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Post by Deleted on Aug 27, 2018 10:52:37 GMT -5
The battle is no longer a challenge, and has lost it's initial element of fun.
Be that as it may, Null understands the necessity of playing the part. Without a word, he nods his consent to Absolut who points out the very obvious fact that Faller is losing, both his patience and this battle. However, as Null tilts his head to one side to avoid the blast of red ki that zips past his head, slamming and exploding against the barrier of the arena wall behind him, he simply folds his arms and watches them fight.
It doesn't feel right, this two versus one battle. Due to his Saiyan heritage, there is thrill and glory in taking down an opponent with one's own power without the interference of others. Truth be told, if more Saiyans fought together, there would be fewer casualties on the battlefield. But it simply wasn't their way. Saiyans and their culture was built upon respecting power, and it's hard to showcase power when another could so easily steal the spotlight and the victory, as Absolut is currently doing. Despite his youth and naive appearance, Null grudgingly admits he is a natural fighter.
Ranged support isn't his style. But the seed of an idea that's planted itself in his mind is difficult to ignore. After they deal with Faller, he's going to challenge Absolut to a friendly spar. If he's going to grow accustomed to the shifting tides of combat, Absolut needs to understand both the highs of obtaining victory, and the lows of crushing defeat.
Lifting a single hand, wanting mainly to conserve his ki, crackling energy forms in his palm before building to a powerful crescendo. "As you wish, brat. Null and Void!"
He discharges the energy in a powerful beam aimed at Faller!
post count: 6 | tag: Cam Emperor Absolut Andrew C. Creed Faller
BATTLE TRACKER
DEFENSE ROUND
Enemy Attack #1: Enraged Ki Blast (Basic) - -1 acc vs 65 def - miss!
ATTACK ROUND
At-Will: Guile. Add Seeking effect.
Standard Action: Null and Void (Super) - 15 ki.
Acc - wUeZreBJ1d100+30 [Edge I. +5 acc.]
Dmg - 2d8
[Piercing] 2 toughness per 1 dmg to negate.
[Seeking] Can re-direct atk on next turn if misses. Deals direct dmg per highest die rolled.
Status - [Burn: 50%] - 1d100 Burn success! -3 dmg to Faller for 2 turns.
BATTLE STATS Base PL: 7,850 Current PL: 10,990 → 11,775 [Edge I] HP: 57 KI: 70 → 55 ATK: d8 DEF: 65 ACC: +30 modifier [Edge I]
ACTIVE EFFECTS Boundless: +10% PL gained [max: 50/50%] Toughness: 5 points remaining. Edge, Rank I. +5 acc.
FIGHTING STYLE - Analytical Moxy: gain +5 to Fighting. Guile: at-will. add second major effect to one super attack.
TRAITS Boundless: gain 10% to power level per turn. maximum of 50%.
EQUIPMENT Weighted Clothing: Passive. +50% PL per post or 200 words. Energy Shield Construct: +5 toughness.
OTHER ITEMS
SUPER ATTACKS Null and Void | Single - Piercing - Searing | -15 ki
TECHS Kiai Rank 1 - 1/1 uses Lightning Aura Rank 1 - 1/1 uses
1d100+30·2d8·1d100
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Supporter🌟
Pressure can make a diamond or crush you into dust. Which will it be?
