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Post by Doctor Kaijin Vex on Sept 23, 2018 10:33:30 GMT -5
Planet: Earth Location: Yunzabit Heights, "The End of the World" Why do I like this place so much?
Ever since the absorption, Khoshai had found himself enjoying a plethora of weird things. Going to the library, meditating, going to odd places to get away from people. Even his love for candy, while still horrifically prevalent in his life, had decreased from a heavy addiction that would make someone believe he was some form of heavy meth addict, to a milder addiction....which wasn't much better, but Kho was going to pretend that it was. This place, Yunzabit Heights....was a place that Khoshai loved, for some odd reason. Maybe it was that Shinjin. While he loved the power and unique abilities it gave him, along with the otherwordly knowledge that only came with existing for hundreds of years and observing the follies of mankind. He just preferred solitude to civilization. Especially considering the fact that he had been mistreated by civilization for so long, back when he was a pure Majin. Pure Majin no longer, however. He couldn't help but chuckle at the faces of all those petty humans and aliens once they decided to mess with him now. "You damn pink blob! I will free myself from this! And you will die! I must puri-"Khoshai brought his hand down upon his stomach, smacking his center mass with a resounding SLAP, as if that would silence the voices in his head. And interestingly enough, it did, for the Kai Attendant that laid trapped within him ceased his outburst nearly immediately, heading back into slumber deep within Khoshai's body. The Majin male sighed heavily, as he looked up at the sky, his pink tail wagging back and forth as it stemmed from his lower back. The weather in this area was intense. Constant dark skies, thunderstorms occurring at nearly every moment of the day, and ferocious, ice cold winds that could send shudders down your spine. Khoshai couldn't understand why he loved it. He could hardly understand himself at this point. And that worried him. Post Count: 1 | Sanjugo
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Post by Sanjugo on Sept 23, 2018 16:44:42 GMT -5
It landed down in a small patch of grass, the possessed corpse shivering slightly in the cool winds of the northern regions. “It’s fucking cold!” It exclaims the obvious before looking around for something to do. Luckily, it felt an energy, the energy of what seemed to be a… Kai? A Kai in the mortal realm? Sanjugo couldn’t believe it! One of those bitchy, uptight Kais is down here. Knowing this, Sanjugo would waste no time by running towards the signature, hoping to catch sight of the Kai… it might even try to fight it, who knows!
Soon enough, it arrives at the location of the power.
“Huh, you’re not a Kai.” Sanjugo remarks, tilting it’s head to the side. The odd looking creature was standing behind the weird looking guy. “What the fuck are you, and why do you have the energy of a Kai? C’mon, tell me man!” It exclaims, keeping it's eyes on him. He is very interesting in the eyes of the Demonic mask.
Sanjugo was currently wearing it’s usual outfit: a stained pink sweater, and a pair of black slacks. The mask was leaking that same, strange black fluid from it’s mouth. It’s dripping onto it’s clothes and the ground. It doesn’t care.
Doctor Kaijin Vex
Reaction Phase.
N/A.
Offensive Phase.
N/A.
Stats.
HP: 55.
Toughness: 15.
Ki: 100.
Def: 80, 90 with Alacrity.
Base PL: 3,350.
Accuracy: 1d100+15.
Damage Die: 1d4.
0/50 Power Up Ki Regained.
Traits.
Alacrity: +10 to Defense while above 50% HP (Passive).
Avarice: Steal non-artifact gear slot item and replace one of yours (Bonus Action, Once per enemy).
Courage: Start any spar/battle with 15 toughness (Passive).
Mettle: You can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times (Passive, Indefinite).
Talented: Gain extra use of one Def or Util tech you know (At-Will).
Items.
AI Assistant: Choose any three traits. Unless once you’ve unlocked Ability level 5 (Passive).
Poison Needle: 50% chance to inflict the status effect “Poison” (At-Will, Twice per battle).
Senzu Bean: Restore 15 ki and 15 HP to self or ally (Bonus Action, Once per battle).
Weighted Clothing: +50% PL per post or 200 words (Passive).
Techniques.
Oozing Keter: Single, Charging, Wound, -15 ki, Rank 1.
Aura Guard: You create a barrier. The barrier negates the damage bonus from critical hits and makes it so you cannot be inflicted by non-special status effects for the duration (Bonus Action, Once Per Battle, -15 ki, Rank 1).
Sonic Sway: You avoid the damage taken from any damage die that rolls a natural 8 or lower (Bonus Action - Reactive, Once Per Battle, -15 ki, Rank 1). Considered a Movement technique.
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Post by Doctor Kaijin Vex on Sept 23, 2018 18:42:39 GMT -5
Majin Khoshai expected to spend the rest of the evening alone, accompanied by nothing other than his own thoughts...and perhaps the remnant thoughts of that stubborn asshole, Zeno. Little did he know that his newfound "divine Ki" (if it can even be considered that anymore) attracted not just the divine-est of bitches, but also the scum of the underworld as well. And little did he know that Yunzabit Heights would soon become the next stage for the "Khoshai Chronicles: A World of Warfare" Such a novel title was sure to become a bestseller. Khoshai stood upon a high plateau, with his eyes closed and his arms crossed across his chest, seemingly meditating when he heard a strange voice call out from behind him. "Huh? You're not a Kai!" Something said from behind him. No shit, Sherlock. Khoshai remained as still as a statue as the....thing droned on, demanding to know why he had the energy of a Kai, even to the point of near begging the Majin to tell him, despite the fact that the masked creature in question hadn't given the Majin a chance to answer yet. Khoshai considered ignoring the masked thing until it slinked away into whatever hidey-hole it came from. Yet, there was something else about the creature that caught his attention. Besides the overwhelming stench of decay and death stemming for the creature, he felt an inherent sense of evil, beyond just what one's morality could accomplish. And both Khoshai and Zeno had sensed it before, and both identified what it could be. "A demon." Khoshai said aloud, while Zeno repeated the same phrase inside of Khoshai's head. Opening his eyes fully, Khoshai turned to face Sanjugo, looking upon the man's face for the first time. The Majin's first expression was a grimace. A demonic looking mask with strange black fluid dripping from the eyes...the gods above could only speculate what the fuck that was. The rest of his body was unremarkable...except something seemed off about the man, but he couldn't put his foot on it. No matter, he had a feelings things were just about to get interesting. For he hated this individual more than he had hated anyone in his life. Khoshai couldn't explain why. Oh wait, yes he probably could. It wasn't his own feelings, it was feelings that stemmed from that damn Shinjin, the Kaioshin Attendant having a deep hatred for demonic creatures, some of it leaking into Khoshai's own prejudice. Khoshai held no hatred for demons, but deemed that this could perhaps be interesting....an interesting opportunity to indulge upon what weren't his feelings....perhaps satiate Zeno's desire to "save the world" and shut the motherfucker up for a bit. Yes, that sounded good. Khoshai smiled, looking down on Sanjugo from his higher vantage point. "My name is Majin Khoshai. Why I have the energy of a God....well, I can't divulge all my secrets to someone who I just met, yes? But you....you are a demon. I can sense your energy from a mile away....nothing in comparison to my own, but something that can grow....yes. You have potential to grow into something more. A God of Creation would wish for someone like you to flourish and live. But no, the God in my head wishes for you to die....oh so very much. His malice almost eclipses yours. How painfully ironic." Khoshai said. Sure, he might of contradicted himself when talking about how he wouldn't divulge his secrets pertaining to his self proclaimed "God status" but at the same time revealed, at least in part, that very secret. But hey, what did he care? Khoshai yawned lightly, his long tail wrapping around his abdomen as he looked to Sanjugo "So what about it, child? It would be interesting to test my abilities against someone of the underworld."Post Count: 2 | Sanjugo BATTLE TRACKERSUMMARY
No Actions taken as of yet.
ACTIVE EFFECTS
FIGHTING STYLE
Brutal
TRAITS
-Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. -Talented - At-will. Gain extra use of one Def or Util tech you know. - Resist - Passive. When hit deal 2 direct dmg from Super Atks and 1 from Basic Atks to attacker. -Alacrity - As a passive effect you have +10 to defense while above half max HP
EQUIPMENT
-AI Assistant -Sage Robes -Gourd of Mist
OTHER ITEMS
SUPER ATTACKS
Midnight Kill Drive (Rank 3) - Single | Seeking | Immobilize
TECHS
-Clash (Rank 3) -Aura Guard (Rank 3) -Solar Flare (Rank 3) - After Image (Rank 3)
LEGENDARY
CURRENT PL: 37,650 (Suppressed to 4,000) HP: 60/60 | KI: 115/115 | DEF: 80 (90) | DMG DIE: d12 | ACC: +30
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Post by Sanjugo on Sept 24, 2018 15:49:00 GMT -5
“I’m surprised that you even know that I’m a demon! You must be pretty smart for someone of this realm.” Sanjugo remarks to the other, keeping it’s eyes on the other. The grimace caused Sanjugo to cackle maniacally. It obviously liked that reaction
It listened to his words closely, just staring up at him with that same… unchanging grin. The black fluid continued to leak from it’s maw, and it’s eyes as it did so. While listening, it realized that it also hates this individual. It’s definitely because he has divine energy for some reason.
After he finished speaking and challenged Sanjugo to a fight, it would respond in full: “First of all, I am not a CHILD! You need to respect your elders, Khoshai! The name’s Sanjugo, but I’m afraid that it’s not a pleasure to meet you. I fucking hate you for some reason, and just seeing you makes me angry. That little voice in your head needs to die!” Sanjugo slams it’s fists together, still looking up at the Majin with a grin. “I’ll gladly beat it out of you!~”
It exclaims before simply jumping towards It’s opponent, spitting a small ball of the strange black fluid towards the Majin’s face. It has a chance of causing a negative effect on contact with his skin. While doing this, it would throw two simple punches his way, both aimed for his chest. This is a simple start to their little fight.
Doctor Kaijin Vex
Reaction Phase.
N/A.
Offensive Phase.
At-Will - Poison Needle @ Majin Khoshai
Status: 3HOHU9Zz1d100 - 50% chance to inflict POISON.
-
Standard Action - Basic Attack @ Majin Khoshai
Hit: 1d100+15
Damage: 1d4
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Standard Action - Basic Attack @ Majin Khoshai
Hit: 1d100+15
Damage: 1d4
Stats.
HP: 55.
Toughness: 15.
Ki: 100.
Def: 80, 90 with Alacrity.
Base PL: 3,350.
Accuracy: 1d100+15.
Damage Die: 1d4.
0/50 Power Up Ki Regained.
Traits.
Alacrity: +10 to Defense while above 50% HP (Passive).
Avarice: Steal non-artifact gear slot item and replace one of yours (Bonus Action, Once per enemy).
Courage: Start any spar/battle with 15 toughness (Passive).
Mettle: You can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times (Passive, Indefinite).
Talented: Gain extra use of one Def or Util tech you know (At-Will).
Items.
AI Assistant: Choose any three traits. Unless once you’ve unlocked Ability level 5 (Passive).
Poison Needle: 50% chance to inflict the status effect “Poison” (At-Will, 1 out of 2 uses remaining).
Senzu Bean: Restore 15 ki and 15 HP to self or ally (Bonus Action, One use remaining).
Weighted Clothing: +50% PL per post or 200 words (Passive).
Techniques.
Oozing Keter: Single, Charging, Wound, -15 ki, Rank 1.
Aura Guard: You create a barrier. The barrier negates the damage bonus from critical hits and makes it so you cannot be inflicted by non-special status effects for the duration (Bonus Action, One use remaining, -15 ki, Rank 1).
Sonic Sway: You avoid the damage taken from any damage die that rolls a natural 8 or lower (Bonus Action - Reactive, One use remaining, -15 ki, Rank 1). Considered a Movement technique.
1d100·1d100+15·1d4·1d100+15·1d4
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Post by Doctor Kaijin Vex on Sept 24, 2018 17:09:19 GMT -5
How amusing.
One thing that Khoshai had noticed, was that ever since he had taken on a new form, he had proven a master at pissing other people off. It was an interesting talent that the Majin took extreme pleasure in. It also had a psychological component to him. The more enraged an enemy was, the more effort they'd put into attacking him, only to fail outright and expend their energy too early in the battle.
It was only a matter of time at this rate.
Khoshai only chuckled as Sanjugo proceeded to furiously correct him at dubbing the demon a "child", which apparently was an extreme insult. Khoshai himself was only eight years old, even if his appearance portrayed otherwise. His extreme height (Khoshai currently is seven feet tall) and adult-like build was merely a product of the absorption. Without it, he had the mentality and appearance of a child Majin. But hell, he was still kicking ass then.
But he knew that in most cultures, being called a child as an adult was something of extreme disrespect, and that only spurred Khoshai along to say it more. Eventually, Sanjugo's vehement protests spilled into malicious intent, and the man began to attack. Sanjugo began to charge at him, spitting a small black ball of fluid while simultaneously executing a right hook aimed for the Majin's face.
Only for both attacks to grasp at empty air.
At the last moment before contact, Khoshai had flickered out of view via Rapid Movement, dodging both the ball of black liquid and the first punch. However, he had only moved to Sanjugo's right flank, appearing right besides the creature. As expected, his opponent adapted quite quickly to such a change in position, and landed a single punch upon the tall Majin's right cheek, causing him to turn away from the impact.
"How interesting of you...you're rather quick to adapt. But, if you even wish to defeat me, you're going to have to try a lot harder than that..." Khoshai mocked before his tail unraveled from around his waist, quickly moving to whip Sanjugo across the face, before the tall Majin bent his knees slightly, launching himself clear into the air. Gaining a bit of ground, Khoshai would outstretch both of his hands, simultaneously collecting a large quantity of pink Ki energy into each hand, creating bowling ball size spheres of Pink Ki with blue electricity crackling along the surface of each. He chuckled lightly as his hands dropped slightly, pointing both spheres in the direction of Sanjugo
"Start off with a bang." Khoshai said before he executed both attacks in full, the spheres condensing themselves into highly compact balls of energy, as small as a pea, before exploding forth into gigantic energy waves, shooting from his palms with great force.Post Count: 3 | Sanjugo BATTLE TRACKERSUMMARY
Enemy Attack #1: Basic Attack - 90 Def vs 28 Attack - Miss!
Enemy Attack #2: Basic Attack - 90 Def vs 90 Attack - 1 dmg dealt!
Passive - Tail Whip (Resist) - 1 direct damage inflicted on Sanjugo
At-Will: Majin Magic (Sage Robes) +3 Ki regained
----------------------------------------------------
Standard Action: Midnight Kill Drive
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - QxH9zv6p1-100 + 30 = 86 Dmg - 3d12 Status Chance (50%) - 1-100
Standard Action: Midnight Kill Drive
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 51 Dmg - 2d12 Status Chance (50%) - 1-100
At-Will: Show of Force (Impact) - Add an extra damage die to one attack during your turn
ACTIVE EFFECTS
FIGHTING STYLE
Brutal
TRAITS
-Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. -Talented - At-will. Gain extra use of one Def or Util tech you know. - Resist - Passive. When hit deal 2 direct dmg from Super Atks and 1 from Basic Atks to attacker. -Alacrity - As a passive effect you have +10 to defense while above half max HP
EQUIPMENT
-AI Assistant -Sage Robes -Gourd of Mist
OTHER ITEMS
SUPER ATTACKS
Midnight Kill Drive (Rank 3) - Single | Seeking | Immobilize
TECHS
-Clash (Rank 3) -Aura Guard (Rank 3) -Solar Flare (Rank 3) - After Image (Rank 3)
LEGENDARY
CURRENT PL: 37,650 (Suppressed to 4,000) HP: 59/60 | KI: 108/115 | DEF: 80 (90) | DMG DIE: d12 | ACC: +30 1-100·3d12·1-100·1-100·2d12·1-100
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Post by Sanjugo on Sept 24, 2018 18:55:54 GMT -5
His first two attacks against the taller foe failed miserably, but Sanjugo was able to get a good lick in. His mouth would open to reply, but before he could do so, he was smacked hard by the other, sending him flying into the ground, causing a small groan of pain to escape the demonic mask. “Hnng.” He remained into the crater created by the impact for a few moments before hopping to his feet, looking up at Khoshai with a large grin on his face.
“Start off with a bang.”
Is what he heard before he saw the massive beams of ki heading his way. He wasn’t going to let this beat him, so, he decides to fly up TOWARDS the beams, weaving past them while in the air. He was fast for someone with such a low power level. “Got you!~” He cooed before spitting a rather large ball of black sludge towards the Majin, which would be followed up by a smaller ball of the strange black fluid. All of his attacks are centered around the strange liquid that dripped from his maw. How very odd.
These attacks would be followed up by a kick aimed for the stomach of the Majin as a way to finish this combo of pain. It is very obvious that Sanjugo is pretty gung-ho when it comes to combat.
Doctor Kaijin Vex Reaction Phase.Tail Whip (Resist) deals 1 damage. Midnight Kill Drive 1 misses and deals 0 damage. Midnight Kill Drive 2 misses and deals 0 damage. Offensive Phase.
At-Will - Poison Needle @ Majin Khoshai Status: l_wC2BPb1d100 - 50% chance to inflict POISON. - Standard Action - Oozing Keter (Charging, Wound, -15 ki). @ Majin Khoshai Hit 1: 1d100+15Hit 2: 1d100+15Damage: 2d4Status: 1d100 - 50% chance to inflict WOUND. - Standard Action - Basic Attack @ Majin Khoshai Hit: 1d100+15Damage: 1d4Stats.
HP: 55. Toughness: 15 - 1 = 14. Ki: 100 - 15 = 85. Def: 80, 90 with Alacrity. Base PL: 3,350. Accuracy: 1d100+15. Damage Die: d4. 0/50 Power Up Ki Regained. Traits.
Alacrity: +10 to Defense while above 50% HP (Passive). Avarice: Steal non-artifact gear slot item and replace one of yours (Bonus Action, Once per enemy). Courage: Start any spar/battle with 15 toughness (Passive). Mettle: You can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times (Passive, Indefinite). Talented: Gain extra use of one Def or Util tech you know (At-Will). Items.
AI Assistant: Choose any three traits. Unless once you’ve unlocked Ability level 5 (Passive). Poison Needle: 50% chance to inflict the status effect “Poison” (At-Will, 0 out of 2 uses remaining). Senzu Bean: Restore 15 ki and 15 HP to self or ally (Bonus Action, One use remaining). Weighted Clothing: +50% PL per post or 200 words (Passive). Techniques.
