|
Post by Doctor Kaijin Vex on Feb 2, 2019 2:04:51 GMT -5
"You need to learn control...." Blah.....
"Go to this sacred ground on the outskirts of East City... Blah....
"....And if you do this, I'll take you out for hot chocolate as a treat, for you've been working hard..."
Wait, what?
Majin Khoshai's understanding of what he was doing was rather limited, given he was barely listening until the promise of hot cocoa came into the picture. By this point, he had been training with his master and "big brother, Tora no Seishin, for almost a week, and had made....mediocre progress, mostly because Khoshai's training wasn't necessarily meant to make him stronger. The nine year old child was already leagues stronger than his master in terms of raw power. However, where Khoshai had raw power, Tora had finesse, and control over his own emotions. But then again...he should. Tora was a full adult. The Majin would be in elementary school still....if he still went to school. Alas, place a boy on an adventure touring the galaxy and fighting strong folks, he won't remember to pick up his math book and practice long division.
Alas, we're getting off topic now, aren't we?
Nonetheless, the goal was to go to this random shrine in the outskirts of the East City and do...something. He wasn't really listening to Tora at the time, instead daydreaming happily about what he ate for breakfast a few hours prior at the time. So, he would go to this shrine....and do what? Take a nap? Play hide and seek with someone? Fight someone?
Ooh, maybe that was it! Tora sent him to that tournament that one time to help test his control and help augment his experience against other fighters of different martial arts' disciplines. Maybe that was why Tora wanted him to go there this time! So, he simply had to find someone really really strong, and fight them, then tell Tora all about it. In his head, he already pictured his master being so happy with him, and then buying him allllllllll the candy in the whole wide world!
So, after obtaining a map of East City, he ventured off...to the wrong shrine.
Ryu Shrine, Outskirts of East City
This was a LONG walk!
After what seemed like ages, he had finally made it. Apparently, if Khoshai had read the sign correctly, this place seemed to be called...Ryu Temple? So, it had something to do with a dragon? Hell if he knew. Either way, even as Khoshai sauntered up the last few steps leading to the actual shrine, Khoshai's interest was piqued as he sensed a strong power level really really close by. Was this who his master wanted him to fight? Well, it had to be. Why else would he have sent him to a place like this? To think?! (Even though reflection was exactly the reason).
Reaching the top few steps, the Majin floated slightly above the ground, stretching his legs out as he blinked, his heterochromatic eyes scanning the temple. He didn't see anyone! Where was the people? Or...the really strong, big warrior he was supposed to fight? This was no fun...
All he saw was a cat!
"Hey! This isn't fair! Big Brother Tora sent me to fight someone really strong here! Big bad monster warrior, come out here! I wanna go home and get my treat! Dont' hide from me, I'm only nine! I'm not scary!" Khoshai yelled at the top of his lungs, absolutely and utterly aware he was disturbing the relative tranquility of the setting with his high pitched, juvenile voice that at the same time expressed intense feelings of frustration, especially aided by the fact that he stomped his foot in child-like finality. Post Count: 1 | Will O. Wisp
|
|
|
|
Post by Will O. Wisp on Feb 2, 2019 15:33:39 GMT -5
East City, the most spiritual place on Earth. It is where many martial arts schools and dojos make their home here. Including the famous New Crane School, which Will has met one of it's masters. However, he is not here to visit any of these schools. He is here to visit an old friend so to speak. Someone he hasn't visited in a while. Will ended up at the Ryu Shrine, better known to him as the Dragon Shrine. This shrine was made to commemorate the late Master Rin the Dragon Hermit. Who unfortunately died before he could be able to make the Dragon School and his powerful technique the Dragon Fist was lost with him. He and Will once met and sparred and he taught Will all about Genki, Shoki, and Yuki. It is because of him that Will managed to grow in mind, body, and soul. "Good to see you again Rin, usually when people visit this shrine they would give an offering in respect but I think you are already all set in Heaven right now. You have probably found many great martial artists that lives ended too soon in Other World and made your Dragon School in the afterlife. Me and Dragon Soul have both gotten a lot stronger, now it takes a lot less energy to summon him and keep him summoned so I can use him more often if I need to. I even managed to teach others about what you told me about Genki, Yuki, and Shoki and passed it on to some young martial artists with a lot of potential." Will said. He tried to hold back his tears. "I know you are probably still upset I declined your offer and wanted to revive the Turtle School instead, sometimes I wonder if I had taken that offer I could've helped you against the villain that killed you and you would be still here right now. I hope that you are still proud of me up there, now that I am so close to becoming a full fledged master. I have already found two potential students and I feel like there are more out there on Earth I can share the wisdom you gave me and the wisdom I made on my own. I just hope that, you are truly happy up there and have no regrets." Will said. Will sat down and offered a prayer, to offer his respects to the fallen warrior. Suddenly he got disturbed from his peaceful state and turned his head like a surprised cat and looked above to see a kid yelling. From some kid yelling about meeting someone here that Tora told him to find. Will thinks he might be an alien, it's been a while since he has been off Earth so he is unsure if he is truly one. Although something about aura and his appearance reminds him of Zam for some reason. He gets up and looks up to the boy. "I am the only one here, and you need to be more respectful. This place was made in memorial to a truly great martial artist." Will said. Post Count: 1 | Doctor Kaijin Vex
|
|
|
|
Post by Doctor Kaijin Vex on Feb 2, 2019 20:39:48 GMT -5
A moment of silence ensued....a rather awkward moment of silence.
Khoshai never knew cats could talk. And not only was this cat talking, but it was scolding him. The child frowned, but at the same time knew better than to get angry. He had promised that he would stop causing trouble, and getting angry at adults, for the last time he had gotten angry at adults....it almost resulted in the destruction of a good quarter of Papaya Island, had Tora not responded to the scene fast enough.
But now that he thought of it, the energy signature was coming from this cat. This talking cat, no less. Maybe this was the person he was supposed to fight. I mean, it was worth the question right?
But first....maybe he should apologize? Khoshai didn't quite understand what he did wrong, but the cat-man had mentioned that he should be more respectful. Did that mean that he was being disrespectful? The revelation came with a bit of alarm...he didn't even know he was doing anything wrong!
Sheepishly dropping his head, Khoshai began to speak.
"Sorry Mister...." The boy said apologetically before raising his head," But what's a memorial?"
After waiting for an answer for a few minutes, the boy continued with a slightly softer tone, as if trying to gain back some type of approval that he had lost, by being polite.
"My master wants me to fight someone really strong from here....so I can get stronger. And you seem strong...so maybe I can fight you?"
Post Count: 2 | Will O. Wisp
|
|
|
|
Post by Will O. Wisp on Feb 2, 2019 23:29:27 GMT -5
This boy is definitely an innocent child. It seems he doesn't even know what a memorial is. Well he is nine years old so he is going to cut him some slack. How to delicately explain this though. "Well when someone dies and they no longer can be around, people make memorials so that people can remember them even long after they are gone. This shrine was made to honor a great martial artist named Master Rin. Who died fighting some powerful foe. As long as that shrine stays, then people won't forget about him. It's how a lot of people get to be remembered for years." Will explained. Of course he hoped the child also understood the concept of death. Considering he doesn't seem to know what a memorial is in the first place. The child then asks that if was the one sent by his master who he referred to as Tora earlier. Will never heard of this Tora, but he is willing to help train a young martial artist to get stronger. He would have to hold back though as to not hurt the kid. "Well I do not know Tora, but I am pretty strong. If you want me to spar with you I can, but I want to see how strong you are first." Will said. He needed to know the boy's full power before he could hold back to be close to his level. He'll try to be as gentle as he can since the boy is nine years old. Or maybe that isn't that young for his species. It's hard to tell with aliens sometimes. For all you know nine years old could be an adult for an alien species and 100 would be a teenager for another. The universe is a vast and strange place. Post Count: 2 | Doctor Kaijin Vex
|
|
|
|
Post by Doctor Kaijin Vex on Feb 3, 2019 1:35:58 GMT -5
Khoshai cocked his head curiously as Will explained to him what a memorial was. So...when someone died, people built these big temples so that they could remember them? Why not just keep a picture? Or like...a ring they had, or something. And did people do this every time someone died? If so, then that must mean there were a lot of shrines then! Cuz, a lot of people died in the past, right?
But, the main focus of the conversation switched quickly from memorials to agreement to fight. Whoever this cat guy was, he agreed to fight Khoshai, which meant that he could fulfill his promise to his master! And better yet, get hot chocolate as a prize! He just had to fight this guy, and see how he fought!
"Yahoo!" Khoshai cheered, leaping in the air and pumping his fist in the air, as if he had just won a major victory. The child was practically bouncing of the walls at the prospect, and nodded as he was told by the older turtle master to show him the full extent of his power.
