ramon
Bonus Action: Ki Transfer - As an Bonus Action you spend 10 ki to restore 25 ki back to a comrade. - -10 ki cost Target: Yoroshu
At-Will: Sage Robes - While above 50% ki regain 3 ki at end of turn
At-Will: Totem - As an at-will action choose one status effect that you and all allies are immune to for the duration: Burn, Stun, Freeze, or Poison. - Status: Burn, Duration: 5 Turns
ACTIVE EFFECTS Temporal Shield Special Status: Carrot! - 1 turns
FIGHTING STYLE Tenacious
TRAITS Blur Indomitable EQUIPMENT Sage Robes Angel Staff Totem Prayer Beads
OTHER ITEMS N/A
SUPER ATTACKS
TECHS Freeze 1 - 0/2 Absorb 3 - 0/1 Energy Shield 1 - 0/1 Mend 3 LEGENDARY N/A
CURRENT PL: 34,155 HP: 85/90 | TOU: 0/35 | KI: 79/115 | DEF: 95 | DMG DIE: d4 | ACC: +0 @amatricina Battery Boy Yoroshu Arashi
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Player Character🔹
I have nothing to say.
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Post by natsufury on Feb 12, 2019 21:11:22 GMT -5
Arashi was almost speechless, he watched the Rabbit sleep past their combined assault like it was nothing. Using the technique that Arashi’s master had taught him. If only the boy knew how common this skill was. Perhaps he’d be a bit more humble or at least scared if it not been for all that talk about power levels. “FUCK YOU! I’M STILL GROWING! IT’LL GET BIGGER IN NO TIME!” Arashi wouldn’t relent until he finally ran out of steam or hit his smug target’s chin. Though the full force of his attack likely would never be felt there was a chance that one of the Saiyan’s dynamite punches would brush against Monster Carrot’s chin just enough to rattle the bastard’s brain a bit. Like when a slugger in a boxing match manages to stun or damage their target just by grazing them with a single punch. After that the Rabbit distance himself from the heroes before unleashing another assault. The first Kamehameha being even deadlier than the first! “NO! NOT THIS TIME!” Empowering himself using Ki Arashi zoned over to Roman’s aid! Grabbing the saiyan hybrid by the arm then tossing him into the air while shouting “You’ll thank me later!” However, the energy blast and salvo of military support would rain down on him. “Shit!” It looked there was nowhere to escape, but in the midst of his panic Arashi remembered the words of his mentor flashing in his head. Memories of her sitting and eating with him in a dark cave next to the corpse of what looked like some sort of monster! “See I told ya the rumors were bull shit! Ha ha ha!” She laugh as a younger Arashi sat their pouting. Noticing this the large women stopped and pat the child’s head. “Hey I know ya wanted to see a real ghost. Maybe someday you’ll find one, but this poser!” Throwing a thumb over her shoulder pointing at the dead beast. “There’s a reason why he couldn’t touch me. A real ghost wouldn’t be caught so easily. But HEY! That’s what makes it so fun ain’t it?”
“Relax. Let the attacks fly straight through ya. Like I don’t even have a body!” Too more seconds and the Saiyan’s body was about to be obliterated until he finally! “Specters Waltz.” Despite their numbers and the absurd nature of their fire power not one blast connected. Like they were all trying to wipe out some sort of phantom! Only for him to reappear on top of one of their Tanks whilst looking on at their handy work. Asking one of the soldiers, “Hey guys! You think ya got em?”WC:461BATTLE TRACKERSUMMARY Arashi "Intercepts" the attack aimed at Roman!
Arashi uses After Image to avoid damage from Elite Troopers and The Super Carrot Kamehameha
Arashi deals 7 direct damage from Seeking
Enemy Attack: Elite Troopers - 0 Damage to Arashi! After Image dodge!
Enemy Attack: Monster Carrot - 0 Damage to Arashi! After Image dodge!
Bonus Action: After Image - As a bonus action you avoid two non-critical attacks that would have hit you during your turn. Considered a Movement technique.|-20 KI Cost
Bonus Action: Intercept-As a Bonus Action you can take an attack intended for a comrade. It must beat your defense to hurt you. Cannot be used against area attacks.
Bonus Action: Super Attack- (Seeking Effect)"Monster Kata: Carnivorous Coordination!"
Seeking Roll: zqGxHGYp1d100
At-Will: Seeking
ACTIVE EFFECTS
Impact
FIGHTING STYLE
Brutal - Impact
TRAITS
Crush, Endure, & Grit
EQUIPMENT
AI Assistant
OTHER ITEMS
None
SUPER ATTACKS
Monster Kata: Carnivorous Coordination!
Arashi’s body starts to emit intense orange Ki as he channels his knowledge of CQC and Saiyan instincts before he rushes at his opponent with a flurry of Lethwei strikes! Relentlessly chasing them down until he finally nails them!.
Type. Single
Activate. Standard Action
Base Damage. 2 DMG DIE
Major Effect. Seeking
Minor Effect. Shock
Cost. 15 ki
TECHS
Kiai (1/1)
Afterimage (0/1)
LEGENDARY
NONECURRENT PL: 2,500
HP: 56/70 | KI: 35/100 | DEF: 50 | DMG DIE: d3 | ACC: +0 1d100
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Post by Battery Boy on Feb 13, 2019 23:30:45 GMT -5
Ramon would grit his teeth as he saw the rabbit completely ignore all of his attacks. Not only that, he would trash talk Ramon. This infuriated Ramon to an unimaginable degree. "Keep talking rabbit! We aren't anywhere near done just yet!" While Ramon was acting confident, he was internally panicking. If this guy was able to withstand his Lightning Cannon without flinching, then just what was he supposed to do? The only other thing he could do was use a slightly powered up Lightning Cannon, but he doubted it would be too much more effective. While the Saiyan was getting ready to continue, he would see Arashi launch towards the devilish rabbit. "Arashi!" He would yell, but it was too late to stop him. Luckily, Carrot Junior had decided to just avoid them opposed to counterattacking. But his sense of relief would quickly disappear as he looked up to see Carrot Junior charging up his attack. Ramon tried to move, but it was too late. This wasn't an attack he could avoid. "No... I can't..."But when the beam was about to connect with the Saiyan, a hand would grasp onto his arm. As he turned to see who it was, he would see Arashi throwing him into the air. "Arashi!" He would yell down to the Saiyan, believing that his friend had just taken the blast for him. As Ramon landed once again, he could feel tears well up in his eyes. He couldn't have lost two teammates, right? It was impossible! But at the same time, he knew of Niha's situation and was unaware of Arashi's ability. So as for what he knew, Ramon would feel a couple of tears steam down his face. "No... NO!"Ramon's Ki would explode in size as his anger and grief hit its max. But before he could proceed to kill the bastard who had hurt so many, he would hear a voice behind him. He would turn back to see who it was, and he would be shocked to see Arashi. "He's alive..?" He would ask himself. Ramon would quickly wipe away his tears as he turned back to the rabbit. "Sorry, I got a bit carried away there." Ramon would shift from his standing position to a battle stance. "Let's do this."Before he could start, Ramon would feel something shake in his pocket. More specifically, the pocket he was holding Niha in. He would feel an aura spread across him and to wherever Yoroshu was. "No way, you're still awake in there?!" Ramon's question would soon be answered as the carrot that was Niha floated out from his pocket. A smirk would spread across his face as he prepared to launch from the ground. "To think I was worried about you. Shows what I know. But now, I guess it's time to unleash everything I have."Ramon would push off from the ground, quickly flying skywards. The ground from which he had launched off of had crumbled from his force. After reaching eye-level with Carrot Junior, Ramon would stop ascending. Ki would swarm his hand as he produced four large blades of Ki. With those now created and floating near him, the Saiyan warrior would rush towards his opponent. Unlike last time, Ramon would stay completely silent as he prepared his attack against Mr. Carrot. As a fist aimed at his foe was thrown, a Ki-Blade would come flying from behind towards the sinister spawn of the original Carrot magician. After his first attack, the feisty Saiyan would reel his leg back to slam it against his opponent's shield. But it wasn't a normal kick, as his leg had been engulfed in one of his Ki-Blades! After all, fighting against someone far stronger than you required some creativity! Words: 629 | Niha Yoroshu @cress natsufury BATTLE TRACKERSUMMARY
Enemy Standard Action #1: Super Carrothamehameha - Arashi's intercept = Miss!
