Post by Bento on Feb 24, 2019 4:10:27 GMT -5
The day was a chilly and windy, the leaves from the trees were blown about wildly. Bento and his half-saiyan friend, Kurimu, were in a clearing within the forest training for an upcoming tournament. From a distance it would be hard to tell the fighting was just practice.
Kurimu jumps backwards creating a golden aura of ki around her body, her snow white hair flashes golden for a moment as she started to transform into a super saiyan. Which a cry of rage she lashes out her aura making her power level skyrocket, easily noticeable for any in the area who can sense ki.
Noticing this opening, Bento charges forwards pulling his fist back before slamming it straight into her gut catching her just as her cry and transformation completed. The poor girl had stopped her movements to start her transformation, leading to an easy and accurate hit. The punch knocked the wind out of Keki, she stumbles back word coughing before her changes back to it’s pure white color. Panting as she catches her breath, her tail scrunches up flicking in pain. Her ki signature nearly plummets to nothing after a well time hit like that.
Bento stands over her, “You left yourself open.” He leans down to help her up, though this could be mistaken as him getting ready to finish her off.
Number of posts: 1
Battle Info:
Defensive Actions:
Offensive Actions:
At-Will -
Bonus action -
Attack:
Damage:
Effect:
Cost:
Standard Action One -
Attack:
Damage:
Effect:
Minor:
Cost:
Standard Action Two -
Attack:
Damage:
Effect:
Minor:
Cost:
Stats:
HP: 70/70
Ki: 100/100
Attack: 25
Damage: 1d4
Defense: 70
Power Level: 10,800
PL Multiplier: 100%
Buffs:
Debuffs:
Items:
Weighted Clothing - Outfit | +50% PL per post or 200 words
Freighter - +10% Zeni from Adventures and Events
Racial:
Adrenaline - At-Will | HP < 50% MaxHP | Defense + 20 for 2 turns | 1/1 uses
Fighting Style:
Impact - At-Will | +1d4 to any one attack per turn
Techniques:
K.O. Uppercut II - Standard Action | Single Atk | -10 Ki | 2d4 dmg | Slashing | 50% Wounding
Deflect - Bonus Action | Defense | -20 Ki | Negate 50% of the damage from two attacks | 2/2 uses
Sonic Sway - Bonus Action | Movement Defense | -15 Ki | Avoid damage rolls of 8 or less | 1/1 uses
Traits:
Kurimu jumps backwards creating a golden aura of ki around her body, her snow white hair flashes golden for a moment as she started to transform into a super saiyan. Which a cry of rage she lashes out her aura making her power level skyrocket, easily noticeable for any in the area who can sense ki.
Noticing this opening, Bento charges forwards pulling his fist back before slamming it straight into her gut catching her just as her cry and transformation completed. The poor girl had stopped her movements to start her transformation, leading to an easy and accurate hit. The punch knocked the wind out of Keki, she stumbles back word coughing before her changes back to it’s pure white color. Panting as she catches her breath, her tail scrunches up flicking in pain. Her ki signature nearly plummets to nothing after a well time hit like that.
Bento stands over her, “You left yourself open.” He leans down to help her up, though this could be mistaken as him getting ready to finish her off.
Number of posts: 1
Battle Info:
Defensive Actions:
Offensive Actions:
At-Will -
Bonus action -
Attack:
Damage:
Effect:
Cost:
Standard Action One -
Attack:
Damage:
Effect:
Minor:
Cost:
Standard Action Two -
Attack:
Damage:
Effect:
Minor:
Cost:
Stats:
HP: 70/70
Ki: 100/100
Attack: 25
Damage: 1d4
Defense: 70
Power Level: 10,800
PL Multiplier: 100%
Buffs:
Debuffs:
Items:
Weighted Clothing - Outfit | +50% PL per post or 200 words
Freighter - +10% Zeni from Adventures and Events
Racial:
Adrenaline - At-Will | HP < 50% MaxHP | Defense + 20 for 2 turns | 1/1 uses
Fighting Style:
Impact - At-Will | +1d4 to any one attack per turn
Techniques:
K.O. Uppercut II - Standard Action | Single Atk | -10 Ki | 2d4 dmg | Slashing | 50% Wounding
Deflect - Bonus Action | Defense | -20 Ki | Negate 50% of the damage from two attacks | 2/2 uses
Sonic Sway - Bonus Action | Movement Defense | -15 Ki | Avoid damage rolls of 8 or less | 1/1 uses
Traits: