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Post by Lute on Dec 27, 2018 22:23:37 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
Scorched Palace, Hollow
Outside the Scorched Palace had once presided lush and elaborate gardens. However, Lute's conquering of the colony had left yard a barren flat of blacked ash. In that flat he had a fighting pit erected, with bleachers surrounding it on all sides. Over the past few months, it had been typical for him to host all sorts of fights there. Xenos from across the galaxy flocked for the entertainment or have a shot at the Demon King. Few walked away unharmed.
Lute had just given Doctor Vex a short tour of the internal workings of his spartan headquarters. The Scorced Palace had once been the Palace of the Trimuverate, an immaculate residence full of splendor and affluence. Lute had most of the clutter cleared out, with the less useful relics and decorations all sold or donated. The walls were barren, the halls and rooms mostly vacant. Only a handful of trusted servants and Aetherguard walked the halls. The venue was grim and resolute, much like Hollow's leader.
The entire metropolis had been crafted with an intricate harmony of magic and technology. In fact, the very thing persisted inside a gargantuan demon skull floating in a storm wracked nebula. Lute wondered if such things marveled an analytical mind like the Doctor's.
Stepping to the edge of the arena, Lute dropped down into the sandy pit. There were no spectators today to marvel at the bout. Still, the Namekian removed his crimson cape and discarded it to the side. After cracking his neck and rolling his shoulders, he loosed some of his demonic power in a bright flash.
Both of Lute's ebony eyes shifted to a smoldering scarlet. Demonic energy exploded around him in a fiery amethyst aura, crackling with cords of onyx lightning. The sand billowed outward in great concentric circles, buffeting the stone walls.
"Come Doctor Vex. Show me what you're capable of."
Tracker
□ BA: Red Eye Form [T2] ◦ AW: Dampening Field [+10 tou] ◊ SA: Perfect Barrier III [+25 tou] | -15 ki ◊ SA: Demon Spawns <Multi-Form Rank III> | -15 ki
Toughness: 38/38 <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP
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💪CURRENT PL: 3,993,492 [665,582] 💚HP: 105/105 ⚡KI: 69/100 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 0/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 3/3 uses Hero's Flute - 2/2 uses Dampening Field - 1/2 uses War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 2/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 1/1 use Kiai III - 1/1 use Absorb III - 0/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 1/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
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Post by Doctor Kaijin Vex on Dec 27, 2018 23:48:14 GMT -5
Hollow.One of the few places in this galaxy that existed, that Kaijin did not know about going into it. It was quite the shock. An entire civilization, with an intricate culture and vast history dating back hundreds, perhaps even thousands of years. And the Android didn't know shit concerning the subject. It was riveting. Absolutely fascinating. Every turned corridor, every decoration adorning the walls (which was far and few in number), brought along a new wave of interest about the doctor. Hell, he even resolved that since this play was supposed to be his new abode, he might as well tour it in earnest. Once Lute was gone, of course. Something about the spartan-like Namekian struck Kaijin as not being particularly interest in the finer aspects of culture and history. So, he'd reserve that little expedition for later. Nevertheless, the journey to the arena was rather short, the immaculately crafted tiling of the floors ending with a large metal railing that preceded a large, sandy depression in the ground, acting as the arena. Kaijin watched closely as Lute leaped into the sandy pit, throwing off his red cape. Then, the Demon King spoke. "Come, Doctor Vex. Show me what you're capable of."So, that was what this was about. The good doctor speculated it would come to this, and he would be lying to say he wasn't interested himself in seeing the strength of the man who supposedly called himself the Demon King, and held such sway amongst the subjects of the First Galactic Empire. Even now, as the Namekian's power surged and tendrils of dark energy were expelled from his form in waves, Kaijin's interest only stretched to new heights. His foe's projected power level was the highest he had ever seen in his short life. His projected combat readings more than quadrupled Kaijin's own at full power. "As you desire, Demon King Lute. Although with my calculations, my current energy levels are far inferior to your own. However, I will employ every tactic at my disposal to prove your match." Kaijin expressed. His red eyes scanning his opponent, Kaijin's systems switched into a battle ready mode. As customary with most Androids, Kaijin possessed artificial energy systems, stemming from a limitless energy core, not the natural organic Ki that most organic beings possessed. To this effect, Kaijin exhibited no aura, no Ki signature at all. Little did Lute know, the battle had already begun. Through tiny "pores" laden throughout Kaijin's artificial skin, the Android was releasing an artificial pheromone expected to act almost like a form of poison in other species. While small in size, they weren't overly invisible, exhibiting a light shimmer as it traveled through air. However, one would have to explicitly focus in order to determine its' presence. "Allow me to make the first move, then." The good doctor said before charging forth. Throwing a dyno capsule forward, an explosion of white smoke was visible before the sound of metal being released from a scabbard was heard. A rapier of sorts. An Épée. A broader form of rapier used mostly in modern human culture in the pursuit of fencing. This one, however was crafted by Kaijin himself, compatible with Kaijin's artificial energy, so much that the stronger Kaijin was, the stronger and harder the blade was, capable of piercing through nearly any surface without shattering. Shifting forward, the Android thrusted the blade forward, moving to run Lute straight through his right shoulder. Whether successful or not, Kaijin's blade would suddenly be lit ablaze in chaotic red and black energy before he struck once more in a fearsome flurry of saber thrusts. Post Count: 1 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY Edge IV established over Kaijin! Kaijin suffers 2 status damage! Bonus Action: Kaijin uses Energy Shield to grant 20 toughness!
OFFENSIVE SUMMARY Bonus Action: Kaijin transforms! Base PL is 297,906, now 893,719! Calculating and Measured active! At-Will: Kaijin uses Haste to gain another Bonus Action! Bonus Action: Kaijin uses Destron Gas on Lute! Standard Action: Kaijin uses S.S. Spark Cannon on Lute!
Bonus Action: 3D Scan: Threat Assessment (Energy Shield) - As a bonus action you gain 20 toughness. | -5 ki cost
Bonus Action: Synchronization: Pure Progress (Tier 1 Transformation) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP. (Calculating and Measured Active!) | -0 ki cost
At-Will: When Opportunity Arises (Haste)- Gain another Bonus Action (1 use remaining)
Bonus Action: Volatile Energy Particles (Destron Gas)- Has a 30% chance (45% with Cleverness) to inflict the Stun, Freeze, and Poison status effects (roll each separately). Also if the foe is afflicted by at least one of the statuses, they also receive the special status effect Strained. Strained decreases base PL by 15% for the remainder of battle. | -0 ki cost
Stun Chance (45%)- goJqOgC_1d100 Failure!
Freeze Chance (45%)- 1d100 Failure!
Poison Chance (45%)- 1d100 Success! 3 stacks of Poison! (4 status dmg per turn for 6 turns!)
Special Status: Strained inflicted! Lute's Base PL lowered by 15%!
At-Will: Initial Thrust (War Cruiser Direct Dmg)- 3d4
At-Will: Target Acquired: Adapting (Guile)- Adds Charging Major Effect to Super
Standard Action: S.S. Spark Cannon: Saber!
Effects - Seeking Major, Charging Major, Wound Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d12 OR 2d12 (if missed/avoided, this attack deals 7 direct damage!) Status Chance (80%) - 1d100 Failure!
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
20/20 Toughness Transformed Calculating Measured
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (1/2 uses remaining) -Gourd of Mist (2/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (2/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (2/2 uses Remaining) - Absorb III (0/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Magic Slime III (2/2 uses remaining)
LEGENDARY
-Damage Nullification III (1/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 893,719 HP: 98/100 | KI: 90/100 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100·1d100·1d100·3d4·1d100+30·2d12·2d12·1d100
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Post by Lute on Dec 28, 2018 9:29:17 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
Kaijin decided to make the first move. Smart. The machine knew that Lute held all the advantages and that he would have to strike hard and fast if he wanted to stand a chance. He did, producing a rapier that was clad in his fake ki. Lute couldn't sense the energy, but he knew enough about androids to understand that the good ones had artificial ki. Those without it didn't stand a chance against a natural ki user.
The tip of the blade pressed into his shoulder, but Lute's aura being the malignant monster it was pushed back. It was beginning to take on a life of its own it seemed, swirling and churning. Kaijin continued to thrust at him and Lute stood fast, each of the blows crackling and sputtering against the wall of ki that enshrouded him.
