|
Post by Lute on Jul 30, 2018 11:48:41 GMT -5
TRADE SECTOR 119, ArcoseThe designated meeting spot was a small diner named Flegg's within walking distance to the spaceport. The trade district was a bit of a neutral ground in the conflicts between the various factions that were vying for control of Arcose. Unlike most of the industrial and residential districts, there was no war or fighting here--just trade. The acidic rain that fell from the sky in a constant drizzle never bothered Kelpo. In fact, Arcose had been his home for almost twenty years, after the Frieza Force ransacked his homeworld and wiped out most of his people. Talk to any gutter rat on Arcose and they probably had a similar story. It was a sad truth. But, the PTO was dead now. Gone. Hopefully, never coming back. That enough was to celebrate. But, a lot of their goons stuck around. Tried to take a piece of a pie that was never theirs. Kelpo was the elected leader of the Union of Shipwrights. He ran a business constructing Arcosian made freighters. Made a name for himself, and some coin. But, it was all under the watchful eye and within the specifications of the Frieza Force. In fact, he would have been a billionaire and living on some paradise world, if not for the fact that he often had to work for the Frieza Force--for free. He wasn't about to let a bunch wannabe of thugs step in and force him into slavery again. Captain Cousco was the worse of the lot. Kelpo and his fellow union brothers had created a little fund. With it they had hired some high grade mercenaries to take care of Cousco, before his ambitions got out of hand. The diner door jingled as he pushed it open. There wasn't a lot of people in there at the moment. It was late during the Arcosian night, most folks were asleep. He found an empty booth and slid in. The waitress was a fine looking Brenchian gal with pale yellow skin. She asked him what he wanted. "I'll take some of that Earthling coffee. Good stuff." Now he needed to wait for the men he hired to arrive.
|
|
|
Player Character🔹
I have nothing to say.
|
Post by Coffin Fit on Jul 31, 2018 3:21:09 GMT -5
The city was a haze of greens and purples, of smooth sloping architecture with bright lights flashing every so often. But it seemed small places like this diner were universal, brief pockets of late-nate refuge from the chaos of the world...or the worlds, as it seemed to be.
The lighting in here was that tacky cheap brightness, the sort that provided illumination without any comfort; a way to see grubby sticky floor a bit easier, except for moments where that light flickered and threatened to blow a bulb. Brief moments of flickering like a damaged nervous system, and then things were back to normal, and the diner was the same again.
Relatively normal, except that the booth Kelpo sat at was a little less empty. Now there were a pair of glossy brown cowboy boots up on the table, the 'toes' of the boots tipped in silver. A pair of ripped jeans were tucked into those boots, and a tall, lanky pale man was currently wearing those jeans, A cigarette between his lips and his eyes hidden from the harsh overhead lighting with a pair of cheap black sunglasses. Over his scrawny frame was a cut sleeveless shirt, with the words 'frontier' and a collection of planets thrown along haphazardly. Lazily, the figure tipped the hat he was wearing upward, giving the man the briefest of nods even as his right hand was holding a long cane-shaped weapon, lazily leaning it against the diner wall.
"Nice lookin' place, got that kinda rundown trucker-an'-prosty kinda chic. 'Course on an ale-ee-enn planet like this, I'm amazed they even got earth coffee. I sorta reckoned they just ate food paste or somethin'."
|
|
|
Player Character🔹
I fight for that which lies beyond power itself
|
Post by Sun-Ranma on Jul 31, 2018 10:15:00 GMT -5
Acrose was a planet that Sun had long since forgotten, the trips through this portion of the galaxy during his old war days were few and far between. Even so, there was much about it he had yet remembered. The acidic rain that constantly fell from the dark clouds always did mix well with the string of lights that came from the city. A small diner sat alone, pushed away from the masses and a little run down, the perfect place for a meeting.
As the large warlord opened the door to the diner he pushed his large armored frame through the door. The diner was small on the inside but looked exactly as Sun had expected. The rundown, single flickering light, bar fights every night kinda feeling. Sun had only recently gotten into the business of mercenary work, his military experience making it an obvious choice to make some extra pennies. Though he still intended to stick to his honor code regardless of the job he would be tasked with.
Noticing an odd looking alien ordering earthling coffee, Sun turned to observe the booth which he now realized had another perspn at it. A sort of, trucker with an accent looking fellow, he was then able to deduce that this was probably whom he was supposed to be meeting with. The two of them together did stand out quite obviously after all.
Sun slid into the booth slowly as the waitress addressed him soon after. Sun simply raised a hand and shook his head indicating he was fine and needed no refreshments. "Greetings gentlemen, I hope this isn't a private party."
Word count: 273
|
|
|
|
Post by Unit 15 on Aug 2, 2018 1:11:08 GMT -5
The weather on the planet wasn't the best by any standard, and the acid rain would likely cause harm to some organics. To Unit 15 it was no different than normal rain, he wasn't concerned with it either. On this particular day he'd been hired for a job, but in truth the android could have cared less about the money, not that he would refuse it. This was the first time he'd ever been off Earth, and the exploration alone was worth the travel. He'd spent most of the free time before the meeting exploring the local area and seeing what it had to offer. However by this point he was running out of time and needed to get to the arranged meeting place.
Utilizing his gravity field manipulator, 15's feet hovered about a half inch off the ground and he seemed to almost glide through the air, albeit at more than 200 mph. He made no attempt to look cool while doing so either, unlike others who held a fist out, or struck some other pose, 15 was upright with his arm by his sides. The android easily dodged and weaved around both people and obstacles before finally arriving at the diner, and stopped seeming instantly as his feet touched upon the ground once more. The towering machine had to duck under the doorway as he walked in, then approached the others and stood by the booth looking down at them.
His skills in subtlety and tact were still a work in progress...