Bonus Action:
Energy Constructs | -10 Ki
At-Will:
Use of 2 Energy Constructs
Standard Action #1: Basic Attack | -0 Ki cost
Aimed at: Rabbit Jr.
Acc - d_9b8e381d100+30
Dmg - 2d6 (Extra dice added due to Energy Construct)
Status Chance (00%) - N/A
Standard Action #2: Basic Attack | -0 Ki cost
Aimed at: Rabbit Jr.
Acc - 1d100+30
Dmg - 2d6 (Extra dice added due to Energy Construct)
Status Chance (00%) - N/A
ACTIVE EFFECTS
Energy Transfer from Niha | +25 Ki
Power-Up! (Turn: 2)
FIGHTING STYLE
Tenacious: The tenacious fighter is focused on survival. They can take a beating and keep going, which lets them wear down their foes and clinch the win.
Courage: You start each battle with 15 toughness.
Mettle: As a passive effect you can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times.
TRAITS
N/A
EQUIPMENT
Weighted Clothing: As a passive effect you gain a +50% PL reward per post or per 200 words in all threads.
OTHER ITEMS
N/A
SUPER ATTACKS
LIGHTNING CANNON The user holds out his hand and let's ki charge in his palm as an orb. Once ready to fire, the beam will fire out towards the target. The beam fired not only crackles, but even looks like electricity. Type. Single Activate. Standard Action Base Damage. Two Damage Dice Major Effect. Charging Minor Effect. Shock Cost. 15
TECHS
Wild Sense: Rank 1 (1/1)
Energy Constructs: Rank 1 (0/1)
LEGENDARY
N/ACURRENT PL: 24,120 / BASE PL: 13,400
HP:44/50 | KI:35/100 | TOU: 0 | DEF: 60 | DMG DIE: d6 | ACC: +30 1d100+30·2d6·1d100+30·2d6
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Post by Yoroshu on Feb 15, 2019 2:22:50 GMT -5
Yoroshu stood there, his attacks had missed and the rabbit was mercilessly pounding at his flesh in an enraging imitation of the great Yamcha's own technique. Blood spilled from his lips, his body jerked left and right, but... the pain was lost on him, he only felt SHEER RAGE. Finally, the assault ended Yoroshu flew back, his body smashing into a building. He stood in his crater, motionless, helpless. In pure shock, and unyielding rage. But, he didn't move, something was holding him back. Was it fear? Fear? Yoroshu was scared? Scared of this four-foot tall rabbit? Pathetic! Yamcha would be disgusted! How could the mighty Yoroshu be reduced to a sniveling coward by this carrot-munching prick?! He clenched his fists in rage. He was going to show him the true power of the Wolf Fang Style. He was going to pay, for mocking him, mocking Yamcha, attacking his friends, attacking the city, all of it! As Arashi and Ramon kept up the offensive, Yoroshu pushed himself out of his crater, wiping the blood from his busted lips, and smearing it onto his tattered and torn gi. He watched his friends fighting, beams flashed throughout the air, magnificent combinations, and outstanding shows of bravery, these were true heroes. And what was Yoroshu reduced to? A spectator. "I am not a spectator. I am a warrior!" He screamed, igniting with the same wolfish aura that had appeared before. The Spirit Wolf. He roared a captivating roar. As his aura danced around his form, fluctuating in power before finally concentrating. "Hey Carrot! I'm going to get me a lucky rabbit's foot." He shouted at the top of his lungs, making sure the diminutive demon heard his words. He charged towards Carrot, unleashing a concentrated barrage of attacks, not attempting a super-flashy technique. Not attempting to expend as much ki as before, just to show off, to preview what he was going to do to this four-foot fiend. BATTLE TRACKERSUMMARY
Current battle summary here. Carrot Fang Fist -Hit! Dodged with RM 10 ki!
Your actions here.