Little did Will know, just how fearsome his true power was.
Throwing back his head, Khoshai let out a loud, shrill shriek. The likes of which filled the air for miles. With such a loud display, Khoshai's his aura exploded exploded, bathing the sky in a bright magenta ambient light, Khoshai's aura sparkling with some form of mystical presence. Along with such a flashy power up, Will would also be able to notice Khoshai's energy level skyrocketing, breaking past the one million threshold if one were judging based on the standard numerical system of power level measuring.
With his bright magenta aura surrounding him, Khoshai pointed to Will"You're going down!" Post Count: 3 | Will O. Wisp BATTLE TRACKER
DEFENSIVE SUMMARY
Bonus Action: Khoshai uses Energy Shield to gain 20 toughness! Bonus Action: Khoshai uses Perfect Barrier to gain 25 toughness! At-Will: Khoshai uses Dampening Field to gain 10 toughness!
OFFENSIVE SUMMARY
Bonus Action: Khoshai transforms to Tier One! Calculating and Measuring Active!
Bonus Action: Elastic Body (Energy Shield)- As a bonus action you gain 20 toughness. | -5 Ki
Bonus Action: Elastic Body (Perfect Barrier)- As a bonus action you and a comrade gain 25 toughness. | -10 Ki
Bonus Action: Time to Play! (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP. Calculating and Measured Perks Active!
At-Will: Elastic Body (Dampening Field)- You and a comrade of choice gain 10 toughness.
ACTIVE EFFECTS
55/55 Toughness Transformed Measured Calculating
FIGHTING STYLE
Resourceful Special Skill: Adept- As a passive effect you get an additional use of all non-artifact gear slot items you have equipped at the beginning of battle.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- . As an at-will action you gain an additional bonus action during your turn. (2/2 uses remaining) Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Time to Play! (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured
Now I’m Angry! (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured, Stubborn
EQUIPMENT
-Battle Armor -Black Water Mist -Destron Gas (3/3 uses remaining) -Gourd of Mist (3/3 uses remaining) -Dampening Field (1/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (1/1 use remaining)
SUPER ATTACKS
GACK! (Signature Rank III) - Single | Versatile | Wound
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (2/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (2/2 uses Remaining) - Absorb III (0/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Paralyze III (2/2 uses remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Transfiguration Beam III (4/4 uses remaining)
CURRENT PL: 1,179,941 HP: 115/115 | KI: 85/100 | DEF: 50 | DMG DIE: d12+1 | ACC: +20
|
|
|
|
Post by Will O. Wisp on Feb 4, 2019 20:39:16 GMT -5
The boy sure is enthusiastic Will thought. Seeing him jump in the air in excitement just to fight someone amused Will a bit. And then Will's ears felt intense pain as the boy let out an intense shriek, after covering them up he then sees that the boy has went to full power all right. And it's more then what WIll took him for him for granted. He is the one who is having to go all out. "Wow you certainly haven't shirk you training, you are certainly strong. Before we start I forgot to introduce myself, I am Will O. Wisp the last Turtle School student and soon to be master of the New Turtle School. I am a member of a group of protectors of Earth called the Z Force. Now what is your name exactly? And why are you training in martial arts?" Will said. After getting the boy's reply Will then decided to show his max power. He powered up as much as he could, his muscles bulging beneath his fur in the process. He wish he had some kind of transformation like how other people do, but as far as he knows this is the best he can do. Knowing that there is some odd magical energy emanating from this boy Will decided that using magic was the best way to start this fight out. He learned this spell quite recently and haven't had the chance to use it yet. He summoned strange mercurial slime that covered the boy's body. The slime pulsated with an electrical esque magical energy. If Will needs to test this boy then he needs to go all out. As far as he can without destroying the shrine, the forest surrounding, or heaven forbid the city. "Hey, looks you really do need me this time. This kid is probably going to kick your ass." said Will's spirit guardian Dragon Soul. "I can see that Dragon Soul, let's do a splinter attack. You go for the back, and I go for the front." Will suggested. Will then rushed in for an elbow jab to Khosai's abdomen while Dragon Soul came from behind for a punch to his back. Post Count: 3 | Tag: Doctor Kaijin Vex BATTLE TRACKERSUMMARY
At-Will 1: Power Up - As an at-will action you increase your base PL by +50% (x1.5) for the duration. | -10 Ki
At-Will 2: Turtle Style Gi - +20 ACC and +2 DMG tier for both attacks.
Bonus Action: Magic Slime - As a bonus action you have a 70% chance to inflict the Cripple status on your target. The max chance to inflict with any effect is 95%. | -5 Ki
Status Chance (80%) - 7Athnbui1d100
Standard Action 1: Elbow Jab (Basic Attack) Acc - 1d100+45 Dmg 1- 1d12+2 Dmg 2- 1d12+2 Status Chance (00%) -
Standard Action 2: Dragon Soul | Major Effect: Slashing | -7 Ki Acc - 1d100+45 Dmg - 3d12+6 Status Chance (00%) -
At-Will:
ACTIVE EFFECTS
Powered-Up - 2/3 Turns
FIGHTING STYLE Tenacious - Start battle with 15 tou.
Mettle - Passive. Guard is at-will and can Intercept unlim. times. TRAITS
Alacrity - Passive. +10 def while above 50% HP.
Effiency - Passive. Barrage-type Super Atks cost 3 less ki.
Haste 2/2 Uses - At-will. Gain a second bonus action. 2 uses.
Resolve - At-Will. Regain 1 ki per 1 toughness spent reducing dmg during turn. 50 ki restored max.
Talanted - At-will. Gain extra use of one Def or Util tech you know. EQUIPMENT
Turtle-Style Gi - At-will. Add +20 acc and +2 dmg tier with to two atks. Also +25 PL per post/200 words. +15% PL.
Staff (Light Weapon) - Passive. Two Basic Atks on turn rolls two dmg die sets and takes better results.
Senzu Bean - Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use
Lucky Coin (Trinket) - Bonus Action. Remove all status effects. Gain 5 tou. 1/1 use
OTHER ITEMS
War Cruiser - Base that holds 2 facilities. At-will. Call down bombardment with that deals 3d4 direct dmg to all foes. 1/1 use.
SUPER ATTACKS
Original Kamehameha - Rank 3 Area Charging
Dragon Soul - Rank 3 Barrage Slashing
Vengeful Flames - Rank 3 Single Bashing Searing
TECHS
Rank 3 Clash 1/1 use
Rank 3 Kiai 1/1 use
Rank 3 Sonic Sway 1/1 use
Rank 3 Psychic Powers
Rank 3 Divination 1/1 use
Rank 3 Magic Materilization 1/1 use
Rank 3 Magic Slime 1/2 uses
LEGENDARY
Rank 3 Mafuba
CURRENT PL: 223,525 (144,233) HP: 75/75 | KI: 78/100 | DEF: 85 (75) | DMG DIE: d12 | ACC: +25 | TOU: 15/15 1d100·1d100+45·1d12+2·1d12+2·1d100+45·3d12+6
|
|
|
|
Post by Doctor Kaijin Vex on Feb 4, 2019 22:54:39 GMT -5
"Oooooh!" Khoshai exclaimed, marveling at the sudden bulk up of the cat man before him. Even though the child was no genius on energy control, or the fluctuations of Ki, he was pretty sure that Will just got a lot stronger, and it excited him! That meant he was willing to play with him!
His tail wagging behind him, Khoshai grinned as he listened to the Turtle School Master speak. Apparently, his name was Will. O. Wisp, and he was master of the...New Turtle School? Was that a school for turtles? Does that mean there aren't only talking and fighting cats, but talking and fighting turtles? That's sooooo cool!
Pumping a fist in the air, the child grinned before exclaiming," My name's Majin Khoshai! And um..." He hesitated on the next part. He knew what martial arts meant, but he didn't actively practice it. Tora taught him methods of control and discipline in order to easily control his energy, and keep his power level from overwhelming and effecting everyone in the vicinity....but Khoshai's fighting style was usually just hit stuff until it stopped moving.
"Big Brother Tora is my master! I live with him and he takes care of me, and trains me so I can control my power, so I don't destroy stuff by accident anymore!"
And with that, the fight began. Try as Will did to summon some form of magical slime, the slime simply disintegrated as it came into contact with the Majin's intense, mystical aura. A moment later, Will and Dragon Soul appeared before the boy, both their blows smashing into his frame, prompting Khoshai's body to stretch out of proportion. Wait...stretch?
Oh, but yes, you are correct. Stretch. Like rubber, Khoshai's pink body absorbed the shock of the blow and moved in tandem with both their attacks, his body twisting and stretching out as the duo struck, his rubbery skin absorbing the shock out of their attacks. In a sudden motion, Khoshai's body spun out of the way, detaching from Will's elbow and Soul's fist, respectively. Flipping back to create distance, Khoshai giggled at the display.