Lute smirked in response. Kaijin was close now. That was unfortunate, for him. The Demon King opened his mouth and from the back of his throat swelled forth a geyser of amethyst ki. It erupted outward from his mouth in a massive wave that threatened to engulf Kaijin whole. Lute didn't stop at the initial blast, instead pouring more forth until the entire arena was filled with a raging torrent of destructive power.
The sand was turned to glass in an instant, sparkling and glinting in Hollow's artificial sunlight.
Lute closed his mouth and as he lingered there, his aura wiggled and began to pop off in clumps until there were several writhing masses around him. They shifted into serpent like phantoms. Each one was a haunted soul, eyes burning scarlet with demonic energy just as Lute's were. It frustrated him that the dark energy he absorbed had taken a life of its own, and had been training to at least control the spawns the best he could. It wasn't easy. They were hungry for chaos and destruction.
They leaped forward at Kaijin, surrounding him and lashing out from every direction with with their ghastly tendrils.
Tracker
► Kaijin: Volatile Energy Particles => Inflicts Poison and Strained. ► Kaijin: Initial Thrust => 5 direct dmg. Reduced to 0 with tou. ► Kaijin: S.S. Spark Cannon: Saber! => 97 acc vs 60 def - hit for 17 dmg. Negated to 10 dmg. Reduced to 0 with tou. ◦ AW: Resolve - Recover 15 ki. ◦ AW: Absorb III - Recover 20 ki. ◦ AW: Dampening Field [+10 tou] ◦ AW: Magic Materialization => Trinket to replace Dampening Field | -5 ki □ BA: Presence of the Demon King <Hero's Flute> Stun & Pacified <Cleverness> [85%] - _ZmEhHAk1d100 Success!◊ SA: Point-Blank Mouth Beam <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki Acc 1d100+50Piercing Dmg 2d12+4 Freeze [90%] 1d100 Success!◊ SA: Mouth Beam Continued <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki Acc 1d100+50Piercing Dmg 2d12+4 Freeze [90%] 1d100 Success!◊ Demon Spawns' SA: Demon Spawn Swarm [Basic Attack] Acc 1d100+50Dmg 1d12
Toughness: 36/51 Poisoned: -4 status dmg. 1/6 turns. Strained: -15% Base PL <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 3: +10 def vs atks | Negates 2 dmg from atks | +10 acc with atks
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💪CURRENT PL: 3,394,468 [565,745/665,582] 💚HP: 101/105 ⚡KI: 89/100 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 3/3 uses Hero's Flute - 1/2 uses
Dampening Field - 0/2 uses Trinket - 1/1 use War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 2/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 1/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 1/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100·1d100+50·2d12+4·1d100·1d100+50·2d12+4·1d100·1d100+50·1d12
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Post by Doctor Kaijin Vex on Dec 28, 2018 14:42:10 GMT -5
Kaijin was no stranger to demonic energy. Once upon a time, when the Android was still young and naive to the world's events, he had been roped into acquaintance with a young demon by the name of Kazabada-Kavra, who sought to gather a ragtag group of relatively powerful individuals to assist him in his bid for world domination on Earth. Of course, the alliance didn't really go anywhere, and probably wouldn't have succeeded if it did. That being said, Kaijin had met more demons in his time since activation then he had other organics, and he was no stranger to their weird form of dark energy. Hell, it was how he had found Lute and Kuueru in the first place, picking them out of a conglomerate of organic bodies nearby in that crowded Tech Tech airport. Demonic Energy was a malicious form of negative energy meant to originate in the Demon Realm, or the "Dark Realm", as Kaijin preferred calling it nowadays. Even if the energy source was foreign, it was still a form of energy, and Kaijin had the utmost of confidence in his converters to shift it into energy usable for the Android. So that was precisely what he did. Noticing his strikes stopping short of Lute's impenetrable aura, Kaijin's eyes widened slightly in surprise at the man's defensive capabilities, right before he opened his mouth wide, discharging a raging torrent of energy from his gullet, engulfing nearly half the arena in it's blast range, bathing the entire room in amethyst light. Kaijin reared backwards, warning flashes already shooting across his vision, notifying him of signs of damage across his body already, the mouth blast easily breaking past his guard, forcing his hand considerably. However, Kaijin would not allow this attack to get the best of him. Not so soon, at the very least. Spreading his arms wide around him, the Android would erect a barrier of sorts around his person, the energy from the Mouth Beams forcing themselves inwards as they were sucked into Kaijin's barrier, already moving to augment his form, the energy itself being converted into usable artificial energy to enhance his combat readiness. However, the intensity of Lute's offensive was near overwhelming, which could potentially overpower the Android's barrier. To this effect, Kaijin opened his mouth... And consumed the remainder of the Namekian's mouth blast in one go! He held the energy for a moment as it was converted to artificial energy, before expelling it again in a massive mouth blast of his own, except his was deep red in color, and styled a bit differently. While the offensive capabilities of this one was less than Lute's overwhelming blasts, Kaijin's was meant to sear the opponent, limiting mobility with crippling damage in the form of severe burns across the body. Post Count: 2 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY Edge IV established over Kaijin! Kaijin suffers 2 status damage! Bonus Action: Kaijin uses Guard against Lute's Mouth Beam I! Damage is halved! -Enemy Attack I hits for 7 damage! Indomitable negates 4 damage from attack, leaving it at 3 damage! Absorbed by 6 toughness! -Enemy Attack II hits for 9 damage! Indomitable negates 4 damage from attack, leaving it at 5 damage! Absorbed by 10 toughness! Enemy Attack I hits for 9 damage! Indomitable negates 4 damage from attack, leaving it at 5 damage! Reduced to 3 damage with toughness! At-Will Reactive: Kaijin uses Absorb to regain 6 Ki! At-Will Reactive: Kaijin uses Aura Guard to negate Freeze and Stun! Pacified sticks for 4 turns!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Fire Breath on Lute! Bonus Action: Kaijin uses Gourd of Mist on Lute! Edge lowered from Edge IV to Edge I!
At-Will Reactive: Energy Absorption- As an at-will action each point damage you take during your turn (after reductions) lets you regain 2 ki.
Kaijin suffered 3 damage! Three times two equals six Ki restored!
At-Will Reactive: Absorption Barrier (Aura Guard)- As an at-will action you are immune to non-special status effects and negate the damage bonus from critical hits during your turn. |-5 Ki
Bonus Action: Android Absorption Barrier (Guard)- As a bonus action negate half the damage from one non-critical attack that hit you. | -5 Ki
Bonus Action: Redirected Energy (Fire Breath)- As a bonus action you have a 80% chance (95% with Cleverness) to inflict the Burn status on your target. Upon infliction target loses a d8 worth of toughness. | -5 Ki
Burn Chance(95%)- E1OdF|bU1d100 Success! 3 stacks of Burn inflicted! (4 status dmg for 6 turns)
Toughness Reduction- 1d8
Bonus Action: Absorb! (Gourd of Mist)- As a bonus action you have a 50% chance (65% with Cleverness) to inflict the special status effect Sapped and siphon 10 ki. Sapped reduces max ki 10 and base PL by 10% until battle end. Your base PL is also boosted by 10% of their current PL.
Siphon and Sapped Chance (65%)- 1d100 Success!
Success Note: Lute loses 10 Ki and Kaijin gains 10 Ki! Special Status Sapped inflicted! Lute loses 10% of his base PL and loses 10 max Ki until battle is over. Kaijin gains 10% of Lute's current PL!
Kaijin gains 339,446 to his base PL! Kaijin's max Base PL is now 637,352!
ACTIVE EFFECTS
Transformed Calculating Measured Pacified (3 turns remaining) FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (1/2 uses remaining) -Gourd of Mist (1/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (1/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (6/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Magic Slime III (2/2 uses remaining)
LEGENDARY
-Damage Nullification III (1/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 1,912,056 HP: 93/100 | KI: 90/100 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100·1d8·1d100
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Post by Lute on Dec 28, 2018 21:12:23 GMT -5
The Demon King TAGS: Doctor Kaijin Vex The Demon King couldn't help but chuckle.
The android had taken in his massive beam and expelled it back out. There wasn't anywhere he could go to get away from it. All Lute could do was cross his arms in front of him and stand his ground as it washed over him. Even through his dense aura, he felt the intense pressure and heat scald him. His arms were left smoldering, the flesh peeling and blackened.
