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Post by Netto White on Sept 7, 2018 2:45:02 GMT -5
Netto was doing his monthly visit to the city looking for any trouble to break up and to grab some supplies for his cabin. Out of curiosity he decided to check out downtown since he hadn't been there very often. While walking through the area he saw a few bazaars from fish to "mystic medicines" which only made him chuckle as the stuff they were selling was as far from the real stuff as they could get. He thought to himself " Man if they knew what I know they would never go out of business" he then stopped in his tracks " wait why don't I just start selling my healing medicine, might make a quick buck or two." He then realized there were a few store fronts for sale he could see and the more he thought about it, the better the idea sounded. He started walking around the store fronts looking for a good location for the shop when he spotted a little gym. " Maybe I should build it near this gym? It would make it easier for me to keep up with my training and watch the store at the same time. Plus athletes are pretty superstitious they may buy my stuff looking for any edge they can get or even pain relief" he thought to himself while staring at the gym window when he spotted a familiar face. "Is that Audrey?" he said out loud, he moved closer and said "it is her, well I can go say hello while I'm here, been meaning to talk to her again." As he was about to walk in through the front door he sees a sign saying " Discount for those who vocally voice their discontent against the Empire" which made him chuckle again. "Why do I have a feeling she owns this place" Audrey
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 7, 2018 11:09:44 GMT -5
Thanks to Atreus's seemingly endless riches invested into her project, what started out as a small part time gig became a lucrative side income for her. Even more so thanks to the "face" of the gym, Cipher who had been winning a couple of minor tournaments around the earth. There was a steady flow of martial artists who wished to trained in her gym to the point that Audrey wondered if she should open a second branch to alleviate them a bit. Audrey's gym was a bit different compare to other martial arts dojo or the more casual fitness center in that, it's a hybrid of both. Not only it provided exercise equipment for the more casual gym-goers, there are also multiple rings for martial artist to practice their moves with dampeners and energy shield in place so as to reduce potential damage in her surrounding. The gym also served as potential screening candidate for valkyries but so far there wasn't anyone who piqued her interest. Either they weren't strong enough or they were too afraid to get involved against the empire. Audrey's attention was directed to the entrance when she felt a familiar energy signature. It wasn't until her eyes locked with the boy that she rose from her bench witha slight smirk. Having fought with him personally, the android was keen to know how much the boy had grown since last time. "Well this is rare. What kind of emergency would drive a shaman away from his dominion?" Audrey asked in a slightly joking manner as she approached the boy. More likely than not, he simply recognized her and came in to say hello but it was also fun to tease him a little bit. Netto White
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Post by Netto White on Sept 7, 2018 20:43:06 GMT -5
Netto greeted Audrey with a smile but hearing her call him a shaman made him realize how little he has told her about what has happened as of late. "Hey Audrey I came by to ask you want to spar but before that I need to talk to you, is there a place we can speak privately" he asked. She lead him to a back office where he took a seat and sighed "man I've got a lot to tell you but ill try to keep it short." He leans back a bit "to start you know that spirit arms ability I used in our last fight? well that was due to a spirit who attempted to possess me, Apkek, but instead he awoke my soul shaman powers and I began to absorb him. Two months ago he faded away completely this allowed my full powers to awaken, however, it turns out Apkek damaged my soul when he attempted to possess me. This caused my soul to shatter and my 6 past lives became split personalities that all fought for control over my body. After a week I was able to take back control, but I was unable to fight due to not being properly think with 6 other voices in my head. Out of desperation I was forced to perform a taboo of my people." Netto stopped and looked at Audrey "the taboo is a ritual that can repair one's soul but a sacrifice of another soul must be done to perform it. However I didn't want to sacrifice a soul of any human or anyone who was good so I went to the demon realm and captured a demon's soul. What I didn't know was that a small amount of the origin souls being will affect mine, it corrupted me and turned me 40% demon" Netto took off one of his gloves and showed his fingers which no longer had finger nails and were now sharp like claws "this is the only physical change. My powers weren't so lucky they changed massively, I can now only control my own energy and can no longer create energy mirrors, however my body now absorbs excess energy in the air and from living beings near me. Fortunately I can turn it off but when I'm fighting its hard to control and I begin to absorb my opponents energy weakening them and powering me up. In order to repent for the sin I have done I've become a demon hunter and hunt any evil demons. I say evil cause I've met demons who have the capacity for good like Eris and Kusubu, though Kusubu now works for the empire so I don't think she counts anymore." Netto then sighed "sorry if this is hard to follow I wanted to be real with you so if we do spar I don't scare you when my aura seems darker then ever before, I'm still the same Netto you've know just with new powers and a new outlook on life." Audrey
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 8, 2018 21:10:42 GMT -5
Audrey's eyebrow raised slightly upon hearing Netto's intention to talk with her. She was fond of the boy enough to accept his request to spar anytime he wanted but when he requested to talk with her, it sounded quite serious. With a slight nod, she turn around before leading the shaman to her office. Netto then begin to reveal to her about what happened to him recently. All this talk about spirits and shaman powers..had had a certain Makaioshin did not take interest in her wellbeing recently she would have very little to add on the matter. Her interest was moreso in technology rather than the occult afterall. "Sounds like you had a lot going on about you. I'm glad you turn out to be alright in the end and you did what you had to do. Sometimes, exceptional circumstances require extreme measures to handle." The android replied after hearing how he had to break the taboo of his own people. As a spec ops android, she knew full well that sometimes one need to do a dirty deed to get things done. Still to absorb a demon's soul to repair her own...she wondered if that's what Anzu had in mind about turning her completely human. There was something that caught her attention, that being one of the demon's name was quite familiar with her. "Kusubu? I've fought a demon with name that during our last tournament. How is she these days?" The android asked with her head tilted to the side slightly. There were rumors about her involvement with the emperor but...if that was true, she had to take care of her personally in the future. Either by convincing her not to side with the Emperor or take a more drastic step to ensure she will not be able to aid him in any manner. "Don't worry about that. To tell you the truth, I've also associated with certain demons recently and have learnt that they're not always the monsters legends painted them. So cast aside your doubt and show me how much you improve since last time in our sparring later." the android said with a tiny smirk. Netto White