"My turn, my turn!" He exclaimed before bounding on the offensive. His aura buffeted out before him, a fearsome magenta color surrounding him. The energy was intense, to say the least. His eyes began to glow bright pink, as he unleashed intense psychic force upon his opponent. In a matter of moments, Will would find himself surrounded in a purple cloud like aura, psychic energy rushing to wrap around him and paralyze him, keeping the Turtle Warrior from moving as the psychic cloud paralyzed him, keeping him in stasis.
The child let out a glee-filled giggle before sending his right foot crashing into the earth. The immense strength behind his Ki empowered foot caused the ground to cave in underneath his boot, his foot stretching as it traveled underground. A moment later, the foot would appear again, bursting out of the ground before Will, the elongated boot moving to smash directly into the Earthling's jaw.
Whether or not the attack landed or not, Khoshai would cause his leg to retract back to its' default length before taking to the air, his tail perking up, before sparking alive with pink electricity. With a grunt, Khoshai released the electric beam outwards.Post Count: 3 | Will O. Wisp BATTLE TRACKER
DEFENSIVE SUMMARY
Edge IV gained over foe! At-Will Reactive: Khoshai uses Aura Guard to negate effects of Cripple, and thus Agony! Bonus Action Reactive: Khoshai uses Guard against Will's SA2! Dmg Halved! -Enemy Attack I hit Khoshai for 14 dmg! Indomitable + Edge + Battle Armor reduces dmg to 9! Reduced dmg to 7 with 2 toughness! -Enemy Attack II hit Khoshai for 15 dmg! Halved to 7 dmg! Indomitable + Battle Armor + Edge reduces dmg to 0! At-Will Reactive: Khoshai uses Absorb to regain 14 Ki! At-Will: Khoshai uses Dampening Field to gain 10 ki!
OFFENSIVE SUMMARY
Bonus Action: Khoshai uses Paralyze against Will! At-Will: Khoshai uses War Cruiser against Will! At-Will: Overwhelmed Inflicted! Due to Edge IV, Will suffers 2 status dmg every turn for each turn that Edge IV is maintained! Standard Action: Khoshai uses Transfiguration Beam against Will!
At-Will Reactive: Mystical Aura Rejection (Aura Guard)- As an at-will action you are immune to non-special status effects and negate the damage bonus from critical hits during your turn. | -5 Ki
Bonus Action Reactive: Majin Elasticity (Guard)- As a bonus action negate half the damage from one non-critical attack that hit you.
At-Will: Elastic Body (Dampening Field)- You and a comrade of choice gain 10 toughness.
Bonus Action: Psychic Ability: Paralyze! (Paralyze)- As a bonus action you have a 80% chance (95% with Cleverness) to inflict the Stun status on your target. Upon infliction it deals a d6 worth of direct damage. | -5 Ki
Stun Chance (95%)- WMTMeKfh1d100 Success! 2 stacks of Stun inflicted! (+10 Ki to Supers for 4 turns!)
Direct Dmg- 1d6
At-Will: "What...What is this Power?" (Edge IV)- Special Status Overwhelmed inflicted! 2 status dmg every turn that Edge IV remains active on opponent!
At-Will: Whack a Mole Surprise! (War Cruiser Direct Dmg)- 3d4
Standard Action: Transfiguration Beam
Effects - Bashing Major, Immobilize Minor, Cripple Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d12+2 Immobilize Chance (80%) - 1d100 Success! 2 stacks of Immobilize! (+10 Ki to defensive techs for 4 turns!) Cripple Chance (80%)- 1d100 Success! 2 stacks of Cripple! (Ki/HP Recovery halved for 4 turns!)
Rush Damage: If avoided, this attack will deal 8 direct dmg + Cripple + Immobilize!
At-Will: Spontaneous Blow (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status, if the attack misses or is avoided . (Attached to Super Attack)
ACTIVE EFFECTS
63/65 Toughness Transformed Measured Calculating
FIGHTING STYLE
Resourceful Special Skill: Adept- As a passive effect you get an additional use of all non-artifact gear slot items you have equipped at the beginning of battle.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- . As an at-will action you gain an additional bonus action during your turn. (2/2 uses remaining) Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Time to Play! (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured
Now I’m Angry! (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured, Stubborn
EQUIPMENT
-Battle Armor -Black Water Mist -Destron Gas (3/3 uses remaining) -Gourd of Mist (3/3 uses remaining) -Dampening Field (0/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
GACK! (Signature Rank III) - Single | Versatile | Wound
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (1/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (2/2 uses Remaining) - Absorb III (0/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Paralyze III (1/2 uses remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Transfiguration Beam III (3/4 uses remaining)
CURRENT PL: 1,179,941 HP: 108/115 | KI: 84/100 | DEF: 50 | DMG DIE: d12+1 | ACC: +20 1d100·1d6·3d4·1d100+30·2d12+2·1d100·1d100
|
|
|
|
Post by Will O. Wisp on Feb 6, 2019 16:29:47 GMT -5
It was then that Will realized that this boy seemed to outclass him in magic as well as raw power as he shrugged off the Magic Slime and proceeded to use his own brand of psychic powers by stunning Will in a cloud of psychic energy that holds him down. He tries to reach into his pocket to get his lucky charm out but has trouble moving. However, thankfully that stretching kick knocked him loose a bit and he managed to grab it just as he was hit by the strange pink beam and ended up becoming a giant cute blueberry flavored gummy cat holding a coin that looks like it would fit quite well inside a candy shop window. Will's candy transformation soon ends though thanks to the good fortune the charm bestowed upon him as the transmogrification wears off and Will is back to his normal cute cat self. It felt weird being an immobile gummy though. In fact Will is not sure if he would eat gummy animals after this ever again. Then he begins to think that is where gummy creatures come from. Oh gross are gummy worms actual worms turned into candy he hopes not. "Stop thinking stupid shit and help me beat this kid's ass!" Dragon Soul yelled to Will. In a raging fury Dragon Soul unleashes a fully charged assault on this very durable squishy child. The boy asked for a challenge and to only way to give this boy one who is way out of Will's league is to give him everything he's got. The boy does extremely durable so even if he does get hit by Dragon Soul's barrage of punches it probably won't do much. He can buy the kid ice cream later if he goes too far though. Post Count: 4 | Tag: Doctor Kaijin Vex BATTLE TRACKERSUMMARY Khosai Attack: Transfiguration beam - 39 acc vs 85 def - misses (Hit for eight damage with Rushing. Uses 8 Toughness to reduce damage to 0)
(11 Direct damage from War Cruiser and Paralyze. Uses 11 Toughness to reduce to 0 damage.)
At-Will: Turtle Style Gi - +20 ACC and +2 DMG tier to Dragon Soul.
Bonus Action: Lucky Coin (Trinket) - As a bonus action remove all status effects (non-special.) You also gain 5 toughness. Can be used on self or a comrade.
Standard Action 1: Condense - As a standard action one Super Attack during your turn adds two extra damage dice. A condensed attack cannot be avoided through Rapid Movement or have its damage negated by Guard. | -5 Ki Acc - Dmg 1- Dmg 2- Status Chance (00%) -
Standard Action 2: Dragon Soul | Major Effect: Slashing | -7 Ki Acc - Nvbxa0Mq1d100+45 (SLASHING CRITICAL! AUTOHIT!) Dmg - 5d12+10 (SLASHING CRITICAL! +10 DAMAGE!) Status Chance (00%) -
At-Will:
ACTIVE EFFECTS
01/20 Toughness
Powered-Up - 1/3 Turns
FIGHTING STYLE Tenacious - Start battle with 15 tou.
Mettle - Passive. Guard is at-will and can Intercept unlim. times.
TRAITS
Alacrity - Passive. +10 def while above 50% HP.
Effiency - Passive. Barrage-type Super Atks cost 3 less ki.
Haste 2/2 Uses - At-will. Gain a second bonus action. 2 uses.
Resolve - At-Will. Regain 1 ki per 1 toughness spent reducing dmg during turn. 50 ki restored max.
Talanted - At-will. Gain extra use of one Def or Util tech you know. EQUIPMENT
Turtle-Style Gi - At-will. Add +20 acc and +2 dmg tier with to two atks. Also +25 PL per post/200 words. +15% PL.
Staff (Light Weapon) - Passive. Two Basic Atks on turn rolls two dmg die sets and takes better results.
Senzu Bean - Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use
Lucky Coin (Trinket) - Bonus Action. Remove all status effects. Gain 5 tou. 0/1 use
OTHER ITEMS
War Cruiser - Base that holds 2 facilities. At-will. Call down bombardment with that deals 3d4 direct dmg to all foes. 1/1 use.