For a long moment he simply stared at the android, rather impressed. Very few beings could even attempt a rebuttal like that against Lute.
"It seems your creators were clever."
The writhing demon spawn that had expelled from his aura backed of, shirking away from Kaijin--waiting for an opportune moment. Lute concentrated ki into his hand, creating an invisible veil.
Both his knees bent and he sprang into action, crossing the battlefield in an instant, a wake of scintillating sand spraying up behind him. Fist cocked, he simply shot a punch forward with all the might he could muster straight into Kaijin's midsection. It almost looked like an adult punching a child, with their difference in size. Both Lute's glowing scarlet irises intensified their glow, becoming white hot before unleashing twin sizzling rays that would attempt to bore into Kaijin's chest.
The spawns returned their offensive, slithering and leaping behind Kajin, attempting to envelop him and tear away his flesh.
Tracker
► Kaijin: Redirected Energy => Inflicts Burn and destroys 1 toughness. ► Kaijin: Absorb => 10 ki siphoned and Sapped. □ BA: Devouring Aura <Gourd of Mist> -Sapped[65%] Bbmw4QBz1d100 Success!-On success, siphons 10 ki. -Sapped is -10 max ki and -10% current PL. ◊ SA: Ki-Infused Punch <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc 1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100 ◊ SA: Eye-Lasers <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc 1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100◊ Demon Spawns' SA: Demon Spawn Swarm [Basic Attack] -Acc 1d100+40-Dmg 1d12
Toughness: 38/54 Poisoned: Deals 4 status dmg. 2/6 turns. Burned: Deals 4 status dmg. 1/6 turns. Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 1: +10 def vs atks
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💪CURRENT PL: 2,995,119 [499,187/665,582] 💚HP: 93/105 ⚡KI: 69/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 2/3 uses Hero's Flute - 1/2 uses
Dampening Field - 0/2 uses Trinket - 1/1 use War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 2/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 1/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 1/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100·1d100+40·2d12+4·1d100·1d100+40·2d12+4·1d100·1d100+40·1d12
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Post by Doctor Kaijin Vex on Dec 28, 2018 23:33:43 GMT -5
"My absorption abilities can be credited to my creators, however its' efficiency can only be credited to myself. My original design was not meant to take in energy such as yours, nor did it expect me to be fighting foes as powerful as yours, nor did they deem it possible for people such as you to exist. It was their folly, one I was happy to correct." Kaijin noted, in response to Lute's remark, right before the giant Namekian went on the offensive. As Lute approached, Kaijin sprung into action. Erecting yet another transparent bubble around his form, the Android masterpiece allowed Lute to trespass, launching a fierce offensive upon his form. However the effects were already moving to kick in. Kaijin blocked Lute's savage punch with his own raised arms, crossed over his upper body in an "X" formation. This defense also proved infallible against Lute's subsequent eyebeams, which tore past his clothing and into his artificial flesh. The Android couldn't feel the pain, of course, but the fact that Lute had managed to pressure him so quickly was a fact that didn't escape the good doctor. Nonetheless, Kaijin had to thank his barrier for his continued perseverance. From the moment Lute and company trespassed, the energy from their attacks already began to leave them, betraying them in favor of being taken into Kaijin's form. The poor little demon spawn didn't even stand a chance, getting as far as to lunge at the Android from behind before a concussive force expelled from the Android sent the spawn sprawling back. Grimacing, Kaijin took up his right hand again, his rapier still in hand, infusing his absorbed Ki into the blade, causing it to radiate with dark, red and black energy. Crying out, the Android thrust his blade forward in a single heavy thrust aimed to Lute's midsection, seeking to break past that rather persistent aura of his and cut straight through flesh. Post Count: 3 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY Gourd of Mist success! Kaijin's Base PL lowered to 305,501! Bonus Action Reactive: Kaijin uses Guard against Enemy Attack I! Damage Halved! -Enemy Attack I hits for 26 damage! Damage halved to 13! Indomitable negates 4 damage from attack, leaving it at 9 damage! -Enemy Attack II hits for 7 damage! Indomitable negates 4 damage from attack, leaving it at 3 damage! -Enemy Attack III hits for 1 damage! Indomitable negates 4 damage from attack, leaving it at 0 damage!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Gourd of Mist on Lute! Standard Action: Kaijin uses S.S Spark Cannon on Lute!
Bonus Action: Android Absorption Barrier (Guard)- As a bonus action negate half the damage from one non-critical attack that hit you. | -5 Ki
Bonus Action: Absorb! (Gourd of Mist)- As a bonus action you have a 50% chance (65% with Cleverness) to inflict the special status effect Sapped and siphon 10 ki. Sapped reduces max ki 10 and base PL by 10% until battle end. Your base PL is also boosted by 10% of their current PL.
Siphon and Sapped Chance (65%)- |oAuXjHX1d100 Failure!
At-Will: Target Acquired: Adapting (Guile)- Adds Piercing Major Effect to Super
Standard Action: S.S. Spark Cannon
Effects - Seeking Major, Piercing Major, Wound Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d10 (if avoided, this attack deals 3 direct dmg + Wound) Status Chance (80%) - 1d100 Success! 3 stacks of Wound! (4 status dmg per turn for 6 turns)
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
Transformed Calculating Measured Pacified (2 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (1/2 uses remaining) -Gourd of Mist (1/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (1/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (6/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Magic Slime III (2/2 uses remaining)
LEGENDARY
-Damage Nullification III (1/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 916,503 HP: 82/100 | KI: 70/90 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100·1d100+30·2d10·1d100
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Post by Lute on Dec 29, 2018 10:08:30 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
Kaijin rushed in, rapier pointed and fully intending to plow straight through Lute's gut. Yet, before the sharp tip could penetrate flesh, Lute's hand instinctively snapped down and grabbed the blade, wreathed in fiery purple ki. The thrust stopped mere inches from the flesh. Lute's hand trickled with purple blood. He held it there, staring the android dead in the eyes. The only thing between them now the wavering flames of ki and loose drifting flecks of sand.
"Most impressive," Lute said.
He then flicked the blade to the side, releasing it from his grip. He let himself fall back a bit, clenching his opposite fist as he did so. Using his ki, he launched himself back at Kaijin with remorseless force, attempting to slug him in the chin with a ki packed punch. It was like being clobbered by a sledge hammer at point blank range.
Lute usually stood in his confidence, but he showed Kaijin a bit of assassin's footwork, dipping and sidestepping after the undercut was thrown. At his side, now the Demon King veered and whipped his leg up in a devious back kick aimed at the lower back and kidneys. He very much doubted that the android had any kidneys, but regardless it was still a vicious blow.
The demon spawns that had been blown back moments ago converged once again with their voracious appetite for destruction.
Tracker
► Kaijin: Lute siphoned 10 ki and receives 191,206 base PL ► Kaijin: Absorb => Failed! ► Kaijin: S.S. Spark Cannon => 98 acc vs 60 def - hit!. 9 dmg and Wounded! Negated down to 2 dmg. Reduced to 0 with tou. ► Kaijin: Poison, Wound, and Burn deal 12 status dmg. ◦ AW: Inflict Overwhelm -Deals 2 status dmg per turn. □ BA: Expunge <Trinket> | Removes all non-special statuses and gain +5 tou ◊ SA: Ki-Infused Undercut <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc nUfsmpTy1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100 Success!◊ SA: Ki-Infused Back-Kick <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc 1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100 Success!◊ Demon Spawns' SA: Demon Spawn Swarm [Basic Attack] -Acc 1d100+40-Dmg 1d12
Toughness: 44/62
Poisoned: Deals 4 status dmg. 2/6 turns. Burned: Deals 4 status dmg. 1/6 turns. Wounded. Deals 4 status dmg. 1/6 turns. Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 4 vs Kaijin: +10 def vs atks. Negate 2 dmg from atks. +10 acc with atks. Can inflict Overwhelm.