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Post by Netto White on Sept 9, 2018 23:11:45 GMT -5
Netto looked back at Audrey with an eyebrow raised at first he wanted to ask about the associating with demons but decided otherwise "huh that's interesting. Anyway now that I've come clean how about we spar, I'd love to show you how I've improved." Netto walked toward the doorway of the office and before opening it he said "thank you for listening and understanding, its lift a large burden off my shoulders..... In truth I didn't know if my choice was the right one or not but you've cleared those doubt away." He then opened the door and moved out of the way "can you lead the way? I don't know the layout of the gym" Netto followed Audrey over to a fighting on a platform and stepped into one corner, Audrey walked to the other corner and pushed a button bringing up a bubble shield around the ring. "Energy shields and Ki dampeners? You spared no expense I'm impressed" Netto then faced her and brought up his own energy field around his body designed to absorb kinetic and Ki energy much like the shield that raised around ring. Netto then used his energy to enhance his fists and legs by surrounding them in dark Ki "this is a new technique of mine, and your the first person I've ever used it against hopefully it works as intended." Netto then rushed Audrey doing a simple straight punch followed by using the momentum to swing his back leg around for a round house kick. Audrey DEFENSIVE PHASE Incoming Attacks:
OFFENSIVE PHASE at-will: dampening field +10 toughness
Standard Action basic strike- [] @ Hit: IO9EpCR41d100+40
Dmg: 1d8
infuse burn 45% 1d100 poison 65% 1d100
Blitz basic strike Hit: 1d100
Dmg: 1d8
infuse burn 45% 1d100 poison 65% 1d100
Standard Action poison- [10ki] @ Hit: [dice] basic strikes have a 50% (65% cleverness) chance to poison Dmg: [dice]
Bonus Action energy shield- [15ki] @ Hit: [dice] +15 toughness Dmg: [dice]
DATA Stats HP: 80/80 Ki: 75/100 Defense: 60|60 (Going All Out) Power Level: C:105,878|B:92,068 ACC: +40 Dmg Die: d8 Gear Outfit: Weighted Clothes: +50% PL per post or 200 words Accessory: Turtle Hermit Shades: immune to Blind status & +15% PL Gear: Gourd of Mist: 50%(65%) sapped chance. siphon 10ki, steals 10%PL 2/2 uses
Gear: Dampening Field: at will. self and comrade gain 10 toughness 0/1 use Effects Traits Vitriol: passive. inflict an extra stack of a non-special statuses Indomitable: passive. negate 3dmg from all super atks Blitz: at-will. make 2 basic atks during one standard action Cleverness: +15% status effect inflict chance Infuse: passive. 30% chance to burn with basic atks. Fighting Style: Analytical: Guile: At-will. Add second major effect to one super atk. Attack Techniques: III Soul Magic Type. Single Effects. versitile, adaptive
Techniques: I Mimicry Grade. Ledendary Utility Action. Bonus
I Absorb 0/20ki Grade. Defensive Action. Bonus
I Deflect 2/2 Grade. Defensive Action. Bonus
I Energy shield 0/1 Grade. Defensive Action. Bonus
I Poison 0/1 Grade. Utility Action. Bonus
I Solar Flare 2/2 Grade. Utility Action. bonus
I Clash 1/1 Grade. Utility Action. Bonus Transformations: 1d100+40路1d8路1d100路1d100路1d100路1d8路1d100路1d100
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 10, 2018 5:02:43 GMT -5
"No problem." came the android's automatic reply as she slowly get up from her swivel chair. There wasn't much she can help personally but she was glad that she can at least lend an ear to him. Slipping her hands into her jacket pocket she followed the boy out of the office before locking the door behind her. Upon hearing his request, she merely nodded once more before leading him to one of the platform. Once they both entered the ring, Audrey brought up the dampeners and energy shield which surrounded the ring. She made sure to dial it up to the maximum so they can withstand their attacks before she did some light stretching. Compare to most of her opponents, Netto used magecraft which means that an unorthodox approach would be required to approach this fight. Noting the dark ki, the android's eyebrows narrowed slightly. It was quite similar to the dark energy she felt while traversing the Demonic Realm with Anzu. It was a good thing that Netto warned ahead of time too, else Audrey would wonder whether Netto had been possessed by a spirit. When Netto revealed he was about to use a new technique on her, the android chuckled and cracked her knuckle slightly before she took her kickboxing stance. "Alright then. Show me what you got." Netto's straight punch was easily predicted allowing the android to catch his fist with her hand. However, a sharp sting can be felt on her hand to which she immediately retracted before she was struck by the roundhouse kick. This time the strength behind the kick was a bit more than she expected, causing a dull ache where she was hit. What was more worrying was not the strength of each strike however but rather the maladies inflicted with each hit. Still holding onto Netto's leg, the android looked directly into his eyes. "Hmm...you infused your attack with something didn't you?" Immediately the android unleashed an expanding aura of energy which would deliver a concussive force to all those near her as she attempt to send Netto hurtling back. Her body was soon charged with electricity as she activated her regeneration system which cured her of ailment as well as providing a temporary immunity. "Now then, what will you do Netto?"Battle TrackerSummaryAudrey received 8 damage on this turn. Indomitable negated 2 damage on this turn. Audrey is inflicted by poison and burn on this turn. Audrey received 6 damage that cannot be reduced by toughness. Audrey dealt back 2 damage via Resist to Netto. Hatchiyak Serum increase PL multiplier by 1.3. Audrey activated Hatchiyak Serum immunity against Cripple. Audrey activated Lucky Trinket. Audrey activated Dampening amp. Audrey used mend. Audrey activated barrier. Audrey activated lightning aura. Audrey used warcruiser. Activate Edge 2.(+10 to attack and defense against Netto) At-Will: Dampening Amp-Gain 10 toughness. Bonus Action: Lucky Trinket-Clear all status effect and gain 5 toughness. Standard Action 1: Barrier-Immunity against status effect for 3 turns.(-10 ki) Standard Action 2: Lightning Aura-Deal 1 damage per dice for 4 turns.(-10 ki.) At-will: Absorb restore 20 ki from 10 hp loss. At-Will: Mend restore 10 hp. At-will: Concussive Wave(Warcruiser) Direct Dmg: bivESxRI3d4Passive: Deal 2 direct damage to Netto via Resist trait. EFFECTSHatchiyak Serum-Immune to Cripple. Aura Guard-3 turns left. Lightning Aura-4 turns left. FIGHTING STYLE - BrutalPower: Energy Control +5 Impact: At-Will. Roll add. damage die with one Super Atk on turn. TRAITSBlitz: At-will. Makes 2 Basic Atks during one standard action on turn. Indomitable: Passive. Reduce 1 damage from Basics and 3 damage from Supers. Resist: Passive. When hit deal 2 direct dmg from super atks and 1 from basic atks to attacker. Rush: At-will. Deal 25% direct dmg for one single type super attack on miss. Successful seeking effect can't exceed 50% direct damage. Talented: At-will. Gain an extra use of Def or Util tech. EQUIPMENTWeighted Clothing: +50% PL per post or 200 words. Kai Weights: Passive. Increase PL per post by +50. Also gain +200 PL when using MP to train. Potara: Full Turn. Gain use of Fusion dance. Cost 3 less ki per turn. 1 use. +15% PL. Dampening Field: Bonus Action. Self comrade and gain 10 toughness. 1 use.Trinket: At-will. Remove all status effects. Gain 5 toughness. 1 use.War Cruiser: At-will. Deal 3d4 direct damage on all foes.SUPER ATTACKSDeath Ball III-Charging Area attack. Rolls 2 dice damage die against one to three target. Code Zero III-Charging/Cripple attack. Rolls 2 dice damage die against one target. TECHSAbsorb III: Requires Android or 30 Res. Each point of damage restores 2 ki to max of 20/40 ki absorbed.(20/40) Aura Guard III: Bonus Action. Cannot be crit or be status infliced for 3 turns. (0/1)Clash III: Standard Action. Take half dmg from Super Atk and deal the other half back to attacker. (1/1) Deflect III: Bonus Action. Take half damage from two attacks that hit you.(2/2) Mend III: At-will. Gain 10 hp. Magic Materialization III: Bonus Action. Create an item to go into a gear slot. Replaces item. (1/1) Kiai III: Cannot be hit by atks with acc roll under 65. (1/1) Lightning Aura III: Attacker takes 1 dmg per dmg die roll. Lasts 4 turns. (0/1)Paparapapa III: Bonus Action. Summon sidekick that deals 1d6 dmg as at-will action. 1-2 on die removed sidekick. Can sacrifice to take hit from basic or super atk. (1/1) Damage Nullification III: Bonus Action. Take half damage from all attacks for 3 turns.(1/1) Perfect Barrier: Bonus Action. Gain 20 toughness for self and ally. (1/1) CURRENT PL: 286,033 | BASE PL: 220,026 HP: 80/80| KI: 95/100| DEF: 65 | DMG DIE: d12 | ACC: +40 | Toughness: 13 Post Count: 3 | Netto White 3d4