Standard Action 1 -Spirit Wolf [Power Up -10 ki] Standard Action 2 - Demonstration Barrage [Basic Attack]Acc - RRr0zeeT1d100+40 Dmg - 2d12+2 ACTIVE EFFECTSPower Up -10 ki Dampening Field FIGHTING STYLE - BrutalPower: Gain +5 to Energy Control. Impact: At Will. Adds an extra damage die to one attack during the turn. Indefinite. TRAITSWillpower|Haste|Effeciency|Assault TRANSFORMATIONEQUIPMENTMartial Arts Gi: As an at-will action two attacks of choice during your turn add 15 to their accuracy and boost their damage tier by 1. OTHER ITEMSSenzu Bean! Dampening Field SUPER ATTACKSWolf Bash | Rank 1 Single - Bashing - Cripple | 15 ki. Wolf Fang Fist | Rank 1 Barrage - Charging | 20 ki TECHSEight Arms | Rank 1 - 2 uses Kiai | Rank 1 - 1 use LEGENDARYCURRENT PL: 28,575 | BASE PL: 19,050
HP: 47/55 | KI: 49/100 | DEF: 65 | TOUGHNESS: 2 | DMG DIE: d12 | ACC: 25 (15+, Martial Arts Gi)
WC: 325| @amatricina | Niha | Arashi | Battery Boy 1d100+40·2d12+2
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Post by Deleted on Feb 16, 2019 17:18:30 GMT -5
The Rabbit Militia continued their attack on the heroes as best they could. Their weapons still powerless, but their true strength lie in their distractions. So long as they were ignored they'd continue to help Monster Carrot Junior as best they could. More flash bombs, more tear gas grenades, whatever they had available was hurtled down range at the four warriors in an effort to distract for their big bad boss. "Give em' Everything we got!" One sergeant cried out, his men firing concussion grenades from underslung rifles. The tanks however, were not enjoying this part of the battle nearly as much as the rest of the soldiers. Their weapon systems overloaded, they sat idle. Little better than huge metal blocks of cover for the rest of the troops to hide behind. When Arashi landed on top of one silent tank, its crew could only shake their fists in anger and shoot their small arms at the man. As expected he dodged the bullets or simply deflected them with his fists. The battle was raging around them and the Rabbit Militia's heaviest weaponry had utterly failed to inflict any notable damage at all. Meanwhile, the Elite Troopers continued their job with grim determination. It angered them greatly watching Arashi avoid all their attacks, seemingly through some damned magic ki trick. They didn't understand ki, they just knew it let people cheat. Angrily the men reloaded their weapons, steadying their guns before firing another volley. They'd slowly grind these heroes up if not dealt with quickly. It was their job after all, mulch down these damn intruders for Monster Carrot Jr. First this city, then the whole planet. Then from there they could start carving out a whole carrot themed empire! Yeah, that was the plan.
Monster Carrot Junior was absolutely fuming. Steam poured from his ears and he stomped his foot angrily on the ground. "No No NO! This wasn't how this was supposed to happen at all!" He shouted, fists clenched in anger. "That attack was supposed to annihilate you. Do you know who I am? I'm Carrot Junior! I can't be stopped. I'm gonna kill you all, then kill that damn monkey boy that defeated my father! You hear me you vermin!" There was a certain irony to a giant rabbit calling people vermin, it was naturally lost on the arrogant rabbit though. Monster Carrot raised his fists, guarding against Ramon's blows when they came at him hard and fast. "Your friend's a carrot boy, and you think this'll hurt me? You haven't got a prayer!" He goaded, taunting the Saiyan warrior as he mitigated most of his incoming damage with his expert defenses. However, Arashi's earlier attack redirected itself, arcing through the air and narrowly slamming into Monster Carrot Jr. from behind. "OH, that hurt! You weasel, you'll pay for striking me!" He growled, sunglasses hiding the rage behind his beady black eyes. It was Yoroshu who most threatened Monster Carrot though. The man hit like a freight train, his offense easily the scariest of the four. When he fired his demonstration barrage, Monster Carrot panicked. He help up his hands and wiggly psychic energy flew from his fingertips. He grabbed the remaining Earth Defense Force Tanks, hoisting them into the air like toys. He threw them forcibly in front of the barrage, much to the dismay of the men inside. The useless armored vehicles exploded, killing everyone within. The giant rabbit breathed a sigh of relief, the worst had passed. "Woof, glad that's done." He said, arching his back as it let out a loud pop. That much telekinesis sure was bad on the old back. Monster Carrot Junior then began charging his next attack. He held out one paw in front of him, forming a condensed ball of orange carrot ki in his hand. "Nobody strikes Monster Carrot Jr. and lives. I'll teach you that you miserable monkey." He said to Ramon, pooling the energy before holding it overhead. "Let me introduce you... to my Carrot Bang Attack!" With that he launched the destructive orb at his opponent, cackling like a madman. As he finished Monster Carrot began charging his energy, strange green ki forming at his fists. "For my next technique... I'll show you real Martial Arts." He declared to Yoroshu. "Way of the Toxic Palms. Deadly Rabbit Style!" With that Monster Carrot launched himself at the Earthling warrior, flying through the air in a flying kick. He landed, regardless of impact, somewhere behind the man and quickly whirled about on his feet. "YATATATATATATATATA!" Monster Carrot Junior cried out, unleashing a barrage of poisoned fist strikes at his opponent, hoping to severely cripple him with his mighty carrot magics. Count: 1,686 | Total Word Count: 17,914 | Battery Boy , Niha , Yoroshu , Arashi BATTLE TRACKER: RABBIT MILITIASUMMARY The Rabbit Militia Intercept, taking Yoroshu's Demonstration Barrage The Rabbit Militia Guards and uses 10 Toughness to negate all Damage
Standard Action 1: Intercept Target: Yoroshu Intercepts Yoroshu's Demonstration Barrage
Standard Action 2: Distraction Target: Monster Carrot Jr. Transfers 1 Standard Action to Monster Carrot Jr.
Standard Action 3: Guard Negates 10 Damage from Demonstration Barrage
Standard Action 4: Elite Troopers Upgrades 1 Basic Attack to an Area Basic Attack Target: Arashi, Niha, Ramon, Yoroshu Damage Roll: s7h2TWpdd12
ACTIVE EFFECTS Rabbit Militia Edge 4 vs Arashi
FIGHTING STYLE Rabbit Militia: Passive. Allows 4 Standard Actions per turn Defensive Formation: Can use Guard as many times as desired per turn Overwhelming Firepower: Does not need to roll accuracy dice to hit targets with Basic Attacks
ITEMS Reinforcements: Gain +50 MAX HP, +1 DMG DIE, +5,000 CURRENT PL (0/4) Earth Defense Force Tank: Adds 10 Toughness, rolls a Super Attack that deals 2d12 Damage (0/3)
TECHS Elite Troopers: Can upgrade one Basic Attack to an Area Basic Attack per turn Guard: Negate half damage from one Basic or Super Attack Intercept: Blocks an attack that targeted an ally Distract: Can transfer 1 Standard Action to ally per turnCURRENT PL: 25,000 HP: 171/250 | DEF: 30 | TOUGH: 0 | DMG DIE: d12 BATTLE TRACKER: MONSTER CARROT JUNIORSUMMARY The Rabbit Militia Intercept Yoroshu's Demonstration Barrage for Monster Carrot Monster Carrot Jr. is hit by Ramon's Basic Attack 1, dealing 4 Damage, Indomitable negates 2 Damage each, Edge 2 negates 2 Damage each Monster Carrot Jr. Guard's Ramon's Basic Attack 2 to negate 3 Damage, Indomitable negates 2 Damage, Edge 2 negates 2 Damage Monster Carrot Jr. is hit by Arashi's Seeking Super for 7 Direct Damage Monster Carrot Jr. uses 7 Toughness to negates 7 Damage Monster Carrot Jr. receives a Standard Action via Distract
At-Will Action 1: Impact on Carrot Bang Attack Adds +1 Damage Dice
At-Will Action 2: Guile on Carrot Bang Attack Adds Charging Major Effect
At-Will Action 3: Flow, ki Restores +3 ki
At-Will Action 4: Guard Monster Carrot negates 3 Damage from Ramon's Basic Attack 2
Standard Action 1: Condense, -3 ki Adds an extra 2 Damage Dice to 1 Super Attack, cannot be avoided by Rapid Movement or blocked by Guard
Standard Action 2: Carrot Bang Attack, -3 ki, (TRANSFIGURATION BEAM, IMPACT, MARTIAL ARTS GI, OBI, ASSAULT, GUILE: CHARGING) Target: Ramon Accuracy Roll: d100+55, Critical Hit on 95+ Damage Roll: 5d12+5 or 5d12+5 Status Rolls: Immobilize -45 d100 FAILURE!, Cripple -45 d100 SUCCESS!, Burn -45 d100 SUCCESS!, and Blind -45 d100 FAILURE!