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Post by Cam on Aug 28, 2018 11:42:46 GMT -5
Cam watched the fight throughout, his scouter occasionally chirping at energy attacks as they were sent flying, the noise served to remind everyone he was still there, interpreting their performance. Okata had underestimated Absolut, he wagered the Saiyan wouldn't do so again, but it worked out in his prodigy's favor, and when the Saiyan walked off, Cam couldn't help but chuckle with delight at the progress his pupil had been making, "Excellent, excellent! Finish this Absolut, I wager the Namekian wants to fight until he can't anymore, that kind of moxie is hard to come by." Stepping forward to sit on the nearby bench, Cam would be ready to intervene and call the fight if necessary, were Faller able to handle what was coming next he would prove he could be quite an asset. Null appeared to be performing about as expected and Absolut, well it seemed Cam needed to set his expectations even higher for the boy. The Kabochans gaze only grew more scrutinizing as he watched the fight progress. Stepping up beside Okata, "Better luck next time Saiyan. I should have warned you all the boy packs a punch," Cam chortled, still finding it amusing that a brute like Okata had been handled so well by Absolut, "He's becoming exactly the kind of fighter he'll need to be, I think you for whatever small part you play in cultivating that," Cam would offer those words of reverence which would hopefully abate some of the giant Saiyans irritability, "When you're all wrapped up I'll put you all in the healing tanks. You'll all leave stronger than when you started, that I can assure you." Benefits. Cam knew when and how to exercise them, all parties here had participated and helped his training of Absolut, all would reap the benefits, money and medical attention already being deposited to their bank accounts. If nothing else the pay was decent for a simple, clandestine sparring match.
WC: 325 Andrew C. Creed @null Faller Emperor Absolut
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Post by Faller on Aug 28, 2018 21:05:33 GMT -5
Faller's rage clearly got the better of him, as his blindness finally subsided he was greeted by the Frost Demon who had his arm surrounded in Ki and penetrated the Namekian's hard body. He then felt the arm pull out and following this the cuts from the raiper cutting his bare chest leaving cuts on his entire body and arms. The Namekian was lost in trance from the cuts trying to keep the pain away. Then Faller blinked and coughed blood spilling it a little on the floor as he knelt in defeat. Despite being beaten to a pulp, Faller refused to surrender. He clenched a fist coughing "...No!... I can't... I won't... I..." Faller looked up and saw Null charging his Null and Void attack, and Faller raised himself to his feet and roared. "I WILL NOT GO OUT ON MY BACK! I WILL STAND FOR THIS!!!" Faller clenched both fists and prepared himself for Null's special attack. Faller recalled to himself, how he was able to deflect this attack last time, but that was outdoors, this is indoors. So in order to take one for the team, he would have to come up with something new. As Null launched his attack, Faller extended his right arm behind him and swiped his arm at the attack. Faller's arm came swiftly and literally cut the beam in half, turning into two and exploding between him. Doing this also caused a burning sensation on his arm as it retracted back to normal size. As Faller's arm burned he panted heavily, still feeling the affects of both the explosion and the cuts and stab penetration he just suffered, and he stood tall in defiance to defeat. The hole was soon healed by the Namekian's power once again. He tried to heal himself but the burn was too much. He knew he only had one more attack left in him. So he decided, if he was going to go out, it would be on his terms only. "Tch.... Its time you ended this children... And don't you hold yourselfs back!" Faller raised his left arm and held up his index and middle fingers. Summoning the Wrath Cannon once more. This is how this game of training will end. "WRATH CANNON!! FIRE! " Faller aimed his Wrath Cannon at Absolut, thinking that the Frost Demon has run out of his own Ki. The fact that Null withstood his Wrath Cannon already, made him not a ideal target. WC 412 Emperor Absolut @null Andrew C. CreedBATTLE TRACKERSUMMARY
Defense Action