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Post by Netto White on Sept 11, 2018 3:47:54 GMT -5
Netto was blown back by her energy but was able to land on his feet "wow that's right. good job figuring out my plan there. See my new powers allow me to manipulate ki in amazing ways from changing its properties to shape on the fly, but at a cost of damage and range. However even though my attacks don't hit as hard they are super adaptive and allow me to change fighting styles at will to better suit the opponent I'm currently fighting." Netto then created a bow out of energy and nocks a giant arrow of light " 4th's Scatter Shot" and released it, as he does the arrow shatters into thirty or so streams of light that scattered outward before converging onto Audrey. During the confusion Netto nocks another arrow this time made of pure ice " 4th's Frozen Shot" and released it hoping Audrey is to preoccupied by the small streams of light heading her way to notice it. Netto then returned the energy to his fists and feet before rushing Audrey again this time jumping up and coming down on top of her with his fists together to slam her in the head, followed up on with an uppercut. Now that he was in close he activated his ki draining powers as he began devouring Audrey's ambient ki. Audrey DEFENSIVE PHASE Incoming Attacks: 11 direct dmg | 2 from resist | 9 from war cruiser
OFFENSIVE PHASE at will: guile adds piercing to soul magic at will: soul magic versatile adds freezing Standard Action basic strike- [] @ Hit: PTIk5W4x1d100+40
Dmg: 1d8
Infuse burn 45% 1d100 Poison 65% 1d100
Blitz basic strike Hit: 1d100+40
Dmg: 1d8
infuse burn 45% 1d100 poison 65% 1d100
Standard Action soul magic - [5ki] @ Hit: 1d100
Dmg: 2d8
freeze 65% 1d100
Bonus Action gourd of mist- [] @ Hit: 65% 1d100
Dmg: [dice]
DATA Stats HP: 69/80 Ki: 70/100 Defense: 60|60 (Going All Out) Power Level: C:105,878|B:92,068 ACC: +40 Dmg Die: d8 Toughness: 25
Gear Outfit: Weighted Clothes: +50% PL per post or 200 words Accessory: Turtle Hermit Shades: immune to Blind status & +15% PL Gear: Gourd of Mist: 50%(65%) sapped chance. siphon 10ki, steals 10%PL 1/2 uses Gear: Dampening Field: at will. self and comrade gain 10 toughness 0/1 use Effects poison technique 2/3 turns
Traits Vitriol: passive. inflict an extra stack of a non-special statuses Indomitable: passive. negate 3dmg from all super atks Blitz: at-will. make 2 basic atks during one standard action Cleverness: +15% status effect inflict chance Infuse: passive. 30% chance to burn with basic atks. Fighting Style: Analytical: Guile: At-will. Add second major effect to one super atk. Attack Techniques: III Soul Magic Type. Single Effects. versitile, adaptive
Techniques: I Mimicry Grade. Ledendary Utility Action. Bonus
I Absorb 0/20ki Grade. Defensive Action. Bonus
I Deflect 2/2 Grade. Defensive Action. Bonus
I Energy shield 0/1 Grade. Defensive Action. Bonus
I Poison 0/1 Grade. Utility Action. Bonus
I Solar Flare 2/2 Grade. Utility Action. bonus
I Clash 1/1 Grade. Utility Action. Bonus Transformations: 1d100+40路1d8路1d100路1d100路1d100+40路1d8路1d100路1d100路1d100路2d8路1d100路1d100
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 11, 2018 7:00:24 GMT -5
Audrey smirked slight after listening to Netto's explanation. The ability to adapt quickly your opponent on the fly is quite valuable, as there are some situations where raw power wouldn't cut it. Unlike last time, the android didn't use her overwhelming speed to overcome Netto having switched to a more grounded against Netto. Clearly the boy had pick that up as he adjusted his attack to deal with her change in fighting style. The android watch as Netto formed a bow of energy before unleashing a storm of arrows, whistling slightly before she take a more defensive stance. When the flechette of arrows flew towards her, the android immediately erect a deflector shield which reflected some of the light back towards Netto. The last arrow however was powerful enough to break through her shield and nick her shoulder slightly even after she deflected it, inflicting minor cut in the process. Clicking her tongue slightly, the android immediately take out a metal orb which hovered around her. "Not bad." The android complimented but before she can say anything further Netto was already onto her. A furious combo of punches followed, one which the android turtle through with her arm guard. Each time Netto attack her however, lightning sparks singe his fists but when he try to absorb her ki, the android immediately leapt out of the way. "You're not the only one with new tricks." Audrey chuckled as she channel her own energy into her fist. Instead of the usual electricity however, dark energy flows through her gloves which Netto would feel to be quite malicious in nature. However instead of turning berserk because of it, her focus sharpen considerably as she close the distance between herself and the Shaman. "Here I come Netto."The android counterassault was prompted by the orb which fired a column of blue light towards him. She then follow it up with a twin jab towards Netto before unleashing a powerful straight towards his chest to knock the air out of his lung. The intention was to cripple him before he can replenish his strength. Battle TrackerSummaryAudrey's Aura Guard protect her from status effects. Audrey's Indomitable reduce Netto's Blitz attack to 8. Audrey's Indomitable reduce Netto's Super attack to 8. Audrey received 16 damage on this turn.(Hatchiyak serum increase PL multiplier to 1.4) Audrey spent 8 toughness to negate Netto's Blitz attack. Audrey dealt 8 direct damage back to Netto via Resist and Lightning Aura. Audrey summoned Paparapara. Audrey command Paparapara to attack on this turn. Audrey use Blitz attack. Audrey unleashed Code Zero. Bonus Action: Summon Paparapara.(-5 ki) At-will: Paparapara attack. Direct Damage: 9JjzaWuQ1d6Standard Action 1: Blitz Basic Attack 1. Hit: 1d100+50Damage: 1d12Basic Attack 1. Hit: 1d100+50Damage: 1d12Standard Action 2: Code Zero (Charging/Cripple) At-will: Activate Rush. At-will: Activate Impact. Hit: 1d100+50Damage: 3d12Damage: 3d12Cripple 50%: 1d100(Success!)Rushing Damage: 3. Passive: Lightning Aura and Resist deal 8 direct damage back to Netto. EFFECTSHatchiyak Serum-Immune to Cripple. Aura Guard-2 turns left. Lightning Aura-3 turns left. FIGHTING STYLE - BrutalPower: Energy Control +5 Impact: At-Will. Roll add. damage die with one Super Atk on turn. TRAITSBlitz: At-will. Makes 2 Basic Atks during one standard action on turn. Indomitable: Passive. Reduce 1 damage from Basics and 3 damage from Supers. Resist: Passive. When hit deal 2 direct dmg from super atks and 1 from basic atks to attacker. Rush: At-will. Deal 25% direct dmg for one single type super attack on miss. Successful seeking effect can't exceed 50% direct damage. Talented: At-will. Gain an extra use of Def or Util tech. EQUIPMENTWeighted Clothing: +50% PL per post or 200 words. Kai Weights: Passive. Increase PL per post by +50. Also gain +200 PL when using MP to train. Potara: Full Turn. Gain use of Fusion dance. Cost 3 less ki per turn. 1 use. +15% PL. Dampening Field: Bonus Action. Self comrade and gain 10 toughness. 1 use.Trinket: At-will. Remove all status effects. Gain 5 toughness. 1 use.War Cruiser: At-will. Deal 3d4 direct damage on all foes.SUPER ATTACKSDeath Ball III-Charging Area attack. Rolls 2 dice damage die against one to three target. Code Zero III-Charging/Cripple attack. Rolls 2 dice damage die against one target. TECHSAbsorb III: Requires Android or 30 Res. Each point of damage restores 2 ki to max of 20/40 ki absorbed.(20/40) Aura Guard III: Bonus Action. Cannot be crit or be status infliced for 3 turns. (0/1)Clash III: Standard Action. Take half dmg from Super Atk and deal the other half back to attacker. (1/1) Deflect III: Bonus Action. Take half damage from two attacks that hit you.(2/2) Mend III: At-will. Gain 10 hp. Magic Materialization III: Bonus Action. Create an item to go into a gear slot. Replaces item. (1/1) Kiai III: Cannot be hit by atks with acc roll under 65. (1/1) Lightning Aura III: Attacker takes 1 dmg per dmg die roll. Lasts 4 turns. (0/1)Paparapapa III: Bonus Action. Summon sidekick that deals 1d6 dmg as at-will action. 1-2 on die removed sidekick. Can sacrifice to take hit from basic or super atk. (1/1)Damage Nullification III: Bonus Action. Take half damage from all attacks for 3 turns.(1/1) Perfect Barrier: Bonus Action. Gain 20 toughness for self and ally. (1/1) CURRENT PL: 286,033 | BASE PL: 220,026 HP: 72/80| KI: 85/100| DEF: 65 | DMG DIE: d12 | ACC: +40 | Toughness: 5 Post Count: 4 | Netto White 1d6路1d100+50路1d12路1d100+50路1d12路1d100+50路3d12路3d12路1d100
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Post by Netto White on Sept 12, 2018 0:38:22 GMT -5
Netto was taken aback by how well she handled his barrage before charging him. Netto put his guard up but was blasted by an orb which threw him off balance making the first jab strike true but he was able to gather his balance to put his guard up and reduce most of the damage the second jab and the follow up strike that actually hit so hard it knocked the air out of his lungs even after using his arms to weaken the blow. Netto slammed his foot down to force himself to stay upright and created a large axe out of energy. Using the pommel of the handle he struck at Audrey due to her being to close for him to swing it he followed it up by trying to slap the flat of the axe into the side of her in an attempt to force space. He then swung the axe so hard he ended up spinning and creating a blast of wind toward her, " 5th's Berserk Whirlwind", " though the axe blade was so dull it might as well be called a hammer" he thought to himself. Now he had forced space between him and Audrey he quickly tried to catch his breath so he could actually defend himself if she came at him again. Audrey DEFENSIVE PHASE Incoming Attacks: attack 1 hit 7 dmg | attack 2 hit 7 dmg |attack 3 hit 10 dmg crippled | 9 direct dmg total using deflect on attack 2 and 3 total dmg = 16 dmg - 16 toughness = 0 dmg
OFFENSIVE PHASE at will: war cruiser attack from last turn _ix7ej6|3d4 at will: guile gives soul magic bashing at will: soul magic versatile gives it stun Standard Action pommel strike | basic strike- [] @ Hit: 1d100+40
Dmg: 1d8
infuse burn 45% 1d100 poison 65% 1d100
axe slap | basic strike Hit: 1d100+40
Dmg: 1d8
infuse burn 45% 1d100 poison 65% 1d100
Standard Action soul magic- [5ki] @ Hit: 1d100+40
Dmg: 2d8
Stun 65% 1d100
Bonus Action deflect- [20ki] @ Hit: [dice]
Dmg: [dice]
DATA Stats HP: 60/80 Ki: 45/100 Defense: 60|60 (Going All Out) Power Level: C:105,878|B:92,068 ACC: +40 Dmg Die: d8 Toughness: 9
Gear Outfit: Weighted Clothes: +50% PL per post or 200 words Accessory: Turtle Hermit Shades: immune to Blind status & +15% PL Gear: Gourd of Mist: 50%(65%) sapped chance. siphon 10ki, steals 10%PL 1/2 uses Gear: Dampening Field: at will. self and comrade gain 10 toughness 0/1 use Effects poison technique 1/3 turns Cripple 2/2 turns
Traits Vitriol: passive. inflict an extra stack of a non-special statuses Indomitable: passive. negate 3dmg from all super atks and 1 dmg from all basic atks Blitz: at-will. make 2 basic atks during one standard action Cleverness: +15% status effect inflict chance Infuse: passive. 30% chance to burn with basic atks. Fighting Style: Analytical: Guile: At-will. Add second major effect to one super atk. Attack Techniques: III Soul Magic Type. Single Effects. versitile, adaptive
Techniques: I Mimicry Grade. Ledendary Utility Action. Bonus
I Absorb 0/20ki Grade. Defensive Action. Bonus
I Deflect 1/2 Grade. Defensive Action. Bonus
I Energy shield 0/1 Grade. Defensive Action. Bonus
I Poison 0/1 Grade. Utility Action. Bonus
I Solar Flare 2/2 Grade. Utility Action. bonus
I Clash 1/1 Grade. Utility Action. Bonus Transformations: 3d4路1d100+40路1d8路1d100路1d100路1d100+40路1d8路1d100路1d100路1d100+40路2d8路1d100
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 12, 2018 6:32:21 GMT -5
Audrey raised her eyebrow slightly, looking at the hammer axe that the Shaman had conjured. It's incredible size promised great damage should it hit her thus forcing the android to deflect the flat of the axe with her hand. This move however open her up to the soul magic Netto cast, hurling her backward and sapping some of her energy though she manage to electrocute Netto in retaliation of his attack. The android then immediately tap into her energy reserve and took a moment to observe Netto's condition after receiving her earlier attack. For the most part, he looked unharmed though she could sense her attack towards his chest was working judging by how he was having difficulty in trying to catch his breathe. The previous Netto would not have shrug her previous attacks quite easily so the android felt quite comfortable to push things further. "You've improved. But how long you will last?"With that the android blitz forward and start with a front kick towards his chest. Whether or not it connected, this kick was immediately followed one by a strike towards Netto's knee before she retracted it and pull a roundhouse kick next straight towards his rib. Not wanting to stay too close for fear of a counterattack, the android leap back as she eyed Netto closely. Battle TrackerSummaryAudrey's Aura Guard protect her from status effects. Audrey recieved 7 direct damage on this turn due to Warcruiser. Audrey reduced direct damage to 2 via toughness. Audrey's Indomitable reduce Netto's Blitz attack to 5. Audrey's Indomitable reduce Netto's Super attack to 5. Audrey received 12 damage and loses 5 ki on this turn.(Hatchiyak serum increase PL multiplier to 1.5) Audrey deals back 8 damage to Netto via resist and lightning Aura. Audrey use absorb to regain 20 ki. Audrey use Magic Materialization to bring replace Damp Field with Senzu Bean. Audrey use Blitz attack. Audrey unleashed Code Zero. Bonus Action: Conjure Senzu Bean.(-5 ki) Standard Action 1: Blitz Basic Attack 1. Hit: tY8GRdqG1d100+50Damage: 1d12Basic Attack 2. Hit: 1d100+50Damage: 1d12Standard Action 2: Code Zero (Charging/Cripple) At-will: Activate Rush. At-will: Activate Impact. Hit: 1d100+50Damage: 3d12Damage: 3d12Cripple 50%: 1d100Rushing Damage: 6. Passive: Lightning Aura and Resist deal 8 direct damage back to Netto. EFFECTSHatchiyak Serum-Immune to Cripple. Aura Guard-1 turn left. Lightning Aura-2 turns left. FIGHTING STYLE - BrutalPower: Energy Control +5 Impact: At-Will. Roll add. damage die with one Super Atk on turn. TRAITSBlitz: At-will. Makes 2 Basic Atks during one standard action on turn. Indomitable: Passive. Reduce 1 damage from Basics and 3 damage from Supers. Resist: Passive. When hit deal 2 direct dmg from super atks and 1 from basic atks to attacker. Rush: At-will. Deal 25% direct dmg for one single type super attack on miss. Successful seeking effect can't exceed 50% direct damage. Talented: At-will. Gain an extra use of Def or Util tech. EQUIPMENTWeighted Clothing: +50% PL per post or 200 words. Kai Weights: Passive. Increase PL per post by +50. Also gain +200 PL when using MP to train. Potara: Full Turn. Gain use of Fusion dance. Cost 3 less ki per turn. 1 use. +15% PL. Dampening Field: Bonus Action. Self comrade and gain 10 toughness. 1 use.Trinket: At-will. Remove all status effects. Gain 5 toughness. 1 use.War Cruiser: At-will. Deal 3d4 direct damage on all foes.Senzu Bean: Bonus Action. Restore 15 hp and 15 ki to self or comrade. SUPER ATTACKSDeath Ball III-Charging Area attack. Rolls 2 dice damage die against one to three target. Code Zero III-Charging/Cripple attack. Rolls 2 dice damage die against one target. TECHSAbsorb III: Requires Android or 30 Res. Each point of damage restores 2 ki to max of 20/40 ki absorbed.(20/40) Aura Guard III: Bonus Action. Cannot be crit or be status infliced for 3 turns. (0/1)Clash III: Standard Action. Take half dmg from Super Atk and deal the other half back to attacker. (1/1) Deflect III: Bonus Action. Take half damage from two attacks that hit you.(2/2) Mend III: At-will. Gain 10 hp. Magic Materialization III: Bonus Action. Create an item to go into a gear slot. Replaces item. (0/1)Kiai III: Cannot be hit by atks with acc roll under 65. (1/1) Lightning Aura III: Attacker takes 1 dmg per dmg die roll. Lasts 4 turns. (0/1)Paparapapa III: Bonus Action. Summon sidekick that deals 1d6 dmg as at-will action. 1-2 on die removed sidekick. Can sacrifice to take hit from basic or super atk. (1/1)Damage Nullification III: Bonus Action. Take half damage from all attacks for 3 turns.(1/1) Perfect Barrier: Bonus Action. Gain 20 toughness for self and ally. (1/1) CURRENT PL: 286,033 | BASE PL: 220,026 HP: 60/80| KI: 90/100| DEF: 65 | DMG DIE: d12 | ACC: +40 | Toughness: 0 Post Count: 5 | Netto White 1d100+50路1d12路1d100+50路1d12路1d100+50路3d12路3d12路1d100
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Post by Netto White on Sept 12, 2018 20:55:14 GMT -5
Netto closed his body up trying his best to reduce the incoming dmg as much as he could waiting for his opportunity to strike. When Audrey went for the powerful roundhouse kick countered with his elbow striking her knee cap this probably hurt her pretty bad as well as Netto's elbow. He grimaced holding his elbow the combo of the strike and the electricity that's been sparking off her every time he hits it starting to take a toll on his body. Netto took a deep breath his ki was returning to slowly he was forced to pull out all the stops. Netto focused and created large claws out of his hands made of a pure red ki. This time Netto was using his life force as his catalyst rather then ki this would hurt him but grant him a chance to recover ki for his next barrage. Netto rushed Audrey slashing wildly at her " 2nd's Werewolf Blitz" which he then followed with a knee strike at her chest and another over head slam with both his hands cupped together. Once everything was done he jumped back to gain some breathing room "I can keep this up all day, don't worry about me" he said coyly. Audrey DEFENSIVE PHASE Incoming Attacks: attack 1 hit 12/2(deflect) = 6-1 = 5 dmg |attack 2 hit 5dmg | attack 3 hit 22/2(deflect)= 11 - 3= 8dmg | 8 direct dmg | total dmg = 26dmg
using 9 toughness to lower 26 dmg to 17dmg + 3 from super = 20
OFFENSIVE PHASE at will: guile adds draining to soul magic at will: soul magic versatile gives it wounding Standard Action soul magic- [3hp] @ Hit: YQ|sQWRx1d100+40
Dmg: 2d8
wounding 65% 1d100 success!
Standard Action basic attack- [] @ Hit: 1d100+40
Dmg: 1d8
infuse burn 45% 1d100
Blitz basic attack Hit: 1d100+40 CRIT!
Dmg: 1d8 +5dmg = 10
infuse burn 45% 1d100 success!
Bonus Action deflect- [20ki] @ Hit: [dice] half the dmg of two attacks Dmg: [dice]
DATA Stats HP: 40/80 Ki: 25/100 Defense: 60|60 (Going All Out) Power Level: C:105,878|B:92,068 ACC: +40 Dmg Die: d8 toughness: 0
Gear Outfit: Weighted Clothes: +50% PL per post or 200 words Accessory: Turtle Hermit Shades: immune to Blind status & +15% PL Gear: Gourd of Mist: 50%(65%) sapped chance. siphon 10ki, steals 10%PL 1/2 uses Gear: Dampening Field: at will. self and comrade gain 10 toughness 0/1 use Effects cripple 1/2 turns left
Traits Vitriol: passive. inflict an extra stack of a non-special statuses Indomitable: passive. negate 3dmg from all super atks and 1 dmg from all basic atks Blitz: at-will. make 2 basic atks during one standard action Cleverness: +15% status effect inflict chance Infuse: passive. 30% chance to burn with basic atks. Fighting Style: Analytical: Guile: At-will. Add second major effect to one super atk. Attack Techniques: III Soul Magic Type. Single Effects. versitile, adaptive
Techniques: I Mimicry Grade. Ledendary Utility Action. Bonus
I Absorb 0/20ki Grade. Defensive Action. Bonus
I Deflect 0/2 Grade. Defensive Action. Bonus
I Energy shield 0/1 Grade. Defensive Action. Bonus
I Poison 0/1 Grade. Utility Action. Bonus
I Solar Flare 2/2 Grade. Utility Action. bonus
I Clash 1/1 Grade. Utility Action. Bonus Transformations: 1d100+40路2d8路1d100路1d100+40路1d8路1d100路1d100+40路1d8路1d100
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 13, 2018 0:37:24 GMT -5
Audrey grunted slightly as she felt her knee met contact with Netto's elbow, the impact cause her to wince and take a few step back. The android then tested her leg movement to see if she was impaired but fortunately that was not the case. Resting her foot on the floor, the android beats her fist together as she prepare for what's about to come next. "Is that so? That's good to know~"Netto's next attack was summoning a huge claw made out of pure ki, reminding her of the nasy wild monsters that roam certain planet. The barrage of claws come next forcing her on the defensive. While she didn't bleed from the attack, it still left a stinging mark where he had scratch her. This was soon followed up by a knee strike which she took straight on, followed by a strike towards her head. Both attack connect and blurs her vision a bit but the android took it in stride as she unleashed an uppercut straight towards Netto's chin before following it up with a vicious hook straight towards his cheek. "Geez, just how many surprises do you have?"With that Audrey attempted to grab Netto's arm before to pull a throw. The intent was to send him crashing down straight towards the floor before letting him go. She then retreated back as she renew the forcefield surrounding her once more. Battle TrackerSummaryAudrey's Aura Guard protect her from status effects and critical. Audrey's Indomitable reduce Netto's Blitz attack to 7. Audrey's Indomitable reduce Netto's Super attack to 9. Audrey received 16 damage on this turn.(Hatchiyak serum increase PL multiplier to 1.6) Audrey deals back 8 damage to Netto via resist and lightning Aura. Audrey use Blitz attack. Audrey unleashed Code Zero. Audrey use talented on Aura Guard and extend the duration for 3 more turns. Standard Action 1: Blitz Basic Attack 1. Hit: qJ_bfdT|1d100+50Damage: 1d12Basic Attack 2. Hit: 1d100+50Damage: 1d12Standard Action 2: Code Zero (Charging/Cripple) At-will: Activate Rush. At-will: Activate Impact. Hit: 1d100+50Damage: 3d12Damage: 3d12Cripple 50%: 1d100Rushing Damage: 5 At-will: Use Talented on Aura Guard. Bonus Action: Renew Aura Guard. Passive: Lightning Aura and Resist deal 8 direct damage back to Netto. EFFECTSHatchiyak Serum-Immune to Cripple. Aura Guard-3 turn left. Lightning Aura-1 turns left. FIGHTING STYLE - BrutalPower: Energy Control +5 Impact: At-Will. Roll add. damage die with one Super Atk on turn. TRAITSBlitz: At-will. Makes 2 Basic Atks during one standard action on turn. Indomitable: Passive. Reduce 1 damage from Basics and 3 damage from Supers. Resist: Passive. When hit deal 2 direct dmg from super atks and 1 from basic atks to attacker. Rush: At-will. Deal 25% direct dmg for one single type super attack on miss. Successful seeking effect can't exceed 50% direct damage. Talented: At-will. Gain an extra use of Def or Util tech. EQUIPMENTWeighted Clothing: +50% PL per post or 200 words. Kai Weights: Passive. Increase PL per post by +50. Also gain +200 PL when using MP to train. Potara: Full Turn. Gain use of Fusion dance. Cost 3 less ki per turn. 1 use. +15% PL. Dampening Field: Bonus Action. Self comrade and gain 10 toughness. 1 use.Trinket: At-will. Remove all status effects. Gain 5 toughness. 1 use.War Cruiser: At-will. Deal 3d4 direct damage on all foes.Senzu Bean: Bonus Action. Restore 15 hp and 15 ki to self or comrade.SUPER ATTACKSDeath Ball III-Charging Area attack. Rolls 2 dice damage die against one to three target. Code Zero III-Charging/Cripple attack. Rolls 2 dice damage die against one target. TECHSAbsorb III: Requires Android or 30 Res. Each point of damage restores 2 ki to max of 20/40 ki absorbed.(20/40) Aura Guard III: Bonus Action. Cannot be crit or be status infliced for 3 turns. (0/1)Clash III: Standard Action. Take half dmg from Super Atk and deal the other half back to attacker. (1/1) Deflect III: Bonus Action. Take half damage from two attacks that hit you.(2/2) Mend III: At-will. Gain 10 hp. Magic Materialization III: Bonus Action. Create an item to go into a gear slot. Replaces item. (0/1)Kiai III: Cannot be hit by atks with acc roll under 65. (1/1) Lightning Aura III: Attacker takes 1 dmg per dmg die roll. Lasts 4 turns. (0/1)Paparapapa III: Bonus Action. Summon sidekick that deals 1d6 dmg as at-will action. 1-2 on die removed sidekick. Can sacrifice to take hit from basic or super atk. (1/1)Damage Nullification III: Bonus Action. Take half damage from all attacks for 3 turns.(1/1) Perfect Barrier: Bonus Action. Gain 20 toughness for self and ally. (1/1) CURRENT PL: 352,041 | BASE PL: 220,026 HP: 44/80| KI: 80/100| DEF: 65 | DMG DIE: d12 | ACC: +40 | Toughness: 0 Post Count: 6 | Netto White 1d100+50路1d12路1d100+50路1d12路1d100+50路3d12路3d12路1d100
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Post by Netto White on Sept 13, 2018 1:55:00 GMT -5
Netto was hit in the chin with strong kick but was able to regain his balance and dodge the follow up punch. Before he could perform a counter attack his arm was grabbed, but he was able to escape the grab mid throw causing him to land on the other side of the arena on his feet. He quickly started to catch his breath and put a hand behind his back and the other into his coat pocket. Netto then said "trust me I got a lot more surprises." He then took out his glasses and put them on while at the same time throwing a small ball of energy he was hiding forward. It exploded in flash of bright light "sorry for the blind, but its my fighting style. Fighting demons requires you to fight dirty cause usually they do as well." He said while running toward her, once he got close he dropped to the ground and slide under her while at he same time grabbed Audrey's leg and attempted to pull it out from under her to get her to the ground. He quickly got up and attempted to slam his foot down on her, once this was done he jumped back and said "I'm just gonna say sorry in advance for any other tricks I may pull." Audrey DEFENSIVE PHASE Incoming Attacks: attack 1 hit 2 dmg | attack 2 missed | attack 3 missed with rapid movement | 8 direct dmg | total 10 dmg
OFFENSIVE PHASE Standard Action basic attack- [] @ Hit: JqpyZHvt1d100+40
Dmg: 1d8
infuse burn 45% 1d100
Blitz basic attack Hit: 1d100+40
Dmg: 1d8
infuse burn 45% 1d100
Standard Action solar flare- [5ki] @ Hit: 75% 1d100
Dmg: [dice]
Bonus Action rapid movement- [10ki] @ Hit: [dice] dodge attack 3 super Dmg: [dice]
DATA Stats HP: 30/80 Ki: 10/100 Defense: 60|60 (Going All Out) Power Level: C:105,878|B:92,068 ACC: +40 Dmg Die: d8 power up limit 25/50 Gear Outfit: Weighted Clothes: +50% PL per post or 200 words Accessory: Turtle Hermit Shades: immune to Blind status & +15% PL Gear: Gourd of Mist: 50%(65%) sapped chance. siphon 10ki, steals 10%PL 1/2 uses Gear: Dampening Field: at will. self and comrade gain 10 toughness 0/1 use Effects Traits Vitriol: passive. inflict an extra stack of a non-special statuses Indomitable: passive. negate 3dmg from all super atks and 1 dmg from all basic atks Blitz: at-will. make 2 basic atks during one standard action Cleverness: +15% status effect inflict chance Infuse: passive. 30% chance to burn with basic atks. Fighting Style: Analytical: Guile: At-will. Add second major effect to one super atk. Attack Techniques: III Soul Magic Type. Single Effects. versitile, adaptive
Techniques: I Mimicry Grade. Ledendary Utility Action. Bonus
I Absorb 0/20ki Grade. Defensive Action. Bonus
I Deflect 1/2 Grade. Defensive Action. Bonus
I Energy shield 0/1 Grade. Defensive Action. Bonus
I Poison 0/1 Grade. Utility Action. Bonus
I Solar Flare 1/2 Grade. Utility Action. bonus
I Clash 1/1 Grade. Utility Action. Bonus Transformations: 1d100+40路1d8路1d100路1d100+40路1d8路1d100路1d100
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 13, 2018 2:31:59 GMT -5
Audrey nodded in approval after seeing Netto escaped from her throwing attempt. Although it wasn't clean, to be able to escape from her throw was not a feat that many can boast especially after she took grappling lessons. Right now, a crowd had form around the platform as they watched their coach fight against Netto. Some were even making bets causing the android to smirk slightly before focusing on her opponent once more. Her inattentiveness nearly cost her the match as Netto used a blinding attack next if not for her protective forcefield barrier, reducing the effect it has on it's eyes. The android barely hear Netto's apology as he pulled her foot to the ground, causing her to be slightly unstable. A foot stomp followed next but thanks to her kickboxing boot she barely felt the impact, though it did elicit a slight annoyed sound from her lips. "You don't have to worry about that. Not like I specified any specific rules beforehand." Audrey told him, waving off his apology casually. With that the android beat her chest to activate the second wind core programme which not only restore her energy but also replenish her health. Raising her fists, the android circled Netto as she made a minor assessment of herself. To conserve her energy she had to reduce her lightning aura to a minimal setting so that Netto still get hurt from hitting her but not as much. Immediately the android rushed towards Netto before unleashing a furious combo of punches and kicks to try to get him to the corner before unleashing a hurricane kick straight towards Netto's head. Battle TrackerSummaryAudrey's Aura Guard protect her from status effects and critical. Audrey's Indomitable reduce Netto's Blitz attack to 1 Audrey received 1 damage on this turn. Audrey deals back 4 damage to Netto via resist and lightning Aura. Audrey's lightning aura ended this turn. Audrey use senzu bean to restore 15 hp and ki. Audrey use Blitz attack. Audrey unleashed Code Zero. Standard Action 1: Blitz Basic Attack 1. Hit: tyDG3Kmv1d100+50Damage: 1d12Basic Attack 2. Hit: 1d100+50Damage: 1d12Standard Action 2: Code Zero (Charging/Cripple) At-will: Activate Rush. At-will: Activate Impact. Hit: 1d100+50Damage: 3d12Damage: 3d12Cripple 50%: 1d100Rushing Damage: 7 At-will: Use Talented on Aura Guard. Bonus Action: Renew Aura Guard. Passive: Lightning Aura and Resist deal 8 direct damage back to Netto. EFFECTSHatchiyak Serum-Immune to Cripple. Aura Guard-2 turn left. FIGHTING STYLE - BrutalPower: Energy Control +5 Impact: At-Will. Roll add. damage die with one Super Atk on turn. TRAITSBlitz: At-will. Makes 2 Basic Atks during one standard action on turn. Indomitable: Passive. Reduce 1 damage from Basics and 3 damage from Supers. Resist: Passive. When hit deal 2 direct dmg from super atks and 1 from basic atks to attacker. Rush: At-will. Deal 25% direct dmg for one single type super attack on miss. Successful seeking effect can't exceed 50% direct damage. Talented: At-will. Gain an extra use of Def or Util tech. EQUIPMENTWeighted Clothing: +50% PL per post or 200 words. Kai Weights: Passive. Increase PL per post by +50. Also gain +200 PL when using MP to train. Potara: Full Turn. Gain use of Fusion dance. Cost 3 less ki per turn. 1 use. +15% PL. Dampening Field: Bonus Action. Self comrade and gain 10 toughness. 