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Post by Andrew C. Creed on Oct 22, 2018 22:57:31 GMT -5
Why was he back on this damned planet? Nostalgia? Perhaps vengeance? Ever since this thing began speaking to him, he’s wanted to stay away from the Konatsians. He was a hazard to them now… Gallius leaned forward and removed his helmet. The sun seemed rather oppressive today, especially since he couldn’t find any forested area to make camp. This field would have to suffice for now. “You know I only do it for your own good, right?”
Gallius sighed and rested his forehead on his knees. Why couldn’t it just stay silent? “You are much too willing to die. With your power, our power, we could be so much more. You shouldn’t be content with this. The order is dead now. They didn’t even follow the code in life. Why should you? If you just let take control for a little while, I can make you a god…”
“Ther be only one god, his naym be Manus” “Manus? The god who let our people die? The one who did nothing while young men like you gave their sanity and lives to needless wars? You can be so much more without him. Just think about it Gallius. I’m not your enemy, I am your friend.”
Gallius would hold his head as he looked up. These conversations alway gave him a headache. He didn’t know whether it was due to his mind slowly breaking down, or the annoying voice that followed it. Perhaps he should go see one of those “Therapists” that the Earthlings were so fond of. A slight crunch in the grass caused Gallius to jump up and form a Sword. A figure seemed to edge close to him, it seemed female, but walked with an unnatural gait. Something was wrong, they could be injured… Word Count: 295 Sanjugo
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Post by Sanjugo on Oct 23, 2018 20:49:47 GMT -5
The demonic creature was very, VERY bored.
After the fight with that Majin (who he wants to meet again so he can kick his pink ass--),he regained his strength and went right back to doing what he was doing before: looking for fights. He has been in a fightin’ mood lately, and hopefully, he can find himself another one! He wants to beat someone’s ass, no matter who they are. If they’re strong like the Majin, he’ll still attempt to kick their ass. Luckily, he might have found himself a worthy opponent.
He saw a man in the distance, one wearing a set of peculiar looking armor. “Hm. That guy looks like he’s from a different era…” He whispers to himself, running a hand through his unruly brown hair for a few moments before grinning. He had a plan of approach, one that DEFINITELY didn’t have a lot of flaws. He’s going to act like he’s hurt. The man looks like a cleric of sorts, after all. He’d attack ‘em when he least expects it.
So, he made his approach, walking with a limp and a hand over his face, somewhat hiding the mask. He was still leaking that fluid from his maw, which cannot be stopped. Hopefully, that doesn’t give him away. A few moments after the man noticed him, he proceeds to groan before collapsing on the ground.
Andrew C. Creed
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Post by Andrew C. Creed on Oct 24, 2018 18:15:14 GMT -5
“Don’t do it Gallius. It’s a trap. Actually, wait, go stab it just to make sure it’s dead”
Gallius threw down the sword and quickly began running over to the figure. He wasn’t certain before, but the figure definitely seemed injured now. He thought he had even saw some kind of blood fall from the person as it crumpled. It was certainly not red, must be a Xeno. As Gallius trotted over to the fallen person, he began channeling his healing powers in case they needed immediate help. “You’re wasting your energy, Gallius. I’m stuck in here with you and I don’t feel like dying to whatever creature is ahead. I’m telling you right now, save it up and kill it whenever it stands. And for Manus sake don’t call it a maiden or ‘M’lady’”
Maybe the voice was right… He began to channel a bit of power away from healing just incase it was indeed a threat. He would kneel to the figure and place a hand on it’s shoulder. As he lifted it off he noticed a strange black substance which coated his hand. Quickly Gallius would hop back. Six small daggers would form above him, using up the small amount of energy he had reserved. Whatever this thing was, it didn’t seem natural, and it sure as hell wasn’t a Maiden. Word Count: 224 BATTLE INFO - Sir Gallius, Prophet of Manus
DEFENSE PHASE.
Atk 1:
Atk 2:
OFFENSE PHASE.
Bonus Action Energy Constructs: 6 energy constructs, -10 Ki
EFFECTS.
TRAITS.
Crush
Blitz
Haste
Infuse
Cleverness
ITEMS.
Trinket
TRANSFORMATIONS.
DEFENSE/UTILITY TECHS.
Energy Constructs 2
Wild Sense 1
Eight Arms 2
Psychic Powers 3
Energy Shield 3
ATTACK TECHS.
PL: 40,050
HP:50/50 | KI: 90/100 | DEF: 70 | ATK: d12 | Toughness: 0
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Post by Sanjugo on Oct 29, 2018 17:03:57 GMT -5
As soon as the man would realize that Sanjugo is definitely not injured, a loud cackle would escape the mask. “Hehehe!~ You’re pretty smart! I guess I should’ve just attacked you from the start~” He exclaims before quickly climb to his feet. He had the frame of a woman, but he definitely isn’t a woman. A large grin soon forms on the face of the possessive mask as he examines the other. They were strong, but that armor was so… privative. He’ll see just how strong it is soon enough. “Wow, man. That armor of yours is soooo out of style. What are you, a time traveller or somethin’?” He asks, still staring at the man closely. As soon as he got a response from the other, he would let out another cackle before saying this to the man: “Soooo, let’s fight, shall we?” He remarks before moving into action. Firstly he would rush the other, throwing a barrage of kicks his way. Simple yet dangerous attacks if they are to hit their mark. While doing this, he would spit a ball of black, poisonous goo towards the face of the other. He hopes that this man will put up a good fight, cause he’s itching for one!
BATTLE TRACKER
SUMMARY
Standard Action: Kick | -0 ki.
Hit: QTBLvSgx1d100+20
Damage: 1d4
Standard Action: Kick | -0 ki.
Hit: 1d100+20
Damage: 1d4
At-Will: Poison Spit (Poison Needle) | 50% chance to inflict poison.
Status: 1d100
ACTIVE EFFECTS
N/A.
FIGHTING STYLE
Tenacious*
TRAITS
Alacrity**: Add +10 to defense while above half max HP. Passive. Indefinite.
Avarice: May steal a non-artifact item your target has equipped in a gear slot and use it. It will replace one of the items in your gear slot. Bonus Action. Once per enemy.
Courage*: Start each spar/battle with 15 toughness. Passive.
Mettle*: Can use Guard as an at-will action and can use intercept team technique an unlimited number of times. Passive. Indefinite.
Talented: Choose one non-legendary Defense or Utility technique you’ve learned. You gain an extra use of the technique and it doesn’t count against any other kinds of usage limits imposed upon it. At-Will. Once per battle.
EQUIPMENT
AI Assistant: Upon equipping you choose any three traits, so long as you meet any requirements for them. Passive. Indefinite.
Poison Needle: You have a 50% chance to inflict the Poison status. At-Will. Twice per battle.
Senzu Bean: Restore 15 HP and 15 Ki to self or a comrade. Bonus Action. Once per battle. Each person may only be affected by one restorative item per battle.
Weighted Clothing: You gain +50% PL reward per post or 200 words. Passive. Indefinite.
OTHER ITEMS
SUPER ATTACKS
Oozing Keter (Rank 1): Single | Charging | Wound | 15 ki
TECHS
Aura Guard (Rank 1): You negate the damage bonus from crits and are immune to non-special status effects. Does not remove status effects. At-Will - Reactive. Twice per battle. -15 ki.
Sonic Sway (Rank 1): Avoid damage from all damage dice that roll a natural 8 or lower during your turn. If you take 0 damage from an attack this way, it is considered as fully avoided. Considered a movement technique. Bonus Action - Reactive. Once per battle. -15 ki.
]LEGENDARY
CURRENT PL: 5,250.