Enemy Attack#1 *Absolut* Energy Spear (Basic) 96 acc v 60 def HIT 6 DMG Taken Enemy Attack#2 *Absolut* Energy Rapier (Super) 73 acc v 60 def HIT 37 DMG Taken Enemy Attack#3 *Null* Null and Void 117 acc v 60 def Hit 3 DMG Taken (Deflect, damage half)
Bonus Action:
At-Will: Flow +3 HP
Offense Action
Bonus Action: N/A
Standard Action: Wrath Cannon -20 Ki Cost *Absolut* Acc arZcvG_g1d100+10 Dmg 1d4
At-Will:
ACTIVE EFFECTS Burn -3HP for 2 turns FIGHTING STYLE Reserved
TRAITS EQUIPMENT
OTHER ITEMS
SUPER ATTACKS Wrath Cannon
TECHS Deflect 1/2 Eight Arms 1/2 LEGENDARY
CURRENT PL: 6,950 HP: 8/80 | KI: 10/100 | DEF: 40 | DMG DIE: d4 | 1d100+10·1d4
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Post by Emperor Absolut on Aug 29, 2018 0:16:41 GMT -5
Mr. Cam's Reluctant Pupil The Wrath Cannon released by Faller came in close enough range to slightly surprise Absolut, but not suddenly enough for him to be unable to counter it. The Frost Demon smacked the incoming energy beam with his rapier, slicing it in half and leaving himself unharmed while the remnants of the attack showered the ground behind him. Mr. Cam was correct, and the Namekian was also hinting at this direction - the fight had to be finished quickly. That's slightly unfortunate, isn't it? Even though Absolut told Okata about his resolve to not waste any time fighting and save as much people as he could reach, even someone like him was starting to feel a tinge of adrenaline and excitement. It really helps that this was perhaps the first fight in his life, outside of the Patrol Academy, where he could truly call himself the stronger one. And it was about to be over... Standing straight with the rapier still in his hand, ready to strike, Absolut spoke: "I'm sorry about this, mister..." The Frost Demon went into a combat stance, about to charge forward any moment now. "But, you want me to finish this quickly, don't you?" Suddenly, without any further warning, Absolut released a series of swift stabs with his energy rapier, aiming for Faller's joints to immobilize him and end this fight once and for all. (228 words) Defensive Phase
Defensive Techniques and Items Activated:
FALLER Wrath Cannon - 23 vs 75 - miss
Offensive Phase
Bonus Action:
Standard Action 1: Energy Rapier Strike (Basic Attack) -0 ki @ faller
Accuracy - HQV_vqU81d100+20 Damage - 1d12
Standard Action 2: Energy Rapier Strike (Basic Attack) -0 ki @ faller
Accuracy - 1d100+20 Damage - 1d12
Passive Modifiers
Assault usage: 2/2 uses Pummel usage: 2/2 uses Dampening Field usage: 1/1 uses Flash Bomb usage: 2/2 uses
Stats
Power Level - 8 770
HP - 45/50 Ki - 80/115 Defense - 75 Accuracy mod - +20 Damage die - d12
Traits
(Traits gained via AI Assistant)
Assault: As an at-will action roll two sets of d100 for each accuracy roll you make with Super Attacks. Use the better of the two rolls for each. Twice per battle. Pummel: As an at-will action you can add a bonus 2d4 damage to all Super Attacks made during your turn. Twice per battle. Efficiency: All barrage-type Super Attacks have their ki cost reduced by 3.
Items
Sage Robes: Passive. Max ki +15. At-will - while above 50% ki regain 3 ki at turn end. AI Assistant: Passive. Choose any three traits. Useless once you've unlocked three naturally. Dampening Field: At-Will. Self and comrade gain 10 tou. 1 use. Flash Bomb: Bonus Action. 50% Blind chance. 2 uses.
Techniques
Fissure Slash (Rank I/Barrage - roll 3 damage dice/Slashing - crit at 85 or higher) Clash (Standard Action. Take half dmg from Super Atk and deal the other half back to attacker. 1 use.), -20 ki Deflect (Bonus Action. Take half dmg from two Super Atks. 2 uses.), -20 ki
1d100+20·1d12·1d100+20·1d12
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Post by Deleted on Aug 29, 2018 15:44:54 GMT -5
It was irritating to sit back and allow the Frost Demon to steal the spotlight.
Null stood to one side, arms folded, a deep scowl etched onto his battle-scarred face. This was a rather unacceptable showing, and as Null shot a sullen glance into the bleachers at the Kabochan, a small part of him had to wonder if this were less about giving Absolut a sparring match, and more about putting on a showcase of the youth's abilities.
Null understood the logic behind it. There were many Crusher Corps members watching the battle from the sidelines. Perhaps it was a matter of solidifying Absolut's hierarchical position within their organization. But Null would not accept that being done at his own expense. He would not be exploited for someone else's amusement.