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💪CURRENT PL: 3,842,356 [640,393/665,582] 💚HP: 81/105 ⚡KI: 68/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 2/3 uses Hero's Flute - 1/2 uses
Dampening Field - 0/2 uses Trinket - 0/1 use War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 2/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 1/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 0/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100+40·2d12+4·1d100·1d100+40·2d12+4·1d100·1d100+40·1d12
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Post by Doctor Kaijin Vex on Dec 30, 2018 10:01:04 GMT -5
It's rather interesting how meeting a challenging opponent can make someone reflect on their earlier training. For too long, Kaijin found himself overly captivated in a scientist's world. The lab had become the replacement of the training facilities. Although he couldn't actually grow stronger from training, it allowed him to perfect his battle strategies and correct what was faulty. However, for too long had the good doctor thrown combat training to the wind, in order to experiment. And it was beginning to show. The Android was as rusty as a supercomputer could possibly be. He was a doctor, a brilliant scientist. That much was true, and that was what he inherited from his creator, Doctor Evelyn Janus. However, he was an assassin first. His core programming was to be a killer, and his master, a rather powerful human by the name of Akira Kiyoshi, had made sure to train the Android boy in a plethora of different assassination methods. This was not a fight meant to end in death. But he was here to prove his worth to the Demon King. And he couldn't do that playing it safe...he had to return to that mode. Return to his roots. "Master Kiyoshi....never thought I'd think of you again..." Kaijin muttered under his breath as he sprung into action. As Lute fell back, Kaijin flicked his blade into a reverse position before impaling it into the hard glass-like sand underneath him. In an almost instinctive motion (well, as instinctive as computers could be), Kaijin's body jerked back, allowing the punch to barely miss him. Of course, the Demon King, being the capable martial artist he was, immediately followed up with a savage kick. Bursting into action, the Android's hands swiftly moved to intercept the blow, grabbing Lute's foot and locking it with his right hand in one moment, and jerking his leg back to kick away the demon spawn the next moment. His eyes flicking back to Lute, his pupils emanated a bright red light before he extended his left hand, tucking Lute's trapped foot under his armpit as a way to trap the massive Namekian in place. His left hand was soon lit ablaze in chaotic red and black energy, before he released it in a massive energy wave fired at Lute at near point blank, seeking to envelop his foe. Post Count: 4 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY Gourd of Mist success! Kaijin's Base PL lowered to 509,881! Bonus Action Reactive: Kaijin uses Sonic Sway! Fully avoids all damage!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Damage Nullification! Standard Action: Kaijin uses S.S Spark Cannon on Lute!
Bonus Action Reactive: Assassin's Reflexes (Sonic Sway) As a bonus action you avoid damage from all damage dice that roll a natural 8 or lower during your turn. If you take zero damage from an attack this way, it counts as fully avoided. Considered a Movement technique. | -5 Ki
Bonus Action: Defensive Protocol 42 (Damage Nullification)- As a bonus action you negate half the damage taken from all non-critical attacks for the duration. | -15 Ki
At-Will: Target Acquired: Adapting (Guile)- Adds Piercing Major Effect to Super
Standard Action: S.S. Spark Cannon
Effects - Seeking Major, Piercing Major, Wound Minor Ki Cost - 5 Ki Acc - EK9U7Gud1d100+30 Dmg - 2d12 (if missed, this deals 3 direct dmg + inflicts Wound!) Status Chance (80%) - 1d100 Success! 3 stacks of Wound! (4 status dmg per turn for 6 turns)
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
Transformed Calculating Measured Pacified (1 turns remaining) Damage Null (3 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (1/2 uses remaining) -Gourd of Mist (1/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (1/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (6/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Magic Slime III (2/2 uses remaining)
LEGENDARY
-Damage Nullification III (0/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 1,529,643 HP: 82/100 | KI: 35/80 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100+30·2d12·1d100
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Post by Lute on Dec 30, 2018 21:36:18 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
The arena exploded with with raw ki as the blast was released at point blank range. Smoke choked the air, and through it Kaijin would only notice the piercing scarlet of Lute's eyes, like some kind of phantom staring back at him. Lute's aura redoubled on itself, folding around the Demon King like as suit dark armor. His leg was trapped, and he was in a precarious situation.
Still, Lute was no slouch. He had fought in countless battles. His fighting instincts and techniques were honed and mastered. His opposite leg launched up, swinging high above Kaijin's head. It then came down with terrific force, aimed straight at his neck, right above the collarbone.
Lute then pushed off, launching himself away from his smaller android foe. It wasn't long before his back met the wall of the arena and he came to a stop, his aura cushioning him from a destructive collision.
Pointing his index finger, a tiny speck of amethyst light shimmered above his sharp nail. It launched with surprising speed, like a bullet fired from a rifle. It didn't have much explosive potential like most blasts, but would puncture through anything it touched--starting with its target Kajiin.
The Doctor would also find Lute's demon spawns raking at his legs, and trying to crawl up his back. Their worm like appendages attempted to sink deep into his artificial flesh and embed themselves into his cybernetic systems with dangerous consequence.
Tracker
► Kaijin: S.S. Spark Cannon => 64 acc vs 60 def - hit!. 9 piercing dmg and Wounded! Negated down to 2 dmg. Reduced to 0 with tou. ► Kaijin: Wound deals 4 status dmg. □ BA: Energy Shield III | +20 tou | -5 ki ◊ SA: Ki-Infused Axe Kick <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc IAnmfuvJ1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100 Success!◊ SA: Ki Bullet <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc 1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100 Success!◊ Demon Spawns' SA: Demon Spawn Swarm [Basic Attack] -Acc 1d100+40-Dmg 1d12
Toughness: 53/85 Wounded. Deals 4 status dmg. 1/6 turns. Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 4 vs Kaijin: +10 def vs atks. Negate 2 dmg from atks. +10 acc with atks. Can inflict Overwhelm.
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💪CURRENT PL: 3,842,356 [640,393/665,582] 💚HP: 77/105 ⚡KI: 57/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 2/3 uses Hero's Flute - 1/2 uses
Dampening Field - 0/2 uses Trinket - 0/1 use War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 2/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 0/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 0/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100+40·2d12+4·1d100·1d100+40·2d12+4·1d100·1d100+40·1d12
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Post by Doctor Kaijin Vex on Dec 30, 2018 22:46:27 GMT -5
Lute was no slouch, indeed. The Android was a tireless being. He didn't need food, or water, or any form of sustenance to survive. He could keep fighting endlessly, without showing even the slightest sign of tiring or slowing down, for time immemorial. The only way to truly stop the Android in his tracks was to deal critical damage to his exterior, to the point where it was impossible for the Android to continue functioning correctly. If this kept up, Lute would be the first person to force him to that level. This man was horrifically powerful. Even if the Android could not feel pain, every blow that the Namekian launched upon him held the impact force similar to a nuclear blast. It sent shudders into the Android every time, without fail. Lute felt his body shudder and buckle under the force of the Namekian's leg drop, Kaijin forced to take a knee. However, in turn, Lute would feel the hard resistance of Kaijin's body. The Android was built of some tough stuff, for sure. For even without defending properly against Lute's attacks, and taking the brunt head on, the Android would show very little signs of outward damage, besides the ripped clothing and ripped artificial skin here and there. Even as Lute's amethyst bullet of energy ripped through space, Kaijin did not possess the reflexes to properly defend against it, the energy bullet tearing past his defense and piercing right past his artificial skin. It burned slightly into his synthetic droid chassis, but ultimately could not penetrate the hard exterior of the Android. "Adaption....search for an opportunity...and exploit!" Kaijin muttered under his breath as he charged to fill the gap between him and his opponent. On the way he seemed to be aware of that annoying demonic pest that had decided to catch a ride on his legs, its' tendrils trying to burrow their way into his inner workings. With a violent shake of his leg, he sent the demonic spawn flying back once more, rejected until it decided to come back again. Appearing in front of Lute, Kaijin thrust his right hand forward, moving to clamp his hand over the Namekian's neck, which was quite a stretch given the difference in height. If successful, the Android would shudder a moment before sending rather volatile volts of artificial energy converted into electricity, seeking to shock the Namekian's systems and send them into disarray. Post Count: 5 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY Damage Nullification active! -Enemy Attack I deals 11 damage! Halved to 6 damage! Indomitable negates 4 damage, leaving attack at 2 damage! Bonus Action: Kaijin uses Guard to reduce the damage of Enemy Attack II in half! -Enemy Attack II deals 22 damage! Halved to 11 damage! Halved to 6 damage! Indomitable negates 4 damage, leaving attack at 2 damage! -Enemy Attack III deals 8 damage! Halved to 4 damage! Indomitable negates 4 damage, leaving damage at 0! Kaijin suffers Freeze for 4 turns!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Recuperate! Standard Action: Kaijin uses S.S Spark Cannon on Lute!