Standard Action 3a: Flying Kick, (BLITZ, INFUSE, POISON, MARTIAL ARTS GI) Target: Yoroshu Accuracy Roll: d100+55, Critical Hit on 95+ Damage Roll: d12+1 Status Rolls: Burn -45 d100 SUCCESS!, Poison -65 d100 SUCCESS!
Standard Action 3b: Kung Fu Punches, (BLITZ, INFUSE, POISON) Target: Yoroshu Accuracy Roll: d100+40 CRITICAL!, Critical Hit on 95+ Damage Roll: d12 + 5 = 10 Status Rolls: Burn -45 d100 FAILURE!, Poison -65 d100 SUCCESS!
Bonus Action 1: Poison, -7 ki Monster Carrot Junior has a 50% chance to inflict Poison status on all Basic Attacks for 5 turns
ACTIVE EFFECTS Poison (1/5) Monster Carrot Jr. Edge 4 vs Arashi Monster Carrot Jr. Edge 2 vs Ramon Monster Carrot Jr. Edge 1 vs Yoroshu
LIMIT POWER MAGIC SURGE As a magic rabbit like his father, Carrot Jr. commands strange and powerful magic. When in dire circumstances he can tap into these fully as a last ditch effort to survive. Condition. Junior fall below half max HP. Activate. Passive Effect. As a passive effect Carrot Jr. gains an additional Bonus Action on the turns after the condition is met. Duration. Infinite Limit. Once per battle.
FIGHTING STYLE Giant Rabbit Carrot Magic: Monster Carrot is a damn cheater, and can use all fighting styles at once!
SKILLS Fighting: 40 Energy Control: 30 Reflex: 0 Resilience: 50
TRAITS Keystone Traits: Blitz: Turn 1 Standard Action into 2 Basic Attacks Indomitable: Reduce 4 Damage from every Super Attack, & 2 from every Basic Attack Standard Traits Assault: Roll 2 Accuracy Dice for Super Attacks, take the better Roll (0/2) Cleverness: +15% chance to inflict Statuses from any Source Carrot Magic: Any enemy hit by 3 or more non-special statuses from Monster Carrot Jr. has those status effects removed, and replaced by the Special Status: Carrot! Any character turned into a Carrot has ALL their Standard Actions converted to Bonus Actions for 2 turns. Or, they may spend a Full-Turn Action to revert to normal early.
ITEMS Outfit: Ultra Stylish Trendsetting Attire (Martial Arts Gi) Accessory: Incredibly Powerful Magical Sunglasses (Obi) Gear 1: Looted Earth Defense Force Shielding (Dampening Field) (0/2) Gear 2: Magic Carrots made from his enemies (Senzu Bean) (2/2) Gear 3: Magical Carrot Magic of Magic (Trinket) (2/2)
TECHS Legendary Technique: Transfiguration Beam (∞)
Defense Techniques: Energy Shield (0/1) After Image (0/1) Sonic Sway (1/1) Clash (1/1)
Utility Techniques: Psychic Powers Psycho Threads (2/2) Magic Materialization (1/1) Paparapapa (1/1) Poison (1/1) Solar Flare (2/2)CURRENT PL: 50,000 HP: 100/100 | KI: 95/115 | DEF: 0 (10 Edge 1) | TOUGH: 48 | DMG DIE: d12 d12·d100+55·5d12+5·5d12+5·d100·d100·d100·d100·d100+55·d12+1·d100·d100·d100+40·d12·d100·d100
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Post by Battery Boy on Feb 19, 2019 21:19:13 GMT -5
Ramon couldn't help but crack a smile as the rabbit's blood seemed to start boiling. It seemed that Arashi's save had provided enough for the villain to start fuming, which might provide a chance. A chance that if they could egg the rabbit on a little more, they might have a chance of him over extending his abilities, in what could lead to his eventual downfall. However, Ramon would have to wait for that chance. As, well, he didn't want to be on the receiving end just yet. It seemed that despite his earlier words that pertained to his annoyance over the heroes speak, he was just as guilty of it himself. Ramon thought now was a good a time to fire back. "I don't have a prayer huh? Then tell me, you gonna kill me with words?" His tone was obviously sarcastic, as really he couldn't make the situation much worse for himself. "Then let's see Rabbit; Let's see how you plan to kill me!"It was soon that Ramon would be eating his words as Carrot Junior quickly charged an attack aimed straight at him. As the orb came flying towards him, the Saiyan would put his arms up to guard against the incoming attack. While his defense wouldn't be of any use, his remaining Ki constructs would provide just a little. Moving in front of him, the blade would form an x shape to take a piece of the damage. The blades would crumble quite quickly, but the orb had been weakened ever so slightly. As the orb exploded against Ramon's arms, the Saiyan would be engulfed by a cloud of smoke. As it soon cleared away, a damaged Saiyan could be seen standing. His breathing was heavy, but Ramon was still able to move. Taking a second to breath, Ramon would hold both of his arms behind him. Right now, he knew of his disadvantage against the beast, but giving up was the worst possible idea. So instead, he would have to put everything he had into something big. Ki would begin to fill both of his hands, forming two sphere of Ki. Electricity seemed to be sparking off of each one violently, definitely in line with Ramon's emotions. "Hey Junior!" He would yell at his target. "Why don't you just disappeare!"As he yelled to the wind, both of his orbs would explode outwards as beams towards his intended target. "Here! A Double Lightning Cannon!" He didn't believe his attack would be strong enough to defeat the beat, but he figured he might do all he could before he fell victim to the rabbit's Carrot Magic.
Words: 441 | Niha Yoroshu @cress natsufury BATTLE TRACKERSUMMARY
Enemy Standard Action #1: Carrot Bang Attack: 32 Dmg - 2 Ki constructs = 26 Dmg!
Bonus Action:
N/A
At-Will:
Use of 2 Energy Constructs to mitigate damage
Standard Action #1: Lightning Cannon | -15 Ki cost
Aimed at: Rabbit Jr.