SUPER ATTACKS
Original Kamehameha - Rank 3 Area Charging
Dragon Soul - Rank 3 Barrage Slashing
Vengeful Flames - Rank 3 Single Bashing Searing
TECHS
Rank 3 Clash 1/1 use
Rank 3 Kiai 1/1 use
Rank 3 Sonic Sway 1/1 use
Rank 3 Psychic Powers
Rank 3 Divination 1/1 use
Rank 3 Magic Materilization 1/1 use
Rank 3 Magic Slime 1/2 uses
LEGENDARY
Rank 3 Mafuba
CURRENT PL: 223,525 (144,233) HP: 73/75 | KI: 87/100 | DEF: 85 (75) | DMG DIE: d12 | ACC: +25 1d100+45·5d12+10
|
|
|
|
Post by Doctor Kaijin Vex on Feb 8, 2019 0:39:27 GMT -5
A blueberry gummy bear? Ooh yay! But...I can't...
Khoshai had a strict no eating candy that used to be people rule, set upon him by his mother when the child first learned of his Transfiguration Beam. Well, unless the person was really really bad. But, Will didn't fit that description, and thus Khoshai had to settle for staring longingly at the single gummy bear...that just sat there, calling for him.
It was almost relieving when Will reverted back into a cat. It brought the temptation to a quick stop.
"Whoa, how did you do that? I turned you into a gummy bear, and you turned back!" Khoshai exclaimed, pointing at Will with a surprised expression, as if the boy had just witnessed a Kai descending from the heavens to grace mankind.
However, the battle paused for no man. As Khoshai was too busy gawking and asking questions, Dragon Soul went on the offensive, and boy was it a fierce one. As Dragon Soul drew close, it unleashed a savage series of blows upon the boy's frame, battering him ten times over with a flurry of punches. His body shifted and changed with each blow's impact force, his body deforming as he was struck, so that once Dragon Soul finally disengaged, Khoshai's body was a steaming lump of misshapen flesh. That just so happened to pop back into place mere seconds after Dragon Soul stopped attacking, with the boy cheering all the while, as if he had won some grand prize. Why was Khoshai so incapable of dodging or even defending against Will's attacks? Well, a great deal of it could be attributed to his lack of training. While Khoshai's power was great, it was natural. Most Majins were born with immense potential for strength, but Khoshai was born with immense potential and an already intense level of power to begin with. However, he never trained a day in his life, besides the few basic things he was taught by his mother, about his physiology and certain talents, like the Transfiguration Beam. And there was also the rudimentary training that his master, Tora began putting him through, in order to help him control his power. However, the vast majority of his ability was natural.
He didn't know the first thing about fighting, and often depended on his regeneration to carry him through. However, the boy's natural instincts, as well as natural talents seemed to carry him this far at least. Khoshai's battle experience came from the heat of the moment, and his ability to adapt to an opponent, and become seemingly more powerful and focus his energy and focus his talents more while a battle was progressing.
"Yay! You're really strong mister! I wanna keep playing this game, this game is fun! Watch this, watch this!" Khoshai exclaimed. After taking a deep breath, Khoshai reared his head back. His cheeks puffed out, as his body exploded with his fierce aura, pink light radiating off his body in waves as his immense energy signature buffeted out. Opening his mouth, the child made a rather deep guttural sound, as if he was about to vomit, before he expelled a rather large wave of golden energy from his gullet, the massive beam tearing across the ground as it made its' way to engulf Will. Post Count: 4 | Will O. Wisp BATTLE TRACKER
DEFENSIVE SUMMARY
Edge IV maintained over foe! Bonus Action Reactive: Khoshai uses Deflect against Will's Attack! Dmg Halved! -Enemy Attack I hit Khoshai for 25 dmg! Indomitable + Edge + Battle Armor reduces dmg to 18! Reduced dmg to 0 with 18 toughness!
OFFENSIVE SUMMARY
Bonus Action: Khoshai uses Paralyze against Will! At-Will: Khoshai uses Haste to gain another Bonus Action! Bonus Action: Khoshai uses Fire Breath against Will! Standard Action: Khoshai uses Transfiguration Beam against Will! -Will takes 2 status dmg from Overwhelmed!
Bonus Action Reactive: Majin Elasticity (Deflect)- As a bonus action you negate half the damage from two attacks that hit you during your turn (even criticals.) | -10 Ki
Bonus Action: Lingering Psychic Presence (Paralyze)- As a bonus action you have a 80% chance (95% with Cleverness) to inflict the Stun status on your target. Upon infliction it deals a d6 worth of direct damage. | -5 Ki
Stun Chance (95%)- q4N8|mFF1d100 Success! 2 stacks of Stun inflicted! (+10 Ki to Supers for 4 turns!)
Direct Dmg- 1d6 Direct Dmg Inflicted!
At-Will: Haste allows use of another Bonus Action!
Bonus Action: Victory Cannon (Fire Breath)- As a bonus action you have a 80% chance (95% with Cleverness) to inflict the Burn status on your target. Upon infliction target loses a d8 worth of toughness. |-5 Ki
Burn Chance (95%)- 1d100 Success! 3 stacks of Burn Inflicted! (4 status dmg per turn for 6 turns!)
Toughness Reduction- 1d8 Toughness Reduced!
Standard Action: Victory Cannon (Transfiguration Beam)
Effects - Bashing Major, Immobilize Minor, Cripple Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d12+2 Immobilize Chance (80%) - 1d100 Success! 2 stacks of Immobilize! (+10 Ki to defensive techs for 4 turns!) Cripple Chance (80%)- 1d100 Success! 2 stacks of Cripple! (Ki/HP Recovery halved for 4 turns!)
Rush Damage: If avoided, this attack will deal 3 direct dmg + Cripple + Immobilize!
At-Will: Spontaneous Blow (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status, if the attack misses or is avoided . (Attached to Super Attack)
ACTIVE EFFECTS
45/65 Toughness Transformed Measured Calculating
FIGHTING STYLE
Resourceful Special Skill: Adept- As a passive effect you get an additional use of all non-artifact gear slot items you have equipped at the beginning of battle.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- . As an at-will action you gain an additional bonus action during your turn. (2/2 uses remaining) Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Time to Play! (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured
Now I’m Angry! (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured, Stubborn
EQUIPMENT
-Battle Armor -Black Water Mist -Destron Gas (3/3 uses remaining) -Gourd of Mist (3/3 uses remaining) -Dampening Field (0/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
GACK! (Signature Rank III) - Single | Versatile | Wound
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (0/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (0/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Paralyze III (1/2 uses remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Transfiguration Beam III (2/4 uses remaining)
CURRENT PL: 1,179,941 HP: 108/115 | KI: 58/100 | DEF: 50 | DMG DIE: d12+1 | ACC: +20 1d100·1d6·1d100·1d8·1d100+30·2d12+2·1d100·1d100
|
|
|
|
Post by Will O. Wisp on Feb 8, 2019 13:29:28 GMT -5
While transformed Will had a slight awareness of what went on around him. Especially the boy drooling over his gummy version. He is impressed by the boy's determination to not eat him though, and definitely thankful too. Still though he didn't know that Majin's have such powerful magic to turn people into candy. The universe is filled with many strange things, but none stranger then the childish Majin's. "Oh that, that was thanks to my lucky charm with this special coin here. It's a magical charm that gives me luck when I need it and it seemed to help end the transfiguration earlier then intended." Will explained before Dragon punched Khosai into goo. Dragon Soul for a sec thought that he just killed a child before a few seconds where he became fine and molded back into his "normal" shape which startled Dragon Soul so much he jumped back like a frightened animal. Will can't think of any wisdom to give the boy since he's already so powerful and has some great abilities, but if there is one advise he can give him at the moment. "You know, you need to really work on dodging and blocking your attacks. Helps you to not take or lessen damage. Also I know this nice girl in the Z Force who is a young Majin like you. I think you two would get along great." Will suggested. When Khosai was preparing to launch a big attack from his mouth, which Will for a sec thought was going to be a large mouth beam. He then turned and noticed the Ryu Shrine was behind him and then did a double take as he realized that the monument could end up being destroyed. He flared up his aura around him as he used it to block the golden wave of Ki barreling towards him. It managed to stop the blow but the sheer energy from it along with the lingering psychic energy from that strange cloud i starting to effect Will as the protective aura goes away and hits Will albeit mostly lost some of it's large form and decreased in size and hits Will in the gullet with him only suffering minimal damage. The strain he put on himself to prevent that blast from going through was a burden on his body. He then decided it was time to take it to the skies. "Alright, I don't want the Ryu Shrine destroyed in our spar so we are going to have to take to the skies for the rest of the battle. Just no aiming beams below you okay." Will said. He then flew up high into the air among the clouds and looked below to see the city below him. He needed to think of a way to fight fire with fire. It was then try out another magical skill he learned where he could make something out of nothing. He could only make simple objects though, but what to make he thought. A spell book he thought, that could help give him spells that could prove useful. He then imagines a book containing powerful spells, and one appears in his hands...although with a lot more fur on it then he was suspecting...and a face.....and a tail...the book is alive. Yeah it seems that you gotta be more specific in your head with you want or else you get, whatever Will just made. It the book cover seems to act like a living and breathing cat and is purring contently at the moment. It has calico cat colors, with black fur markings on the "spine" of the book that read out as "Nekonomicon", it also has cat ears protruding from the top of it's front er face. Will opens the book reluctantly and is glad to see the pages inside are not made of blood or guts and instead are made of regular paper. Although it seems all of the spells are in the language of cats. He randomly picks one and goes "Mewny meowny nyew meow meow nya?" he says, and after saying "incatation" Khosai would be wrecked with awful stomach cramps. Well Will will try to remember what that one does then. He then waits for Dragon Soul to come help and then he notices that he disappeared. He tries to telepathically contact him, but he is not answering. Was he really scared off that much by the kid's power. Will had no choice but to finish the fight off by himself if he can. He then begins to charge a smaller and weaker version that's more focused and using less of his power and energy. "Kame...hame...ha!" he yells out as he launches the blue beam towards Khosai. This might not be able to do much damage for now, but it's the best he can do as his body is still feeling very weird after that mouth beam attack.