Bonus Action Reactive: Unnatural Resilience (Guard)- As a bonus action negate half the damage from one non-critical attack that hit you. | -5 Ki
At-Will: Target Acquired: Adapting (Guile)- Adds Versatile Major Effect to Super
At-Will: Target Acquired: Adapting (Versatile)- Change Minor to "Stun"
Standard Action: Limitless Energy (Recuperate)
Effects - As a standard action you regain up to 50 ki. Ki Cost - 0
Standard Action: S.S. Spark Cannon
Effects - Seeking Major, Versatile Major, Stun Minor Ki Cost - 5 Ki Acc - 8LGVwEk21d100+30 Dmg - 2d8 (if missed this attack deals 2 direct dmg + inflicts Stun!) Status Chance (80%) - 1d100 Success! 2 stacks of Stun! (+10 Ki to Supers for 4 turns!)
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
Transformed Calculating Measured Damage Null (2 turns remaining) Freeze (3 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (1/2 uses remaining) -Gourd of Mist (1/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (1/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (6/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Magic Slime III (2/2 uses remaining)
LEGENDARY
-Damage Nullification III (0/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 1,529,643 HP: 78/100 | KI: 75/80 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100+30·2d8·1d100
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Post by Lute on Dec 31, 2018 16:54:09 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
Kaijin's hand gripped Lute's throat and discharged a massive current of electrical ki. The crackling electricity shot through Lute's torso and out of his lips, erupting from his fingers and toes in wicked arcs. For a moment, Lute was frozen there, his muscles locked and seized. And then it was over, smoke rolling from his limbs.
"I redirected the flow of energy, so it didn't harm me," Lute said, his voice a low whisper. "I've been channeling foreign energy into my body for years now, grafting it onto my own aura, and have mastered protecting my body from its negative effects. Attacks like that won't work against me."
Kaijin was close, in arm's reach. Lute stepped and brought his elbow down like the tip of a ball peen hammer, attempting to smash the android where his temple would have been--if he were a creature of flesh and blood. Lute then jumped straight into the air, lifting his hand above his head as he flew hundreds of feet above the arena. Purple ki crackled and flowed up his arm, pooling in his palm. There it bubbled and spread into a giant buzzing sphere.
Lute kept it small, no bigger than a basketball, even though he could have easily poured more power into it to increase destructive potential. There was no reason to blow up his own palace, after all. Satisfied, he chucked it Kaijin and watched as it descended in a blazing streak of light.
Tracker
◦ AW: Aura Guard III | -5 ki ► Kaijin: S.S. Spark Cannon => 61 acc vs 60 def - hit! 4 piercing dmg Stunned (immune via Aura Guard)! Negated down to 0 dmg. ► Kaijin: Wound deals 4 status dmg. □ BA: Presence of the Demon King <Hero's Flute> -Stun & Pacified <Cleverness> [85%] - 5eHsu48D1d100 -Stun lasts 2 turns. Pacified lasts 4 turns. ◊ SA: Ki-Infused Elbow Strike <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc 1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100 Success!◊ SA: Massive Ki Ball <God-Slayer III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc 1d100+40-Piercing Dmg 2d12+4 -Freeze [90%] 1d100 Success!◊ Demon Spawns' SA: Demon Spawn Swarm [Basic Attack] -Acc 1d100+40-Dmg 1d12
Toughness: 56/88 Wounded. Deals 4 status dmg. 2/6 turns. Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 4 vs Kaijin: +10 def vs atks. Negate 2 dmg from atks. +10 acc with atks. Can inflict Overwhelm.
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💪CURRENT PL: 3,842,356 [640,393/665,582] 💚HP: 73/105 ⚡KI: 42/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 2/3 uses Hero's Flute - 0/2 uses
Dampening Field - 0/2 uses Trinket - 0/1 use War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 1/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 0/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 0/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100·1d100+40·2d12+4·1d100·1d100+40·2d12+4·1d100·1d100+40·1d12
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Post by Doctor Kaijin Vex on Jan 1, 2019 23:26:34 GMT -5
"How interesting....you are capable of converting even artificial energy into something capable of controlling, albeit not using, and redirecting out of your body with little to no struggle..." Kaijin observed with surprise. How was this man so capable? So resourceful? Everything he had thrown at Lute had been guarded and defended against. He didn't need to be an Android, with multiple ways of analyzing a situation to realize that if he didn't do something fast, he was bound to lose.
Lute's blows sent shockwaves running through the Android, but each blow would feel like hitting katchin to the Demon King Namekian. If anything, Kaijin was resilient. Capable of taking blows capable of blowing mountains to smithereens and getting back up to pump out the same level of power continuously. Even as he was knocked down. Even as Lute's amethyst colored Ki ripped through the ground in front of the doctor before launching him into the air, Kaijin still got back up, his body scuffed up, but showing no sign of slowing down.
"Your reflexes, your skill, your finesse. It trumps my own. I hold no contest. I can only defend and do my best to break through your guard. Tell me, Demon King Lute. After this is over...will you be open to training me? My movements are no longer that of a warrior, and if I am to be of service, I must be stronger, be more effective. Use my power in the most efficient way possible. Can you help me?" Kaijin inquired, not taking the time to pause his actions while posing this inquiry. Pointing his finger at his foe, Kaijin released a small, pint sized pellet of Ki at his foe, the pellet moving at the speed of a bullet, moving to pierce Lute through the right shoulder. The pellet would sting, but wouldn't necessarily move to hurt, merely being absorbed into the skin. If it made it's way into the body it would then burst, releasing artificial energy into the body. He knew that there was a good chance Lute would then redirect it, but if concentrating his energies inward would divert his attention away from the exterior, Kaijin would do it.
A moment later, Kaijin would outstretch his hand, sending a golden wave of energy hurtling straight towards his giant Namekian foe. Post Count: 6 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY Damage Nullification active! Bonus Action: Kaijin uses Guard to halve the damage of Enemy Attack I! -Enemy Attack I hits for 22 damage! Halved to 11 damage! Guard halves it again to 6! Indomitable reduces it to 2 damage! -Enemy Attack II hits for 16 damage! Halved to 8 damage! Indomitable reduces it to 4 damage! -Enemy Attack III hits for 11 damage! Halved to 6 damage! Indomitable reduces it 2 damage! Kaijin suffers Freeze for 4 more turns!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Magic Slime on Lute! Standard Action: Kaijin uses S.S Spark Cannon on Lute!
Bonus Action Reactive: Unnatural Resilience (Guard)- As a bonus action negate half the damage from one non-critical attack that hit you. | -5 Ki
Bonus Action: Energy Disruption (Magic Slime)- As a bonus action you have a 80% chance (95% with Cleverness) to inflict the Cripple status on your target. Rank 3 also inflicts stack of special status effect Agony. Agony drains for 3 ki per turn and lasts until target is no longer Crippled. |-5 Ki
Cripple and Agony Chance (95%)- sjJr636L1d100 Failure!
At-Will: Target Acquired: Adapting (Guile)- Adds Versatile Major Effect to Super
At-Will: Target Acquired: Adapting (Versatile)- Change Minor to "Stun"
Standard Action: S.S. Spark Cannon
Effects - Seeking Major, Versatile Major, Stun Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d8 (if avoided, this attack deals 3 direct dmg + Stun!) Status Chance (80%) - 1d100 Success! 2 stacks of Stun!(+10 Ki to Supers)
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
Transformed Calculating Measured Damage Null (1 turn remaining) Freeze (6 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (1/2 uses remaining) -Gourd of Mist (1/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (1/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (6/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Magic Slime III (1/2 uses remaining)
LEGENDARY
-Damage Nullification III (0/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 1,529,643 HP: 70/100 | KI: 60/80 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100·1d100+30·2d8·1d100
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Post by Lute on Jan 2, 2019 20:09:58 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
It wasn't often that hitting something hurt Lute. His knuckles ached and were covered in bloody scuffs. In fact, he couldn't remember the last time something physical harmed him in any way. But after cuffing Kaijin a few times, his hands ached. The android looked frail, weak. But, that was a gross under estimation of his actual features.