Word Count: 254
|
|
|
|
Post by Lute on Aug 2, 2018 8:58:44 GMT -5
The Brenchain gal brought Kelpo a steaming cup of coffee. Even gave him a saucer with it. He inhaled the roasted earthly aroma and sighed. It really was good stuff. Probably his favorite drink. It helped that it also was loaded with the drug caffeine. Kept his blood pumping on the long shifts he had to pull to get ships built. His crews were fine men, dedicated and stalwart. As the designer and engineer he always stuck around, looking out for them. He wanted to make sure things were done right. The lights flickered and he looked down at his cup, watching the steam roll off of it. As he looked back up he stifled a yelp. A blonde haired man in a rimmed hat was sitting there "Nice lookin' place, got that kinda rundown trucker-an'-prosty kinda chic. 'Course on an ale-ee-enn planet like this, I'm amazed they even got earth coffee. I sorta reckoned they just ate food paste or somethin'." Kelpo sighed in relief. One of the mercenaries, he assumed. "I'm Kelpo Baas. And its a popular drink, even way out here on Arcose. I mean--you can definitely get food paste here. A lot of people eat it, to be honest. Then again, a lot of people here can't afford much else." The next mercenary to arrive was a big ol' cyclopean alien dressed in armor. More what he expected out of an actual mercenary. The guy's appearance screamed big, ugly, and strong. Just the sort of folk he needed to take down an ex-Frieza Force Captain. "Greetings gentlemen, I hope this isn't a private party." "Not at all, please come and sit." Kelpo wondered if the man could even fit in the booth. It was surprisingly roomy though and he dropped down next to the hat-guy. Taking his cup, Kelpo blew on the hot surface and took his first sip, closing is eyes in enjoyment. Sometimes he needed to savor the small things in life. Especially on a war-torn world like this. At any moment it could all end in a cataclysmic burst. All it took was the the wrong super-powered warrior getting angry. The next arrival was even more odd. Some sort of construct of massive height clunked through, having to duck underneath the doorway. It stood next beside the booth, towering over the lot. Kelpo sipped his coffee again and shrugged. "Glad you all could make it. Let's talk about the job." Rummaging around in his pocket, he pulled out a silver disc and set it in the center of the table and then waved a hand over it. As if magic, a hologram materialized in the air in front of them. He cycled through several menus until he was able to bring up some video footage of Captain Cousco and his men. The shot was from a grainy camera and at a bad angle. They were outside of some enormous government building. Various xenos of all shapes and sizes, dressed in formal attire, were lined up in a neat row. Kelpo paused the video. "These are the representatives from the various major districts around Arcose. They were meeting at the old Senate building, the one constructed long before Lord Frieza conquered this world. The idea was to create a provisional independent government in the wake of the collapse." Cousco himself was quite the dominating figure, tall and broad shouldered (Recoome's race.) He had a tuft of bronze hair on his head, wore a scouter over his eye. He had the latest in Frieza Force battle armor, but the insignia had been removed. "I'm your ruler now," he said in his booming voice. Although, in the recording it sounded distant and faded. "Any objections?" Their voices rose up in a murmur, throwing all sorts of objections his way. Cousco shook his head and turned around to walk away. "Kill them." His men stepped forward and leveled their blasters. Flashes of bolts being fired into the crowd filled the view and the video went fuzzy. Kelpo dismissed the hologram with a motion and put the disc back into his pocket. He had a solemn look on his face, frowning at the three mercenaries. "You can see he's a huge problem. Take him out and we'll pay well. We don't care how its done. He's still at the old Senate building. Turned it into his 'palace.' Up to you how you want to approach it. But, know he's a strong bastard. He and his men are veterans of the Saiyan War. So--tread carefully." He went to take another sip of his coffee, but disgust stopped him. Instead he pulled out a couple plastic chips with embedded etchings tossed them down. They were his payment for the coffee--Arcosian credits, local currency.
|
|
|
Player Character🔹
I have nothing to say.
|
Post by Coffin Fit on Aug 2, 2018 21:54:28 GMT -5
The pale-skinned man watched the events unfold from behind the mirrored shades he wore, blowing the occasional smoke-ring out into the air as he took in the scene. The gaudily dressed nobles, the big man in the big armor, the open display of military might. Yeah, it seemed things were the same no matter where you went. Once he saw enough, he slowly pulled the glasses down the bridge of his crooked nose, until his eyes were visible just above the tops of them. Looking right at Kelpo, maybe the alien would recognize something unnatural in the glow of those eyes, the bestial almost predatory way that they studied everything. But then again, in a place like this maybe it all would get lost in the translation somewhere. Either way as he spoke, every so often the tips of those razor-sharp incisors would be visible, gleaming under the harsh lights.
"Yeah right there's one hell of a hoss, whippin' somethin' huge like him will be a challenge, but not impossible. Only thing is, I ain't never been no 'sassin before, not sure how I feel 'bout killin' a man in cold blood. Even if he is a son of a bitch like you just gone and showed us."
Truth be told, 'not impossible' was...generous. Coffin was no fool, he understood that he'd never been in a fight like this before in all his life, and truthfully he wasn't sure if he could even survive it. But life meant little to him right now, and the idea of throwing it away in a suicide mission didn't even make him flinch. Briefly he looked out over the rest of the crowd, eyeing the cyclops and the robot, raising his brow as he regarded the two of them.
"Sheeit. Speakin' of hosses, looks like we's got two of our own. How'd the two of ya even fit through that door down yonder?"
|
|
|
|
Post by Unit 15 on Aug 4, 2018 21:37:58 GMT -5
There were quite a few things going through Unit 15's neural network as this point. He was cataloging Keplo and what race he belonged to, the planet, the city around him, and much more. Though seemingly standing there like a statue, his mind was alive with activity. The android was still interested in seeing as much of this world as he was Earth. That aside there was a mission that needed to be taken care of, so his curiosity was set aside for business. He took note of the other two who would likely be involved in this mission. One of them had a considerable accent and reminded him of the type of person who would be in the cargo hauling business. The other, who only had one eye, was harder to get a read on. He wasn't sure what species either of them were.
As he watched the bit of video provided by Keplo, Unit 15 quickly ran all of the information through his neural net and calculated the mission would be a challenge, but not impossible to complete. He was designed for combat, and the target in question didn't appear to be too formidable of an opponent. Though he was still relatively new to life in general, combat was already something that 15 had a fair amount of dealings with. He also had the advantage of being immune to fear or intimidation.