1 use.Trinket: At-will. Remove all status effects. Gain 5 toughness. 1 use.War Cruiser: At-will. Deal 3d4 direct damage on all foes.Senzu Bean: Bonus Action. Restore 15 hp and 15 ki to self or comrade.SUPER ATTACKSDeath Ball III-Charging Area attack. Rolls 2 dice damage die against one to three target. Code Zero III-Charging/Cripple attack. Rolls 2 dice damage die against one target. TECHSAbsorb III: Requires Android or 30 Res. Each point of damage restores 2 ki to max of 20/40 ki absorbed.(20/40) Aura Guard III: Bonus Action. Cannot be crit or be status infliced for 3 turns. (0/1)Clash III: Standard Action. Take half dmg from Super Atk and deal the other half back to attacker. (1/1) Deflect III: Bonus Action. Take half damage from two attacks that hit you.(2/2) Mend III: At-will. Gain 10 hp. Magic Materialization III: Bonus Action. Create an item to go into a gear slot. Replaces item. (0/1)Kiai III: Cannot be hit by atks with acc roll under 65. (1/1) Lightning Aura III: Attacker takes 1 dmg per dmg die roll. Lasts 4 turns. (0/1)Paparapapa III: Bonus Action. Summon sidekick that deals 1d6 dmg as at-will action. 1-2 on die removed sidekick. Can sacrifice to take hit from basic or super atk. (1/1)Damage Nullification III: Bonus Action. Take half damage from all attacks for 3 turns.(1/1) Perfect Barrier: Bonus Action. Gain 20 toughness for self and ally. (1/1) CURRENT PL: 352,041 | BASE PL: 220,026 HP: 58/80| KI: 90/100| DEF: 65 | DMG DIE: d12 | ACC: +40 | Toughness: 0 Post Count: 7 | Netto White 1d100+50路1d12路1d100+50路1d12路1d100+50路3d12路3d12路1d100
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Post by Netto White on Sept 13, 2018 2:59:54 GMT -5
Netto watched intensely as Audrey circled him, he had his guard fully up waiting for her to make a move. Suddenly Audrey rushed him throwing a flurry of kicks and punches he was able to dodge about half of them but not all. When Netto was pushed into the back wall Audrey unleashed a massive kick which Netto was able to duck under and dodge but he had to use the last of his ki to boost his speed to do it. Once Netto was a good few feet away he was able to start recharging his ki but he'd have to give up any chance of a counter attack to do it. he took a deep breath " damn your putting me against the wall I'm almost completely drained of ki I may not be able to last longer then a few more minutes. Guess my last comment about me being able to last all day was half-cocked." He then turned to the crowd "sorry for anyone betting on me I'm probably not winning this." he heard a return of boos and whines about him giving up to soon. " who said anything about giving up, I'm gonna keep fighting, just being real with ya'll" he retorted back. He then looked back at Audrey preparing himself for what may be the final few strikes of the match " just gotta focus on dodging that's all I can do" he thought to himself. Audrey DEFENSIVE PHASE Incoming Attacks: attack 1 dodged with RM | attack 2 hit 4dmg | attack 3 dodged with RM 7 rushing dmg| 4 direct dmg | total 15dmg
OFFENSIVE PHASE at will: absorb 10 dmg as 20 ki Standard Action rapid movement- [5ki] @ Hit: [dice]
Dmg: [dice]
Standard Action rapid movment- [10ki] @ Hit: [dice]
Dmg: [dice]
Bonus Action power up- [+25ki] @ Hit: [dice]
Dmg: [dice]
DATA Stats HP: 10/80 Ki: 40/100 Defense: 60|60 (Going All Out) Power Level: C:105,878|B:92,068 ACC: +40 Dmg Die: d8 power up ki returned 25/50 Gear Outfit: Weighted Clothes: +50% PL per post or 200 words Accessory: Turtle Hermit Shades: immune to Blind status & +15% PL Gear: Gourd of Mist: 50%(65%) sapped chance. siphon 10ki, steals 10%PL 1/2 uses Gear: Dampening Field: at will. self and comrade gain 10 toughness 0/1 use Effects Traits Vitriol: passive. inflict an extra stack of a non-special statuses Indomitable: passive. negate 3dmg from all super atks and 1 dmg from all basic atks Blitz: at-will. make 2 basic atks during one standard action Cleverness: +15% status effect inflict chance Infuse: passive. 30% chance to burn with basic atks. Fighting Style: Analytical: Guile: At-will. Add second major effect to one super atk. Attack Techniques: III Soul Magic Type. Single Effects. versitile, adaptive
Techniques: I Mimicry Grade. Ledendary Utility Action. Bonus
I Absorb 20/20ki Grade. Defensive Action. Bonus
I Deflect 0/2 Grade. Defensive Action. Bonus
I Energy shield 0/1 Grade. Defensive Action. Bonus
I Poison 0/1 Grade. Utility Action. Bonus
I Solar Flare 1/2 Grade. Utility Action. bonus
I Clash 1/1 Grade. Utility Action. Bonus Transformations:
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 13, 2018 3:39:24 GMT -5
The android had thought that the kick was enough to floor him but once again, the Shaman had shown tenacity unlike any other. Not only he manage to dodge the worst of her attack but he also manage to replenish his strength as well. His comment about not being able to last all day made her chuckle slightly, as she was still impressed that he manage to hang on for this long. "That's the spirit~"The android continue to circle Netto, wondering how she should approach this. He was breathing hard and she could see that her attacks had cause enough injuries to have him openly admit that. She could pressure him further but there was always a concern that he will retaliate more dangerously now that he was cornered. So instead, she tapped into her own energy reserve before she approached Netto again, resorting to basics. Once more the android decided to start off with jabs to prob his defenses and gauge his reactions. It was a completely different strategy compare to earlier where she endlessly pressure Netto to break down his defense, her technique resembling more of a counterpuncher. It wasn't until that she manage to predict Netto's timing and defensive techniques that she unleashed a powerful liver blow against his rib. Battle TrackerSummaryAudrey use power up to restore 10 ki. Audrey use Blitz attack. Audrey use another basic attack. Bonus Action: Restore 10 ki. Standard Action 1: Blitz Basic Attack 1. Hit: KZ64riED1d100+50Damage: 1d12Basic Attack 2. Hit: 1d100+50Damage: 1d12Standard Action 2: Basic Attack. At-will: Activate Impact. Hit: 1d100+50Damage: 2d12EFFECTSHatchiyak Serum-Immune to Cripple. Aura Guard-1 turn left. Power Up. (10/50) FIGHTING STYLE - BrutalPower: Energy Control +5 Impact: At-Will. Roll add. damage die with one Super Atk on turn. TRAITSBlitz: At-will. Makes 2 Basic Atks during one standard action on turn. Indomitable: Passive. Reduce 1 damage from Basics and 3 damage from Supers. Resist: Passive. When hit deal 2 direct dmg from super atks and 1 from basic atks to attacker. Rush: At-will. Deal 25% direct dmg for one single type super attack on miss. Successful seeking effect can't exceed 50% direct damage. Talented: At-will. Gain an extra use of Def or Util tech. EQUIPMENTWeighted Clothing: +50% PL per post or 200 words. Kai Weights: Passive. Increase PL per post by +50. Also gain +200 PL when using MP to train. Potara: Full Turn. Gain use of Fusion dance. Cost 3 less ki per turn. 1 use. +15% PL. Dampening Field: Bonus Action. Self comrade and gain 10 toughness. 1 use.Trinket: At-will. Remove all status effects. Gain 5 toughness. 1 use.War Cruiser: At-will. Deal 3d4 direct damage on all foes.Senzu Bean: Bonus Action. Restore 15 hp and 15 ki to self or comrade.SUPER ATTACKSDeath Ball III-Charging Area attack. Rolls 2 dice damage die against one to three target. Code Zero III-Charging/Cripple attack. Rolls 2 dice damage die against one target. TECHSAbsorb III: Requires Android or 30 Res. Each point of damage restores 2 ki to max of 20/40 ki absorbed.(40/40)Aura Guard III: Bonus Action. Cannot be crit or be status infliced for 3 turns. (0/1)Clash III: Standard Action. Take half dmg from Super Atk and deal the other half back to attacker. (1/1) Deflect III: Bonus Action. Take half damage from two attacks that hit you.(2/2) Mend III: At-will. Gain 10 hp. Magic Materialization III: Bonus Action. Create an item to go into a gear slot. Replaces item. (0/1)Kiai III: Cannot be hit by atks with acc roll under 65. (1/1) Lightning Aura III: Attacker takes 1 dmg per dmg die roll. Lasts 4 turns. (0/1)Paparapapa III: Bonus Action. Summon sidekick that deals 1d6 dmg as at-will action. 1-2 on die removed sidekick. Can sacrifice to take hit from basic or super atk. (1/1)Damage Nullification III: Bonus Action. Take half damage from all attacks for 3 turns.(1/1) Perfect Barrier: Bonus Action. Gain 20 toughness for self and ally. (1/1) CURRENT PL: 352,041 | BASE PL: 220,026 HP: 58/80| KI: 100/100| DEF: 65 | DMG DIE: d12 | ACC: +40 | Toughness: 0 Post Count: 8 | Netto White 1d100+50路1d12路1d100+50路1d12路1d100+50路2d12