"Hmph. We'll see," Lute said in response to Kajin's request.
Instead of dealing with the strange ki pellet, Lute chose to get out of the way. He vanished in a streak of purple light, appearing again behind Kaijin.
The android sent a golden wave of energy in his direction. Lute held out his hand, parting the blast around him with the sheer pressure of his ki.
It was time to switch up his attack pattern. Lute reached out with his telekinesis, grabbing hold of Kajin. It was an unseen force, closing in around him and pinning his arms to his side. Seconds later, Kaijin would lift from the ground, levitated against his will. The Demon King then pulled him in with a gesture of his left hand. His right hand shot to the side, a brilliant blade of ki materializing from his finger tips. Kaijin;s arrival was marked by a wicked slash across the torso.
Lute then withdrew the blade, tucking it low and went for a full force thrust--attempting to ram him through.
Tracker
◦ AW: Aura Guard III | -5 ki ► Kaijin: Energy Disruption => Failed! ► Kaijin: S.S. Spark Cannon => 64 acc vs 60 def - hit! 9 dmg and Stunned (immune via Aura Guard) Negated down to 2. Reduced to 0 w/ tou. ► Kaijin: Wound deals 4 status dmg. □ BA: Telekinetic Grip <Hypnosis III> | <Cleverness> | -5 ki Enthralled [85%] 3e1T9EFP1d100 ◦ AW: Talented - Aura Guard ◊ SA: Ki Blade Slash <Shocking Slash III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc <Slashing> 1d100+40-Dmg 2d12+4 -Stun [90%] 1d100 Success!◊ SA: Ki Blade Thrust <Shocking Slash III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc <Slashing> 1d100+40-Dmg 2d12+4 -Stun [90%] 1d100 Success!◊ Demon Spawns' SA: Demon Spawn Swarm [Basic Attack] -Acc 1d100+40-Dmg 1d12
Toughness: 57/91 Wounded. Deals 4 status dmg. 3/6 turns. Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 4 vs Kaijin: +10 def vs atks. Negate 2 dmg from atks. +10 acc with atks. Can inflict Overwhelm.
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💪CURRENT PL: 3,842,356 [640,393/665,582] 💚HP: 69/105 ⚡KI: 26/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 0/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 2/3 uses Hero's Flute - 0/2 uses
Dampening Field - 0/2 uses Trinket - 0/1 use War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 1/3 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 0/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 1/2 uses After Image III - 1/1 use Magic Materialization III - 0/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100·1d100+40·2d12+4·1d100·1d100+40·2d12+4·1d100·1d100+40·1d12
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Post by Doctor Kaijin Vex on Jan 4, 2019 0:46:14 GMT -5
Kaijin had never felt a force so crushing fastening around his body. He didn't even know what it was. His body quickly tried to detect the force around him, trying to run different programs and algorithms, desperately trying to figure out what the technique was. "What...is this?!" Kaijin exclaimed, struggling against his psychic binds. Try as he did, he could not break free. Instead, his only success in movement seemed to be by Lute's command as he went hurtling through the air...straight into the Namekian's blade. Kaijin's eyes widened in surprise. Not from pain, but from pure surprise that he could be compromised like this. Warning signs danced across his vision as pop ups appeared across his HUD. The blade pierced his armored skin. Sparks danced across the surface of his skin, and a thick, red like substance spilled from the "wound", dripping the floor, looking suspiciously like blood. "Damn...Damn you..." The Android said, as a blue, electric aura began to wrap around his body. Glaring at Lute, Kaijin quickly grew angry. Frustrated by his inability to to do anything to this Namekian. That this Namekian portrayed the same resilience as he. Hell, perhaps even better. That he was being pushed into a corner, instead of the other way around. It was frustrating. "Damn you!" The Android roared, Kaijin's electric aura exploded outwards in a giant forcefield of blue energy that quickly enveloped the entirety of the arena floor, bathing Kaijin in a blue, protective light as energized nanobots moved to cover his frame and blanket him against further attacks, while those same nanobots moved to assault the Lute, moving to invade in any hole or opening they could find, and make their way into the bloodstream to attack the Namekian Warlord from the inside. His body was on the defensive now, releasing those nanobots as a fight or flight method to shut Lute down in order to escape. Pushing himself out of Lute's Ki Blade, Kaijin leapt back to create distance between him and the Namekian. Post Count: 7 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY Damage Nullification active! At-Will Reactive: Kaijin uses Aura Guard! Stun Status negated! Bonus Action: Kaijin uses Guard to halve the damage of Enemy Attack I! -Enemy Attack I hits for 22 damage! Halved to 11 damage! Guard halves it again to 6! Indomitable reduces it to 2 damage! -Enemy Attack II hits for 19 damage! Halved to 10 damage! Indomitable reduces it to 6 damage! -Enemy Attack III hits for 10 damage! Halved to 5 damage! Indomitable reduces it 1 damage! At-Will Reactive: Kaijin uses Absorb to regain 18 Ki!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Destron Gas on Lute! Standard Action: Kaijin uses S.S Spark Cannon on Lute!
At-Will Reactive: Nanotech Electric Field (Aura Guard)- As an at-will action you are immune to non-special status effects and negate the damage bonus from critical hits during your turn. |-5 Ki
Bonus Action Reactive: Unnatural Resilience (Guard)- As a bonus action negate half the damage from one non-critical attack that hit you. | -5 Ki
At-Will Reactive: Energy Absorption (Absorb)- As an at-will action each point damage you take during your turn (after reductions) lets you regain 2 ki.
Bonus Action: Nanotech Virus (Destron Gas)- Has a 30% chance (45% with Cleverness) to inflict the Stun, Freeze, and Poison status effects (roll each separately). Also if the foe is afflicted by at least one of the statuses, they also receive the special status effect Strained. Strained decreases base PL by 15% for the remainder of battle. | -0 ki cost
Stun Chance (45%)- UO7ruuKI1d100 Failure!
Freeze Chance (45%)- 1d100 Failure!
Poison Chance (45%)- 1d100 Success! 3 stacks of Poison! (4 status dmg per turn for 6 turns!)
At-Will: Target Acquired: Adapting (Guile)- Adds Versatile Major Effect to Super
At-Will: Target Acquired: Adapting (Versatile)- Change Minor to "Stun"
Standard Action: Nanotech Electric Field!
Effects - Seeking Major, Versatile Major, Stun Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d8 (if missed, this attack deals 2 direct dmg + Stun!) Status Chance (80%) - 1d100 Success! 2 stacks of Stun!
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
Transformed Calculating Measured Freeze (5 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (1/2 uses remaining) -Gourd of Mist (0/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (1/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (24/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (1/1 use remaining) -Magic Slime III (1/2 uses remaining)
LEGENDARY
-Damage Nullification III (0/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 1,529,643 HP: 61/100 | KI: 63/80 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100·1d100·1d100·1d100+30·2d8·1d100
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Post by Lute on Jan 5, 2019 12:41:00 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
The force field slammed into Lute and he stood in it, the electricity sparking all around him. He was like a rock in the middle of a tidal wave, the raw energy parting around him. Any lesser being would have been turned to ash by such a discharge, but the Demon King was far from lesser. He winced as he felt something strange. The sensation was a tingling, as though something were burrowing beneath his skin.
Lute had no idea about the nanites, but he felt something off. The Demon King was very in-tune with his body. For the first time in the entire battle, Lute's aura faded and he sood "naked" before his foe. Instead, the ki surged throughout his body, like a cleansing fire. It would purge him of foreign bodies. If one looked closely, they would even see the demonic energy stitching some of his wounds and patching some of his burns.
Roaring, the Demon King retaliated against Kaijin, bringing his ki blade to bear once again. He attempted to slam it through the android's midsection and charge him into the wall--pinning him there.
Hopefully with his foe trapped, Lute's aura would emerge again, like gasoline thrown on a flame. It erupted from his body in bright burst of amethyst and a swirl of dark smoke. Kaijin would no doubt feel its pressure return with concussive force, battering him where he stood.