“Yeah right there's one hell of a hoss, whippin' somethin' huge like him will be a challenge, but not impossible. Only thing is, I ain't never been no 'sassin before, not sure how I feel 'bout killin' a man in cold blood. Even if he is a son of a bitch like you just gone and showed us.”
“Emotional context irrelevant, maternal lineage irrelevant. Preliminary mission assessment within acceptable threat parameters.”
“Sheeit. Speakin' of hosses, looks like we's got two of our own. How'd the two of ya even fit through that door down yonder?”
Unit 15 looked at Fit, the door, then back to the man sitting in the booth. “Forward tilt to reduce vertical height successful in avoidance of structural collision. Query, unfamiliar with distance measurement 'yonder', please clarify.” Something else that Unit 15 had problems with was slang. It was part of the reason he spoke the way he did. The android still had problems putting sentences together in a fashion most would consider normal, because he wasn't designed for social interaction. Like his predecessor Unit 14, 15 had been designed to kill and destroy, with little purpose beyond that.
It was something he didn't have a problem with, but the android was also interested in expanding beyond such simplistic programming. If nothing else, to find out what he was capable of. This mission would serve far more purpose on a personal level to him, beyond personal gain. It would allow Unit `5 to test himself in a new environment, and once again see how adaptable to changes he was. Being able to improve, even it was only by a small margin, was something that 15 was always interested in.
Word Count: 517 Total: 771
|
|
|
Player Character🔹
I fight for that which lies beyond power itself
|
Post by Sun-Ranma on Aug 4, 2018 21:39:54 GMT -5
The strange man known as Kelpo had invited Sun to sit at the booth, taking his seat next to the smoking burly man. It wasn't but mere moments afterwards that a large robotic looking humanoid would waltz through the front door of the diner. His large frame forcing him to duck through the much smaller entrance. A creative cast of characters had been assembled for this job. First there was the smoking farmer looking guy who appeared to be an earthling, the large robot that now stood just outside the booth and the exiled worlord being Sun himself.
After a very brief introduction Kelpo retrieved a small disc which when slid to the middle of the table popped up a hologram projection of their enlisted job. Hologram technology such as this was mainstream to Sun as the Zenuchu military back on his homeworld had often used a very similar form of technology for communication over long distances. After a few seconds of cycling through different options on the device, Kelpo eventually selected one which brought up the image of a large man named Cousco, their new target. The image was grainy and the angle was quite bad but even so Sun could make out most of the mans basic features. After watching tbe violent dishonorable display of power seen in the hologram Sun was sold and ready to take this mans head.
Kelpo went on to state that he didnt care how the job was done just that it was done. To this remark Sun simply nodded before turning the the burly man sitting next to him as he spoke. Sun chose to give no response to his original statement instead speaking to both the man and the robotic humanoidsthat had entered. "We know the targets location and we have the mission requirements, shall we retreat to a more appropriate location for planning our little coup on this so called new ruler?"
word count: 323
|
|
|
|
Post by Lute on Aug 5, 2018 9:26:54 GMT -5
Kelpo wasn't a judgmental man. Living on Arcose for so long really helped him learn to adapt in a diverse environment with all sorts of races. He read somewhere that there were over ten-thousand different humanoid species that made up the general population. The actual Arcosians, the original species that built the planet, made up only a small five percent. But, despite his open mindset, he had to admit the group that had gathered for this mission were definitely a bunch of weirdos. Having paid for his coffee already, he stood and slid out of the booth, skirting around Unit 15's enormous body. He paused for a moment, looking back at the trio. He hoped it wouldn't be the last time he saw them. "Do your best and keep your heads on a swivel. Soon as I hear about Cousco's death, I'll make sure you get your reward." That said, Kelpo smiled at the Brenchian waitress and made his exit. Back into the rain and neon lights. A smirk raised at the corner of his lips. They were weirdos, but he could tell they were strong weirdos. GOVERNMENT SECTOR 1, ArcoseCousco took a long drink from his bottle of liquor and raised it high. Cheers and laughter erupted from his company of men. The Cousco Force, some of the finest warriors in the galaxy. They were all unemployed, but over the past few weeks had made strides in securing Arcose as their turf. Cousco would be a king if he played his cards right. And these men would be his officers and generals. The idea brought a big toothy grin to his face. The central chamber of the Arcosian Senate building was vacant. The entire place had been abandoned for centuries. Lord Frieza's conquering of the planet had made the planetary governement obsolete. It wasn't even allowed to be a historical site. The entire place was boarded up and abandoned. Even now, since the Captain decided to make it his palace, it remained largely dusty and abandoned. They had dragged in furniture they stole from abandoned buildings in the nearby areas. He sat in a "throne" up on the dias. Actually, it was more like a really big office chair. Unfortunately, Cousco stood about seven feet tall and due to his massive frame the chair looked tiny under him. His soldiers were pressed around a few large tables that had been pushed together, making it like a makeshift banquet. Roasted meats and all sorts of exotic foods were splayed out. Plates were piled high and the booze was flowing. Of course, once their battles were done and they had secured riches--they could buy real furniture of their own. Make the place look real regal, nice and grand. Captain Cousco could see it in his mind's eye. The future was right in front of him. He would even get himself a nice velvet cape and a crown. There were just a few more battles a win, a few other pathetic warlords to squash. It bothered him that some were also former comrades in the Frieza Force. But, without Lord Snow calling the shots, it became a free for all for the scraps. "Sir," Lieutenant Frobie said. "Shouldn't we get some security bots or something to watch the perimeter? What if another warlord attacks us tonight while we celebrate?" Cousco emptied the last of his bottle down his throat and tossed it into the trash pile they had created in the corner. He felt like this wasn't first time Frobie brought up the security concern. The guy was damn paranoid. Although, as the Cousco Force's tactician, he had a keen mind though. Cousco listened from time to time, when it made sense. "They're all weaklings anyhow. It'll be fine. No one on Arcose can rival our power." Frobie wilted as the comment, his head going down to his food. "Someone get me another drink!" Cousco bellowed. COUSCO FORCE - BATTLE TRACKERSUMMARY
ACTIVE EFFECTS None
UNIT POWERS Overwhelming Numbers: +2 Standard Actions each turn. Degredation: Losing quarter of max HP weakens the unit for -25% PL, -1 standard action, and 25% of accuracy. Area Attacks deal 25% more dmg to unit.
SPECIAL FEATURES None
EQUIPMENT Light Armor: Passive. Negates 3 dmg from each Super Atk. Combat Drones: Bonus action. Considered a sidekick. At-will action deal d8 direct damage to a target. If sidekick rolls 1 or 2 on the the d8 they out of fight. Alternatively, at-will can sacrifice self to negate half the damage from a Basic or Super Attack - 1/1 use Medkit: Bonus Action. Restore 15 HP and 15 ki. - 1/1 use Combat Juice: At-Will. Basic Attacks have 40% chance to Wound.
SPECIAL ATTACKS Area Assault - A Basic Attack that can hit any number of target. | -1 ki per target past first. Concentrated Assault - Barrage-type - 3 dmg dice - Bashing | -10 ki Cousco Pile Driver - Single-type - 2 dmg dice - Bashing & Freeze | -5 ki
TECHS Cousco Revenge (Revenger Charge Rank 3) - 0/8 stacks spent. Evasive Manuevers (Sonic Sway Rank 3) - 1/1 use. Defensive Manuevers (Deflect Rank 3) - 2/2 use. Counter Attack (Drunken Fist Rank 3) - 4/4 uses.
COMBINED PL: 12,000 HP: 100/100 | KI: 100/100 | DEF: 70 | DMG DIE: d8 | ACC: +40 Unit 15 , Sun-Ranma , Coffin Fit WC: 691 | TWC: 1,815
|
|
|
Player Character🔹
I have nothing to say.
|
Post by Coffin Fit on Aug 6, 2018 8:28:00 GMT -5
"Hey, man needs a beer, an' a beer a man shall have, do ya please now."
In that central chamber, the windows were busted and boarded up, blocking out daylight except for the rays of illumination that streaked through here and there. As far as Coffin was concerned, a dark interior was a setting that he could get used to. Which is what allowed the gangly, tall form to stride into that rundown excuse for an oval office. Over his left shoulder was that ridiculously long sword of his, the handle and sheath up in the air and just barely avoiding hitting the doorframe. The spurs of his boots jangled and jingled with every step, and in the pale man's right hand was a bottle of...something. Whatever aliens got hammered on, was now being tossed up through the air toward Cousco. It would be an easy, trivial catch if Mohawk over there was so inclined. Coffin looked around, trusting that the other two would utilize this distraction Coffin was providing to its maximum potential.
So, while that drink was tossed up toward the bulky, powerful man at the head of the table, Coffin was flipping that sword of his until it was falling out of its sheath, allowing him to grab it mid-air and trying to flick it downwoards, toward the face and skull of the nearest soldier. Someone who might make a pretty-looking corpse...if this succeeded. At all. Le Combat:
LfILeres1d100+15 1d8Moments later after this attack, that long, wooden sheath tumbles down and hits the floor, rattling and echoing loudly and almost awkwardly. That, coupled with whatever result might have just occurred, was probably the cue for chaos to erupt. 1d100+15·1d8
|
|
|
Player Character🔹
I fight for that which lies beyond power itself
|
Post by Sun-Ranma on Aug 6, 2018 15:49:14 GMT -5
The former acrosian senate building lie on basic ruin, an unfitting place for a palace no doubt about that. Many of the windows and doors were boarded up and the building itself appeared that it would not last much longer against the elements without proper care. Lord friezas conquest of this planet had definitely taken its toll over the years and Sun couldn't help but wonder if this planets former glory would ever be allowed to return to it. Pearing inside from above as Coffin entered first, his sword slipping in and out of its sheath as he walked towards the make shift banquet hall that Cousco and his lackeys had peiced together. Sun turned to unit 15, hoping the large robot was up for the challenge, he spoke quietly and carefully to the mechanical being, "Coffin is creating a distraction, while he's doing so we need to strike first and we need strike hard. Our first blow should decide the battle itself."After relaying his own personal take on the situation to the robotic humanoid, Sun would smash through the ceiling of the weakened building easily, creating a loud bang and large amount of falling rubble to crash down from the ceiling. Upon entrance, Sun would charge and fire off twin purple ki blasts from each hand aimed at two of Couscos soliders sitting at the feast. Although he was unsure of how unit 15 would approach, it was clear to Sun either way that the battle has begun. Word Count: 251 SUN-RANMA BATTLE TRACKERSUMMARY
Enemy Attack #1: Name - 0 acc vs 0 def - dmg dealt or miss.