Acc - Cb1N0GJp1d100+30
Dmg - 2d6
Status Chance (50%) - 1d100
Standard Action #2: Lightning Cannon | -15 Ki cost
Aimed at: Rabbit Jr.
Acc - 1d100+30
Dmg - 2d6
Status Chance (50%) - 1d100
ACTIVE EFFECTS
Cripple! (Turn: 1)
Burn! -3 HP! (Turn: 1)
Power-Up! (Turn: 3)
FIGHTING STYLE
Tenacious: The tenacious fighter is focused on survival. They can take a beating and keep going, which lets them wear down their foes and clinch the win.
Courage: You start each battle with 15 toughness.
Mettle: As a passive effect you can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times.
TRAITS
N/A
EQUIPMENT
Weighted Clothing: As a passive effect you gain a +50% PL reward per post or per 200 words in all threads.
OTHER ITEMS
N/A
SUPER ATTACKS
LIGHTNING CANNON The user holds out his hand and let's ki charge in his palm as an orb. Once ready to fire, the beam will fire out towards the target. The beam fired not only crackles, but even looks like electricity. Type. Single Activate. Standard Action Base Damage. Two Damage Dice Major Effect. Charging Minor Effect. Shock Cost. 15
TECHS
Wild Sense: Rank 1 (1/1)
Energy Constructs: Rank 1 (0/1)
LEGENDARY
N/ACURRENT PL: 24,120 / BASE PL: 13,400
HP:15/50 | KI:5/100 | TOU: 0 | DEF: 60 | DMG DIE: d6 | ACC: +30 1d100+30·2d6·1d100·1d100+30·2d6·1d100
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Player Character🔹
I have nothing to say.
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Post by natsufury on Feb 20, 2019 20:26:59 GMT -5
Even Arashi had to admit this shit was not going well in the slightest. Niha was their best fighter and what happened to her? The girl got herself turned into a carrot trying to defend one of them. On top of that monster carrot seemed to already be at a level that dwarfed that of the boys. Arashi wasn’t sure if that twenty times statement was all that accurate but given the insane amount of Ki he was sensing from Monster carrot he couldn’t be too careful, not anymore. It was a risky plan considering the absurd destructive power this rabbit was throwing but he had to do it if they were gonna win this. “Alright! Lets rock!” Without a second thought, Arashi flew right at the rabbit at top speed taking the full brunt of the bastards personal army! Both his scar covered hands crackling with energy before he suddenly appeared in front of Yoroshu! “Forget about me!?” asking mockingly as he attempted to block and parry every toxic strike. “HA!GRAH!SHIT! GAH! REEAA!!!” By the time Monster Carrots assault was complete Arashi stood strong like a mountain still glaring! Although his hands and arms felt like they were on FIRE! He watched as both his limbs began to take on a purple hue realizing he had just been poisoned yet he still wouldn’t stop smiling. “I’m gonna kick your teeth in and steal your fuckin shades!” With that declaration, he powered up once again and rushed the rabbit with another flurry of monstrous blows! Poison be damned if that's how it is then all he had to do was end this before he could succumb to the effects! Besides, there was also a chance that his friends could capitalize on him distracting Monster Carrot's attention! WC: 303 BATTLE TRACKERSUMMARY Arashi "Intercepts" the attack aimed at Yoroshu !
Arashi takes 15 damage from Kung Fu Punches and 4 Damage from Elite Troopers!
Arashi uses "Distract" and gives one of his standard actions to Yoroshu
Arashi is now poisoned
Enemy Attack: Elite Troopers - 4 Damage to Arashi!
Enemy Attack: Monster Carrot - 15 Damage to Arashi!
At will Action: Distract - As an at-will action can transfer one of your standard actions to a comrade that goes in the turn order after you. .|-0 KI Cost
Bonus Action: Intercept-As a Bonus Action you can take an attack intended for a comrade. It must beat your defense to hurt you. Cannot be used against area attacks.
Standard Action: Super Attack- (With impact)"Monster Kata: Carnivorous Coordination!"| -15 ki
Accuracy: 9NKByd9vd100+25 Damage: 3d8 Shocking: 1d100
At-Will: Impact and distract
ACTIVE EFFECTS
Impact
FIGHTING STYLE
Brutal - Impact
TRAITS
Crush, Endure, & Grit
EQUIPMENT
AI Assistant
OTHER ITEMS
None
SUPER ATTACKS
Monster Kata: Carnivorous Coordination!
Arashi’s body starts to emit intense orange Ki as he channels his knowledge of CQC and Saiyan instincts before he rushes at his opponent with a flurry of Lethwei strikes! Relentlessly chasing them down until he finally nails them!.
Type. Single
Activate. Standard Action
Base Damage. 2 DMG DIE
Major Effect. Seeking
Minor Effect. Shock
Cost. 15 ki
TECHS
Kiai (1/1)
Afterimage (0/1)
LEGENDARY
NONECURRENT PL: 2,500
HP: 37/70 | KI: 20/100 | DEF: 50 | DMG DIE: d3 | ACC: +0 d100+25·3d8·1d100
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Post by Yoroshu on Feb 22, 2019 20:54:50 GMT -5
Goddamnit, this wasn't going nearly as well as he imagined, I mean, there was blood, pain, and suffering as he had imagined, just that he wasn't on the received end of it. Damn it. The wounded and beaten Yoroshu panted, Arashi continued on with his assault, and thanks to his distraction, gave Yoroshu an opening he was sure to capitalize on. The young martial artist blasted towards Monster Carrot, launching a kick to the jaw, an elbow to the gut, and a headbutt. It wasn't the strongest set of attacks, no. But this rabbit had some moves! And boy, was he getting his ass kicked, he didn't have enough energy for the flashy beams he was pulling off earlier, that was for sure, so back to ol' fashioned way: Desperately attacking someone far stronger than you in hopes of landing a good hit, would it work? Probably not. But that didn't mean he couldn't try. After the combination, he dropped to the ground, he expended all of the energy he could muster, he truly hated leaving Ramon and Arashi to do this, the rabbit was his! But his body couldn't take any more punishment, the fierce aura that surrounded him dissipated, the Wild Wolf of the Diablo Deserts was out cold. BATTLE TRACKERSUMMARY
Current battle summary here. Carrot Fang Fist -Hit! Dodged with RM 10 ki!
Your actions here.