Tracker
► Kaijin: Nanotech Virus => Stun failed! Freeze failed! Poisoned! ► Kaijin: Nanotech Electric Field => 85 acc vs 60 def - hit! 6 dmg and Stunned! Negated down to 0. □ BA: Expunge <Regrowth> | Cleanse status effects ◊ SA: Recuperate | +50 ki ◊ SA: Ki Blade Thrust <Shocking Slash III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc <Slashing> L6|KAlzL1d100+40-Dmg 2d12+4 -Stun [90%] 1d100◊ Demon Spawns' SA: Wall Pin <Mult-Form Basic Attack> -Acc 1d100+40-Dmg 1d12 ◦ AW: Aura Burst <War Cruiser> 3d4 direct dmg
Toughness: 60/94
Wounded. Deals 4 status dmg. 3/6 turns. Poisoned. Deals 4 status dmg. 1/6 turns. Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 4 vs Kaijin: +10 def vs atks. Negate 2 dmg from atks. +10 acc with atks. Can inflict Overwhelm.
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💪CURRENT PL: 3,842,356 [640,393/665,582] 💚HP: 61/105 ⚡KI: 70/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 0/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 2/3 uses Hero's Flute - 0/2 uses
Dampening Field - 0/2 uses Trinket - 0/1 use War Cruiser - 0/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 1/3 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 0/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 1/2 uses After Image III - 1/1 use Magic Materialization III - 0/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100+40·2d12+4·1d100·1d100+40·1d12·3d4
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Post by Doctor Kaijin Vex on Jan 6, 2019 2:48:13 GMT -5
The nanites needed time, but for the first time in his short life, Kaijin felt a small seed of doubt towards his ability to give the bots enough time to do their magic. Lute had dealt considerable damage in the last melee, and continued battling would only prove more disastrous, as Kaijin's defensives were beginning to prove more and more ineffective against Lute's consistent attacks. As Lute launched himself at Kaijin, the Android could do little more than clamp his hand down on Lute's arm, keeping the blade as far away from him as possible as he was carted away, Lute slamming Kaijin into the wall moments later, the impact force doing little to calm Kaijin's sensors. However, the Android refused to let this be the end of the fight, even as Lute's demonic aura washed over the Android in waves. "You're certainly...one to make matters difficult..." The good doctor said as he grabbed Lute's massive arm with both hands and jerked it suddenly to the right, before vanishing, his body flickering out of sight as he used a Rapid Movement to create distance between him and the Namekian. Only for Kaijin to return moments later with a gift. Gripping his sabre in a firm yet flexible grip, Kaijin thrust the Épée forward in three well placed blade thrusts directly into Lute's back, sharpening the blade with artificial energy as a way of piercing straight through the thick aura of his. Post Count: 8 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY
-Kaijin suffers 7 direct dmg! Bonus Action Reactive: Kaijin uses Guard to halve the Clone Attack! -Clone Attack I hits Kaijin for 5 dmg! Halved to 3 dmg! Indomitable reduces dmg to 1! At-Will Reactive: Kaijin uses Absorb to gain 16 Ki!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Magic Materialization to summon a Totem! Standard Action: Kaijin uses S.S Spark Cannon on Lute!
Bonus Action Reactive: Unnatural Resilience (Guard)- As a bonus action negate half the damage from one non-critical attack that hit you. | -0 Ki
At-Will Reactive: Energy Absorption (Absorb)- As an at-will action each point damage you take during your turn (after reductions) lets you regain 2 ki.
Bonus Action: Analysis Complete: Tactics for Victory (Magic Materialization)- As a bonus action create a item that goes into a gear slot for the duration. It replaces an item currently in the slot if it's occupied. Cannot materialize artifacts. | 10 Ki
=> Kaijin summons a Totem, in the place of Gourd of Mist!
At-Will: Target Acquired: Adapting (Guile)- Adds Versatile Major Effect to Super
At-Will: Target Acquired: Adapting (Versatile)- Change Minor to "Stun"
Standard Action: S.S. Spark Cannon
Effects - Seeking Major, Versatile Major, Stun Minor Ki Cost - 5 Ki Acc - vMWrIW3I1d100+30 Dmg - 2d8 Status Chance (80%) - 1d100 Failure!
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
Transformed Calculating Measured Freeze (4 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (0/2 uses remaining) -Totem (1/1 use remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (0/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (40/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (0/1 use remaining) -Magic Slime III (1/2 uses remaining)
LEGENDARY
-Damage Nullification III (0/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 1,529,643 HP: 53/100 | KI: 64/80 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100+30·2d8·1d100
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Post by Lute on Jan 6, 2019 18:41:53 GMT -5
The Demon King TAGS: Doctor Kaijin Vex
Kaijin vanished in the blink of the eye. Lute pivoted. It was pure instinct, honed from years of fighting. It was a common tactic to use superior speed and maneuvering to catch a foe off guard anyhow. The Doctor held a pointed blade in his hand and intended to run Lute through with it. The Demon King swung his buzzing ki blade to parry the thrust. The tip of the blade cracked, spraying motes of loose ki that quickly vanished into effervescence.
The duo remained locked that way for what seemed like a short eternity. Lute's scarlet eyes flared with dark intent as he channeled his telekinetic power. Kaijin would feel an invisible hand wrap around his torso, pinning his arms to the side.
Gesturing with the index finger of his free hand, the Demon King would then throw the Doctor straight up into the air.
Vanishing, he appeared a good distance past him. Focusing, Lute increased the length and the honed the cutting of his ki blade as he dove down. Arriving at Kaijin, he swung it in a wide arc, as though he wished to bifurcate his new found ally. Of course, if it came to that Lute would stop before the blow was too gruesome. He wasn't a savage, after all. This was only a training match.
Tracker
► Kaijin: S.S. Spark Cannon => 117 acc vs 60 def - hit! 5 dmg! Negated down to 0. □ BA: Telekinetic Grip <Hypnosis III> | <Cleverness> | -5 ki Enthralled [85%] vk2HpKKr1d100 Success!◊ SA: Condense | -5 ki ◊ SA: Elongated Ki Blade Slash <Shocking Slash III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc <Slashing> 1d100+40 [Cannot be avoided w/ Rapid Movement or negated w/ Guard] -Dmg 4d12+8 -Stun [90%] 1d100 Success!◊ Demon Spawns' SA: Wall Pin <Mult-Form Basic Attack> -Acc 1d100+40-Dmg 1d12
Toughness: 63/97 Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 4 vs Kaijin: +10 def vs atks. Negate 2 dmg from atks. +10 acc with atks. Can inflict Overwhelm.
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💪CURRENT PL: 3,842,356 [640,393/665,582] 💚HP: 61/105 ⚡KI: 54/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 0/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 2/3 uses Hero's Flute - 0/2 uses
Dampening Field - 0/2 uses Trinket - 0/1 use War Cruiser - 0/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 1/3 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 0/1 use Kiai III - 1/1 use Absorb III - 20/40 ki Hypnosis III - 0/2 uses After Image III - 1/1 use Magic Materialization III - 0/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100·1d100+40·4d12+8·1d100·1d100+40·1d12
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Post by Doctor Kaijin Vex on Jan 6, 2019 19:32:18 GMT -5
A battle of blades, was this to be?
Kaijin grimaced with annoyance as his blade was parried by Lute's summoned Ki Blade, an extension of his own hand it seemed to be. The buzzing blade of malicious energy sawed into Kaijin's own sabre, which prompted the Android to dedicate even more artificial energy to keep Lute's blade from sawing straight through his own.
The two remained locked in a silent struggle before the Namekian suddenly gripped the Android again with that peculiar energy of his, flipping him up helplessly in the air, the Android spinning in midair as he was thrown off balance. Forced to tumble in midair, Lute took advantage of the opportunity to gain ground over Kaijin, launching himself high into the air before diving down, the Namekian's dark energy coalescing around the palm in a rather condensed sword of Ki. It didn't take a genius to realize if he was hit with such a blow, it would prove ruinous to his body's functions.
So, he would have to avoid the blow as much as possible. His eyes flashing bright blue, Kaijin reactivated the nanobots that had infiltrated Lute's body earlier, via the electric field. Lute's demonic aura was suppressing their ability to do anything, but he figured that all they needed was a little push to save Kaijin from complete construction. The nanotech would fight back with a vengeance, attacking Lute's internal systems and Ki circulation, disrupting his energy flow.
In the meanwhile, Kaijin would right himself and fly at the Namekian, parrying Lute's Ki blade with his own sabre, although Lute's attack force and momentum quickly overpowered Kaijin, allowing his own blade to slice into his left shoulder, bringing about more of that strange blood-like liquid.