Bonus Action: Name - Effect | -0 ki cost
At-Will:
Standard Action 1: Basic Beam - Effects | -0 ki cost Acc - m334w5731d100+10 Dmg - 1d8 Status Chance (00%) -
Standard Action 2: Basic Beam - Effects | -0 ki cost Acc - 1d100+10 Dmg - 1d8 Status Chance (00%) -
At-Will: Name - Effect
ACTIVE EFFECTS N/A
FIGHTING STYLE BRUTAL: Power (+5 Energy skill) and Impact (At will, Roll additional dmg die for one super attack on turn)
TRAITS N/A
EQUIPMENT WEIGHTED CLOTHING - Additional 50% PL per post or 200 words
OTHER ITEMS N/A
SUPER ATTACKS Collapsing Star: Roaring Cannon - Single-type - 2 dmg dice - Charging and Searing | -15 ki
TECHS Clash - 1/1 use Concussive force (Kiai rank 1) - 1/1 use
LEGENDARY N/A
CURRENT PL: 3,400 HP: 70/70 | KI: 100/100 | DEF: 65 | DMG DIE: d8 | ACC: +10 Unit 151d100+10·1d8·1d100+10·1d8
|
|
|
|
Post by Unit 15 on Aug 7, 2018 20:33:26 GMT -5
Although Unit 15 couldn't locate the warlord directly, there were more than enough warm bodies here for him to find a target. By his own calculations it wouldn't be that hard to cause a substantial amount of damage to the old senate building, and the people within. It wasn't possible to tell if there were any people inside who might have been unrelated to the conflict, but that was irrelevant. Unit 15 had been hired to kill a warlord, none of his instructions had mentioned limiting collateral damage. He lifted into the air soundlessly and waited for Coffin to begin with his distraction. The building itself was a ruin that had fallen into considerable disrepair in times past, and what repairs there were, only made it look worse. As Coffin began to draw the attention of the warlord's men and they moved in his direction, the android switched to heat vision to track them. First it was a few, then more, then Sun-Ranma attacked as well. Both offensives seemed small to Unit 15 and he didn't understand exactly what they were doing. Their mission was to terminate Cusco, not annoy him. Once enough men began to converge on Coffin's position, 15's face plates lowered, and a low rumble could be heard coming from within. As it did his entire body began to glow and he unleashed a massive beam of energy with what sounded like a loud metallic ring. The blast ripped through the senate building, close enough to Coffin that he was likely to feel the blast wave before it began to tear forward toward the enemy. That accomplished, he looked at a large high rise not too far away. It appeared to be a business complex of some sort, and notably taller than the senate building. Moving in that direction he flew through the building which wasn't entirely empty, then a second beam erupted and not only cut another path through the senate building, it sliced the high rise in two at a 45 degree angle. He calculated Coffin and Ranma would have enough time to see the high rise begin to fall and get out of the way before impact. With Cusco's men focused on Coffin and Ranma, they might not react as quickly. The blasts were designed to cause chaos and confusion within the ranks of the enemy, while the falling building obliterated as many of the enemy as possible. UNIT 15 BATTLE TRACKERSUMMARY
Standard Action: Plasma Eruption | Versatile | Fighting Style: Guile +Slashing | Cripple | -5 ki cost Acc - 2ign7Ob61d100+35 Dmg - 2d12 Cripple (90%) - 1d100
Standard Action: Plasma Eruption | Versatile (Wound) | Wound | -5 ki cost Acc - 1d100+35 Dmg - 2d12 Wound (90%) - 1d100
CURRENT PL: 9,930/9,930 HP: 80/80 | KI: 90/100 | DEF: 50 | DMG DIE: d12 | ACC: +35
Word Count: 404 Total: 1,175 1d100+35·2d12·1d100·1d100+35·2d12·1d100
|
|
|
|
Post by Lute on Aug 8, 2018 10:52:19 GMT -5
As if to punctuate Cousco's previous statement, a cacophony of chirps erupted from scouters. The merrymaking and cheer all stopped dead, followed by awkward silence. They were seasoned soldiers, ready for battle at a moment's notice. Chairs slid back and they rose to their feet, grabbing arm blasters and taking defensive postures. The Captain remained seated as a bottle flew through the air at him. He ducked side and it shattered into a thousand glinting fragments against the wall behind him. The silence ended all of sudden. From the shadows descended a flash of silver from a massive sword. It would have skewered an unsuspecting xeno soldier, but his Sergent was a keen eyed bastard and shoved him out of the way. The ceiling caved in as Sun-Ranma made his descent into the fray. The first purple ki blast he fired hit the center of table and exploded, hurling charred bits of dinner everywhere. The second engulfed an unsuspecting solider and sent him kidding across the smoking ruin. Cousco jumped to his feet and tapped the command device he kept on his wrist, summoning the Combat Drones. They lurked in stand-by mode up up in the rafters and began unfurling from their metal cocoons. The machines buzzed to life, immediately attacking the only enemy they saw. Blue circles in the center of their frames glowed bright for a second and then released concentrated laser beams at high precision. The beams raked and burrowed into Sun's heavy armor, hopefully straight through it if lucky. Unit 15's massive beam punched through the wall and skimmed past Coffin. Along its path it disintegrated a few soldiers who had not been fast enough to get out of the way. Cousco was pointing for his soldiers to concentrate fire on Sun-Ranma. With the emergence of this third threat, he was forced to fall back as the second beam cut a steep angle through the senate building and into a high-rise nearby it. Those that were caught in the subsequent collapse and avalanche of debris fled to the network of streets nearby or simply straight up into the sky. The sound of buckling support pillars and crumbling durcrete was immense and rattled to the bone. In one fell swoop, Captain Cousco's personal palace had been annihilated. He roared out with anger. "Get them. Kill those bastards for what they've done!" Dozens of arm-blaster bolts shrieked through the air, first pointed at Sun-Ranma. An airborne solider detected Unit 15's location on his scouter, due to a lingering heat-signature. After pointing it out, a rain of bolts converged on the big robot next. COUSCO FORCE - BATTLE TRACKERSUMMARY
Coffin Attack #1: 66 atk vs 70 def - miss! Sun-Ranma Attack #1: 13 atk vs 70 def - miss! Sun-Ranma Attack #2: 99 atk vs 80 def (Edge 4) - 4 dmg /w 2 negated (Edge 4) = 2 dmg Unit 15 Attack #1: 81 vs 80 def (Edge 2) - 18 dmg w/ 3 negated (Light Armor) = 15 dmg and Crippled. One Cousco Revenge Stack gained. Unit 15 Attack #2: 129 v 80 def (Edge 2) - 113 dmg w/ 3 negated (Light Armor) = 10 dmg and Wounded. One Cousco Revenge Stack gained. 3 dmg from Wound.
Unit Degraded: 25% max HP lost. -5,000 PL, -1 Standard Action, -10 acc.
Bonus Action: Summon Combat Drones
At-Will: Combat Drones Assault @ Sun-Ranma NInYjDcy1d8 for direct damage.
Standard Action: Concentrated Assault @ Sun-Ranma - Bashing, Edge 4 (+20 acc) | -10 ki Acc - 1d100+50 Dmg - 3d8 Bashing - Lose 5 ki on hit.
Standard Action: Concentrated Assault @ Unit 15 - Bashing, Edge 1 (+5 acc) | -10 ki Acc - 1d100+35 Dmg - 3d8 Bashing - Lose 5 ki on hit.
Standard Action: Concentrated Assault @ Unit 15 - Bashing, Edge 1 (+5 acc) | -10 ki Acc - 1d100+35 Dmg - 3d8 Bashing - Lose 5 ki on hit.