BATTLE TRACKERSUMMARY Khosai Attack: Transfiguration beam - 52 acc vs 85 def - misses (Hit for 3 damage with Rushing.)
(2 Direct damage from Paralyze. 1 Toughness lost with Fire Breath.)
At-Will: Turtle Style Gi - +20 ACC and +2 DMG tier to Focus Kamehameha.
Bonus Action 1: Magic Materialization - As a bonus action create a item that goes into a gear slot for the duration. It replaces an item currently in the slot if it's occupied. Cannot materialize artifacts.| Replaces Trinket with Cursed Tome | -10 Ki Bonus Action 2: Nekonomicon (Cursed Tome) - As bonus action you can inflict a status effect or special status effect you currently suffer from onto a foe of choice. Inherits the exact duration and other modifiers added to the status effect. It is automatically inflicted, no chance roll necessary. Inflicts Will's burn on Khosai. 1/2 uses.
Standard Action 1: Focus Kamehameha (Basic Attack) Acc - _PPXstPx1d100+45 Dmg 1- 1d12+2 Dmg 2- 1d12+2 Status Chance (00%) -
Standard Action 2: Acc - Dmg - Status Chance (00%) -
At-Will:
ACTIVE EFFECTS Burned 6/6 Turns
Immobilized 4/4 Turns
Stunned 4/4 Turns
Cripple 4/4 Turns
00/20 Toughness
Powered-Up - 0/3 Turns
FIGHTING STYLE Tenacious - Start battle with 15 tou.
Mettle - Passive. Guard is at-will and can Intercept unlim. times.
TRAITS
Alacrity - Passive. +10 def while above 50% HP.
Effiency - Passive. Barrage-type Super Atks cost 3 less ki.
Haste 2/2 Uses - At-will. Gain a second bonus action. 2 uses.
Resolve - At-Will. Regain 1 ki per 1 toughness spent reducing dmg during turn. 50 ki restored max.
Talanted - At-will. Gain extra use of one Def or Util tech you know. EQUIPMENT
Turtle-Style Gi - At-will. Add +20 acc and +2 dmg tier with to two atks. Also +25 PL per post/200 words. +15% PL.
Staff (Light Weapon) - Passive. Two Basic Atks on turn rolls two dmg die sets and takes better results.
Senzu Bean - Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use
Lucky Coin (Trinket) - Bonus Action. Remove all status effects. Gain 5 tou. 0/1 use
OTHER ITEMS
War Cruiser - Base that holds 2 facilities. At-will. Call down bombardment with that deals 3d4 direct dmg to all foes. 1/1 use.
SUPER ATTACKS
Original Kamehameha - Rank 3 Area Charging
Dragon Soul - Rank 3 Barrage Slashing
Vengeful Flames - Rank 3 Single Bashing Searing
TECHS
Rank 3 Clash 1/1 use
Rank 3 Kiai 1/1 use
Rank 3 Sonic Sway 1/1 use
Rank 3 Psychic Powers
Rank 3 Divination 1/1 use
Rank 3 Magic Materilization 1/1 use
Rank 3 Magic Slime 1/2 uses
LEGENDARY
Rank 3 Mafuba
CURRENT PL: 223,525 (144,233) HP: 65/75 | KI: 77/100 | DEF: 85 (75) | DMG DIE: d12 | ACC: +25 1d100+45·1d12+2·1d12+2
|
|
|
|
Post by Doctor Kaijin Vex on Feb 9, 2019 19:10:02 GMT -5
Khoshai found Will's magic incantation absolutely hilarious. He rolled on his back, only held up by his levitation technique, and laughed his ass off at the strange words coming out of the man's mouth, the boy even tried mimicking it, only to dissolve into more childlike giggles of glee. It was only when the spell went into effect that Khoshai stopped laughing, and his giggles were replaced with groans, clutching his stomach as massive cramps began to seize him. It took almost everything in his power to not drop all the way to the rather hard ground far below them, since they took to the skies in order to avoid damage to the shrine. "Owwwwwww!" The boy complained as he tried to soothe his stomach by rubbing it, but to no avail. Did he have to go to the bathroom? He didn't think so....so what was the problem then? Did it have something to do with those weird meow words that Will was saying? Interestingly enough, Khoshai didn't really have to worry about his stomach much longer, for he was so caught up in his abdominal pain that the Kamehameha caught him completely by surprise, blowing a hole straight through the center of the boy, causing the Majin to fall back from impact. A smoking hole sat in the center of his stomach. Albeit being a weaker Kamehameha, Will's energy wave still packed enough of a wallop to cause massive damage. It was just unfortunate that it wasn't lasting damage, so that the boy soon stood up, his body already regenerating. In fact, as Khoshai's aura once more buffeted out, it even seemed to be getting stronger...the boy himself drawing on the energy around him, feeding himself on Will's own Ki in order to boost his own. "That blue blast had a funny name! Kamekameha! Kamekameha!" Khoshai chanted, unintentionally mispronouncing the word "Kamehameha" as he mimicked Will's movements, albeit nothing happened. Whether or not it was because Khoshai didn't know how to use the technique, or because he wasn't channeling Ki to actually fire a blast, was anyone's guess, although both possibilities were rather fair ones. Nonetheless, it was time to get back to the matter at hand. Outstretching his right hand, Khoshai channeled his overwhelming Ki into a focal point in the center of his palm. Suddenly, an invisible force was sent from the center of his palm. A transparent missile of invisible Ki shot through air, homing in on his target. Only the massive, fiery magenta colored explosion that followed would serve as indication. And perhaps the displacement of air if one was perceptive enough to catch the heat the missile gave off as it shot through the air. The explosion upon impact was massive, tremors being sent through the air. Post Count: 6 | Will O. Wisp BATTLE TRACKER
DEFENSIVE SUMMARY
Edge IV maintained over foe! -Enemy Attack I hit Khoshai for 13 dmg! Indomitable + Edge + Battle Armor reduces dmg to 8! At-Will Reactive: Khoshai uses Absorb to gain 16 Ki!
OFFENSIVE SUMMARY
Bonus Action: Khoshai uses Destron Gas against Will! Bonus Action: Khoshai uses Gourd of Mist against Will! Standard Action: Khoshai uses GACK against Will! -Will takes 2 status dmg from Overwhelmed! -Will takes 4 status dmg from Burn!
At-Will Reactive: Magical Energy Sap (Absorb)- As an at-will action each point damage you take during your turn (after reductions) lets you regain 2 ki.
Bonus Action: Lingering Magical Presence (Destron Gas)- Has a 30% chance (45% with Cleverness) to inflict the Stun, Freeze, and Poison status effects (roll each separately). Also if the foe is afflicted by at least one of the statuses, they also receive the special status effect Strained. Strained decreases base PL by 15% for the remainder of battle. | -0 ki cost
Stun Chance (45%)- y1WpN_oK1d100
Freeze Chance (45%)- 1d100 Success! 2 stacks of Freeze inflicted! (Dmg Tier reduced by 2 for 4 turns!)
Poison Chance (45%)- 1d100 Success! 3 stacks of Poison inflicted! (4 status dmg per turn for 6!)