And so, with his mind solidly made, Null flew into the fray. "You can't even finish off an opponent who's already beaten? What sort of prodigy are you supposed to be?" He hurled the insult at Absolut, who was busy launching his assault.
Speeding like a missile, Null launched himself at Faller's side with a flying kick meant to drill the big Namekian into the arena wall. Charging more energy, Null leveled his palm at Faller. "It's about time you went to sleep. I can only watch you flail about like a fool for so long!" He fired the blast of energy at Faller from point blank range, looking to end the warrior in one strike.
post count: 7 | tag: Cam Emperor Absolut Andrew C. Creed Faller
BATTLE TRACKER
DEFENSE ROUND
Enemy Attack #1: n/a
ATTACK ROUND
Standard Action: Flying Kick [Basic] - 0 ki.
Acc - NXsEhsB71d100+30
Dmg - 1d8
Standard Action: Energy Blast [Basic] - 0 ki.
Acc - 1d100+30
Dmg - 1d8
BATTLE STATS Base PL: 7,850 Current PL: 11,775 HP: 57 KI: 55 ATK: d8 DEF: 65 ACC: +30 modifier [Edge I]
ACTIVE EFFECTS Boundless: +10% PL gained [max: 50/50%] max reached. Toughness: 5 points remaining. Edge, Rank I. +5 acc.
FIGHTING STYLE - Analytical Moxy: gain +5 to Fighting. Guile: at-will. add second major effect to one super attack.
TRAITS Boundless: gain 10% to power level per turn. maximum of 50%.
EQUIPMENT Weighted Clothing: Passive. +50% PL per post or 200 words. Energy Shield Construct: +5 toughness.
OTHER ITEMS
SUPER ATTACKS Null and Void | Single - Piercing - Searing | -15 ki
TECHS Kiai Rank 1 - 1/1 uses Lightning Aura Rank 1 - 1/1 uses
1d100+30·1d8·1d100+30·1d8
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Supporter🌟
Pressure can make a diamond or crush you into dust. Which will it be?
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Post by Cam on Aug 29, 2018 16:52:00 GMT -5
The Kabochan Emperor seemed impressed, for their comparatively low power levels to him, they were all doing well. Faller's resolve had let him counter Null, just from the tactics used and the way the Saiyan and Namekian had spoken he gleaned that they knew each other and likely had fought against one another as each seemed to have some idea of how to fight each other's abilities. Excellent. And it was then that Cam would use his powers without anyone else even knowing. The training room aboard his cruiser sat entirely still. He had used his abilities as a conduit to alter his perceptions further, right now time for him appeared nearly paused, those moving around him moving at a snails pace, Cam would be little more than a blur to those with keen senses. He was able to study each fighter more thoroughly through this lens, their stances, where they were strong and where they were weak, their energy levels, how they were reacting to pain and what they were focusing on in a fight. Even going so far as to rapidly move his hand through Null's beam to test the level of power he was pumping out. For a moment he had considered letting Faller take all of the punishment that was coming his way, though he would appear in front of the Namekian, a hand outstretched to Catch Null and halt his kick, Cam's arm coming up to stop the Saiyan in his tracks and do so with such sprezzatura that he made such a defense look entirely natural, that was when Absolut lashed out with his rapier and Cam lofted a palm, the energy blade colliding against his palm there, however it would glance off, not so much as breaking the skin, "Alright, I've seen enough, Absolut and Null you're clearly the victor," he swiveled around to look at Okata, then Faller, "You both put up a decent fight, but I think you underestimated your foe as well as your teammates. I see a lot of potential and clear talent in this room, otherwise you'd all be two-bit, third rate mercenaries getting killed by bug men on some fringe world." Looking towards the Namekian Cam would smile and offer a thumbs up, entirely sincere when he paid the Namekian a compliment, "You did well. Admittedly I've never seen many Namekians fight, but the rumors of your durability don't seem to be exaggerated. You remind me of myself when I were a few years younger. I fought against some impossible odds and managed to survive, even if I didn't