Oozing Keter: Single, Charging, Wound, -15 ki, Rank 1. Aura Guard: You create a barrier. The barrier negates the damage bonus from critical hits and makes it so you cannot be inflicted by non-special status effects for the duration (Bonus Action, One use remaining, -15 ki, Rank 1). Sonic Sway: You avoid the damage taken from any damage die that rolls a natural 8 or lower (Bonus Action - Reactive, One use remaining, -15 ki, Rank 1). Considered a Movement technique. 1d100·1d100+15·1d100+15·2d4·1d100·1d100+15·1d4
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Post by Doctor Kaijin Vex on Sept 24, 2018 19:52:17 GMT -5
He's pretty quick...
Khoshai smiled as he watched Sanjugo move about, dodging both of his attacks. The demon was quite capable for his power level, for the Majin's movement, despite holding back the majority of his power, still held a big enough punch to be difficult to dodge, yet here Sanjugo was, proving Khoshai a fool.
Little did he know Khoshai was just getting started.
Once again, Sanjugo attacked him with that strange black liquid. While they were not Ki blasts, this weird concoction was also not water, thus it was deemed dangerous by the Majin until proven otherwise. As such, Khoshai decided it was best not to be touched by that thing. In one swift motion, Khoshai sidestepped the sludge, bypassing the liquid and Sanjugo in tow, dropping in altitude so that Sanjugo would fly upwards (as he flew up to attack Khoshai), and Khoshai in turn was moving downwards to the ground.
"You didn't quite get me....no." Khoshai corrected, pointing his finger straight up to the sky. As he raised his finger, pink energy was released from his fingertip in ripples, as if he had just poked a body of water, and ripples were sent through the water upon contact. As if responding to magic, both energy waves that Khoshai had previously sent to the ground suddenly halted in place, then began to bend before shooting full force in the other direction, heading straight for Sanjugo once again!
"Dance for me a bit more, demon." Khoshai mocked as the energy blasts shot towards Sanjugo. In addition to such a powerful barrage, Khoshai reared his arms back, and pink energy once again was charged into both his palms. As he brought his hands together, he released into two massive energy spheres, shooting forward to create a quadruple threat! Post Count: 4 | Sanjugo
BATTLE TRACKERSUMMARY
Enemy Attack #1: Name - 90 Def vs 84 Attack - Miss!
Enemy Attack #2: Name - 90 Def vs 80 Attack - Miss!
Bonus Action: Ki Blast Redirection (Seeking Major Effect) - 75% chance to redirect two Seeking attacks. Highest damage die is inflicted as direct damage
Seeking Chance (75%) - rZqCJ5oK1-100
Successful Redirect! Previous turn's Midnight Kill Drive 1 returns to deal 8 direct damage!
Previous turn's Midnight Kill Drive 2 returns to deal 6 direct damage!
At-Will: Rush - One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. (Applied to first Standard Action this turn)
----------------------------------------------------
Standard Action: Midnight Kill Drive
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 54 Dmg - 3d12 Status Chance (50%) - 1-100
Standard Action: Midnight Kill Drive
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 42 Dmg - 2d12 Status Chance (50%) - 1-100
At-Will: Majin Magic (Sage Robes) - Regain 3 Ki
At-Will: Show of Force (Impact) - Add an extra damage die to one attack during your turn
ACTIVE EFFECTS
FIGHTING STYLE
Brutal
TRAITS
-Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. -Talented - At-will. Gain extra use of one Def or Util tech you know. - Resist - Passive. When hit deal 2 direct dmg from Super Atks and 1 from Basic Atks to attacker. -Alacrity - As a passive effect you have +10 to defense while above half max HP
EQUIPMENT
-AI Assistant -Sage Robes -Gourd of Mist
OTHER ITEMS
SUPER ATTACKS
Midnight Kill Drive (Rank 3) - Single | Seeking | Immobilize
TECHS
-Clash (Rank 3) -Aura Guard (Rank 3) -Solar Flare (Rank 3) - After Image (Rank 3)
LEGENDARY
CURRENT PL: 37,650 (Suppressed 4,000) HP: 59/60 | KI: 101/115 | DEF: 80 (90) | DMG DIE: d12 | ACC: +30 1-100·1-100·3d12·1-100·1-100·2d12·1-100
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Post by Sanjugo on Sept 25, 2018 8:16:05 GMT -5
His attacks, once again, missed their mark. Sanjugo went flying past the Majin, tumbling in mid-air before stabilizing himself. He turned himself around just in time to see Khoshai redirect the first two attacks Sanjugo dodged. “Holy shit, those attacks are coming back at me! This is getting interesting!~” He had never seen anything like this before. Those attacks were coming back at him, and the Majin had fired two more beams right at the possessed corpse. It seemed like his options here were limited. After a few moments of thinking, he thought out a plan.
He decided to… take the first two attacks head on by rushing into them, causing them to explode on impact. He groaned in pain due to this action. “That fuckin’ hurt.” He states before dodging the two other attacks. He knew that these attacks might come right back at him, so he’ll have to keep an eye on them. Now it’s time for Sanjugo’s retaliation.
Sanjugo begins by spitting yet another glob of black ooze towards him. He really doesn't have much to his arsenal, does he?
After doing this, he would do something rather strange. Sanjugo, somehow, drains the energy from the Majin's surroundings, attempting to do... something special to him. Something that might change the course of this battle.
Doctor Kaijin Vex Reaction Phase.
Redirected Midnight Kill Drive 1 hits and deals 8 damage. Redirected Midnight Kill Drive 2 hits and deals 6 damage. Midnight Kill Drive 1 misses, but due to Rush, it deals 1 damage and inflicts IMMOBILIZE (2/2 turns remaining). Midnight Kill Drive 2 misses and deals 0 damage. Offensive Phase.
Bonus Action - Avarice @ Majin Khoshai. Sanjugo “borrows” Khoshai’s Gourd of Mist, replacing Sanjugo’s Poison Needle. - Bonus Action - “Borrowed” Gourd of Mist @ Majin Khoshai. Status: A3E5|ty51d100 - 50% chance to inflict SAPPED. - Standard Action - Basic Attack @ Majin Khoshai. Hit: 1d100+15Damage: 1d4Stats.HP: 55 - 1 = 54. Toughness: 14 - 14 = 0. Ki: 85. Def: 80, 90 with Alacrity. Base PL: 3,350. Accuracy: 1d100+15. Damage Die: d4. 0/50 Power Up Ki Regained. Traits.
Alacrity: +10 to Defense while above 50% HP (Passive). Avarice: Steal non-artifact gear slot item and replace one of yours (Bonus Action, Once per enemy). Courage: Start any spar/battle with 15 toughness (Passive). Mettle: You can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times (Passive, Indefinite). Talented: Gain extra use of one Def or Util tech you know (At-Will). Items.
AI Assistant: Choose any three traits. Unless once you’ve unlocked Ability level 5 (Passive). “Borrowed” Gourd of Mist:: 50% chance to inflict the special status effect “Sapped” and siphon 10 ki. Sapped reduces max ki by 10 and max PL by 10% until the battle’s end. Users base PL is increased by 10% as well (Bonus Action, 1 uses out of 2 remaining). Poison Needle: 50% chance to inflict the status effect “Poison” (At-Will, 0 out of 2 uses remaining).
Senzu Bean: Restore 15 ki and 15 HP to self or ally (Bonus Action, One use remaining). Weighted Clothing: +50% PL per post or 200 words (Passive). Techniques.
Oozing Keter: Single, Charging, Wound, -15 ki, Rank 1. Aura Guard: You create a barrier. The barrier negates the damage bonus from critical hits and makes it so you cannot be inflicted by non-special status effects for the duration (Bonus Action, One use remaining, -15 ki, Rank 1). Sonic Sway: You avoid the damage taken from any damage die that rolls a natural 8 or lower (Bonus Action - Reactive, One use remaining, -15 ki, Rank 1). Considered a Movement technique. 1d100·1d100+15·1d4
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Post by Doctor Kaijin Vex on Sept 25, 2018 13:59:00 GMT -5
What an interesting response
Khoshai found himself both perplexed and interested by Sanjugo's reactions. The demon seemed to fancy flying straight towards attacks, preferring narrow evasion to a "better safe than sorry" approach. As a consequence, Sanjugo was, as Khoshai expected, shocked to find the attacks that he had evaded early coming back around for a second visit, this time hitting the man square on. However, using this narrow evasion method, Sanjugo successfully evaded the next two blasts, clearing them and continuing on his descent in an attempt to try and attack Khoshai.
Except there was too much distance to clear, and Khoshai simply saw an attack coming from miles away. As Sanjugo expelled another glob of black liquid from his mouth, Khoshai was struck with a sudden curiosity. What the fuck were these things that Sanjugo was so adamant about trying to hit him with? Such assaults have been tried several times throughout the course of this short bout, and already the demon had utilized such attacks several times. Luckily, they were to no avail, but nonetheless. Luckily, Khoshai's curiosity did not trespass into stupidity, and he made sure to steer clear of the black liquid, swiftly moving out of its' attack path. He was never made aware of Sanjugo's weird ability, seemingly rooted in the demon's ability to draw power from his surroundings. However, that was merely because nothing happened to Khoshai. Perhaps the Majin's aura was too strong, or maybe too divine (given his Kaioshin influence) for the demon to properly absorb into his body. The answer to such an enigma laid beyond both Khoshai and Sanjugo's grasp, and was left merely to speculation on the latter's part. To the Majin, even if he was aware of such an attempt to steal his energy, he wouldn't have cared.
For now, it was time for retaliation. Once more, Khoshai stuck his pointer finger out, his finger hitting the air above him and sending pink ripples in a small radius before him. The two attacks from before began to bend, redirecting their trajectory and readying themselves for another go. At the same time, Khoshai stuck out both his pinkie fingers, one on each hand, and began to charge energy into both fingers, pink light emanating from them. In addition for the two energy spheres now rapidly hurtling back for round two with Sanjugo, Khoshai fired two broad finger beams from his pinkie fingers, intent on overwhelming the demon with the sheer quantity of attacks coming at him all at once. Post Count: 5 | Sanjugo BATTLE TRACKERSUMMARY
Enemy Attack #1: Name - 90 Def vs 86 Attack - Miss!
Bonus Action: Ki Blast Redirection (Seeking) - 75% chance to redirect two Seeking attacks. Highest damage die is inflicted as direct damage | -0 ki cost
Seeking Chance (75%) - TmBZXqa61-100
Rush Activated! Previous Super Attack #2 deals 3 direct damage and inflicts Immobilize status effect (for 2 turns)
Seeking Success! Previous Super Attack #1 deals 5 direct damage!
Seeking Success! Previous Super Attack #2 deals 3 direct damage! (In addition to Rush)
At-Will: Rush- One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. (Attached to Super Attack # 1)
----------------------------------------------------
Standard Action: Midnight Kill Drive
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 69 Dmg - 3d12 Status Chance (50%) - 1-100
Notation: If attack is avoided, 3 direct damage is dealt due to Rush.
Standard Action:
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 69 Dmg - 2d12 Status Chance (50%) - 1-100
At-Will: Majin Magic - Regain 3 Ki
At-Will: Show of Force (Impact) - Add an extra damage die to one attack during your turn.
ACTIVE EFFECTS
FIGHTING STYLE
Brutal
TRAITS
-Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. -Talented - At-will. Gain extra use of one Def or Util tech you know. - Resist - Passive. When hit deal 2 direct dmg from Super Atks and 1 from Basic Atks to attacker. -Alacrity - As a passive effect you have +10 to defense while above half max HP
EQUIPMENT
-AI Assistant -Sage Robes -Gourd of Mist
OTHER ITEMS
SUPER ATTACKS
Midnight Kill Drive (Rank 3) - Single | Seeking | Immobilize
TECHS
-Clash (Rank 3) -Aura Guard (Rank 3) -Solar Flare (Rank 3) - After Image (Rank 3)
LEGENDARY
CURRENT PL: 37,650 (Suppressed to 4,000) HP: 59/60 | KI: 94/115 | DEF: 80 (90) | DMG DIE: d12 | ACC: +30 1-100·1-100·3d12·1-100·1-100·2d12·1-100
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Post by Sanjugo on Sept 26, 2018 8:52:44 GMT -5
Sanjugo isn’t right in the head, so Khoshai should expect to see some more than questionable battle tactics.
His attempts to damage the divine Majin, the orb of sludge and the special technique that he just made up, all failed once again. This fact annoyed Sanjugo, but he wouldn’t let his annoyance get to him. All he has to do is attacking and he’ll hit eventually… right?
This time, Sanjugo wasn’t surprised to see those energy blasts change their direction. He expected it to happen this time. He was in a similar situation to the one he was in just second ago, and, Sanjugo will use the same tactics as before: he would rush right into the redirected blasts before dodging one of the new blasts. The second one, however, grazes his shoulder, causing a groan of pain to escape the mask. This groan sounded… different. Deeper than the feminine voice he usually speaks with. Maybe he’s losing his patience or something.
