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Post by Ghost on Sept 18, 2018 7:47:11 GMT -5
Just walkin’. A pink creature housed in a nigh all-encompassing black jacket was simply walking down a stretch of sidewalk in Gingertown. Within the residential area, blanketed in a monochrome ambidance from the sun-obscuring overcast conditions, it appeared to be just him walking beside a line of characteristically domed, however somewhat shoddy homes. A collection of twenty-somethings, a quartet of crude cretins, loitered around the entrance to, assumedly, their apartment complex. The words that fell the demon’s way sounded like little more than an unintelligible flux of words - that was until they waned in volume and frequency. Their attention shifted to the passer-by who was, of course, Ghost; a being of short stature and bearing an appearance not particularly unheard of since alien species became a familiar sight on Earth, but strange nonetheless - it provoked one of the four humans to call out to him and for the time, no less. It pulled Ghost out of the world of his inner thoughts and propelled him to just stare blankly at them until he could recall what was said to him. “The time?” Ghost echoed. He looked up into the sky, then returned his attention to the one who asked. “Day time?” One could assume they were expecting Ghost to pull out a phone or something. Perhaps they were intending on stealing said device - but with Ghost’s possibly-derisive response and with a grin, the young man ventured over and assured him that the pink being’s answer was too vague. An air of hostility was obvious and that’s when Ghost’s previous thoughts surfaced. “They said I was weak, but…” These words made no sense to the present party, but it did not matter. Before the man could sweep away his apparent confusion and ridicule him for such a nonsensical answer, he discovered a pink fist embedded into his face. It was enough to send him passed his company and through the apartment complex’s door. After Ghost witnessed the end result of the straight he threw after a short hop, a devilish grin overcame his bestial visage. “But I dunno if I am!” Ghost kicked up a commotion. There were screams and soundings from multiple firearms; but in the end, Ghost stood where he started, on the sidewalk, with four unmoving bodies speckling the appartment’s lawn. Queen Kuueru
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Post by Queen Kuueru on Sept 18, 2018 15:51:10 GMT -5
Earth was the first planet she visited when she crossed over to the mortal plane; something about the constantly evolving planet caught her eye, and her taste buds. She frequented a new restaurant nightly, and when there was constantly new establishments, which were, the ‘newest craze’. Kuueru couldn’t be helped but visit and rate each one. She had probably a few hundred pages in hand scribbled notebooks that listed several factors in her judgement. The taste, the service, and the atmosphere to name a few. Perhaps it was obsessive, but something about collecting the memories warmed her soul.
On such a night she was visiting Gingertown, which was a small suburb near West City. It was quaint, and was stoked in the history of androids. Having being the first place Cell began his havok.
The demon had placed a take-away order from a small dinner. You know, the home-cooking type? An array of meats and sides were on her ticket, not to mention a few desserts as well. Her mind quelled over the looming meal, however it still seemed so far away.
Her black boots pelted the puddle-riddled path below. Apparently it had just rained, but when it rains it pours…
The sounds of screams and terror came into earshot. Immediately the demon’s lips had twisted into a smile. She concentrated on triangulating the sounds and locked onto her destination.
“There,” the woman exclaimed before flying through air and between the bulbous buildings and lush decorative trees. Finally, in front of a residence, she spotted a small creature. It’s body seemed to be wrapped in leather and gold zippers, but his piercing crimson eyes are what shocked her most.
Ironically---she looked nothing like a demon herself.
With bouncy pink curls and rose-tinted cheeks she looked rather Earthling in appearance. Her sullen purple orbs focused on the smaller demon, and the chaos that ensued behind him. She stifled a chuckle in amusement. If this stranger hadn’t felt the malice in her own heart yet, he would soon; it clearly marked her as something other than mortal. Something jarring yet nostalgic to the boy.
Ghost
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Post by Ghost on Sept 18, 2018 21:57:24 GMT -5
Ghost appeared to be in his own little world. His eyes were closed and a simper stained his visage. It was an impish delight, a mischievous satisfaction he was currently steeping himself in. So many years were spent upon the receiving end of an embarrassing, belittling beating. Numerous thoughts of worthlessness was the result and finally, it was being proved that those hellish aggressors were by no means average combatants. He could hold his own. He’d just proven it to himself. But another presence appeared. Of course, Ghost could feel no such thing; but the soundings of travel and something… else; something that was not a measure of internal energy, but something requiring, perhaps, little more than a mundane sense instinual in nature. It was a familiar feeling that quivered the heart and rinsed one’s murky depths through with a poisonous thrill both frightening and invigorating. However, this brand was pungent, differed greatly from the enmity the other individuals soured the air with. It amounted to a vague sense of danger, but of course did little to offer a means of gauging just how grievous engaging such an individual would be. He became aware of a lack of apparent concern for the felled people rearward of him and managed to catch wind of a glimmer of amusement. “Hmm…” Ghost thrummed. “You’ll have t’ excuse me. On a bit of a high…” These words were spoken after having quickly flown over to the woman, to which Ghost called within his then claw-like, elongated fingers, an eerie, ghostly ki to swipe at her with. Queen Kuueru SUMMARY Ghost activates Battle Stim (flavoured as his poisonous ki) Ghost activates Poison.(flavoured as his poisonous ki) Ghost attacks with a claw swipe infused with poisonous ki! TWICE!
At-Will: Battle Stim
Bonus Action: Poison | -10 ki.
Standard Action: Claw Swipe | Basic Attack Acc - 6vIwCaaP1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Poison Chance - 1d100 (50%) Wound Chance - 1d100 (50%)
Standard Action: Claw Swipe | Basic Attack Acc - 1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Poison Chance - 1d100 (50%) Wound Chance - 1d100 (50%)
ACTIVE EFFECTS (Battle Stim) 3/3 (Poison) 3/3
FIGHTING STYLE - Resourceful Passive. Gain add. use of non-artifact gear slot items equipped at beginning of battle. TRAITS (Infuse) Passive. 30% Burn chance with Basic Atks.