always win. Though in the long run, every fight you walk away from is a victory. Don't forget that, aye? You all can't get stronger if you get bull-headed and over-commit." He looked at all of them then, "Null, your energy attacks were superb," and in truth they were strong for his level of power, looking towards Absolut Cam managed, "Your footwork is good and your speed is improving. You're hesitating less Absolut, that's real good." Ever looking for more talent, Cam murmured, "You're all welcome to come to another sparring session provided you don't speak about them. I don't like people knowing all my tricks of the trade so easily, but you all are at a level where you could easily work as a team and develop strengths with one another. Think about it." Cam would step off the sparring floor then, "Think about it," he would offer succinctly, they were done here for now, or at least Cam was, "And if you all perform well, I'll even teach you all myself. I've got quite a few tricks up my sleeve that could be of benefit to you all." Summary: WC: 509 At will: Flow Bonus action: Intercept (Absolut's first attack) Standard action: Intercept (Null's first attack) ACTIVE EFFECTS Edge 4 (As a passive effect accuracy is increased by 20, defense is increased by 15, and 2 damage is negated from all attacks.) FIGHTING STYLE Reserved (+15 Base Ki, access to Flow ability) Flow: Activate. At-Will Effect. As an at-will action you restore 3 HP or 3 Ki to self or a comrade during your turn. Limit. Indefinite Xeno Trait: Last Stand Condition. You fall below a quarter of your max HP. Activate. None (Passive) Effect. As a passive effect you gain an additional Standard Action on the turn after the condition is met. Limit. Once per battle. TRAITS Assault (Effect. As an at-will action roll two sets of d100 for each accuracy roll you make with Super Attacks. Use the better of the two rolls for each.) 2/2 Blitz ( Effect. Effect. As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn.) Crush (Effect. Scoring a critical hit with a Basic Attack gives the special status effect Crushed. While Crushed the target's defense is lowered by 15 for the duration. Duration: 2 turns) Indomitable (Effect. As a passive effect you negate 3 damage taken from every Super Attack that hits you.) Pummel (Effect. As an at-will action you can add a bonus 2d4 damage all Super Attacks made during your turn.) 2/2 EQUIPMENT Battle Armor (Effect. As a passive effect your max HP is increased by 15. Also as a passive effect you negate 2 damage from every Super Attack that hits you.) Heavy Weapon (Effect. As a passive effect your Basic Attacks score a critical hit on a natural 85 or higher.) Neo-gete Star (Emperor's Blood Amulet) (Effect. As an at-will action you create a Temporal Shield around self or a comrade. It negates 3 damage taken from all Super Attacks for the duration. Also, when you use the technique Heal,As a bonus action action you summon android clone(s) of yourself. Allows you to use Multi-Form legendary technique at Rank 3 as it's laid out without knowing it or having it count as a use. As an at-will action the clone(s) can recover 3 HP for itself at the end of your turn.) Senzu Bean (Effect. As a bonus action you restore 15 HP and 15 ki to self or a comrade. Considered a restorative item.) 1/1 Dampening Field (Effect. At-will/Reactive You and a comrade of choice gain 10 toughness.) 1/1 OTHER ITEMS War Cruiser (Effect. Serves as base that can hold two facilities. Also lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 direct damage to all foes.) 1/1 SUPER ATTACKS Crusher Orb (Rank 3 Single Piercing, Cripple 50% Signature attack, -5 ki) Helix Beam (Charging Barrage Rank 3, -10 ki) LEGENDARY TECHS: Multiform (Granted by Neo-gete star, Effect: As a bonus action you create a number of copies of yourself (you can RP one or multiple, its up to you -- the mechanic works the same). While active your PL is split 50%/50% between you and your clone(s). The clone(s) have HP equal to 20% of your max HP. They receive a standard action to make a Basic Attack. They also can Intercept for you and your teammates. They benefit from all of your traits and equipped items, as if they were you. They can