ACTIVE EFFECTS Unit Degraded: 25% PL lost. -5,000 PL, -1 Standard Action, -10 acc. Wounded: 3 dmg per turn. 1/2 turns. Crippled: Cannot restore HP/ki. 1/2 turns. Cousco Revenge: 2 stacks.
SPECIAL FEATURES Overwhelming Numbers: +2 Standard Actions each turn. Degredation: Losing quarter of max HP weakens the unit for -25% PL, -1 standard action, and 25% of accuracy bonus. Area Attacks deal 25% more dmg to unit.
EQUIPMENT Light Armor: Passive. Negates 3 dmg from each Super Atk. Combat Drones: Bonus action. Considered a sidekick. At-will action deal d8 direct damage to a target. If sidekick rolls 1 or 2 on the the d8 they out of fight. Alternatively, at-will can sacrifice self to negate half the damage from a Basic or Super Attack - 1/1 use Medkit: Bonus Action. Restore 15 HP and 15 ki. - 1/1 use Combat Juice: At-Will. Basic Attacks have 40% chance to Wound.
SPECIAL ATTACKS Area Assault - A Basic Attack that can hit any number of target. | -1 ki per target past first. Concentrated Assault - Barrage-type - 3 dmg dice - Bashing | -10 ki Cousco Pile Driver - Single-type - 2 dmg dice - Bashing & Freeze | -5 ki
TECHS Cousco Revenge (Revenger Charge Rank 3) - 0/8 stacks spent. Evasive Manuevers (Sonic Sway Rank 3) - 1/1 use. Defensive Manuevers (Deflect Rank 3) - 2/2 use. Counter Attack (Drunken Fist Rank 3) - 4/4 uses.
COMBINED PL: 15,000 (20,000) HP: 72/100 | KI: 70/100 | DEF: 70 | DMG DIE: d8 | ACC: +30 (+40) Unit 15 , Sun-Ranma , Coffin Fit WC: 460 | TWC: 2,275 1d8·1d100+50·3d8·1d100+35·3d8·1d100+35·3d8
|
|
|
|
Post by Unit 15 on Aug 8, 2018 16:47:07 GMT -5
The battlefield had erupted into complete chaos. Between Coffin, Ranma, and Unit 15, there was enough chaos to keep Cusco and the others occupied enough for him to formulate the next part of his plan. Unlike others, both friend and foe alike, 15 didn't scatter to avoid any of the incoming attacks as he looked around calculating the next best vector for attack. The majority of the fire directed at him from the mob had no effect, the lasers and weak ki blasts bouncing off of his shining exterior like mosquito bites. The few that did venture too close, the android backhanded into the scenery, purposely sending them through other buildings, occupied or not, to magnify the damage they suffered. One of Cusco's minions tried to kick 15 between the legs, and the android looked down. It was tactically pointless to try and injure genitals he didn't possess. Grabbing the man by the leg he twisted, breaking it twice, then literally hurled him into the ground with a loud crunch. There were enemies flying through buildings, apartments, personal residences, and 15 made no attempt to control were his beam went as he fired, save for hitting Coffin and Ranma. That was about the time Cusco's drones appeared and began their attack. All three of then were fired upon, and even with this 15 paid little attention to the offensive. He was moving more toward the center of the group. In doing so he noticed some of the minions near a large 500 gallon metal container and though he couldn't read the script, it wasn't hard to tell what the flame symbol was for. There were a number of electronic systems that appeared to be fail safes of some sort, so 15 fired a single beam at it. The container erupted with enough force to cause a small shock wave, wipe out the first three floors of the industrial building next to it, and a second building began to topple. This time unintentionally. Although 15 did manage to kill the three minions nearby. While all of this was going on he finally decided to attack the mob directly. There were a wide assortment of minions flying up to meet 15, so he discharged a massive sphere of energy, known to have considerably debilitating effects on both organic and non-organic life, then fired another beam through the remains of the senate building. At this point the battlefield was littered with bodies, buildings, flames, and an android determined to kill Cusco at any cost. About that time he caught sight of the big man himself, the primary target in this whole fiasco, the two of them face to face, and 15 fired a second blast right at him. BATTLE TRACKERSUMMARY
Concentrated Assault: Hit: 12 Dmg (-2 Armor) Concentrated Assault: Hit: 8 Dmg (-2 Armor) Total: 16 Dmg/-10 Ki
Bonus Action: Item: Destron Gas
Stun 45%: 6mIpmjj11d100 Freeze 45%: 1d100 Poison 45%: 1d100 Note: If the foe is afflicted by at least one of the statuses, it lowers their base PL by 15% for the remainder of battle.
Standard Action: Plasma Eruption | Guile: +Slashing major | Versatile | Cripple | -5 ki cost Acc: 1d100+35 Dmg: 2d12 Cripple 90%: 1d100
Standard Action: Plasma Eruption | Versatile (Immobilize) | Immobilize | -5 ki cost Acc: 1d100+35 Dmg: 2d12 Immobilize 65%: 1d100
FIGHTING STYLE
Analytical
TRAITS
Clever
EQUIPMENT
Battle Armor World Champ Belt Destron Gas (1/2) Demon Ring (3/3)
SUPER ATTACKS
Plasma Eruption | Versatile | Cripple | 2d12 | 5 ki
Cryo-blast | Slashing | Freeze | 2d12 | 5 ki
TECHS
Barrier (1/1 use)
CURRENT PL: 9,930/9,930 HP: 64/80 | KI: 70/100 | DEF: 50 | DMG DIE: d12 | ACC: +35
Word Count: 455 Total: 1,630 1d100·1d100·1d100·1d100+35·2d12·1d100·1d100+35·2d12·1d100
|
|
|
|
Post by Lute on Aug 14, 2018 7:06:51 GMT -5
Destruction and mayhem were abound as Captain Cousco tried to get his bearings on the situation. He was confused and reeling, especially after some container exploded in a massie fireball. The heads up display on his scouter chirped and honked with warnings. Irritated with it, he reached up to his ear and took it off, chucking the damn thing into the bonfire below. It didn't matter anyway, most of his men had dispersed or been slain in those few opening moments. It was just him and a handful of stragglers left. "Stand back. Looks like the new King of Arcose is going to have to handle this himself," Cousco said. He cracked his neck in anticipation. The parliament building was nothing more than smoking rubble at this point. A flash went off behind him, and he ducked away, turning around to see another group of his soldiers incineratedby large blast fired from the black android. That thing was a real nuisance. He hated androids. His jaw clenched tight as he got ready to step in and fuck the thing up. As if it knew his intention, it turned its sights on him and fired a blast. "You're a persistent bastard," Cusco said and swiped his arm, knocking the blast away. It careened off, fizzling down in the ruins behind him. "I'm going to end you, bucket o' bolts!" The drones swept in overhead, this time unleashing their coordinated fire at Unit 15's back. The hail of energy bolts wasn't something easily avoided, rather something one could only endure. After their strafing run was over, they broke formation and dispersed in every direction, avoiding any sort of counter attack. Cousco swung his arm around like a windmill, fist balled tight. He charged at Unit 15, his fist pulled back and shot forward like a piston. He swung with savage strength and ferocity, punch after punch attempting to batter and break the dark armored machination. CAPTAIN CUSCO - BATTLE TRACKERSUMMARY
Unit 15: Frozen from Destron Gas and Strained. Unit 15 Attack #1: 55 acc vs 70 def - miss! Unit 15 Attack #2: 36 acc vs 70 def - miss! 3 dmg from Wound.