Special Status Strained inflicted! Will's Base PL lowered by 15%!
Bonus Action: Energy Sap (Gourd of Mist)- As a bonus action you have a 50% chance (65% with Cleverness) to inflict the special status effect Sapped and siphon 10 ki. Sapped reduces max ki 10 and base PL by 10% until battle end. Your base PL is also boosted by 10% of their current PL.
Siphon and Sapped Chance (65%)- 1d100 Success! Will loses 10 Ki, and Khoshai gains 10 Ki! Special Status Sapped inflicted, in which Will loses 10 max Ki (setting Max Ki to 90) and loses 10% of his Base PL for the remainder of the fight!
Standard Action: Particle Cannon (GACK)
Effects - Versatile Major, Wound Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d12+2 Wound Chance (80%)- 1d100 Success! 3 stacks of Wound inflicted! (4 status dmg per turn for 6!)
Rush Damage: If avoided, this attack will deal 6 direct dmg + Wound!
At-Will: Spontaneous Blow (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status, if the attack misses or is avoided . (Attached to Super Attack)
ACTIVE EFFECTS
45/65 Toughness Transformed Measured Calculating Burned (5 turns remaining)
FIGHTING STYLE
Resourceful Special Skill: Adept- As a passive effect you get an additional use of all non-artifact gear slot items you have equipped at the beginning of battle.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- . As an at-will action you gain an additional bonus action during your turn. (1/2 uses remaining) Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Time to Play! (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured
Now I’m Angry! (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured, Stubborn
EQUIPMENT
-Battle Armor -Black Water Mist -Destron Gas (2/3 uses remaining) -Gourd of Mist (2/3 uses remaining) -Dampening Field (0/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
GACK! (Signature Rank III) - Single | Versatile | Wound
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (0/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (30/40 Ki Absorbed) -Deflect III (1/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Paralyze III (1/2 uses remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Transfiguration Beam III (2/4 uses remaining)
CURRENT PL: 1,179,941 HP: 96/115 | KI: 79/100 | DEF: 50 | DMG DIE: d12+1 | ACC: +20 1d100·1d100·1d100·1d100·1d100+30·2d12+2·1d100
|
|
|
|
Post by Will O. Wisp on Feb 10, 2019 20:41:57 GMT -5
Will was caught off guard when his Kamehameha hit, even more so when it made a hole straight through the boy. Seeing as how Khosai was beaten into literal pulp and came back he is not surprised to see him get back up. Although Will definitely has some wisdom to share. "You can use Ki to strengthen your body and toughen it up so that attacks don't just pierce through you and what not. I imagine it must take a lot of energy to do that, and it looks really painful too. I hope that didn't hurt you too much." Will asked. Will doesn't fully understand the nature of Majin's so he at least hopes that's not the case. All he does know is that apparently there was a legendary powerful Majin long ago named Buu apparently. He wonders if they are related in some way. Whatever the reason Will looks through the pages of his er book and flips through the pages to find a spell to use. He then finds one and says "Hiss mrow nya meow mew nya hiss" in cat tongue. A collar like that of a cat collar appears on Khosai's neck with a lock shaped bell on it, Will notices that Khosai's power has also decreased as well as if the collar put some kind of magic seal on Khosai that prevents him from using his full power. Will was about to go and continue attacking the boy himself, until Dragon Soul returned to unleash another assault on Khosai. "Needed some time to steel yourself before coming back?" Will telepathically messaged to Dragon Soul. "It's not like this boy is trying to kill us or anything, I just needed to find a good time to catch him by surprise." Dragon Soul said back. Of course that was just an excuse and Dragon Soul left cause he was afraid of the boy, of course after dwelling about it for a while back in Other World and realizing how foolish he was he came back to help Will. Will then began to spit out a bunch of a small ghost like beings that all resemble him. Which all make their way to Khosai to grab on and explode on contact. He didn't want Dragon Soul to fight alone. BATTLE TRACKERSUMMARY Khosai Attack: Transfiguration beam - 52 acc vs 85 def - misses (Hit for 3 damage with Rushing.)
(2 Direct damage from Paralyze. 1 Toughness lost with Fire Breath.)
At-Will: Turtle Style Gi - +20 ACC and +2 DMG tier to Focus Kamehameha. Bonus Action: Nekonomicon (Cursed Tome) - As bonus action you can inflict a status effect or special status effect you currently suffer from onto a foe of choice. Inherits the exact duration and other modifiers added to the status effect. It is automatically inflicted, no chance roll necessary. Inflicts Will's Sapped on Khosai. 0/2 uses.
Standard Action 1: Condense - As a standard action one Super Attack during your turn adds two extra damage dice. A condensed attack cannot be avoided through Rapid Movement or have its damage negated by Guard. | -5 Ki Acc - Dmg 1- Dmg 2- Status Chance (00%) -
Standard Action 2: Dragon Soul - Major Effect: Slashing | -17 Ki Acc - 9VwjhbZO1d100+45 Dmg - 5d12 (+10 Damage modifier that I forgot to add in) Status Chance (00%) -
At-Will: Super Kamikaze Ghost Attack (War Cruiser)
Damage: 3d4
ACTIVE EFFECTS Burned 5/6 Turns
Immobilized 3/4 Turns
Stunned 3/4 Turns
Cripple 3/4 Turns
Poison 4/4 Turns
Frozen 4/4 Turns
Wound 4/4 Turns
00/20 Toughness
Strained
Sapped
FIGHTING STYLE Tenacious - Start battle with 15 tou.
Mettle - Passive. Guard is at-will and can Intercept unlim. times.
TRAITS
Alacrity - Passive. +10 def while above 50% HP.
Effiency - Passive. Barrage-type Super Atks cost 3 less ki.
Haste 2/2 Uses - At-will. Gain a second bonus action. 2 uses.
Resolve - At-Will. Regain 1 ki per 1 toughness spent reducing dmg during turn. 50 ki restored max.
Talanted - At-will. Gain extra use of one Def or Util tech you know. EQUIPMENT
Turtle-Style Gi - At-will. Add +20 acc and +2 dmg tier with to two atks. Also +25 PL per post/200 words. +15% PL.
Staff (Light Weapon) - Passive. Two Basic Atks on turn rolls two dmg die sets and takes better results.
Senzu Bean - Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use
Lucky Coin (Trinket) - Bonus Action. Remove all status effects. Gain 5 tou. 0/1 use
Nekonomicon (Cursed Tome) -Bonus Action. As bonus action you can inflict a status effect or special status effect you currently suffer from onto a foe of choice. Inherits the exact duration and other modifiers added to the status effect. It is automatically inflicted, no chance roll necessary. 0/2 uses
OTHER ITEMS
War Cruiser - Base that holds 2 facilities. At-will. Call down bombardment with that deals 3d4 direct dmg to all foes. 0/1 use.
SUPER ATTACKS
Original Kamehameha - Rank 3 Area Charging
Dragon Soul - Rank 3 Barrage Slashing
Vengeful Flames - Rank 3 Single Bashing Searing
TECHS
Rank 3 Clash 1/1 use
Rank 3 Kiai 1/1 use
Rank 3 Sonic Sway 1/1 use
Rank 3 Psychic Powers
Rank 3 Divination 1/1 use
Rank 3 Magic Materilization 0/1 use
Rank 3 Magic Slime 1/2 uses
LEGENDARY
Rank 3 Mafuba
CURRENT PL: 121,923 HP: 45/75 | KI: 45/100 | DEF: 75 | DMG DIE: d12 | ACC: +25 1d100+45·5d12·3d4
|
|
|
|
Post by Doctor Kaijin Vex on Feb 12, 2019 1:09:32 GMT -5
Khoshai was never one for collars. But then again, are people usually one for that kind of stuff? Khoshai didn't think so, but his young mind wasn't yet ushered into the weird and dark world of adult sexual fantasies, so the subject wasn't pursued much further. Nonetheless, Will had gotten him with some form of collar, and the boy could feel himself getting weaker as a result. And try as he did, he couldn't rip it off!
"I'm not a kitty cat! I don't want this thing on me!" Khoshai protested, pulling at the damn thing as Dragon Soul moved in for the kill, the entity closing in to unleash yet another devastating series of blows upon the young Majin, right before Will's explosive Kamikaze ghosts wrapped themselves around Khoshai before detonating, blowing the boy to smithereens.
However, it didn't take long for the boy to reform once more, bits and pieces of pink flesh floating across open air before merging together to form a larger lump of pinkish flesh, before it began to reshape itself into the boy once more. The struggle seemed almost futile. No matter what Will and Dragon Soul did, the boy simply kept coming back for more! And with the same cheery expression on his face.
"I'm having lots of fun, Mr. Will! We should definitely play again sometime!" Khoshai said, laughing before he directing his right hand outwards, oustretching his pointer and middle fingers out, with his thumb meeting in the middle. His aura flared again once more, a monstrous power that exuded outwards with great violence, despite the fact that the cat collar was supposed to be sapping his energy. From that point of contact, a compact red energy sphere began to form, the blood red sphere crackling with volatile electricity as it charged by the fingertips. A moment later, the discharged energy sphere released quite the ambient red light as it shot on its' way to Will.
Post Count: 7 | Will O. Wisp BATTLE TRACKER
DEFENSIVE SUMMARY
Edge IV maintained over foe! -Khoshai suffers 4 status dmg from Burn! -Khoshai suffers from Sapped! Max Ki reduced by 10! Base PL lowered by 10% Bonus Action: Khoshai uses Sonic Sway against Will! All dmg values that meet or fall below nat 8 are avoided! -Enemy Attack I hit Khoshai for 10 dmg! Indomitable + Edge + Battle Armor reduces dmg to 3! At-Will Reactive: Khoshai uses Absorb to gain 6 Ki!
OFFENSIVE SUMMARY
Bonus Action: Khoshai uses Magic Materialization to summon Demon Ring in place of Dampening Field! At-Will: Khoshai uses Haste to gain another Bonus Action! Bonus Action: Khoshai uses Gourd of Mist against Will! At-Will: Khoshai uses Demon Ring to inflict 20 direct dmg on Will! Standard Action: Khoshai uses GACK! against Will! -Will takes 2 status dmg from Overwhelmed! -Will takes 12 status dmg from Burn, Wound and Poison!
Bonus Action Reactive: Magical Regeneration (Sonic Sway)- As a bonus action you avoid damage from all damage dice that roll a natural 8 or lower during your turn. If you take zero damage from an attack this way, it counts as fully avoided. Considered a Movement technique. | -5 Ki
At-Will Reactive: Magical Energy Sap (Absorb)- As an at-will action each point damage you take during your turn (after reductions) lets you regain 2 ki.
Bonus Action: Power Up! (Magic Materailization)- As a bonus action create a item that goes into a gear slot for the duration. It replaces an item currently in the slot if it's occupied. Cannot materialize artifacts. |-5 Ki
-Khoshai summons a Demon Ring to take the place of Dampening Field in his gear slot!
Bonus Action: Energy Sap (Gourd of Mist)- As a bonus action you have a 50% chance (65% with Cleverness) to inflict the special status effect Sapped and siphon 10 ki. Sapped reduces max ki 10 and base PL by 10% until battle end. Your base PL is also boosted by 10% of their current PL.
Siphon and Sapped Chance (65%)- Sek9yQN91d100 Failure!
At-Will: Innocence Cannon (Demon Ring)- As an at-will action you deal 2 direct damage per individual status effect or special status effect that your foe had on them during the end of their previous turn.
=> Will is suffering from 10 statuses in total! Burn, Stun, Cripple, Poison, Frozen, Wound, Strained, Sapped, and Overwhelmed! Khoshai inflicts 20 direct dmg on Will!
Standard Action: Innocence Cannon (GACK)
Effects - Versatile Major, Wound Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d12+2 Wound Chance (80%)- 1d100 Success! 3 stacks of Wound inflicted! (4 status dmg per turn for 6!)
Rush Damage: If avoided, this attack will deal 2 direct dmg + Wound!
At-Will: Spontaneous Blow (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status, if the attack misses or is avoided . (Attached to Super Attack)
ACTIVE EFFECTS
45/65 Toughness Transformed Measured Calculating Burned (4 turns remaining) Sapped
FIGHTING STYLE
Resourceful Special Skill: Adept- As a passive effect you get an additional use of all non-artifact gear slot items you have equipped at the beginning of battle.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- . As an at-will action you gain an additional bonus action during your turn. (0/2 uses remaining) Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Time to Play! (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured
Now I’m Angry! (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured, Stubborn
EQUIPMENT
-Battle Armor -Black Water Mist -Destron Gas (2/3 uses remaining) -Gourd of Mist (2/3 uses remaining) -Dampening Field (0/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
GACK! (Signature Rank III) - Single | Versatile | Wound
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (0/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (36/40 Ki Absorbed) -Deflect III (1/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Paralyze III (1/2 uses remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Transfiguration Beam III (2/4 uses remaining)
CURRENT PL: 1,061,945 HP: 89/115 | KI: 70/90 | DEF: 50 | DMG DIE: d12+1 | ACC: +20 1d100·1d100+30·2d12+2·1d100
|
|
|
|
Post by Will O. Wisp on Feb 13, 2019 4:43:48 GMT -5
"Hey I am sorry kid I don't know what the spells in this book do let alone the translation." Will admitted. The Nekonomicon then shut by itself and began to close it's eyes and purred as it slumbered. It seems this spellbook uses it's own magic energy along with Will's to perform the spells. And now it's tired and needs to rest, so Will slips it back into his pocket for safe keeping to let the thing rest. Will watches as Dragon Soul makes Khosai into pulp again. Will then attempts to summon the magical slime again and hopes that by attaching it to Khosai while he is forming would allow it to work this time. Will then found himself unable to dodge the attack and end up taking a lot of damage with his cape being torn off and a lot of cuts across his body along with a lot of damage to his Gi. Will then goes to grab a Senzu Bean, however it seems that all of the weird magic inside that Khosai did to will seemed to have affected the Senzu Bean as it was a bit rotten and didn't fully heal Will. Didn't taste so good either, but at least he was healed slightly and gained some energy. Dragon Soul then begins charging a lot of his energy into his maw to unleash a powerful beam attack he hasn't used in awhile. His signature Porunga Pummel has been ineffective so now it's time to bring out an old favorite, Super Shenron Shotgun! He releases a golden beam of energy in the shape of a dragon winding it's way towards Khosai. BATTLE TRACKERSUMMARY Khosai Attack: Transfiguration beam - 52 acc vs 85 def - misses (Hit for 3 damage with Rushing.)
(2 Direct damage from Paralyze. 1 Toughness lost with Fire Breath.)
At-Will 1: Turtle-Style Gi - +20 ACC and +2 DMG tier to Dragon Soul.
At-Will 2: Haste - Gains an extra bonus action this turn. 1/2 uses Bonus Action 1: Senzu Bean - Regains 10 HP and 10 Ki (Amount halved due to Crippled) 0/1 uses.
Bonus Action 2: Magic Slime - As a bonus action you have a 70% chance to inflict the Cripple status on your target. The max chance to inflict with any effect is 95%. | -5 Ki
Status Chance (80%) - XkHWwg0r1d100
Standard Action 1: Condense - As a standard action one Super Attack during your turn adds two extra damage dice. A condensed attack cannot be avoided through Rapid Movement or have its damage negated by Guard. | -5 Ki Acc - Dmg 1- Dmg 2- Status Chance (00%) -
Standard Action 2: Dragon Soul - Major Effect: Slashing | -17 Ki Acc - 1d100+45 Dmg - 5d12+10 Status Chance (00%) -
At-Will: Super Kamikaze Ghost Attack (War Cruiser)
Damage: 3d4
ACTIVE EFFECTS Burned 4/6 Turns
Immobilized 2/4 Turns
Stunned 2/4 Turns
Cripple 2/4 Turns
Poison 3/4 Turns
Frozen 3/4 Turns
Wound 3/4 Turns
00/20 Toughness
Strained
Sapped
FIGHTING STYLE Tenacious - Start battle with 15 tou.
Mettle - Passive. Guard is at-will and can Intercept unlim. times.
TRAITS
Alacrity - Passive. +10 def while above 50% HP.
Effiency - Passive. Barrage-type Super Atks cost 3 less ki.
Haste 2/2 Uses - At-will. Gain a second bonus action. 2 uses.
Resolve - At-Will. Regain 1 ki per 1 toughness spent reducing dmg during turn. 50 ki restored max.
Talanted - At-will. Gain extra use of one Def or Util tech you know. EQUIPMENT
Turtle-Style Gi - At-will. Add +20 acc and +2 dmg tier with to two atks. Also +25 PL per post/200 words. +15% PL.
Staff (Light Weapon) - Passive. Two Basic Atks on turn rolls two dmg die sets and takes better results.
Senzu Bean - Bonus Action. Restore 15 ki and 15 HP to self or ally. 0/1 use
Lucky Coin (Trinket) - Bonus Action. Remove all status effects. Gain 5 tou. 0/1 use
Nekonomicon (Cursed Tome) -Bonus Action. As bonus action you can inflict a status effect or special status effect you currently suffer from onto a foe of choice. Inherits the exact duration and other modifiers added to the status effect. It is automatically inflicted, no chance roll necessary. 0/2 uses
OTHER ITEMS
War Cruiser - Base that holds 2 facilities. At-will. Call down bombardment with that deals 3d4 direct dmg to all foes. 0/1 use.