Grimacing, the Android extended his right hand, before firing a sphere of energy into the Namekian's gut, seeking to force him back with the impact force of the ball of Ki. Post Count: 9 | Lute BATTLE TRACKER
DEFENSIVE SUMMARY
Bonus Action Reactive: Kaijin uses Deflect to halve the dmg of two attacks! -Enemy Attack I hits Kaijin for 25 dmg! Halved to 12 dmg! Indomitable reduces to 8 dmg! -Enemy Attack II hits Kaijin for 8 dmg! Halved to 4 dmg! Indomitable reduces to 2 dmg! At-Will Reactive: Kaijin uses Totem to become immune to Stun for 5 turns! -Kaijin is Enthralled! One Standard Action reduced to a Bonus Action!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Magic Slime on Lute! Standard Action: Kaijin uses S.S Spark Cannon on Lute!
Bonus Action Reactive: Swift Blade Defensives (Deflect)- As a bonus action you negate half the damage from two attacks that hit you during your turn (even criticals.) | -10 Ki
At-Will Reactive: Defensive Programs: Active (Totem)- As an at-will action choose one status effect that you and all allies are immune to for the duration: Burn, Stun, Freeze, or Poison.
Bonus Action: Invasive Nanotech (Magic Slime)- As a bonus action you have a 80% chance (95% with Cleverness) to inflict the Cripple status on your target. Rank 3 also inflicts stack of special status effect Agony. Agony drains for 3 ki per turn and lasts until target is no longer Crippled. | -5 Ki
Cripple and Agony Chance (95%)- OwHVC9lJ1d100
At-Will: Target Acquired: Adapting (Guile)- Adds Versatile Major Effect to Super
At-Will: Target Acquired: Adapting (Versatile)- Change Minor to "Stun"
Standard Action: S.S. Spark Cannon
Effects - Seeking Major, Versatile Major, Stun Minor Ki Cost - 5 Ki Acc - 1d100+30 Dmg - 2d8 Status Chance (80%) - 1d100
At-Will: Deadly Precision (Rush) - One single-type Super Attack deals direct damage equal to lowest die rolled and inflicts successful status. (Attached to Super Attack)
ACTIVE EFFECTS
Transformed Calculating Measured Freeze (3 turns remaining) Immune to Stun (4 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts successful status. Cleverness - You have a passive 15% bonus to inflict a status effect from any source Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Haste- As an at-will action you gain an additional bonus action during your turn. Vitriol - Each time you inflict a non special status effect you give an additional stack to your target
TRANSFORMATIONS
Synchronization: Pure Progress (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks:
Calculating- As a passive effect you have a +15% chance to inflict statuses with Super Attacks.
Measured- As a passive effect the transformation costs 2 less ki per turn.
EQUIPMENT
-Weighted Clothing -Black Water Mist -Destron Gas (0/2 uses remaining) -Totem (1/1 use remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
S.S. Spark Cannon (Signature Rank III) - Single | Seeking | Wound War and Peace (Signature Rank III) - Barrage | Seeking
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (0/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Fire Breath III (1/2 uses Remaining) - Absorb III (40/40 Ki Absorbed) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Hypnosis III (2/2 uses remaining) -Magic Materialization III (0/1 use remaining) -Magic Slime III (1/2 uses remaining)
LEGENDARY
-Damage Nullification III (0/1 use remaining) -Multi Form III (1/1 use remaining)
CURRENT PL: 1,529,643 HP: 43/100 | KI: 44/80 | DEF: 50 | DMG DIE: d12 | ACC: +30 1d100·1d100+30·2d8·1d100
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Post by Lute on Jan 8, 2019 7:33:20 GMT -5
The Demon King TAGS: Doctor Kaijin Vex Lute noticed the strange disruption to his energy flow beginning. It wasn't something he wanted to deal with at all. There was still something inside of his body, messing with him. Gritting his teeth, he loosed more energy. The dark aura that constantly shifted and swelled around him burst bright, shifting from lingering smoke to surging white. It was like staring into a rocket trail at full burn.
No doubt Kaijin being so close would feel the immense heat from it. The air around Lute wavered and rippled. Moisture in the air was evaporated into steam. The burn ended with a flash.
His aura resumed its dark amethyst hue and returned with malicious intent, in force.
Kaijin released an energy blast, which crashed into Lute's gut and knocked him back a few paces. The demon spawns scrabbled across the arena, converging on Kaijin as Lute recovered and launched himself back into the fray.
"If you wish to yield, now is the time."
He pulled his long ki blade back and stepped to the side. He threw a wide slash, but it wasn't meant to connect. A feint!
The blade dropped low afterward and he sprang forward attempting to insert it through the left side of Kaijin's chest. If Kaijin were biological, he would just barely miss the lung.
Tracker
► Kaijin: Invasive Nanotech => Failed! ► Kaijin: S.S. Spark Cannon => 110 acc vs 60 def - hit! 13 dmg! Negated down to 6. Reduced to 0 with out. ◦ AW: Absorb Rank III - 12 ki recovered ◊ Demon Spawns' SA: Aura Blaze <Mult-Form Basic Attack> -Acc lNkgwLwQ1d100+40-Dmg 1d12 □ BA: Devouring Aura <Gourd of Mist> -Sapped[65%] 1d100 -On success, siphons 10 ki. Success!-Sapped is -10 max ki and -10% current PL. ◊ SA: Condense | -5 ki ◊ SA: Elongated Ki Blade Thrust <Shocking Slash III> | <Magic Cape + Cleverness + Malicious> | -5 ki -Acc <Slashing> 1d100+40 [Cannot be avoided w/ Rapid Movement or negated w/ Guard] -Dmg 4d12+8 -Stun [90%] 1d100 Success!
Toughness: 60/97 Strained: -15% Base PL Sapped: Max ki -10 and base PL -10% <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn. <Multi-Form Clone> Demon Spawns | 21/21 HP Edge 4 vs Kaijin: +10 def vs atks. Negate 2 dmg from atks. +10 acc with atks. Can inflict Overwhelm.
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💪CURRENT PL: 3,842,356 [640,393/665,582] 💚HP: 61/108 ⚡KI: 55/90 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 10/50 ki restored Grit Cleverness Talented - 0/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 1/3 uses Hero's Flute - 0/2 uses
Dampening Field - 0/2 uses Trinket - 0/1 use War Cruiser - 0/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature)
Aura Guard III - 1/3 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 0/1 use Kiai III - 1/1 use Absorb III - 32/40 ki Hypnosis III - 0/2 uses After Image III - 1/1 use Magic Materialization III - 0/1 use Psychic Powers III Multi-Form III - 0/1 use Perfect Barrier III - 0/1 use |
1d100+40·1d12·1d100·1d100+40·4d12+8·1d100
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Post by Doctor Kaijin Vex on Jan 8, 2019 12:51:21 GMT -5
Kaijin's eyes widened as he felt the impact force of the blade running him right through. Every blow that Kaijin had thrown to Lute, every attempt to stop his endless onslaught....it only managed to halt the giant Namekian momentarily. And on the flipside, all Kaijin had been able to do was sustain his efforts as long as possible, gradually being worn down. The Android couldn't tire, but could suffer enough damage that his body begins to mimic the effects of fatigue, due to inefficient energy circulation. As Lute charged back at him, Kaijin could do nothing. The movement was too fast, the opposing energy so oppressive, it was beginning to cause glitches in his system. Too many to-
BAM!
The Android's eyes widened and he was impaled straight through the chest. In an instant, more than a dozen warning and error signs flashed across his heads up display. Too many to calculate. His energy flow was going into haywire, the demonic energy taking advantage of the lapse in Kaijin's defense protocols to invade his systems, multiplying the already present errors and glitches in his system by a solid ten. Kaijin nearly deactivated right there, doing everything he could to keep his systems online. Gritting his teeth, as if not trusting himself to speak, the Android would manage to spit out the words.
"I....yield." Kaijin said before pushing himself off from Lute's Ki Blade, falling straight back, landing with a thud on his back.
"I couldn't...do anything against you. How disappointing." The Android commented as his eyes stared straight up to the ceiling, rerouting all of his energy to just remaining in active function. Post Count: 10 | Lute
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