Bonus Action: Nothing
At-Will: Combat Drones Assault @ Unit 15 _7rFdN1I1d8 for direct damage.
Standard Action: Cousco Smash @ Unit 15 - Bashing | -10 ki Acc - 1d100+30 Dmg - 3d4 Bashing - Lose 5 ki on hit.
Standard Action: Cousco Smash @ Unit 15 - Bashing | -10 ki Acc - 1d100+30 Dmg - 3d8 Bashing - Lose 5 ki on hit.
ACTIVE EFFECTS Frozen: -2 dmg die ranks. 1/2 turns. Strained: -15% PL Crippled: Cannot restore HP/ki. 2/2 turns. Cousco Revenge: 2 stacks.
SPECIAL FEATURES None
EQUIPMENT Light Armor: Passive. Negates 3 dmg from each Super Atk. Combat Drones: Bonus action. Considered a sidekick. At-will action deal d8 direct damage to a target. If sidekick rolls 1 or 2 on the the d8 they out of fight. Alternatively, at-will can sacrifice self to negate half the damage from a Basic or Super Attack - 1/1 use Medkit: Bonus Action. Restore 15 HP and 15 ki. - 1/1 use Combat Juice: At-Will. Basic Attacks have 40% chance to Wound.
SPECIAL ATTACKS Cusco Smash - Barrage-type - 3 dmg dice - Bashing | -10 ki Cousco Pile Driver - Single-type - 2 dmg dice - Bashing & Freeze | -5 ki
TECHS Cousco Revenge (Revenger Charge Rank 3) - 0/8 stacks spent. Evasive Manuevers (Sonic Sway Rank 3) - 1/1 use. Defensive Manuevers (Deflect Rank 3) - 2/2 use. Counter Attack (Drunken Fist Rank 3) - 4/4 uses.
CURRENT PL: 12,750 (15,000) HP: 34/50 | KI: 70/100 | DEF: 70 | DMG DIE: d8 | ACC: +30 Unit 15 WC: 390 | TWC: 2,665 1d8·1d100+30-·3d4·1d100+30·3d8
|
|
|
|
Post by Unit 15 on Aug 15, 2018 17:08:40 GMT -5
Unit 15 took a moment to survey the scene and analyze the best way to proceed. The parliament building was in ruins, as was much of the surrounding area. It had turned into a literal war zone with bodies, flames, and debris everywhere. Most of Cusco's men were dead which would make killing the would-be king much easier. Without the massive numbers of soldiers to hide behind, it wouldn't be hard to track and terminate the primary target. After a quick analysis, he noticed Cusco stepping forward in the absence of his men. Most likely to try to hold on to his quickly slipping position as ruler of Arcose. "You're a persistent bastard," Cusco said, knocking the plasma blast away with a swing of his arm. "I'm going to end you, bucket o' bolts!" The target seemed to be interested in challenging 15 directly now, and this was in fact something the android welcomed. It would make his job a lot easier. Floating down to the ground, he decided to try a change of tactics. Rather than brute force, he would now utilize psychological warfare as well. Standing almost in profile to the warlord, 15 looked over at him, raised an arm, and motioned his opponent forward, to goad the large man into attacking, not that it seemed to be much of a problem at this point. Cusco came at him with the fury and anger that was expected under circumstances such as this. He scanned the warlord to determine his power level, and calculated that he could pose a threat. For that reason the android channeled energy into his armor to strengthen it against external attack. As was often the case, 15 didn't try to defend himself, instead enduring the punches that were rained down against his body. They were powerful, and despite his increased defense they still managed to inflict damage to his systems. It was however nothing that he couldn't handle. The force of the blows was enough to force 15 to take two steps back, before the attack finally stopped. At some point the drones overhead had fired as well, but their attack failed to penetrate his defenses. Now it was time for phase two of the psychological warfare in this fight. Unit 15 would make his first attempt to do what others referred to as trash talking. He reached up dusting his shoulder off casually, then looked to Cusco. “Combat analysis complete, target Cusco threat rating, minimal. Previous soldier attacks posing more threat than primary target. Estimated time to mission completion, ten minutes.”Taking a step forward, 15 threw both arms out as his body began to glow, and cut loose with another full strength plasma attack, and modulated the output with the aim of maximizing overall damage. After that attack finished, he then glowed a bright blue and fired a cryo-blast. Though it was a fairly remote possibility, he knew that hitting with attacks that were hot and cold in rapid succession might also send his target into shock. One of the disadvantages of a biological existence. BATTLE TRACKERSUMMARY
Combat Drones: Hit: 7 Dmg Cusco Smash: Hit: 13 Dmg Cusco Smash: Hit: 11 Dmg Damage Resolution: 27 mg, -13 Guard, -4 Armor: 10 Total
Bonus Action: Guard
Standard Action: Plasma Eruption | Guile: +Slashing | Versatile: Wound | Wound | -5 ki cost Acc: _|e91U_M1d100+35 Dmg: 2d12 (30 crit) Wound 90%: 1d100
Standard Action: Cryo-Blast | Slashing | Freezing | -5 ki cost Acc: 1d100+35 Dmg: 2d12 (24 crit) Freeze 65%: 1d100
FIGHTING STYLE
Analytical
TRAITS
Clever
EQUIPMENT
Battle Armor World Champ Belt Destron Gas (1/2) Demon Ring (3/3)