“Alright. I can see that I will have to try harder!” He remarks before doing what he did before, attempting to suck some energy out of his opponent. While doing this, he, once again, throws a ball of black ooze. This one is rather large, and will cause some damage if it hits.
Doctor Kaijin Vex
Reaction Phase.
Redirected Midnight Kill Drive 1 hits and deals 5 direct damage.
Redirected Midnight Kill Drive 2 hits and deals 3 direct damage.
Midnight Kill Drive 1 misses, but due to Rush, it deals 3 damage.
Midnight Kill Drive 2 misses and deals 0 damage.
Offensive Phase.
Bonus Action - “Borrowed” Gourd of Mist @ Majin Khoshai.
Status: 6dNd90_L1d100 - 50% chance to inflict SAPPED.
-
Standard Action - Basic Attack @ Majin Khoshai.
Hit: 1d100+15
Damage: 1d4
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Standard Action - Basic Attack @ Majin Khoshai
Hit: 1d100+15 CRIT!!! AUTO HITS!!!
Damage: 1d4 4 + 4 = 8 DAMAGE!!!
Stats.
HP: 54 - 5 - 3 - 3 = 43.
Toughness: 0.
Ki: 85.
Def: 80, 90 with Alacrity.
Base PL: 3,350.
Accuracy: 1d100+15.
Damage Die: d4.
0/50 Power Up Ki Regained.
Status: Immobilize (1 / 2 turns remaining).
Traits.
Alacrity: +10 to Defense while above 50% HP (Passive).
Avarice: Steal non-artifact gear slot item and replace one of yours (Bonus Action, Once per enemy).
Courage: Start any spar/battle with 15 toughness (Passive).
Mettle: You can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times (Passive, Indefinite).
Talented: Gain extra use of one Def or Util tech you know (At-Will).
Items.
AI Assistant: Choose any three traits. Unless once you’ve unlocked Ability level 5 (Passive).
“Borrowed” Gourd of Mist:: 50% chance to inflict the special status effect “Sapped” and siphon 10 ki. Sapped reduces max ki by 10 and max PL by 10% until the battle’s end. Users base PL is increased by 10% as well (Bonus Action, 0 uses out of 2 remaining).
Poison Needle: 50% chance to inflict the status effect “Poison” (At-Will, 0 out of 2 uses remaining).
Senzu Bean: Restore 15 ki and 15 HP to self or ally (Bonus Action, One use remaining).
Weighted Clothing: +50% PL per post or 200 words (Passive).
Techniques.
Oozing Keter: Single, Charging, Wound, -15 ki, Rank 1.
Aura Guard: You create a barrier. The barrier negates the damage bonus from critical hits and makes it so you cannot be inflicted by non-special status effects for the duration (Bonus Action, One use remaining, -15 ki, Rank 1).
Sonic Sway: You avoid the damage taken from any damage die that rolls a natural 8 or lower (Bonus Action - Reactive, One use remaining, -15 ki, Rank 1). Considered a Movement technique.
1d100·1d100+15·1d4·1d100+15·1d4
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Post by Doctor Kaijin Vex on Sept 26, 2018 12:00:36 GMT -5
How perplexing this individual was. When faced with danger, one would usually try to avoid it, not rush to it faster. Yet this demon seemed to rush into what could or could not have been a hit, and then avoid others. It was a rather strange response, and one he didn't exactly understand. Yet, no matter what, he was getting what he wanted, or at least he perceived that he was.
Little by little, he was whittling his opponent down, through indirect attack patterns. His opponent was impressive in his speed, able to narrowly avoid some attacks, but choosing not to avoid others. Was this demon toying with him? It was difficult to wrap his head around, so he did the only logically thing he could think of. He didn't try to wrap his head around it. He would beat this demon into the dust, and move on with his day.
Khoshai's reason for fighting the demon at all was rather simple. He blamed his reason for wishing to fight on Zeno's innate hatred for the demon. Sure, the feeling was overwhelming present, but Khoshai's actions were never dictated by Zeno's emotions, they were merely a part of him. No, his real reason was to test this power of his against various enemies, and to learn to control his energy more, and to adapt to his newly attained divine energy. His battle with Jadus back in East City was a fine display of what could happen if Khoshai expended too much energy in a short amount of time, along with the limitations of his access to Zeno's true power. He needed to remedy both predicaments.
As Sanjugo drew close, Khoshai bent his knees, ready to move out of the way. However, there was a slight miscalculation in his retreat, and when Khoshai moved back, Sanjugo fired another large bullet of black ooze. And for the first time, he was struck by the black fluid.
And fuck, did this shit burn.
It struck the center of Khoshai's left arm, right at the elbow joint. The Majin grit his fanged teeth, and howled, turning his head up to the sky, his scream of frustration and pain echoing through the heavens. For a moment, Khoshai's power level skyrocketed as a pink aura enveloped him. His power level continued to climb up and up and up, reaching a high point of around thirty thousand before it rapidly began to drop back down to four thousand. Grimacing, Khoshai pulled off that entire left arm, throwing the limb aside, the acid having eaten through half of that arm. With a profound popping sound, Khoshai regrew that arm.
""How impressive....I did not expect something like that to cause so much pain....tsk!" The Majin spat before take a deep inhale, his stomach ballooning outwards as oxygen filled his body. As he did so, pink colored electricity began to crackle along his skin, a visible representation of the Ki the Majin was charging. Finally, in a rather overdramatic exhale, Khoshai released his energy in a violent gust of wind in the form of a scream, sending shockwaves rippling in front of him.
The wind, sent in a pressurized stream, rocketed outwards with the gale force of a hurricane, making it so that if it came into contact with Sanjugo, the impact force would be similar to being hit by a truck, and would most certainly knock him for a loop.
But, of course, it wouldn't be a real battle if that was the only attack he was willing to dish out, right?
No, of course not. As he drew close, Khoshai's hands forming snakeheads, his own Ki enhanced melee attacks a blur of movement as he aimed to unleash precise, overwhelming impact force upon the demon's pressure points. Finally, Khoshai would move to unleash a finishing attack upon Sanjugo, only to vanish at the last second, flickering out of the way via Rapid Movement, conducting a masterful feint. Khoshai would appear again behind the masked demon, charging a tiny, compact pink Ki sphere in his right hand, the sphere about the size of a pea in size, with the electricity stemming from the pea sized sphere filling the rest of his palm. However, when the sphere burst, it unleashed a vicious broad energy wave upon Sanjugo. Post Count: 6 | Sanjugo BATTLE TRACKERSUMMARY
Enemy Attack #1: Name - 90 Def vs 63 Attack - dmg dealt or miss.
Enemy Attack #2: Name - 90 Def vs 115 Attack - Critical! 8 dmg suffered!
Bonus Action: Innocence Cannon (Seeking Redirection)) - 75% chance to redirect two Seeking attacks. Highest damage die is inflicted as direct damage | -0 ki cost
Seeking Success! Previous Super Attack #1 deals 12 direct damage!
Seeking Success! Previous Super Attack #2 deals 10 direct damage!
Seeking Chance (75%) - squ|oA7w1-100
At-Will: Rush - One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. (Attached to Super Attack #1)
----------------------------------------------------
Standard Action: Midnight Kill Drive (Ki Enhanced Melee Rush)
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 99 Dmg - 2d12 Status Chance (50%) - 1-100
Notation: Due to Rush, if attack is avoided it will deal 7 direct damage.
Standard Action: Midnight Kill Drive
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 109 Dmg - 3d12 Status Chance (50%) - 1-100 Status Success!
At-Will: Show of Force (Impact) - Adds an extra damage die to one attack during your turn.
At-Will: Majin Magic (Sage Robes) - Regain 3 Ki
ACTIVE EFFECTS
FIGHTING STYLE
Brutal
TRAITS
-Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. -Talented - At-will. Gain extra use of one Def or Util tech you know. - Resist - Passive. When hit deal 2 direct dmg from Super Atks and 1 from Basic Atks to attacker. -Alacrity - As a passive effect you have +10 to defense while above half max HP
EQUIPMENT
-AI Assistant -Sage Robes -Gourd of Mist
OTHER ITEMS
SUPER ATTACKS
Midnight Kill Drive (Rank 3) - Single | Seeking | Immobilize
TECHS
-Clash (Rank 3) -Aura Guard (Rank 3) -Solar Flare (Rank 3) - After Image (Rank 3)
LEGENDARY
CURRENT PL: 37,650 (Suppressed to 4,000) HP: 51/60 | KI: 87/115 | DEF: 80 (90) | DMG DIE: d12 | ACC: +30 1-100·1-100·2d12·1-100·1-100·3d12·1-100
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Post by Sanjugo on Sept 26, 2018 17:16:07 GMT -5
After all the struggling, Sanjugo finally landed a direct hit on his opponent. “Yes! I finally fucking got ya bitch!” He exclaimed in a victorious tone, cackling shortly afterward. He is obviously very excited by this. He doesn’t even care that his attempt to sap ki from his opponent failed miserably for a second time in a row. Khoshai’s reaction to this was very
interesting, especially since his energy suddenly shot up to astronomical levels, and then right back down to where it was before.
“Holy shit! You can grow back your limbs. That’s fuckin’ awesome!” He exclaims, ready for the next attack to come. If only he knew that these attacks would take him to his knees.
He knew that this attack was going to be very powerful once he saw the pink electricity arc around the Majin… and powerful it was . The attack rushed towards him at high speeds, leaving him unable to dodge. It hits him head on, engulfing him completely. It caused quite a bit of damage, and caused him to shout out in pain, the voice distortion due to the pain. He didn’t have much time to react to this finishing attack, but he did concentrate energy into his body so he would take less damage from this attack. It all hit him head on, causing him to groan with each hit, and the final hit sent him flying down towards the ground, causing a massive crater.
His body was damaged, and it was obvious that most of it was… gone. It wasn’t gone for long, as it suddenly regenerated back into one mass. “That really… hurt.” Sanjugo slowly gets up to his feet, hacking up some black fluids onto the ground. He was obviously damaged. “I won’t hold back though. It’s time to deal a lot of damage!” He gets a second wind, some of the damage being healed. In retaliation, he just… throws a single black ball of sludge. He is running out of options.
Doctor Kaijin Vex
Reaction Phase.
Redirected Midnight Kill Drive 1 hits and deals 12 direct damage.
Redirected Midnight Kill Drive 2 hits and deals 10 direct damage.
Bonus Action (Reactive) - Sonic Sway (-25 ki).
At-Will - Guard to half the damage of Midnight Kill Drive 1 (-15 ki).
Midnight Kill Drive 1 hits and deals 6 damage.
Midnight Kill Drive 2 hits, deals 9 damage and inflicts IMMOBILIZE (2/2 turns remaining).
Bonus Action - Senzu Bean @ Sanjugo to restore 15 HP and 15 ki.
Offensive Phase.
Standard Action - Basic Attack @ Majin Khoshai
Hit: qtXSVpuh1d100+15
Damage: 1d4
Stats.
HP: 43 - 12 - 10 - 6 - 9 + 15 = 21.
Toughness: 0.
Ki: 85 - 25 - 15 + 15 = 60.
Def: 80, 90 with Alacrity.
Base PL: 3,350.
Accuracy: 1d100+15.
Damage Die: d4.
0/50 Power Up Ki Regained.
Traits.
Alacrity: +10 to Defense while above 50% HP (Passive).
Avarice: Steal non-artifact gear slot item and replace one of yours (Bonus Action, Once per enemy).
Courage: Start any spar/battle with 15 toughness (Passive).
Mettle: You can use the Guard technique as an at-will action and can use the Intercept team technique an unlimited number of times (Passive, Indefinite).
Talented: Gain extra use of one Def or Util tech you know (At-Will).
Items.
AI Assistant: Choose any three traits. Unless once you’ve unlocked Ability level 5 (Passive).
“Borrowed” Gourd of Mist:: 50% chance to inflict the special status effect “Sapped” and siphon 10 ki. Sapped reduces max ki by 10 and max PL by 10% until the battle’s end. Users base PL is increased by 10% as well (Bonus Action, 0 uses out of 2 remaining).
Poison Needle: 50% chance to inflict the status effect “Poison” (At-Will, 0 out of 2 uses remaining).
Senzu Bean: Restore 15 ki and 15 HP to self or ally (Bonus Action, 0 out of 1 uses remaining).
Weighted Clothing: +50% PL per post or 200 words (Passive).
Techniques.
Oozing Keter: Single, Charging, Wound, -15 ki, Rank 1.
Aura Guard: You create a barrier. The barrier negates the damage bonus from critical hits and makes it so you cannot be inflicted by non-special status effects for the duration (Bonus Action, One use remaining, -15 ki, Rank 1).
Sonic Sway: You avoid the damage taken from any damage die that rolls a natural 8 or lower (Bonus Action - Reactive, 0 out of 1 use remaining, -15 ki, Rank 1). Considered a Movement technique.
1d100+15·1d4
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Post by Doctor Kaijin Vex on Sept 26, 2018 23:31:44 GMT -5
This one hit his shoulder. And once again, it fucking hurt.
Khoshai was tiring of this battle. As interesting as it was to test his strength against a demon whose physical abilities were beginning to show how much untapped potential Sanjugo did indeed possess, he wasn't quite liking getting burned by strange acidic goo. Thus, it was time to speed this up.
Baring his fangs, Khoshai grunted and ripped his right arm off, shoulder and all and threw it to the ground, observing as the acid began to eat away at the discarded limb, his flesh disintegrating. A moment later, Khoshai's right arm and shoulder regenerated, the pink flesh knitting together, forming new flesh and muscles. The results of his last assault had left Sanjugo in similar disrepair it seemed, yet the demon possessed regenerative capabilities that rivaled his own, however Sanjugo's was of a different variant....one with a much darker undertone.
"If you were stronger, I would cast out the Kai and absorb you instead....but it turns out I still need the Kai. But you have reignited my interest in demons...and their unique traits. You lot are alot better fighters than your goody two shoe counterparts." Khoshai smirked.
"You proved quite resourceful to survive that last assault...yet how many can you take?"
Khoshai raised his right hand, extending it out towards Sanjugo, palm out. With that same smile, Khoshai uttered two words.
"Divine Light."
His hand suddenly lit up with bright golden light, the likes of which would be blinding if one were to look directly upon it, robbing them of their sights temporarily and most definitely causing some pain due to the overall light intensity.
Taking advantage of such a distraction, Khoshai would launch off the balls of his feet, the force in which he pushed off cracking the ground he was standing on. Closing the distance gap between the two combatants, Khoshai would once again launch a barrage of melee attacks, aiming directly for the center of that...thing's masked face, going for quick yet intense jabs for the face. Finally, at the end of the barrage, Khoshai would rear his right fist back, charging Ki into his right fist, pink electricity beginning to spark as a visual representation to the Ki concentration before unleashing it in a charged punch straight for the gut, meant to send the man flying back.
"Midnight Kill Drive, a singular name tied to endless possibilities. An energy wave, an energy sphere, or a melee rush. Or even something as simple as a tail whip. A blanket term for the techniques I utilize to crush my opponents."
Post Count: 7 | Sanjugo BATTLE TRACKERSUMMARY
Enemy Attack #1: Name - 90 Def vs 98 Attack - 2 dmg dealt!
Bonus Action: Divine Light (Solar Flare Rank 3) - As a bonus action you have a 60% chance to inflict two stacks of the Blind status on your target. Upon successful infliction it also deals a d6 worth of damage | -5 ki cost
Status Chance (60%)- KYu6Ceak1-100 Blind Inflicted! 2 stacks of blind (lasts 2 turns)
Direct Damage (if blind inflicted) -1-6
Notation: Your attack is lowered by 20, yet it cannot drop into the negatives. So your accuracy would only be a +0 instead of a -5.
At-Will: Rush - One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. (Attached to Super Attack #2)
----------------------------------------------------
Standard Action: Midnight Kill Drive (Melee Rush)
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 130 Dmg - 2d12 Status Chance (50%) - 1-100 Status Inflicted! Critical! + 9 damage = 21 damage!
Standard Action: Midnight Kill Drive (Energized Punch)
Effects - Seeking Major Effect, Immobilize Minor Effect Ki Cost - 5 Ki Acc - 1-100 + 30 = 85 Dmg - 3d12 Status Chance (50%) - 1-100
Notation: If attack is avoided, Rush allows this attack to deal 5 direct damage.
At-Will: Majin Magic (Sage Robes) - Regain 3 Ki
At-Will: Show of Force (Impact) - Add an extra damage die to one attack during your turn
ACTIVE EFFECTS
FIGHTING STYLE
Brutal
TRAITS
-Rush -At-Will. One single-type Super Atk deals direct dmg equal to lowest die rolled and inflicts succesful status. -Talented - At-will. Gain extra use of one Def or Util tech you know. - Resist - Passive. When hit deal 2 direct dmg from Super Atks and 1 from Basic Atks to attacker. -Alacrity - As a passive effect you have +10 to defense while above half max HP
EQUIPMENT
-AI Assistant -Sage Robes -Gourd of Mist
OTHER ITEMS
SUPER ATTACKS
Midnight Kill Drive (Rank 3) - Single | Seeking | Immobilize
TECHS
-Clash (Rank 3) -Aura Guard (Rank 3) -Solar Flare (Rank 3) - After Image (Rank 3)
LEGENDARY
CURRENT PL: 37,650 (Suppressed to 4,000) HP: 49/60 | KI: 75/115 | DEF: 80 (90) | DMG DIE: d12 | ACC: +30 1-100·1-6·1-100·2d12·1-100·1-100·3d12·1-100
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Post by Sanjugo on Sept 27, 2018 0:23:03 GMT -5
“Hnng. Absorb me? That sounds kinky. If you’re gonna do something like that, take me out to dinner first or something!” He exclaims, keeping an eye on his pink opponent. To be honest, Sanjugo doesn’t think he can keep on going. Khoshai is a very strong opponent, one much more experienced than the demonic mask. Maybe he can hold out for a little longer.
The words “Divine Light” were unexpected. The bright flash of light blinded the demon, causing him to cover his eyes in pain. “Gah! Fuck, fuck, fuck--” He remarked, not expecting the attack that was about to ravage his beautiful face.
Khoshai’s barrage of attacks hit his mask head on, a sharp groan of pain escaping him with each strike to the mask. He tried to defend, but he couldn’t… he was being beat down by the Majin, and he couldn’t do anything about it. The finishing blow, a powerful energy charged punch, would connect with the decayed chest of the creature, causing him to go flying back into a boulder… one that he would go through before falling into the canyon, hitting many rocks on the way down, a loud echoing crash was heard as he hit the ground.
He is definitely out of it, but he’ll be okay.
Doctor Kaijin Vex
Sanjugo has been K.Oed.
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