be one of the three targets in an area attack. Max of one extra Standard Action per turn can be gained. -15 ki) 1/1 Time Freeze (Effects. As an at-will action you gain additional standard action on your turn. Max of one extra Standard Action per turn can be gained. -15 ki) 2/2 TECHS Clash (Rank 3, -10 ki) 1/1 Deflect (Rank 3 -10 ki) 2/2 Eight Arms (Rank 3, -5 ki) 2/3 Energy Shield (Rank 3 -5 ki) 1/1 Psychic Powers (Rank 3, +10 to Accuracy, -1 to Damage die step) Divination (Rank 3, +15 Defense for 3 turns, -10 Ki) 1/1 Kiai (Rank 3, -5 ki) 1/1 Lightning Aura (Rank 3, -10 ki, last 4 rounds) 1/1 TRANSFORMATION PL: 362,371 Deadly (+5 Accuracy w/Basic attacks) Resentful (Inflict 1 DR DMG to attacker when stuck, -3 ki) STATS PL: 362,371 Fighting: 40 Energy Control: 40 Reflexes: 20 Resilience: 10 (+10 due to racial) HP: 75/75 Ki: 115/115 Def: 85 (+15 due to Edge) (Negate 5 Damage from every Super attack) DMG Die: 1d12+1 Andrew C. Creed Emperor Absolut Faller @null
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Post by Faller on Aug 30, 2018 16:20:59 GMT -5
As Faller was about to accept fate and lose, he closed his eyes tight and awaited the oncoming blows that were bound to hit him. Then he heard the attacks halted and stopped. He opened his eyes and saw Cam in front of him blocking the attacks. He couldn't believe it that he is effortlessly holding off the oncoming attacks from both the Frost Demon and the Saiyan at the same time. "Ug- I... T-Thank you. But...Where did you... " He heard Cam declare the match over and give a speech. Faller heard Cam announce who won and accepted it. A two on one was never exactly ideal and not always winnable, especially at his own current power. Despite that, he understood that he underestimated his foes. Mostly due to the fact Absolut is but a child. Then again, Faller himself is only 10 years old, with a mind and discipline of an adult. When the Megalomania compliment Faller's tenacity and resolve to keep fighting even though the battle was lost, Faller smiled. He even noded to this. Faller himself never really accept compliments as he was mostly quiet his whole life and never truly battled before. The advice of walking away from a defeat is still a victory graciously. Cam was right, you don't always need to win to claim victory, just walking away to see another day, is just as important as a victory. When Cam suggested that the four of them should consider teaming up, Faller wasn't too keen on teaming with *all* of them. The two foes he faced alone, sure. Though he had some reservations on the one who was supposed to be his ally. Faller felt that Okata never truly tried to fight or assist him in the training session. Still, the idea of all of them helping one another, and being allies wasn't a awful idea. After Cam walked off the training floor, Faller formed a new turban and cape, and put his clothes on. Before leaving, Faller walked up to the Frost Demon not looking for harm. He extended his hand to him. "My name is Faller. I've come to tell you, you are a magnificent fighter. If your life is going to be about fighting, I'd dare say people should be worried about fighting you kid. You have a life of luxury ahead of you and you almost have no weaknesses." The Namekian smirked "Almost. Nobodies unbeatable. But you are the strongest one among us four. And I'd rather be your ally, than your foe."Faller then turned to Null with a smirk to him. "And you? You're no slouch neither. Your stronger than our fight on New Namek. Maybe you can indeed help me find what I've lost, and earn your pay. So I'd think we keep going on that shouldn't we?" Faller then turned to Okata who was still sitting on the sidelines. "I don't know about you "partner". But you being a Saiyan should normally make you stronger than what you endured. They say Saiyans get stronger after being beaten. Maybe thats true for you. And if it is, well. I wouldn't want to be the person you fight next." After speaking to these supposed comrades, Faller turned and looked for the hanger to find a ship to get off this Cruiser WC:554/TWC:2,651 Last post of Faller Cam Emperor Absolut @null Andrew C. Creed
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