Standard Action 1 Basic Barrage (Basic Attack) Acc - i5uTAv3E1d100+40 Dmg - 2d12+2
Standard Action 2 - Barrage Continues [Basic Attack]Acc - 1d100+40 Dmg - 1d12+1 Standard Action 3 - Basic Attacks(Given with Distract)Acc - 1d100+40 Dmg - 1d12 ACTIVE EFFECTSPower Up -10 ki Dampening FieldFIGHTING STYLE - BrutalPower: Gain +5 to Energy Control. Impact: At Will. Adds an extra damage die to one attack during the turn. Indefinite. TRAITSWillpower|Haste|Effeciency|Assault TRANSFORMATIONEQUIPMENTMartial Arts Gi: As an at-will action two attacks of choice during your turn add 15 to their accuracy and boost their damage tier by 1. OTHER ITEMSSenzu Bean! Dampening Field SUPER ATTACKSWolf Bash | Rank 1 Single - Bashing - Cripple | 15 ki. Wolf Fang Fist | Rank 1 Barrage - Charging | 20 ki TECHSEight Arms | Rank 1 - 2 uses Kiai | Rank 1 - 1 use LEGENDARYCURRENT PL: 28,575 | BASE PL: 19,050
HP: 39/55 | KI: 49/100 | DEF: 65 | TOUGHNESS: 0 | DMG DIE: d12 | ACC: 25 (15+, Martial Arts Gi)
WC: 211| @amatricina | Niha | Arashi | Battery Boy1d100+40·2d12+2·1d100+40·1d12+1·1d100+40·1d12
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Post by Deleted on Feb 23, 2019 2:09:58 GMT -5
The Rabbit Militia were fighting in high spirits with their leader on the field. Monster Carrot Junior was proving more than a match for the heroes, just like they expected. The powerful magical rabbit was besting them with ki and magic both, displaying his awesome speed and power to behold. However, the fighting was going too well, and perhaps the big rabbit was growing arrogant in his own ability. As he shrugged off blows and sent out savage energy blasts of his own, Monster Carrot grew bolder and bolder of his own ability. Landing atop a ruined police van, he pressed his fingers to his temples as he psychically addressed his men. "Alright my ruthless Rabbit Militia. I've seen enough of these heroes, I can handle them myself. What I need from you now isn't simple assistance. I need you to go find that damn resistance base and root out any survivors. You heard me right, the battle's over here for you. By the time you return I'll be dining on carrot stew and I expected every last rebel's head at my feet. Now, you have your orders, move out!" There was a strange pause in the battle, as guns fell silent and grenades ceased flying. The Rabbit Militia had ceased their attack, and by their leader's own orders no less. Initial confusion was quickly replaced by hope and resolve. Yes, yes if Monster Carrot Jr. could handle these do-gooders, they could go fight elsewhere. It would give the Rabbit Militia a chance to evacuate the wounded, rearm and resupply. Then they could hit the rebels hard and fast, cutting the head from the snake in one last sweep of the city. It was the perfect plan, by a genius leader. Elite Troopers saluted, common grunts fired off one last futile magazine, and the full might of the Rabbit Militia began to load up onto their trucks and transport vehicles en masse. They headed south, embarking down battle ravaged streets towards Chief Furry's base. If the heroes didn't hurry, victory may come hollow as the last defenders of the city fall silent without them. Monster Carrot merely adjusted his sunglasses, looking out at his three remaining opponents. "It's showtime then you chumps. Prepare to die." He announced boldly, flexing his muscles as he gathered his ki. Orange aura flaring around the big rabbit as he psyched himself for battle. Ramon attacked first, sending out his fearsome Double Lightning Cannon. Carrot Junior simply moved slightly to the side, the attack nearly grazing his whiskers before exploding violently behind him. He grinned, cracking his neck as he watched the spectacle unfold. His speed was incredible, and the calculated focus needed to anticipate an attack and move only the slightest fraction needed to avoid it? Truly Monster Carrot Junior was no longer playing around. "Nice shot. You missed." With that the Rabbit dashed his foe, pointing a finger and summoning orange ki at its tip. "Oh I intend to do more than show you, monkey boy. CARROT BEAM!" He yelled as the rabbit warrior fired a piercing blast of magical orange ki straight for Ramon. Not as grand as his earlier attacks, but still quite deadly on its own. Arashi came next, Monster Carrot turned his head when the warrior called out his threats. Carrot Junior fumed, clenching a fist and dashing towards the young Saiyan. "Hey, rule number one. No one touches the shades but me!" He decried back, meeting his cocky opponent as the two charged one another. Arashi unleashed his wild rush technique, and once more Monster Carrot found his attacks slow enough to easily dodge. Every punch deftly avoided, none so much as ruffling the soft white hair on his face. In response, Monster Carrot retaliated with his own paralyzing palm strikes. "ATATATATATATATATA!" He cried out in a high pitched voice, throwing out palm thrusts infused with both his fiery carrot magic and his toxic carrot magic back at his foe. He hoped to soften the fool up enough to turn him into a carrot as well, then move on to the rest of his companions. Last but never least came Yoroshu, throwing himself into the fray as Carrot was still tangling with Arashi. The magic rabbit was quick like a bunny, he turned and caught the approaching Earthling out the corner of his eye. "Too slow, wolf boy." He taunted, dipping and ducking his head to the side as he dodged each and every one of the man's attacks. Just how fast were his reflexes? Fast as a seven foot tall magical rabbit from spaces, that's how fast. Monster Carrot responded in turn by ducking low under Yoroshu's headbutt, sweeping out his right leg in a savage kick. "You're getting tired around you human? I can feel your ki draining. I'll make sure I kill you last, so you can see your friends die first." He said menacing to the bandit, no longer in a mood for jokes. Monster Carrot's kick infused with the same debilitating magics that empowered his palms and punches. What hope did our heroes stand against him? Count: 1,650 | Total Word Count: 19,564 | Battery Boy , Niha , Yoroshu , Arashi BATTLE TRACKER: RABBIT MILITIASUMMARY The Rabbit Militia is dispatched to march on the Resistance base, departing the fight.