EQUIPMENT (Weighted Clothing) Passive. +50% PL per post or 200 words. (Kai Weights) Passive. Increase PL per post/200 words by +25. Also gain +200 PL when using MP to train (Battle Stim) At-Will. Basic atks have 50% chance to Wound for 3 turns. 1 use. (Demon Ring) At-will. Deal 2 direct dmg per status effect on foe during prev turn. 3 uses. (Virus) Bonus Action. 40% Diseased chance. Diseased targets take 1 dmg for each at-will they use for 2 turns. 2 uses. . OTHER ITEMS
SUPER ATTACKS TECHS After Image (R1) Bonus Action. Avoid all two attacks that would have hit you. 1 use. Poison (R1) Bonus Action. Basic Attacks have 50% chance to Poison for 3\5 turns. 1 use. Energy Shield (R1) Bonus Action. Gain 15 tou. 1 use.
BASE PL: 6,000 | CURRENT PL: 6,000 HP: 50/50 | KI: 90/100 | DEF: 75 | DMG DIE: d3 | ACC: 30 1d100+30·1d3·1d100·1d100·1d100·1d100+30·1d3·1d100·1d100·1d100
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Post by Queen Kuueru on Sept 19, 2018 18:51:37 GMT -5
Kuueru watched the demon who had it's eye’s closed with content. The look it carried was mischievous look, like many within the demon realm. Kuueru chuckled and looked towards the demon with empathy. It appeared that it though it was strong enough to witn with its own resistance in the world, however;. Everything was kept within strict confines in the world.;
The demon hissed as the other came into view. It appeared with a ghost like effort. The small body was ready to counter any attack, but also prepared physically. The demon chewed upon her lip as he answerewer her.
‘Big of a high eh? Whatever” The works were spoke, and then energy blasts were flung toward the woman. She rubbed her head curiously and looked towards the weird zipper-clad man.
“I am excused; I hope you are,” Kuueru mumbled as his excuses flew past her ear. His attacks fell flat, she was simply too resistant to his affects.
“Again, you seem to be toying with me. I thought you were something important, I guess I was wrong."
The woman focused her never in the palm of her halm as she prepared her defense. She intended to send yet another barrage of energy attacks towards the enemy. Ghost WC: 207 | 564=
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Post by Queen Kuueru on Sept 19, 2018 19:05:05 GMT -5
BATTLE TRACKER EFFECTS ►EDGE 4: As a passive effect accuracy is increased by 20, defense is increased by 15, and 2 damage is negated from all attacks.
SUMMARY **Ghost's SA1 Misses! **Kuueru Uses Infernal Eradication (x2)
►BA: SUMMON SIDEKICK! -5 ki
►AW: Adding Guile to SA1 Super!
►AW: Use sidekick to attack! odK3sHn31d6 6 DAMAGE TAKEN!
►SA1: Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency [GUILE: Slashing, Crits on 85+] Accuracy[EDGE 3]: 1d100+65 Damage[Charging]: 3d12 OR 3d12
►SA2: : Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency Accuracy[EDGE 3]: 1d100+65 Damage[Charging]: 3d12 OR 3d12
FIGHTING STYLE - Analytical Moxy: Fighting +5 Guile: At-Will. Add second major effect onto Super Atk.
TRAITS Efficiency: Passive. Barrage-type Super Atks cost 3 less ki. Assault: At-will. Roll better of two d100s for Sup Atks on turn. 2/2 uses remain Blur: One Movement tech can be at-will on turn. Talented: Gain extra use of one Def or Util tech you know. Haste: At Will. Gain a second bonus action. 2/2 uses remain
EQUIPMENT Weighted Clothing: +50% PL per post or 200 words. Scouter: +15 defense against Super Atks. Senzu Bean: Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use remains Hero's Flute: Bonus Action. 75% chance for 2 stacks of Stun and Pacified effect. Pacified reduces dmg die by 1 rank for 4 turns. 2/2 uses remain.
**War Cruiser! 1/1 uses remain
SUPER ATTACKS Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency God-Slayer (Rank 3 Sig) (Single) | Piercing Shock | -5 ki
TECHS After Image (Rank 3): 1/1 use remains Sonic Sway (Rank 3): 1/1 use remains Kiai (Rank 3): 0/1 use remain Solar Flare (Rank 3): 2/2 uses remain Wild Sense (Rank 3) 1/1 use remains Deflect (Rank 3): 2/2 uses remain Psychic Powers (Rank 3) Hypnosis (Rank 3): 2/2 uses remain Magic Materialization (Rank 3): 1/1 use remains
Paparapapa (Rank 3): 0/1 sidekick remain
LEGENDARY Instant Transmission (Rank 3): Bonus Action. Avoid any atk that would hit. Or make a single-type Super Atk an instant crit. Movement tech. 1/1 use remain
CURRENT PL: 164,619 | BASE PL: 164,619 HP: 50/50| KI: 67/100| DEF: 90 105[EDGE 4] | DMG DIE: d12 | ACC: +60 [Edge 4]
Ghost 1d6·1d100+65·3d12·3d12·1d100+65·3d12·3d12
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Post by Ghost on Sept 19, 2018 20:51:41 GMT -5
She was just not having it. It was not her dismissiveness that had Ghost reel back in surprise, but the complete lack of effect his putrid energy possessed. A blink ensued followed by widened eyes, brows overtop heavy with puzzlement. His assumption that such a thing should not be possible escaped him as little more than an inquisitive grunt. “...Uh?”She revealed her assumption that Ghost was not taking her seriously. What followed was a burn the likes of which his parents would use to tuck him in at night with - literally. It’s lack of effect went without saying, evidenced with the beginnings of an attempt to place distance between her and him for at this point, Ghost was coming to the conclusion that he had made a great and terrible mistake. “You’re not like those other humans at all!” he exclaimed as the woman clearly prepared something dangerous. While what she expelled decimated the areas they impacted, Ghost flew off in a comical pattern wildly erratic and frantic. He turned around while airborne, inflated his chest with a breath of air and expelled a cloud of toxic smoke the disguised demon’s way. When he finished the breath attack, he awaited the results with baited breath. The smoke Ghost wore had long-since disappeared. Worry and anticipation was his new expression. Queen Kuueru SUMMARY Ghost his hit with Sidekick | -6 hp Ghost manages to avoid Infernal Eradication x2 Ghost attacks with smoke breath (basic attack) x2 Ghost activates Virus
Bonus Action: Virus Disease Chance - IYUC||Qp1d100 (40%)
Standard Action: Smoke Breath | Basic Attack Acc - 1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Poison Chance - 1d100 (50%) Wound Chance - 1d100 (50%)
Standard Action: Smoke Breath | Basic Attack Acc - 1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Poison Chance - 1d100 (50%) Wound Chance - 1d100 (50%)
ACTIVE EFFECTS (Battle Stim) 2/3 (Poison) 2/3
FIGHTING STYLE - Resourceful Passive. Gain add. use of non-artifact gear slot items equipped at beginning of battle. TRAITS (Infuse) Passive. 30% Burn chance with Basic Atks.
EQUIPMENT (Weighted Clothing) Passive. +50% PL per post or 200 words. (Kai Weights) Passive. Increase PL per post/200 words by +25. Also gain +200 PL when using MP to train (Battle Stim) At-Will. Basic atks have 50% chance to Wound for 3 turns. 1/2 uses. (Resourceful) (Demon Ring) At-will. Deal 2 direct dmg per status effect on foe during prev turn. 4/4 uses. (Resourceful) (Virus) Bonus Action. 40% Diseased chance. Diseased targets take 1 dmg for each at-will they use for 2 turns. 2/3 uses. (Resourceful) . OTHER ITEMS
SUPER ATTACKS TECHS After Image (R1) Bonus Action. Avoid all two attacks that would have hit you. 1/1 use. Poison (R1) Bonus Action. Basic Attacks have 50% chance to Poison for 3\5 turns. 0/1 use. Energy Shield (R1) Bonus Action. Gain 15 tou. 1/1 use.
BASE PL: 6,000 | CURRENT PL: 6,000 HP: 44/50 | KI: 90/100 | DEF: 75 | DMG DIE: d3 | ACC: 30 1d100·1d100+30·1d3·1d100·1d100·1d100·1d100+30·1d3·1d100·1d100·1d100
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Post by Queen Kuueru on Sept 20, 2018 17:31:57 GMT -5
Kuueru was worked up, but she wouldn’t have been if the smaller demon hadn’t lashed out so abruptly. She narrowed her eyes at him, watching as he managed to evade her attacks with ease. He wasn’t to be taken lightly, but---he still felt weak in power. The demon pondered on the thought, how did this creature get here? Was it as difficult for him? Did he even want to be here? “I’m not a human, perhaps that’s why?” Kuueru chuckled and finally replied to the earlier statement. “We’re probably not so different, do you always throw energy blasts at strangers?”
Kuueru chuckled and took to the air after him. He inhaled sharply and turned, some sort of wretched breath escaping his lungs. Luckily, the woman didn’t need to breathe. She held her breath and closed her eyes as she continued tracking him down. She was locked onto his energy, and would catch up. When the woman opened her eyes on the other side, Ghost was gone. She looked around curiously; she still felt him. “Aight, we can play hide and seek too if ya want,” Kuueru teased. Her hand reached out, an ethereal cord stretching from her palm. Like a whip she was ready to attack. In all directions she lashed her weapon in an attempt to lure or, force the demon out of hiding. “WHERE ARE YAAA?” BATTLE TRACKER EFFECTS ►EDGE 4: As a passive effect accuracy is increased by 20, defense is increased by 15, and 2 damage is negated from all attacks.
SUMMARY **Ghost's Virus misses! **Ghost's SA1 and SA2 both miss! **Kuueru uses war cruiser! **Kuueru uses Infernal Eradication (x2) [again lol]
►AW:War Cruiser 50Xd|ASy3d4
►AW: Adding Guile to SA1 Super!
►AW: Use sidekick to attack! 1d6 3 DAMAGE TAKEN!
►SA1: Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency [GUILE: Slashing, Crits on 85+] Accuracy[EDGE 3]: 1d100+65 Damage[Charging]: 3d12 OR 3d12
►SA2: : Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency Accuracy[EDGE 3]: 1d100+65 Damage[Charging]: 3d12 OR 3d12
FIGHTING STYLE - Analytical Moxy: Fighting +5 Guile: At-Will. Add second major effect onto Super Atk.
TRAITS Efficiency: Passive. Barrage-type Super Atks cost 3 less ki. Assault: At-will. Roll better of two d100s for Sup Atks on turn. 2/2 uses remain Blur: One Movement tech can be at-will on turn. Talented: Gain extra use of one Def or Util tech you know. Haste: At Will. Gain a second bonus action. 2/2 uses remain
EQUIPMENT Weighted Clothing: +50% PL per post or 200 words. Scouter: +15 defense against Super Atks. Senzu Bean: Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use remains Hero's Flute: Bonus Action. 75% chance for 2 stacks of Stun and Pacified effect. Pacified reduces dmg die by 1 rank for 4 turns. 2/2 uses remain.
**War Cruiser! 0/1 uses remain
SUPER ATTACKS Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency God-Slayer (Rank 3 Sig) (Single) | Piercing Shock | -5 ki
TECHS After Image (Rank 3): 1/1 use remains Sonic Sway (Rank 3): 1/1 use remains Kiai (Rank 3): 0/1 use remain Solar Flare (Rank 3): 2/2 uses remain Wild Sense (Rank 3) 1/1 use remains Deflect (Rank 3): 2/2 uses remain Psychic Powers (Rank 3) Hypnosis (Rank 3): 2/2 uses remain Magic Materialization (Rank 3): 1/1 use remains
Paparapapa (Rank 3): 0/1 sidekick remain
LEGENDARY Instant Transmission (Rank 3): Bonus Action. Avoid any atk that would hit. Or make a single-type Super Atk an instant crit. Movement tech. 1/1 use remain
CURRENT PL: 164,619 | BASE PL: 164,619 HP: 50/50| KI: 67/100| DEF: 90 105[EDGE 4] | DMG DIE: d12 | ACC: +60 [Edge 4]
Ghost 3d4·1d6·1d100+65·3d12·3d12·1d100+65·3d12·3d12
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Post by Ghost on Sept 20, 2018 19:21:00 GMT -5
“Only on Thursdays!” Ghost’s response waned in volume as he retreated. This was when Ghost found some random apartment complex to hide in. He zipped through a window and stopped mid-float. There were occupants - well, just one. It was a bedroom with a human sleeping on a bed. There was a giant floor-fan next to them pummelling the woman with a relentless torrent of air. His crashing through the window was enough to even overpower the white noise the fan was producing. There were some cries born of confusion and, of course, fright from the sudden appearance of the strange creature and in a manner jarringly destructive. He was asked a few standard things like what was he doing here and what did he want - why did he break her window. It was a shame. Ghost’s attention was not upon her, but what was certainly the approaching threat. It came in the form of a whip that lashed itself all about and through what proved a shoddy barrade between him and the opposing demon. “Better brace fer impact..!” he grunted while tensing up, clenching those butt cheeks tight as he awaited the inevitable lashing. Then Ghost vanished, doing so with a burst of speed. He fled his short-lived hiding place and reappeared above in the air. “Not human? Like me?” Ghost exclaimed. There was a pause. “Hey, that’s cool. ...Just a sec.” Ghost then whispered into his hands that he cupped and brought up to his face. “It’s all up to you, little poison bead. Go… go and take flight…” Ghost blew the pitiful little energy bead away and towards what he hoped to be a visible Kuueru. It was like a tiny little streak of pink. ...Zoom! Queen Kuueru SUMMARY Ghost uses Energy Shield to gain 15 TUFF. Ghost hit with direct damage. 5 TUFF left! MM! Ghost explodes the rest of his ki to dodge those two super attacks with After Image. Ghost uses a basic attack. It's a little energy bead~ Oh, wow. I wonder if I'll ever roll above a 20 for accuracy.
Bonus Action: Energy Shield
Bonus Action 2: After Image
Standard Action: Smoke Breath | Basic Attack Acc - XiyhrMS41d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Poison Chance - 1d100 (50%) Wound Chance - 1d100 (50%)
ACTIVE EFFECTS (Battle Stim) 1/3 (Poison) 1/3
FIGHTING STYLE - Resourceful Passive. Gain add. use of non-artifact gear slot items equipped at beginning of battle. TRAITS (Infuse) Passive. 30% Burn chance with Basic Atks.
EQUIPMENT (Weighted Clothing) Passive. +50% PL per post or 200 words. (Kai Weights) Passive. Increase PL per post/200 words by +25. Also gain +200 PL when using MP to train (Battle Stim) At-Will. Basic atks have 50% chance to Wound for 3 turns. 1/2 uses. (Resourceful) (Demon Ring) At-will. Deal 2 direct dmg per status effect on foe during prev turn. 4/4 uses. (Resourceful) (Virus) Bonus Action. 40% Diseased chance. Diseased targets take 1 dmg for each at-will they use for 2 turns. 2/3 uses. (Resourceful) . OTHER ITEMS
SUPER ATTACKS TECHS After Image (R1) Bonus Action. Avoid all two attacks that would have hit you. 0/1 use. Poison (R1) Bonus Action. Basic Attacks have 50% chance to Poison for 3\5 turns. 0/1 use. Energy Shield (R1) Bonus Action. Gain 15 tou. 0/1 use.
BASE PL: 6,000 | CURRENT PL: 6,000 HP: 44/50 | KI: 50/100 | DEF: 75 | DMG DIE: d3 | ACC: 30 1d100+30·1d3·1d100·1d100·1d100
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Post by Queen Kuueru on Sept 21, 2018 17:26:02 GMT -5
Only on Thursdays? This boy was in a world of his own as he retreated. She was curious as to why he was running, when he was the one who initiated the violence. Her brows furrowed, and ultimately she was able to lure the small demon out of hiding, unfortunately--that meant that she disturbed the apartment of---someone. The screams filtering out of the window were obviously an indicator of his presence, or her abrupt attack against everything. However, she didn’t feel her whip tug at the skin or energy of the creature. No, like fishing without bait, Kuueru was getting no bites. She looked around curiously, but it wasn’t until the small, yet excited voice of Ghost rained down from the heavens. She looked up, but was promptly put on hold before she could speak again. The ghoul was performing some sort of...incantation? Her sharp ears tried to pick up his whispers, but---alas it was to no luck. The tongue he spoke seemed off to her. “It’s all up to you, little poison bead,” his voice chimed in once more as he prepared his next surprise. A small bead floated towards her, she stared at it with a puzzled expression as it wafted through the air towards her form. “Eh….Yeah, you’re a demon right? I can feel it.” Kuueru mumbled. Something about the auras and energies of demons were severely different than mortals. It was hard to place or point out, but---obviously her companion wasn’t some mere Xeno. Kuueru smiled brightly and whispered a few words in her own demonic tongue. Almost like a dispel in an RPG the bead dispersed into magical particles. Kuueru then pointed a finger at the exposed demon. A single black beam cut through the air towards his body; she followed up by sprouting some wicked looking Wolverine-esque energy claws. She closed the gap between them, her claws swiping wildly at the fearful creature. “HAHAHAHAHHAH”
BATTLE TRACKER EFFECTS ►EDGE 4: As a passive effect accuracy is increased by 20, defense is increased by 15, and 2 damage is negated from all attacks.
SUMMARY --Ghost's SA1 Misses Kuueru's 105 Defense! --Kuueru uses Sidekick to attack! --Kuueru uses God-Slayer --Kuueru uses Infernal Eradication
►AW: Adding Guile to SA1 Super!
►AW: Use sidekick to attack! NQntazQS1d6 2 DAMAGE TAKEN! Sidekick dismissed next turn!
►SA1: God-Slayer - 5 ki Piercing & Shocking, [GUILE: Crits on 85+] Accuracy[EDGE 4]: 1d100+65 Damage: 2d12 Shock 50%: 1d100
►SA2: : Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency Accuracy[EDGE 4]: 1d100+65 Damage[Charging]: 3d12 OR 3d12
FIGHTING STYLE - Analytical Moxy: Fighting +5 Guile: At-Will. Add second major effect onto Super Atk.
TRAITS Efficiency: Passive. Barrage-type Super Atks cost 3 less ki. Assault: At-will. Roll better of two d100s for Sup Atks on turn. 2/2 uses remain Blur: One Movement tech can be at-will on turn. Talented: Gain extra use of one Def or Util tech you know. Haste: At Will. Gain a second bonus action. 2/2 uses remain
EQUIPMENT Weighted Clothing: +50% PL per post or 200 words. Scouter: +15 defense against Super Atks. Senzu Bean: Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use remains Hero's Flute: Bonus Action. 75% chance for 2 stacks of Stun and Pacified effect. Pacified reduces dmg die by 1 rank for 4 turns. 2/2 uses remain.
**War Cruiser! 0/1 uses remain
SUPER ATTACKS Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency God-Slayer (Rank 3 Sig) (Single) | Piercing Shock | -5 ki
TECHS After Image (Rank 3): 1/1 use remains Sonic Sway (Rank 3): 1/1 use remains Kiai (Rank 3): 0/1 use remain Solar Flare (Rank 3): 2/2 uses remain Wild Sense (Rank 3) 1/1 use remains Deflect (Rank 3): 2/2 uses remain Psychic Powers (Rank 3) Hypnosis (Rank 3): 2/2 uses remain Magic Materialization (Rank 3): 1/1 use remains
Paparapapa (Rank 3): 0/1 sidekick remain
LEGENDARY Instant Transmission (Rank 3): Bonus Action. Avoid any atk that would hit. Or make a single-type Super Atk an instant crit. Movement tech. 1/1 use remain
CURRENT PL: 164,619 | BASE PL: 164,619 HP: 50/50| KI: 55/100| DEF: 90 105[EDGE 4] | DMG DIE: d12 | ACC: +60 [Edge 4]
Ghost 1d6·1d100+65·2d12·1d100·1d100+65·3d12·3d12
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Post by Ghost on Sept 22, 2018 10:04:58 GMT -5
“What!? Oh no! My bead!” Ghost grabbed onto both sides of his head as he exclaimed his disapproval of his attack having been swept away. He was clearly taken aback. The happenings within the past half a minute or so were both confuzzling and dejecting. His thoughts centered around how correct those words had been - words of the past uttered by guardians both cruel and cunning, intelligent and wise enough to draw the conclusion that their literal demon spawn was not cut out for such things. When he saw a finger abusively pointed at him, time around him seemed to slacken as he waved his hands in front of him in a grand gesture that screamed, “NOOOOOOOOOOO!!!!!!” In fact, that was exactly what Ghost yelled. A mingling of maniacal laughter and an exclamation of objection accompanied the projection of a benighted beam of black. There was some push back from Ghost. He rejected the idea of this devilish beam slamming into him - but it did anyway. He was not sure if he were about to explode or if the assail was more of a merciless laser with the intention of sawing him in half or melting him from the inside out. Whatever happened, the end result was Ghost falling onto the ground face-first. It was there that he was able to recount a few things that happened. The demon mumbled something earlier - in fact, something about demons. “A demon, you are!?” Ghost pulled his face up from the ground in one fleet motion. He drew the conclusion from picking up on some muttering, that much was certain, but plucked the deduction from the death she was pummeling him with. That was not a normal thing people could do. Ghost was sure of it. “Then, how about this… my patented demon-slaying harpoon!” While Ghost was talking, he was a molding something like clay out of pink light. It looked spear-like enough that he looked prepared to throw it. “Here we go… take THIS!” He reeled back and threw it. In the last moment, it split into two. “Psyche! It’s two now!” Queen Kuueru SUMMARY Ghost is hit for 14 dmg and stunned! (2/2) -5 TUFF. 9 dmg suffered! Ghost Rapid Movement's that second Super! Ghost uses Battle Stim using Resourcefulness. Ghost makes two Basic Attacks!
Bonus Action: Rapid Movement
At-Will: Battle Stim
Standard Action: "Demon-slaying" Harpoon | Basic Attack Acc - WZXsA_4p1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Wound Chance - 1d100 (50%)
Standard Action: "Demon-slaying" Harpoon | Basic Attack Acc - 1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Wound Chance - 1d100 (50%)
ACTIVE EFFECTS (Battle Stim) 3/3
FIGHTING STYLE - Resourceful Passive. Gain add. use of non-artifact gear slot items equipped at beginning of battle. TRAITS (Infuse) Passive. 30% Burn chance with Basic Atks.
EQUIPMENT (Weighted Clothing) Passive. +50% PL per post or 200 words. (Kai Weights) Passive. Increase PL per post/200 words by +25. Also gain +200 PL when using MP to train (Battle Stim) At-Will. Basic atks have 50% chance to Wound for 3 turns. 0/2 uses. (Resourceful) (Demon Ring) At-will. Deal 2 direct dmg per status effect on foe during prev turn. 4/4 uses. (Resourceful) (Virus) Bonus Action. 40% Diseased chance. Diseased targets take 1 dmg for each at-will they use for 2 turns. 2/3 uses. (Resourceful) . OTHER ITEMS
SUPER ATTACKS TECHS After Image (R1) Bonus Action. Avoid all two attacks that would have hit you. 0/1 use. Poison (R1) Bonus Action. Basic Attacks have 50% chance to Poison for 3\5 turns. 0/1 use. Energy Shield (R1) Bonus Action. Gain 15 tou. 0/1 use.
BASE PL: 6,000 | CURRENT PL: 6,000 HP: 35/50 | KI: 40/100 | DEF: 75 | DMG DIE: d3 | ACC: 30 1d100+30·1d3·1d100·1d100·1d100+30·1d3·1d100·1d100
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Post by Queen Kuueru on Sept 23, 2018 9:11:51 GMT -5
Kuueru couldn’t help but chuckle as the smaller creature panicked over his diffused magical bead. Such an animated person he was with his over exaggerated actions and quirky words. As she prepared her attack Ghost saw it coming easily. He seemed as if he was missing something in the head, because his fear was soon riddled with bouts of laughter. “W-What the hell?” Kuueru mumbled to herself while watching his black and pink frame fall headfirst into the earth below. She followed closely, curious to see if he survived the onslaught. However, as she drew closer she noticed his eerie Undertaker-esque rise from the ground. “Yes! A demon I am!” he spoke in weird riddles, but now that he knew her origin he apparently had a weapon to combat her race. She watched as he molded what appeared to be light or clay into a spear. He hoisted it behind his bulbous body before it hurled through the air towards her. “S-Shit!” Kuueru mumbled as the barely managed to escape the brutal weapon, however now there was a second. It pierced her thigh, delving about halfway through muscles and flesh. “Hn, inconvenience,” Kuueru ripped the spear from her skin and let it fall to the ground with a ping. However, now it was her turn again. She disappeared from sight, but was soon right in front of the black-clad demon. “Surprise!” She chuckled and began to send a flurry of punches towards anything she could get her hands on. BATTLE TRACKER EFFECTS ►EDGE 4: As a passive effect accuracy is increased by 20, defense is increased by 15, and 2 damage is negated from all attacks. Wounded: -3 HP, 1/2 turns
SUMMARY --Ghost's Demon Slaying Harpoon 1 Hits for 1 damage, negated to 0 by Edge. Wounded! --Ghost's Demon Slaying Harpoon 2 Misses! --Kuueru uses Basic Attack (x2)
►SA1: Basic Attack Accuracy[EDGE 4]: 8eN_HnbC1d100+65 Damage: 1d12
►SA2: Basic Attack Accuracy[EDGE 4]: 1d100+65 Damage: 1d12
FIGHTING STYLE - Analytical Moxy: Fighting +5 Guile: At-Will. Add second major effect onto Super Atk.
TRAITS Efficiency: Passive. Barrage-type Super Atks cost 3 less ki. Assault: At-will. Roll better of two d100s for Sup Atks on turn. 2/2 uses remain Blur: One Movement tech can be at-will on turn. Talented: Gain extra use of one Def or Util tech you know. Haste: At Will. Gain a second bonus action. 2/2 uses remain
EQUIPMENT Weighted Clothing: +50% PL per post or 200 words. Scouter: +15 defense against Super Atks. Senzu Bean: Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use remains Hero's Flute: Bonus Action. 75% chance for 2 stacks of Stun and Pacified effect. Pacified reduces dmg die by 1 rank for 4 turns. 2/2 uses remain.
**War Cruiser! 0/1 uses remain
SUPER ATTACKS Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency God-Slayer (Rank 3 Sig) (Single) | Piercing Shock | -5 ki
TECHS After Image (Rank 3): 1/1 use remains Sonic Sway (Rank 3): 1/1 use remains Kiai (Rank 3): 0/1 use remain Solar Flare (Rank 3): 2/2 uses remain Wild Sense (Rank 3) 1/1 use remains Deflect (Rank 3): 2/2 uses remain Psychic Powers (Rank 3) Hypnosis (Rank 3): 2/2 uses remain Magic Materialization (Rank 3): 1/1 use remains
Paparapapa (Rank 3): 0/1 sidekick remain
LEGENDARY Instant Transmission (Rank 3): Bonus Action. Avoid any atk that would hit. Or make a single-type Super Atk an instant crit. Movement tech. 1/1 use remain
CURRENT PL: 164,619 | BASE PL: 164,619 HP: 49/50| KI: 55/100| DEF: 90 105[EDGE 4] | DMG DIE: d12 | ACC: +60 [Edge 4]
Ghost 1d100+65·1d12·1d100+65·1d12
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Post by Ghost on Sept 23, 2018 20:34:57 GMT -5
Even Ghost was surprised that his assault had some effect. “...oh wow, it worked kinda,” he muttered in a low voice. In truth, Ghost employed a little creativity, but fashioned the same brand of attack he already had. Nothing was really different outside of the waning potency to his own poisonous powers and he was very aware of this. She pulled the construct free with little effort and made a passing comment on, essentially, its ineffectiveness. And then she was gone. What marked her reappearance was her exclamation of, “surprise!” It was a confusing slew of feelings. In that moment, so many fists were about to pummel him and threaten to do so until he was beaten out of existence, but besides the familiarity of the situation, he could not help but feel a twinge of pride. A demon, she said? And what a demon! Ghost slid backwards as a smear of pink and black. It was enough to avoid the first onslaught, but not the next. It was an impossible flurry of streaks, which collectively produced the soundings of a relentless hurricane as Ghost weaved away from some, but was struck firm and true by the rest. At one point, he was able to weave his own flurry of punches in towards her as well. His limbs burned with poisonous ki as he did. While the disguised demon gained ground, the sight was a furious exchange of blurred blows all the same. “How’d you get this good?" Ghost asked amidst it all. Queen Kuueru SUMMARY Ghost uses the demon ring, flavoured as linger effects of his poison. (2 DMG!!!) Ghost RMs out of the first basic attack. -5 ki Ghost takes 3 DMG from the second basic attack. Ghost makes two basic attacks again~
Bonus Action: Rapid Movement
At-Will: Demon Ring
Standard Action: punches and kicks | Basic Attack Acc - rTY0lEqw1d100+30 (hey, a crit~) Dmg - 1d3 +2 more~ Burn Chance - 1d100 (30%) Wound Chance - 1d100 (50%)
Standard Action: punches and kicks | Basic Attack Acc - 1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Wound Chance - 1d100 (50%)
ACTIVE EFFECTS (Battle Stim) 2/3
FIGHTING STYLE - Resourceful Passive. Gain add. use of non-artifact gear slot items equipped at beginning of battle. TRAITS (Infuse) Passive. 30% Burn chance with Basic Atks.
EQUIPMENT (Weighted Clothing) Passive. +50% PL per post or 200 words. (Kai Weights) Passive. Increase PL per post/200 words by +25. Also gain +200 PL when using MP to train (Battle Stim) At-Will. Basic atks have 50% chance to Wound for 3 turns. 0/2 uses. (Resourceful) (Demon Ring) At-will. Deal 2 direct dmg per status effect on foe during prev turn. 3/4 uses. (Resourceful) (Virus) Bonus Action. 40% Diseased chance. Diseased targets take 1 dmg for each at-will they use for 2 turns. 2/3 uses. (Resourceful) . OTHER ITEMS
SUPER ATTACKS TECHS After Image (R1) Bonus Action. Avoid all two attacks that would have hit you. 0/1 use. Poison (R1) Bonus Action. Basic Attacks have 50% chance to Poison for 3\5 turns. 0/1 use. Energy Shield (R1) Bonus Action. Gain 15 tou. 0/1 use.
BASE PL: 6,000 | CURRENT PL: 6,000 HP: 32/50 | KI: 35/100 | DEF: 75 | DMG DIE: d3 | ACC: 30 1d100+30·1d3·1d100·1d100·1d100+30·1d3·1d100·1d100
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Post by Queen Kuueru on Sept 24, 2018 15:47:46 GMT -5
The bizzare creature seemed a bit distracted, or perhaps living in the moment. Even despite facing someone stronger, he still maintained a positive attitude and even seemed surprised she allowed the spear to hit her. He was atypical, but then again he was also a demon lad. Her wounds stung still, the weapon was coated or cursed with some sort of poison. Kuueru could feel the pain seeping from the wound before it churned throughout her entire body. She grimaced and held a hand over the wound for a moment. As the demoness moved in for her assault, the boy managed to sway between some of her punches, others hit or sort of made the mark. She was hurting him, but barely. Then again, she was holding back. “Good? Spending 750 years in the Demon Realm will make you get stronger yeah? What about you? You’re pretty tough too, how did you even end up here? It’s not easy”Kuueru counter questioned in the odd close proximity they shared. It was odd to be attacking someone you were having such a casual conversation with. However, she attempted to move in low and grapple the leather-clad being with a forceful bearhug. BATTLE TRACKER EFFECTS ►EDGE 4: As a passive effect accuracy is increased by 20, defense is increased by 15, and 2 damage is negated from all attacks. Wounded: -3 HP, 2/4 turns Burned: -3 HP, 1/2 turns
SUMMARY --Ghost's SA1 Crits for 4 damage, negated to 2[edge]. Wounded and Burned! --Ghost's SA2 Misses! --Kuueru takes 2 damage from demon rang! --Kuueru uses Basic Attack (x2)
►SA1: Basic Attack Accuracy[EDGE 4]: z_Mzh48m1d100+65 Damage: 1d12
►SA2: Basic Attack Accuracy[EDGE 4]: 1d100+65 Damage: 1d12
FIGHTING STYLE - Analytical Moxy: Fighting +5 Guile: At-Will. Add second major effect onto Super Atk.
TRAITS Efficiency: Passive. Barrage-type Super Atks cost 3 less ki. Assault: At-will. Roll better of two d100s for Sup Atks on turn. 2/2 uses remain Blur: One Movement tech can be at-will on turn. Talented: Gain extra use of one Def or Util tech you know. Haste: At Will. Gain a second bonus action. 2/2 uses remain
EQUIPMENT Weighted Clothing: +50% PL per post or 200 words. Scouter: +15 defense against Super Atks. Senzu Bean: Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use remains Hero's Flute: Bonus Action. 75% chance for 2 stacks of Stun and Pacified effect. Pacified reduces dmg die by 1 rank for 4 turns. 2/2 uses remain.
**War Cruiser! 0/1 uses remain
SUPER ATTACKS Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency God-Slayer (Rank 3 Sig) (Single) | Piercing Shock | -5 ki
TECHS After Image (Rank 3): 1/1 use remains Sonic Sway (Rank 3): 1/1 use remains Kiai (Rank 3): 0/1 use remain Solar Flare (Rank 3): 2/2 uses remain Wild Sense (Rank 3) 1/1 use remains Deflect (Rank 3): 2/2 uses remain Psychic Powers (Rank 3) Hypnosis (Rank 3): 2/2 uses remain Magic Materialization (Rank 3): 1/1 use remains
Paparapapa (Rank 3): 0/1 sidekick remain
LEGENDARY Instant Transmission (Rank 3): Bonus Action. Avoid any atk that would hit. Or make a single-type Super Atk an instant crit. Movement tech. 1/1 use remain
CURRENT PL: 164,619 | BASE PL: 164,619 HP: 39/50| KI: 55/100| DEF: 90 105[EDGE 4] | DMG DIE: d12 | ACC: +60 [Edge 4]
Ghost 1d100+65·1d12·1d100+65·1d12
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Post by Ghost on Sept 24, 2018 21:52:53 GMT -5
“Woah! That’s a lotta years over me…” Ghost replied before he felt a forceful embrace. It was tight and definitely intended to keep him where he was while, at the same time, inflicting damage and it did. It did so very well, but with a lot of effort on Ghost’s part, he used their newfound closeness to answer some questions she posed. “From there too, but was … thrown here, really, really hard by two of my smallest fans..!” He grunted with a tired, toothy grin. He amused himself with his own vague, nonsensical answer that while making little sense, held truth nonetheless. She was squeezing the breath right out of him. The breath that escaped him was laced with more than carbon dioxide, but even it was instilled with what seemed to be an invisible toxin. “This is… a really tight hug… y’ know.” There was little Ghost could think to do. He attempted to simply call what energy he could to himself. Recklessly and chaotically, he just pushed it through and outside of his body in a violent aura that lashed all about him. ‘I’m in a big ol’ pickle here…’ Ghost thought to himself. His thoughts were primary about breaking free of the demon’s hold. After that, if such a thing were possible, it would be very wise to flee with all of his demonic might. Queen Kuueru SUMMARY Ghost uses the demon ring, flavoured as linger effects of his poison. (4 DMG!!!) Ghost uses Virus Ghost takes 11 DMG from both attacks. Ghost makes two basic attacks again in the form of a flared poisonous aura
Bonus Action: Virus Chance - pHZ64W9M1d100 (40%)
At-Will: Demon Ring
Standard Action: Poisonous aura flare | Basic Attack Acc - 1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Wound Chance - 1d100 (50%)
Standard Action: Poisonous aura flare | Basic Attack Acc - 1d100+30 Dmg - 1d3 Burn Chance - 1d100 (30%) Wound Chance - 1d100 (50%)
ACTIVE EFFECTS (Battle Stim) 1/3
FIGHTING STYLE - Resourceful Passive. Gain add. use of non-artifact gear slot items equipped at beginning of battle. TRAITS (Infuse) Passive. 30% Burn chance with Basic Atks.
EQUIPMENT (Weighted Clothing) Passive. +50% PL per post or 200 words. (Kai Weights) Passive. Increase PL per post/200 words by +25. Also gain +200 PL when using MP to train (Battle Stim) At-Will. Basic atks have 50% chance to Wound for 3 turns. 0/2 uses. (Resourceful) (Demon Ring) At-will. Deal 2 direct dmg per status effect on foe during prev turn. 2/4 uses. (Resourceful) (Virus) Bonus Action. 40% Diseased chance. Diseased targets take 1 dmg for each at-will they use for 2 turns. 1/3 uses. (Resourceful) . OTHER ITEMS
SUPER ATTACKS TECHS After Image (R1) Bonus Action. Avoid all two attacks that would have hit you. 0/1 use. Poison (R1) Bonus Action. Basic Attacks have 50% chance to Poison for 3\5 turns. 0/1 use. Energy Shield (R1) Bonus Action. Gain 15 tou. 0/1 use.
BASE PL: 6,000 | CURRENT PL: 6,000 HP: 21/50 | KI: 35/100 | DEF: 75 | DMG DIE: d3 | ACC: 30 1d100·1d100+30·1d3·1d100·1d100·1d100+30·1d3·1d100·1d100
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Post by Queen Kuueru on Sept 26, 2018 20:28:50 GMT -5
“Yeah, I’m an old hag,” Kuueru responded with a smile as her arms successfully wrapped around the much smaller demon. She did her damage and all the while the boy seemed to still carry on his conversation. He then went on to explain that he too was originally from the demon realm, not that she wasn’t able to tell from his aura and his odd appearances. He mentioned being thrown from the realm from a pair that were favorable of the demon. “Ahh, outcasted eh. That sucks,” she responded as her arms continued to lock around his frame. “Ah? W-What?” The brilliant aura exploded in an attempt to make the demoness release him. She obliged, her arms letting his frame go; where he fled afterwards she wasn’t too worried about. He seemed to be a wreckless demon, but what demon wasn’t? She didn’t feel he would be a threat to her at least. “Pickle? Eh, don’t worry--I’m not going to kill ya. After all, you’re the one who started throwing blasts at me first!” Kuueru retorted while taking a few steps back from the man. She was done throwing fists for now; if he wished to flee, she would allow it. “I am Kuueru, I couldn’t possibly hurt a fellow demon,” the words trailed from her lips as she shot him a friendly wave. BATTLE TRACKER EFFECTS ►EDGE 4: As a passive effect accuracy is increased by 20, defense is increased by 15, and 2 damage is negated from all attacks. Wounded: -3 HP, 3/4 turns Burned: -3 HP, 2/2 turns
SUMMARY --Ghost's Virus misses! --Ghost's SA1 & SA2 miss!
►SA1:
►SA2:
FIGHTING STYLE - Analytical Moxy: Fighting +5 Guile: At-Will. Add second major effect onto Super Atk.
TRAITS Efficiency: Passive. Barrage-type Super Atks cost 3 less ki. Assault: At-will. Roll better of two d100s for Sup Atks on turn. 2/2 uses remain Blur: One Movement tech can be at-will on turn. Talented: Gain extra use of one Def or Util tech you know. Haste: At Will. Gain a second bonus action. 2/2 uses remain
EQUIPMENT Weighted Clothing: +50% PL per post or 200 words. Scouter: +15 defense against Super Atks. Senzu Bean: Bonus Action. Restore 15 ki and 15 HP to self or ally. 1/1 use remains Hero's Flute: Bonus Action. 75% chance for 2 stacks of Stun and Pacified effect. Pacified reduces dmg die by 1 rank for 4 turns. 2/2 uses remain.
**War Cruiser! 0/1 uses remain
SUPER ATTACKS Infernal Eradication (Rank 3 Sig) (Barrage) | Charging | -7 ki <- efficiency God-Slayer (Rank 3 Sig) (Single) | Piercing Shock | -5 ki
TECHS After Image (Rank 3): 1/1 use remains Sonic Sway (Rank 3): 1/1 use remains Kiai (Rank 3): 0/1 use remain Solar Flare (Rank 3): 2/2 uses remain Wild Sense (Rank 3) 1/1 use remains Deflect (Rank 3): 2/2 uses remain Psychic Powers (Rank 3) Hypnosis (Rank 3): 2/2 uses remain Magic Materialization (Rank 3): 1/1 use remains
Paparapapa (Rank 3): 0/1 sidekick remain
LEGENDARY Instant Transmission (Rank 3): Bonus Action. Avoid any atk that would hit. Or make a single-type Super Atk an instant crit. Movement tech. 1/1 use remain
CURRENT PL: 164,619 | BASE PL: 164,619 HP: 33/50| KI: 55/100| DEF: 90 105[EDGE 4] | DMG DIE: d12 | ACC: +60 [Edge 4]
Ghost
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