SUPER ATTACKS
Original Kamehameha - Rank 3 Area Charging
Dragon Soul - Rank 3 Barrage Slashing
Vengeful Flames - Rank 3 Single Bashing Searing
TECHS
Rank 3 Clash 1/1 use
Rank 3 Kiai 1/1 use
Rank 3 Sonic Sway 1/1 use
Rank 3 Psychic Powers
Rank 3 Divination 1/1 use
Rank 3 Magic Materilization 0/1 use
Rank 3 Magic Slime 0/2 uses
LEGENDARY
Rank 3 Mafuba
CURRENT PL: 121,923 HP: 19/75 | KI: 28/100 | DEF: 75 | DMG DIE: d12 | ACC: +25 1d100·1d100+45·5d12+10·3d4
|
|
|
|
Post by Doctor Kaijin Vex on Feb 13, 2019 14:48:03 GMT -5
Have you ever seen a dragon made out of pure energy tear through a child's abdomen?
Well, Will has now.
Dragon Soul's Super Shenron Shotgun tore through Khoshai as if he were nothing but playdoh, the dragon striking the boy's stomach before ripping a hole through it, and coming out the other end, leaving the surprised boy caught in the middle of it all, helpless to stop the situation. As the light from such an intense blast died down, Khoshai merely fell on his back, motionless, his eyes wide as he stared up at the sky without blinking.
For a few moments, he laid there, wind blowing as he hit the ground with a thud. The giant, gaping hole in his center mass a constant reminder of the level of destruction Will and Dragon Soul were capable of. Did they perhaps go too far? Did they kill him?
A twitch from the boy signaled otherwise, right before Khoshai leapt up to his feet and cheered, clapping, as if he had just seen some wonderful magic trick. The gaping hole in his stomach began to shift back and forth, before closing entirely through the boy's magic regeneration.
"That looks so cool! I wanna learn how to do that! I wanna learn how to make dragons!" Khoshai cheered as he tried to mimic Dragon Soul's movements, taking a moment to run around the area, imagining himself summoning a dragon to imaginary enemies, all while making sound effects with his mouth. After his little respite from the fight was through, Khoshai took to the sky once more, flying back up to meet Will.
"You're a really fun kitty cat! I like you, so we have to play again sometime, kay?" Khoshai said before moving back on the offensive.
Raising his right hand, Khoshai's energy coalesced into a single focal point in the center of his palm, forming into a rather large, volleyball shaped ball of red, chaotic energy. Testing the balance of the ball for a few seconds, the boy would gleefully toss the ball into the air before jumping himself, timing the jump just as the energy sphere was descending back towards the ground. Rearing his left hand back, the boy performed a perfect spike, sending the energy sphere spiraling through air straight towards Will. If the ball connected, it would immediately detonate in a shower of heat and smoke, in a spectacular show of force.
"Volleyball Buster Ball!"
Post Count: 8 | Will O. Wisp BATTLE TRACKER
DEFENSIVE SUMMARY
Edge IV maintained over foe! -Khoshai suffers 4 status dmg from Burn! Bonus Action: Khoshai uses Deflect against Will! Dmg Halved! -Enemy Attack I hit Khoshai for 43 dmg! Halved to 21 dmg! Indomitable + Edge + Battle Armor reduces dmg to 14! Absorbed with toughness!
OFFENSIVE SUMMARY
Bonus Action: Khoshai uses Paralyze against Will! At-Will: Khoshai uses Demon Ring to inflict 20 direct dmg on Will! Standard Action: Khoshai uses GACK! against Will! -Will takes 2 status dmg from Overwhelmed! -Will takes 12 status dmg from Burn, Wound and Poison!
Bonus Action Reactive: Magical Regeneration (Deflect)- As a bonus action you negate half the damage from two attacks that hit you during your turn (even criticals.) | -10 Ki
Bonus Action: Lingering Pain (Paralyze)- As a bonus action you have a 80% chance (95% with Cleverness) to inflict the Stun status on your target. Upon infliction it deals a d6 worth of direct damage. | -5 Ki
Stun Chance (95%)- oUZiJCHb1d100 Success! 2 stacks of Stun inflicted! (+10 Ki to Supers for 4 turns!)
Direct Dmg- 1d6 Direct Dmg Inflicted!
At-Will: Volleyball Buster Ball (Demon Ring)- As an at-will action you deal 2 direct damage per individual status effect or special status effect that your foe had on them during the end of their previous turn.
=> Will is suffering from 10 statuses in total! Burn, Stun, Cripple, Poison, Frozen, Wound, Strained, Sapped, and Overwhelmed! Khoshai inflicts 20 direct dmg on Will!
Standard Action: Volleyball Buster Ball (GACK)
Effects - Versatile Major, Wound Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d12+2 Wound Chance (80%)- 1d100 Success! 3 stacks of Wound inflicted! (4 status dmg per turn for 6!)
Rush Damage: If avoided, this attack will deal 9 direct dmg + Wound!
At-Will: Spontaneous Blow (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status, if the attack misses or is avoided . (Attached to Super Attack)
ACTIVE EFFECTS
31/65 Toughness Transformed Measured Calculating Burned (3 turns remaining) Sapped
FIGHTING STYLE
Resourceful Special Skill: Adept- As a passive effect you get an additional use of all non-artifact gear slot items you have equipped at the beginning of battle.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- . As an at-will action you gain an additional bonus action during your turn. (0/2 uses remaining) Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Time to Play! (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured
Now I’m Angry! (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Calculated, Measured, Stubborn
EQUIPMENT
-Battle Armor -Black Water Mist -Destron Gas (2/3 uses remaining) -Gourd of Mist (0/3 uses remaining) -Dampening Field (0/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
GACK! (Signature Rank III) - Single | Versatile | Wound
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (0/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (36/40 Ki Absorbed) -Deflect III (1/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Paralyze III (1/2 uses remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Transfiguration Beam III (2/4 uses remaining)
CURRENT PL: 1,061,945 HP: 85/115 | KI: 50/90 | DEF: 50 | DMG DIE: d12+1 | ACC: +20 1d100·1d6·1d100+30·2d12+2·1d100
|
|
|
|
Post by Will O. Wisp on Feb 13, 2019 20:08:49 GMT -5
It seems Will was barely fast enough to dodge the boy's redundantly named attack, even as he managed to not make direct contact the ball exploded anyway, sending Will falling down to the ground below and crashes down near the shrine. There are many burns marks on his clothes and even patches of his fur was blown off. He tried to get up but it feels as if every cell that makes up his entire body is screaming out in pain. He is not going to become unconscious as as he been through worse since the boy was definitely pulling his punches as Will noted, especially since he kept considering it a game. The spells inflicted on Khosai wear off as well getting rid of the stomach pains and the sealing collar. Will got up with his staff and began dragging himself to a tree and prop himself back to it. Dragon Soul then looks on as Will has just been beaten by a nine year magical demon boy and looks at his physical body to see it fading away as he must return back until the next time Will needs him after he has regained his energy. Definitely not one of their finest moments. They have been beaten by a lot of strong fighters from a Saiyan warrior to some kind of abomination of a woman, and they lost to a nine year old. Dragon Soul is not going to swallow this as well as Will can. "I am sorry but I think I am done sparring with you for now, I would call it a spar but I don't think I would even liken it to a battle. You are way more tougher then me and that is even without using your full power, I could tell you have been holding back. Don't worry my pride and body has healed from worse beatings and I managed to try out a few new skills I learned. Although you seem to enjoy battling a bit too much, there are other ways you can have fun besides combat. Hanging out with friends, watching a movie, playing a video game, and other stuff kids your age do. You have great power but don't let fighting take your whole life as you would end up getting sick of it and not want to fight again, it is important to take breaks and do something more simple and relaxing." Will explained. It was the only kind of wisdom he could give Khosai at this point as the boy seems to have a huge grasp on his power and fighting. There is the three components of Ki but he already had to explain that twice and he's not really in the mood to explain them right now. Especially with all of the energy he used he used up in that fight. It "Now if you excuse me I am just going to take a nap on this tree for a few hours. You tuckered me out from fighting you and I barely even caused any damage. Just need to rest for a while." Will said. It was hard to tell if he was sleeping since he usually keeps his eyes closed, but if you listen closely you would soon hear purring emanating from the sleeping martial artist as he rests his body before doing anymore extraneous activity. A moment of respite before he would be continuing his training or getting into conflict with someone else. It was important to rest when one needs rest and to work when you need to work. After all it's part of the Turtle School's motto and his training. Post Count: 8 | Tag: Doctor Kaijin Vex
|
|
|