Full Turn Action: Retreat The Rabbit Militia leaves the fight
ACTIVE EFFECTS None
FIGHTING STYLE Rabbit Militia: Passive. Allows 4 Standard Actions per turn Defensive Formation: Can use Guard as many times as desired per turn Overwhelming Firepower: Does not need to roll accuracy dice to hit targets with Basic Attacks
ITEMS Reinforcements: Gain +50 MAX HP, +1 DMG DIE, +5,000 CURRENT PL (0/4) Earth Defense Force Tank: Adds 10 Toughness, rolls a Super Attack that deals 2d12 Damage (0/3)
TECHS Elite Troopers: Can upgrade one Basic Attack to an Area Basic Attack per turn Guard: Negate half damage from one Basic or Super Attack Intercept: Blocks an attack that targeted an ally Distract: Can transfer 1 Standard Action to ally per turnCURRENT PL: 25,000 HP: 171/250 | DEF: 30 | TOUGH: 0 | DMG DIE: d12 BATTLE TRACKER: MONSTER CARROT JUNIORSUMMARY The Rabbit Militia Intercept Yoroshu's Demonstration Barrage for Monster Carrot Monster Carrot Jr. is hit by Ramon's Lightning Cannon 1, dealing 11 Damage, Indomitable negates 4 Damage, Edge 2 negates 2 Damage Monster Carrot Jr. dodges Ramon's Lightning Cannon 2, dealing 0 Damage Monster Carrot Jr. is hit by Arashi's Monster Kata, dealing 14 Damage, Indomitable negates 4 Damage, Edge 2 negates 2 Damage Monster Carrot Jr. is hit by Yoroshu's Basic Attack, dealing 6 Damage, Indomitable negates 2 Damage, Edge 2 negates 2 Damage Monster Carrot Jr. uses Sonic Sway to avoid all Damage Dice
At-Will Action 1: Impact on Carrot Beam Adds +1 Damage Dice
At-Will Action 2: Guile on Carrot Beam Adds Charging Major Effect
At-Will Action 3: Flow, ki Restores +3 ki
Reactive - Bonus Action 1: Sonic Sway, -3 ki Monster Carrot Junior avoids all Damage Dice below an 8
Standard Action 1: Carrot Beam, -3 ki, (TRANSFIGURATION BEAM, IMPACT, MARTIAL ARTS GI, OBI, ASSAULT, GUILE: CHARGING) Target: Ramon Accuracy Roll: 5HnwGhpRd100+55, Critical Hit on 95+ Damage Roll: 5d12+5 or 5d12+5 Awaiting Reroll Status Rolls: Immobilize -45 d100 SUCCESS!, Cripple -45 d100 FAILURE!, Burn -45 d100 FAILURE!, and Blind -45 d100 FAILURE!
Standard Action 2a: Palm Strikes, (BLITZ, INFUSE, POISON, MARTIAL ARTS GI) Target: Yoroshu Accuracy Roll: d100+55, Critical Hit on 95+ Damage Roll: d12+1 Status Rolls: Burn -45 d100 FAILURE!, Poison -65 d100 SUCCESS!
Standard Action 2b: Hop & Stomp, (BLITZ, INFUSE, POISON) Target: Arashi Accuracy Roll: d100+40 Damage Roll: d12 Status Rolls: Burn -45 d100 SUCCESS!, Poison -65 d100 FAILURE!
ACTIVE EFFECTS Poison (2/5) Monster Carrot Jr. Edge 4 vs Arashi Monster Carrot Jr. Edge 2 vs Ramon Monster Carrot Jr. Edge 1 vs Yoroshu
LIMIT POWER MAGIC SURGE As a magic rabbit like his father, Carrot Jr. commands strange and powerful magic. When in dire circumstances he can tap into these fully as a last ditch effort to survive. Condition. Junior fall below half max HP. Activate. Passive Effect. As a passive effect Carrot Jr. gains an additional Bonus Action on the turns after the condition is met. Duration. Infinite Limit. Once per battle.
FIGHTING STYLE Giant Rabbit Carrot Magic: Monster Carrot is a damn cheater, and can use all fighting styles at once!
SKILLS Fighting: 40 Energy Control: 30 Reflex: 0 Resilience: 50
TRAITS Keystone Traits: Blitz: Turn 1 Standard Action into 2 Basic Attacks Indomitable: Reduce 4 Damage from every Super Attack, & 2 from every Basic Attack Standard Traits Assault: Roll 2 Accuracy Dice for Super Attacks, take the better Roll (0/2) Cleverness: +15% chance to inflict Statuses from any Source Carrot Magic: Any enemy hit by 3 or more non-special statuses from Monster Carrot Jr. has those status effects removed, and replaced by the Special Status: Carrot! Any character turned into a Carrot has ALL their Standard Actions converted to Bonus Actions for 2 turns. Or, they may spend a Full-Turn Action to revert to normal early.
ITEMS Outfit: Ultra Stylish Trendsetting Attire (Martial Arts Gi) Accessory: Incredibly Powerful Magical Sunglasses (Obi) Gear 1: Looted Earth Defense Force Shielding (Dampening Field) (0/2) Gear 2: Magic Carrots made from his enemies (Senzu Bean) (2/2) Gear 3: Magical Carrot Magic of Magic (Trinket) (2/2)
TECHS Legendary Technique: Transfiguration Beam (∞)
Defense Techniques: Energy Shield (0/1) After Image (0/1) Sonic Sway (0/1) Clash (1/1)
Utility Techniques: Psychic Powers Psycho Threads (2/2) Magic Materialization (1/1) Paparapapa (1/1) Poison (0/1) Solar Flare (2/2)CURRENT PL: 50,000 HP: 100/100 | KI: 92/115 | DEF: 0 (10 Edge 1) | TOUGH: 48 | DMG DIE: d12 d100+55·5d12+5·5d12+5·d100·d100·d100·d100·d100+55·d12+1·d100·d100·d100+40·d12·d100·d100
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Player Character🔹
I have nothing to say.
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Post by natsufury on Feb 24, 2019 16:30:58 GMT -5
Welp, things just went from bad to astronomically worse. The last thing the resistance needs right now was the full force of the militia bearing down on them! What was even more frustrating was the fact they couldn't do anything to stop it! The freak of nature standing in there way wouldn't allow. They had to beat him fast or more would die but so far they've failed to deal any real damage to the furry fuck if at all. He just stood there mocking them and their efforts to play the heroes despite not having even remotely enough strength to bear the weight of such a title! At least . . .not yet. When the Rabbit attempted to stomp on Arashi the young man just barely managed to roll out of the way! Popping back to his feet he leaped at his enemy with murderous intent in his eyes! Leftover energy from his signature move still lingering in one of his arm's! In a desperate attempt to damage the rabbit he swung a haymaker and though he wouldn't hit anything physically a rush of air pressure would surge towards Monster Carrot! While that accrued Arashi prepared for another beastly rush! "One way or another asshole you're going down! Even if it means giving up all my Ki you're gonna eat dirt!!!" With his determination was unshakeable and his hunger for victory unmatched none within the city Arashi flew straight at Monster Carrot for another barrage of attacks! BATTLE TRACKERSUMMARY
Arashi takes 3 damage from poison
Arashi uses "Rapid Movement" to dodge Hop & Stomp
Arashi rolls for Seeking damage
Arashi uses Monster Kata!
Enemy Attack: Monster Carrot - 0 Damage to Arashi!
Bonus Action: Rapid Movement-As a bonus action you avoid a single non-critical attack. Considered a Movement technique.| -5 KP
Bonus Action: Super Attack- (Seeking Effect)"Monster Kata: Carnivorous Coordination!"