HP: 55/55 | Toughness: 15/15 | KI: 100/100 | DEF: 80 (90**) | DMG DIE: d4 | ACC: +20 1d100+20·1d4·1d100+20·1d4·1d100
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Post by Andrew C. Creed on Nov 1, 2018 16:47:48 GMT -5
The Knight’s eyes brust with a bright crimson color as he hopped back from the attacks. It was not fast enough to avoid the swift kicks, the two hitting him square in the stomach. A dark smoke would begin to escape from his helmet as he doubled over holding his stomach. Gallius threw up his hand as the black sludge was flung towards him. The knight looked up, eyes blazing red and helmet shrouded in dark smoke. “I must thank you for that” He would crush the sludge in his hand and fling it to the ground. “That pussy needed a good kick in the stomach. I only wish I was the one who could do it” With a loud snap several crimson swords appeared above him. He would reach back and grab one. It was gnarled like a tree branch and coated in thorns. “You wish for a fight? I’ll give you a fight. I’ll give you the best damn fight you’ve ever had” He would fly forward with great speed, rapidly slashing at the sludge covered figure. After his barrage was over he would flip back and dissipate the sword. “You know, never in our travels have we ever seen something like you. What are you? Some kind of Xeno sludge monster?” Word Count: 214 BATTLE INFO - Sir Gallius, Prophet of Manus
DEFENSE PHASE.
Atk 1: Hit
Atk 2: Hit
OFFENSE PHASE.
Bonus Action Energy Constructs: 6 energy constructs, -10 Ki
Angered Strike (Psychic basic Attack Blitz One WITH IMPACT)
_2uHPu2u1d100+55 to Hit
2d10 for Dmg
Angered Strike (Psychic basic Attack Blitz Two)
1d100+55 to Hit
1d10 for Dmg
Angered Strike (Psychic basic Attack)
1d100+55 to Hit
1d10 for Dmg
EFFECTS.
TRAITS.
Crush
Blitz
Haste
Infuse
Cleverness
ITEMS.
Trinket
TRANSFORMATIONS.
DEFENSE/UTILITY TECHS.
Energy Constructs 2
Wild Sense 1
Eight Arms 2
Psychic Powers 3
Energy Shield 3
ATTACK TECHS.
PL: 40,050
HP:44/50 | KI: 90/100 | DEF: 70 | ATK: d12 | Toughness: 0
Sanjugo1d100+55·2d10·1d100+55·1d10·1d100+55·1d10
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Post by Sanjugo on Nov 5, 2018 18:54:28 GMT -5
Most of his attacks proved successful, causing some limited damage to his opponent. A large grin was painted on his face as he watched the other speak while preparing himself for combat by pulling out a very interesting looking sword. “From the sound of it, there might be more than one person inside that helmet of yours! Haven’t met anyone like that in awhile.” Sanjugo might be insane, but even he doesn’t have other voices in his head telling him what to do. “I’ll willingly kick him some more if you’d like!” He exclaims before cackling, soon motioning for the other to attack before getting into a defensive stance.
The attack would come fast, and would damage Sanjugo quite a bit. But through clever ki manipulation, and the durability of his body, he’d barely take any permanent damage. The cuts caused by the slashes would seemingly heal, but the damage was done. “I’m certainly not a xeno. I’m a demon!” He exclaims gleefully before forming two orbs of ooze in each of his hands. “A pretty mean one at that!” He then throws the orbs his way, aiming right for his head. These probably wouldn’t feel good if they make contact!
BATTLE TRACKER
SUMMARY
At-Will - Reactive: Aura Guard | -10 ki.
Bonus Action - Reactive: Sonic Sway | -25 ki.
Attack 1: Critical Hit, deals 20 damage.
Attack 2: Hit, deals 10 damage.
Attack 3: Avoided due to Sonic Sway.
Standard Action: Orb of Goo | -0 ki.
Hit: 7uYGHi2p1d100+20
Damage: 1d4
Standard Action: Orb of Goo | -0 ki.
Hit: 1d100+20
Damage: 1d4
ACTIVE EFFECTS
N/A.
FIGHTING STYLE
Tenacious*
TRAITS
Alacrity**: Add +10 to defense while above half max HP. Passive. Indefinite.
Avarice: May steal a non-artifact item your target has equipped in a gear slot and use it. It will replace one of the items in your gear slot. Bonus Action. Once per enemy.
Courage*: Start each spar/battle with 15 toughness. Passive.
Mettle*: Can use Guard as an at-will action and can use intercept team technique an unlimited number of times. Passive. Indefinite.
Talented: Choose one non-legendary Defense or Utility technique you’ve learned. You gain an extra use of the technique and it doesn’t count against any other kinds of usage limits imposed upon it. At-Will. Once per battle.
EQUIPMENT
AI Assistant: Upon equipping you choose any three traits, so long as you meet any requirements for them. Passive. Indefinite.
Poison Needle: You have a 50% chance to inflict the Poison status. At-Will. Twice per battle.
Senzu Bean: Restore 15 HP and 15 Ki to self or a comrade. Bonus Action. Once per battle. Each person may only be affected by one restorative item per battle.
Weighted Clothing: You gain +50% PL reward per post or 200 words. Passive. Indefinite.
OTHER ITEMS
SUPER ATTACKS
Oozing Keter (Rank 1): Single | Charging | Wound | 15 ki
TECHS
Aura Guard (Rank 1): You negate the damage bonus from crits and are immune to non-special status effects. Does not remove status effects. At-Will - Reactive. Twice per battle. -15 ki.
Sonic Sway (Rank 1): Avoid damage from all damage dice that roll a natural 8 or lower during your turn. If you take 0 damage from an attack this way, it is considered as fully avoided. Considered a movement technique. Bonus Action - Reactive. Once per battle. -15 ki.
]LEGENDARY
CURRENT PL: 5,250.
HP: 50/55 | Toughness: 0/15 | KI: 75/100 | DEF: 80 (90**) | DMG DIE: d4 | ACC: +20 1d100+20·1d4·1d100+20·1d4
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Post by Andrew C. Creed on Nov 6, 2018 19:43:49 GMT -5
Gallius leaned back lazily to avoid the two poisonous sludge balls. They were certainly not aerodynamic and most likely too heavy to gain any real distance. It was an unrefined move, meaning either the move was new, or the demon was. Given this was the only attack the demon had utilized so far, he could guess which it was. Gallius grinned underneath his helmet, black smoke leaking out even further “A Demon you say? How interesting. Gallius enjoys calling me a demon sometimes, yet he has met few actual ones” Gallius would begin to crack his knuckles. “I’ll go a bit easier on you. Wouldn’t want to kill such a...Unique creature. Well, not so soon” Gallius flew forward and began to punch at the demonic creature. Most hits were aimed for the stomach. He attempted to be as precise as possible to maximize the pain. The strikes would hit vital organs in an attempt to paralyze them for a few brief seconds. But judging by how this creature reacted to his previous strike, he doubted it would have any major effect. “So, Demon, why not regale me with your name? The one you currently look at is known as Gallius. I myself have no real name”
Word Count: 207 Sanjugo BATTLE INFO - Sir Gallius, Prophet of Manus
DEFENSE PHASE.
Atk 1: Miss
Atk 2: Miss
OFFENSE PHASE.
Energy Constructs: 6 energy constructs
Angered Strike (Psychic basic Attack Blitz One WITH IMPACT)
YZYvXYiB1d100+55 to Hit
2d10 for Dmg
Angered Strike (Psychic basic Attack Blitz Two)
1d100+55 to Hit
1d10 for Dmg
Angered Strike (Psychic basic Attack)
1d100+55 to Hit
1d10 for Dmg
EFFECTS.
TRAITS.
Crush
Blitz
Haste
Infuse
Cleverness
ITEMS.
Trinket
TRANSFORMATIONS.
DEFENSE/UTILITY TECHS.
Energy Constructs 2
Wild Sense 1
Eight Arms 2
Psychic Powers 3
Energy Shield 3
ATTACK TECHS.
PL: 40,050
HP:44/50 | KI: 90/100 | DEF: 70 | ATK: d12 | Toughness: 0
1d100+55·2d10·1d100+55·1d10·1d100+55·1d10
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Post by Sanjugo on Nov 11, 2018 18:49:04 GMT -5
He’s been fighting for centuries, but maybe he isn’t as good as he thinks.The fact that his simple balls of goo missed is a prime example of it. Most of the people he did fight in the past were vastly weaker than him, so maybe that’s gotten to him. Maybe Gallius will be able to make him see that he’s actually a pretty bad fighter.
“Go easy on me? Don’t you do that, come with me with everything you got, cause You’d have a pretty hard time killing me! I’m resilient as fuck, bitch!” He replies, getting into a defensive stance in preparation for the knight’s next attack, which came right after he assumed this stance. The attacks came fast and hard, but he still blocked the attacks, only a few actually making contact with his body. The ones that did connect caused minimal damage… but it was damage, nonetheless. “The name’s Sanjugo, and you better remember it! I’m going to be a menace to the world one of these days!” He shouts before hopping back, making some distance between them.
He then threw two more globs of good at Gallius. He also spat another glob of poisoned goo at him. Hopefully, it'll poison him this time.
BATTLE TRACKER
SUMMARY
At-Will - Guard: Attack #2, halfing damage from 6 to 3.
Attack 1: Misses.
Attack 2: Hit, deals 3 damage.
Attack 3: Misses.
At-Will: Poison Spit (Poison Needle) | 50% chance to inflict Poison.
Status: mhIhfZ0g1d100
Standard Action: Orb of Goo | -0 ki.
Hit: 1d100+20
Damage: 1d4
Standard Action: Orb of Goo | -0 ki.
Hit: 1d100+20
Damage: 1d4
ACTIVE EFFECTS
N/A.
FIGHTING STYLE
Tenacious*
TRAITS
Alacrity**: Add +10 to defense while above half max HP. Passive. Indefinite.
Avarice: May steal a non-artifact item your target has equipped in a gear slot and use it. It will replace one of the items in your gear slot. Bonus Action. Once per enemy.
Courage*: Start each spar/battle with 15 toughness. Passive.
Mettle*: Can use Guard as an at-will action and can use intercept team technique an unlimited number of times. Passive. Indefinite.
Talented: Choose one non-legendary Defense or Utility technique you’ve learned. You gain an extra use of the technique and it doesn’t count against any other kinds of usage limits imposed upon it. At-Will. Once per battle.
EQUIPMENT
AI Assistant: Upon equipping you choose any three traits, so long as you meet any requirements for them. Passive. Indefinite.
Poison Needle: You have a 50% chance to inflict the Poison status. At-Will. Twice per battle.
Senzu Bean: Restore 15 HP and 15 Ki to self or a comrade. Bonus Action. Once per battle. Each person may only be affected by one restorative item per battle.
Weighted Clothing: You gain +50% PL reward per post or 200 words. Passive. Indefinite.
OTHER ITEMS
SUPER ATTACKS
Oozing Keter (Rank 1): Single | Charging | Wound | 15 ki
TECHS
Aura Guard (Rank 1): You negate the damage bonus from crits and are immune to non-special status effects. Does not remove status effects. At-Will - Reactive. Twice per battle. -15 ki.
Sonic Sway (Rank 1): Avoid damage from all damage dice that roll a natural 8 or lower during your turn. If you take 0 damage from an attack this way, it is considered as fully avoided. Considered a movement technique. Bonus Action - Reactive. Once per battle. -15 ki.
]LEGENDARY
CURRENT PL: 5,250.
HP: 47/55 | Toughness: 0/15 | KI: 75/1 00 | DEF: 80 (90**) | DMG DIE: d4 | ACC: +20[/div] 1d100·1d100+20·1d4·1d100+20·1d4
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Post by Andrew C. Creed on Nov 13, 2018 14:55:34 GMT -5
Once more he would side step the two balls of ooze before shooting an arm up to catch the Poison. It would glow crimson red before evaporating into nothing. “A menace to this world someday? You have quaint dreams, demon. There is an entire galaxy around you” A spear would form in his right hand. “But if you wish for me to hit you with everything I have...Well…” His grin would widen greatly underneath his great helm. “...It’s your funeral” His eyes would burst with a crimson red as he raised the crimson spear into the air where thousands of smaller spears were beginning to form. “Survive this, and maybe you’ll be able to hurt me” He stated plainly before a barrage of spears flew towards the demon. As each impacted with a solid surface, the demon or not, they would disappear and reappear in the sky ready for another flight. The entire barrage took around a minute to finally finish. Gallius simply stood in the air with his arms crossed, waiting for what the demon would do next. Thought given the demons lackluster methods of attack before, he doubted it would be anything different from the spheres of ooze. Word Count: 201 BATTLE INFO - Sir Gallius, Prophet of Manus
DEFENSE PHASE.