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Post by Netto White on Sept 13, 2018 4:14:49 GMT -5
Netto again watched Audrey circle him like a shark before running in and attacking with simple jabs which he easily dodged until he slipped and left an opening that got his face punched and his nose started to bleed. Audrey took that opportunity to strike with a powerful strike but Netto used his ki to speed himself up and dodged the punch by dropping to the ground. Netto used his hands and spring boarded off the ground away from Audrey to gain some distance and recover. When Netto landed he immediately lost his balance and had fallen on his ass breathing heavily. He leaned up and looked at Audrey only to see a large trail of blood on the floor from when he hit the ground the first time and to where he was now. He touched his nose and looked at his hand seeing his hand was completely soaked in blood, "oh shit" Netto said while trying to get up, but only ended up falling back down on the ground with his head spinning and feeling woozy. "Crap, I think I've lost to much blood." He took a deep breath and looked back at Audrey and held out his hand "I concede. Help me up please." Audrey DEFENSIVE PHASE Incoming Attacks: attack 1 dodged with RM | attack 2 crit 14 dmg | attack 3 dodged with RM | 14 total dmg
OFFENSIVE PHASE at will: mend gain 5 hp Standard Action mimicry- [] @ Hit: [dice] gain mend Dmg: [dice]
Standard Action rapid movement- [5ki] @ Hit: [dice]
Dmg: [dice]
Bonus Action rapid movement- [5ki] @ Hit: [dice]
Dmg: [dice]
DATA Stats HP: 1/80 Ki: 30/100 Defense: 60|60 (Going All Out) Power Level: C:105,878|B:92,068 ACC: +40 Dmg Die: d8 power up ki recovery 25/50
Gear Outfit: Weighted Clothes: +50% PL per post or 200 words Accessory: Turtle Hermit Shades: immune to Blind status & +15% PL Gear: Gourd of Mist: 50%(65%) sapped chance. siphon 10ki, steals 10%PL 1/2 uses Gear: Dampening Field: at will. self and comrade gain 10 toughness 0/1 use Effects Traits Vitriol: passive. inflict an extra stack of a non-special statuses Indomitable: passive. negate 3dmg from all super atks and 1 dmg from all basic atks Blitz: at-will. make 2 basic atks during one standard action Cleverness: +15% status effect inflict chance Infuse: passive. 30% chance to burn with basic atks. Fighting Style: Analytical: Guile: At-will. Add second major effect to one super atk. Attack Techniques: III Soul Magic Type. Single Effects. versitile, adaptive
Techniques: I Mimicry Grade. Ledendary Utility Action. Bonus
I Absorb 20/20ki Grade. Defensive Action. Bonus
I Deflect 0/2 Grade. Defensive Action. Bonus
I Energy shield 0/1 Grade. Defensive Action. Bonus
I Poison 0/1 Grade. Utility Action. Bonus
I Solar Flare 1/2 Grade. Utility Action. bonus
I Clash 1/1 Grade. Utility Action. Bonus Transformations:
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 13, 2018 4:43:13 GMT -5
Audrey watched as Netto try to to evade his attack yet mistiming one of her jab and took one straight to his face. Even though she follow it up with a vicious liver blow he still somehow manage to evade them though he exhausted himself in the attempt before finally landing on his rear. Her attention drifted towards the pool of blood and even before Netto ask her, the android immediately switch off the energy shield and dampener. "You, bring the stool and put it in the corner. I need someone to fetch my medkit and ice packs. Now." Audrey had immediately barked orders towards some members of the gym who rushed to fetch her what she needed. It appeared that she was so used to seeing injuries of this nature and already grabbed Netto's hand in response. Pulling him up, the android bring her towards one of the turnbuckle where he can sit down and have his back rest against the pole. "Can you breathe? Can you see my fingers? I need you to answer out loud." The android asked with one hand holding up the number three. Although she was not a physician the android had enough experience as a cutwoman to perform immediate first aid treatment to fighters whenever they suffer injuries from sparring. Soon some of the gym members bring her the medkit as well as the ice to help ease the swelling of his bruises. Post Count: 9 Netto White
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Post by Netto White on Sept 13, 2018 5:04:46 GMT -5
Netto was swiftly lifted up and put on a stool in the corner of the ring, his head was tilted back and Audrey asked if he could breath and how many fingers she was holding up. "ya I can breath for the most part and three" Netto said after testing his breathing "for the most part I'm ok just dizzy, I'm a fast healer so just give me a minute and the bleeding should stop" Audrey was given the medkit and the cold packs, she tried to take care of him, but Netto was to proud and stubborn to just sit back and let her do everything. When she grabbed a towel to wipe some blood off Netto took the towel and covered his nose "really its ok, I just needed a moment." After a little bit of them going back and forth about it the bleeding eventually stopped and Netto was bandaged up by Audrey. He held his hand up to Audrey offering a handshake "that was a fantastic fight, I'd love to do it again sometime." After the hand shake was made Netto wanted to ask her something "by the way im thinking of opening up a remedy shop nearby. I need more income and I know medical herbs and teas like the back of my hand, anyway I saw storefront was up for sale direct across from your gym, and don't worry I'm not asking for money I got enough to do it. I'm just wondering if you mind if I open up shop nearby? I'll even give you a friendly discount?" he finished with a coy smirk only to grimace as that cheek still hurt. Post count: 10 Audrey
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Supporter馃専
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Sept 13, 2018 5:29:25 GMT -5
While Netto did refuse to allow her to take care of everything, the android was also quite stubborn not to just let him walk it off. Quite often she heard of athletes who thought that they weren't hurt that much only to collapse later when they least expect it. It would create a bad reputation for the gym anyway if such news spread around that she didn't take care of her customers.
After finally patching up Netto, the android stand up with him and shook his hand. A look of surprise crossed her face when Netto revealed his intention to open up a shop but that soon morphed into a smile. Unlike the other traditional shops that open up in the area she knew that Netto's skill is the real deal.
"I feel the same way. And I don't really mind you opening your shop here, though I will also extend the same offer to you if you wish to train in my gym. That said, I won't be here all the time but your presence is always welcome." The android responded with a smile. Looking back into the fight, she realized that his fighting style may have change...and he may be using different powers but he's still the same Netto as before.
"Well then I should get changed. Stick around if you like but let me know if you are leaving. I'll walk you out." With that the android gave him a little wave before heading to the female changing room.
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Spar Done.
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