Seeking: |WFMRZZR1d100
Standard Action: Super Attack- (With impact)"Monster Kata: Carnivorous Coordination!"| -15 ki
Accuracy: d100+40
Damage: 3d8
Shocking: 1d100
At-Will: Impact
ACTIVE EFFECTS
Impact
Grit
FIGHTING STYLE
Brutal - Impact
TRAITS
Crush, Endure, & Grit
EQUIPMENT
AI Assistant
OTHER ITEMS
None
SUPER ATTACKS
Monster Kata: Carnivorous Coordination!
Arashi’s body starts to emit intense orange Ki as he channels his knowledge of CQC and Saiyan instincts before he rushes at his opponent with a flurry of Lethwei strikes! Relentlessly chasing them down until he finally nails them!.
Type. Single
Activate. Standard Action
Base Damage. 2 DMG DIE
Major Effect. Seeking
Minor Effect. Shock
Cost. 15 ki
TECHS
Kiai (1/1)
Afterimage (0/1)
LEGENDARY
NONECURRENT PL: 2,500
HP: 34/70 | KI: 0/100 | DEF: 50 | DMG DIE: d3 | ACC: +15 1d100·d100+40·3d8·1d100
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Post by Battery Boy on Feb 26, 2019 22:16:10 GMT -5
Ramon could feel his jaws grind his teeth together, as he waited to see the results of his Double Lightning Cannon. He had put everything he had into that one final attack, so it would a real failure for him to have missed that final attack. As the boy finally looked to see where Carrot Junior was, he would truly be doomed. The rabbit had been able to step out of the way of his attack, leaving Ramon powerless. The Saiyan could feel fear rack through his body at the monstrous Carrot Junior suddenly rushed in front of him with a finger that wouldn't be too far from his skull. As energy began to condense on the devil's finger, the Saiyan knew he had no chance of surviving the attack. Right before the attack was to connect with him though, Ramon would take a deep breath. With the little energy he had, the warrior would feel ki run through his muscles as he seemingly vanished out of the blast's range. Appearing farther back, Ramon would rack his brain for some way he could actually contribute against this monster. "Right now, I'm incredibly low. I've got enough ki for a singular Lightning Cannon, but then I'll have to deal with this guy's attacks without some way to get out." Clenching his fists, Ramon would decide upon using good 'ol reliable. With an angry expression resting on his face, Ramon would decide to rush against Carrot Junior. With a fist reeled back, Ramon would intent to land a strike against the monster's gut before jumping backwards. He couldn't risk anything at this point, so playing hit and run was his best option. Words: 280 | Niha Yoroshu @amatricina natsufury BATTLE TRACKERSUMMARY
Enemy Standard Action #1: Carrot Beam - Rapid Movement = Miss!
Bonus Action: #1
Recuperate | +25 Ki (Due to Cripple, only get half of the original 50)
Bonus Action #2:
Rapid Movement | -10 Ki
Standard Action #1: Basic Attack | -0 Ki cost Aimed at: Rabbit Jr.
Acc - tkTHac1Z1d100+30
Dmg - 1d6
Status Chance (00%) - N/A
At-Will:
N/A
ACTIVE EFFECTS
Cripple! (Turn: 2)
Burn! -3 HP! (Turn: 2)
FIGHTING STYLE
Tenacious: The tenacious fighter is focused on survival. They can take a beating and keep going, which lets them wear down their foes and clinch the win.
Courage: You start each battle with 15 toughness.
Mettle: As a passive effect you can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times.
TRAITS
N/A
EQUIPMENT
Weighted Clothing: As a passive effect you gain a +50% PL reward per post or per 200 words in all threads.
OTHER ITEMS
N/A
SUPER ATTACKS
LIGHTNING CANNON The user holds out his hand and let's ki charge in his palm as an orb. Once ready to fire, the beam will fire out towards the target. The beam fired not only crackles, but even looks like electricity. Type. Single Activate. Standard Action Base Damage. Two Damage Dice Major Effect. Charging Minor Effect. Shock Cost. 15
TECHS
Wild Sense: Rank 1 (1/1)
Energy Constructs: Rank 1 (0/1)
LEGENDARY
N/ACURRENT PL: 13,400 / BASE PL: 13,400
HP: 15/50 | KI: 20/100 | TOU: 0 | DEF: 60 | DMG DIE: d6 | ACC: +30 1d100+30·1d6
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Post by Yoroshu on Mar 6, 2019 18:08:58 GMT -5
Was this rabbit made of steel, or was he just weak? Yoroshu had never imagined it would come to having his shit smacked around by a rabbit. All of the fighters were pretty weathered, to say the least. It seemed nobody could stand up to his insurmountable might, when. Yoroshu realized: He had a spare Senzu Bean. "Oh, sweet, sweet healing vegetables!" He exclaimed, digging around a pouch before picking out one little Senzu Bean. He popped it into his mouth and chewed it, loudly gulping it down. Yoroshu felt completely rejuvenated like he could take on the world! Maybe not this rabbit, but definitely the world. "All right, take this you blabbering rodent!" He yelled, charging the rabbit. "Wolf Fang Fist!" Yelled Yoroshu! Unleashing a savage combination of swipes, strikes, punches, kicks, and about every form of attack imaginable, before finishing it off with a screeching howl followed by a vicious open-palm strike. Yoroshu knew that the trio was weathering away at Carrot's defenses, he wouldn't be able to block forever, after all. And he would break down those defenses no matter what it took. He was hopeful his comrades could pack on strikes faster than he could let out the whollops. BATTLE TRACKERSUMMARY
Current battle summary here. Flying Kick -Hit! -18 Health
Your actions here. Bonus Action - Senzu Bean
Standard Action 1 -Condense -5 ki
Standard Action 2 - Wolf Fang Fist [Super Attack -17 ki]Acc - jXRMtMIr1d100+40 OR 1d100+40Dmg - 6d12+6 OR 6d12+6
ACTIVE EFFECTSPower Up -10 ki Dampening FieldFIGHTING STYLE - BrutalPower: Gain +5 to Energy Control. Impact: At Will. Adds an extra damage die to one attack during the turn. Indefinite. TRAITSWillpower|Haste|Effeciency|Assault TRANSFORMATIONEQUIPMENTMartial Arts Gi: As an at-will action two attacks of choice during your turn add 15 to their accuracy and boost their damage tier by 1. OTHER ITEMSSenzu Bean! Dampening Field SUPER ATTACKSWolf Bash | Rank 1 Single - Bashing - Cripple | 15 ki. Wolf Fang Fist | Rank 1 Barrage - Charging | 20 ki TECHSEight Arms | Rank 1 - 2 uses Kiai | Rank 1 - 1 use LEGENDARYCURRENT PL: 28,575 | BASE PL: 19,050
HP: 37/55 | KI: 47/100 | DEF: 65 | TOUGHNESS: 0 | DMG DIE: d12 | ACC: 25 (15+, Martial Arts Gi)
1d100+40·1d100+40·6d12+6·6d12+6
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