Atk 1: Hit
Atk 2: Hit
OFFENSE PHASE.
Energy Constructs: 6 energy constructs
At Will Energy Constructs, all 6 used for damage
At WillHaste
At Will Eight Arms, -5
Bonus Action Trinket, Remove all Status effects, +5 tougness
Angered Strike (Psychic basic Attack Blitz One WITH IMPACT)
9bHaMXQR1d100+55 to Hit
2d10 + 1d4 for Dmg
Angered Strike (Psychic basic Attack Blitz Two)
1d100+55 to Hit
1d10 + 2d4 for Dmg
Angered Strike (Psychic basic Attack)
1d100+55 to Hit
1d10 + 2d4 for Dmg
Angered Strike (Psychic basic Attack Eight Arms)
1d100+55 to Hit
1d10 + 1d4 for Dmg
EFFECTS.
TRAITS.
Crush
Blitz
Haste
ITEMS.
Trinket
TRANSFORMATIONS.
DEFENSE/UTILITY TECHS.
Energy Constructs 2
Wild Sense 1
Eight Arms 2
Psychic Powers 3
Energy Shield 3
ATTACK TECHS.
PL: 40,050
HP:44/50 | KI: 85/100 | DEF: 70 | ATK: d12 | Toughness: 5
Sanjugo1d100+55·2d10·1d4·1d100+55·1d10·2d4·1d100+55·1d10·2d4·1d100+55·1d10·1d4
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Post by Sanjugo on Nov 22, 2018 23:28:46 GMT -5
Sanjugo would soon regret his boasting and request for the other to use all of his power against him. If only he knew the onslaught that was about tot be unleashed upon him.
The power radiating from the knight caused Sanjugo to drop his guard and take a few steps back, very intimidated by both the spears and his power. He was powerless to block and/or dodge the spears, which came quickly. Nearly all of the spears made contact with the Demon's body, some causing ripples in his body, and some going right through him. The holes would be refilled with black ooze, and the clothing would regenerate... but the damage was done. Sanjugo took a lot of damage due to this attack, and he had no intent of prolonging the battle.
He immediately turns around and begins to run away, doing so at a quick pace. He hopes that the knight will allow him to flee, because Sanjugo has completely lost the will to finish the fight. This is the first person he has done this to... and hopefully, he will never do it again. He vows never to run from a fight ever again, even if the odds are against him.
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Post by Andrew C. Creed on Nov 23, 2018 14:18:10 GMT -5
Chuckling which slowly shifted into outright hysterical laughter emanated from the Knight’s great helm. The voice found it utterly hilarious that he had managed to drive away this demon, out of fear no less! “That’s right!” He would shout, voice echoing throughout the empty fields. “Run as far as you can, run until you can no longer feel your legs! But I will find you again! I WILL END YOU DEMON!” As he finished his threats the Knight’s eyes would slowly begin to shift back into their normal colors. Gallius held his head as the Demon finally escaped over the horizon. His brain pounded as if being attacked by a hammer. “Wat happend, dyd we wyn?” The voice would snicker slightly. “We certainly did. That thing that attacked us ran. I’ll let it go for now. I’ve got no reason to hunt it down, not like it insulted or harmed us” Gallius removed his great helm and took a deep breath. That shift never got easier. The headaches left over especially got worse. In all honesty he was surprised to hear the voice had spared the creature which attacked them. Perhaps it was merciful in some ways. Then again, there’s no need in stomping an ant which hasn’t bitten you. Given the Voice’s inflated ego, all people were ants. “Alryte. Lets go. An stay qwyet” “Whatever you say Captain” Word Count: 229 Sanjugo
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