SUPER ATTACKS
Plasma Eruption | Versatile | Cripple | 2d12 | 5 ki
Cryo-blast | Slashing | Freeze | 2d12 | 5 ki
TECHS
Barrier (1/1 use)
CURRENT PL: 9,930/9,930 HP: 54/80 | KI: 50/100 | DEF: 50 | DMG DIE: d12 | ACC: +35
Word Count: 513 Total: 2,143 1d100+35·2d12·1d100·1d100+35·2d12·1d100
|
|
|
|
Post by Lute on Aug 16, 2018 10:37:25 GMT -5
Captain Cousco couldn't believe what he had just witnessed. Or, rather, he was in disbelief at the lack of anything happening. Somehow this machine had survived his attacks. There had never been a moment in his life that he didn't hit a machine and have it immediately turn to scrap. There was a resistance there, and not just that of tough metal. This android was more than simple metal and wires it seemed. The failure to achieve victory in his first few blows came with a sobering mentality. Just in time too. "Combat analysis complete, target Cousco threat rating, minimal. Previous soldier attacks posing more threat than primary target. Estimated time to mission completion, ten minutes." "Oh," Cousco said. "You're a clown bot. Real funny. Let's see you try. I'm not done with you yet." Before he could do much else, a shrieking bolt of plasma was headed his way. Cousco battened down the hatches, throwing both his arms up in front of him. Without that last second action, the blast would have incinerated half his body. Both his forearms were covered in deep lacerations and burns. Grunting in pain, he saw the blue blast flying at him. It passed through the air with the loud crackling sound of acid rain being frozen solid in the atmosphere. Cold.Cousco whipped around, putting his back to the blow. Usually, exposing your back to an enemy was horrible idea. But, Cousco had been afraid of assassins lately, and had his combat armor modified to give him extra protection in the back. The entire reinforced section was flash frozen from the impact, icy talons piercing through to the flesh. The intensity of the cryo-beam had been quite higher than he anticipated. The drones made a second strafing run against the big ebony machine, their cannons attempting to pepper its backside. Once again, they broke formation and scattered soon after, disappearing into the clouds of smoke that hung over the battlefield. Teeth chattering from the cold, Cousco shrugged hard against the pain and his armor shattered, falling off in clumps and crumbling onto the ground. Channeling his anger, Cousco focused all the ki he could muster into his fists and dashed after the android like a stampeding bull. He wasn't a very clever fighter, but one didn't need to always be. Each fist fired forth with an immense wave of pressure, as he hoped to cave in the armor plating and crumple the robot. The attack was more concentrated than his previous attempt, so he hoped he could find a weak spot and crash through it. "I will be King of Arcose. A stupid robot won't stop me, not today, not ever!" CAPTAIN CUSCO - BATTLE TRACKERSUMMARY
Bonus Action: Deflect Rank 3 | -10 ki
Bonus Action: Deflect Rank 3 | -10 ki
Unit 15 Attack #1: Crit for 24 dmg and Wounded. Reduced to 25% (x2 Deflect) = 6 dmg. 3 negated [Light Armor]. Ambient Ki stack gained. Unit 15 Attack #2: Crit for 21 dmg. Reduced to 25% (x2 Deflect) = 5 dmg 3 negated [Light Armor]. Ambient Ki stack gained. 3 dmg from Wound.
At-Will: Combat Drones Assault @ Unit 15 Bg1SIDPO1d8 for direct damage.
At-Will: Spend x2 Ambient Ki stacks.
Standard Action: Cousco Smash @ Unit 15 - Bashing | -10 ki Acc - 1d100+50 Dmg - 3d4 Bashing - Lose 5 ki on hit.
ACTIVE EFFECTS Strained: -15% PL Frozen: -2 dmg die ranks. 2/2 turns. Wound: -3 dmg per turn. 1/2 turns.
Crippled: Cannot restore HP/ki. 2/2 turns. Ambient Ki: 2 spent. 4 remaining.
SPECIAL FEATURES None
EQUIPMENT Light Armor: Passive. Negates 3 dmg from each Super Atk. Combat Drones: Bonus action. Considered a sidekick. At-will action deal d8 direct damage to a target. If sidekick rolls 1 or 2 on the the d8 they out of fight. Alternatively, at-will can sacrifice self to negate half the damage from a Basic or Super Attack - 1/1 use Medkit: Bonus Action. Restore 15 HP and 15 ki. - 1/1 use Combat Juice: At-Will. Basic Attacks have 40% chance to Wound.
SPECIAL ATTACKS Cusco Smash - Barrage-type - 3 dmg dice - Bashing | -10 ki Cousco Pile Driver - Single-type - 2 dmg dice - Bashing & Freeze | -5 ki
TECHS Revenger Charge Rank 3 - 2/8 stacks spent. Sonic Sway Rank 3 - 1/1 use. Deflect Rank 3 - 0/2 use. Drunken Fist Rank 3 - 4/4 uses.
CURRENT PL: 12,750 (15,000) HP: 26/50 | KI: 40/100 | DEF: 70 | DMG DIE: d8 | ACC: +30 Unit 15 WC: 445 | TWC: 3,110 1d8·1d100+50·3d4
|
|
|
|
Post by Unit 15 on Aug 18, 2018 12:40:46 GMT -5
Even if 15 had been capable of fear, he wouldn't have been afraid of Cusco. Watching the man turn around he regarded him as little more than a would be tyrant who didn't even have the the strength to hold his position without the help of others. It was what some would call pathetic, and fifteen found the description to be accurate. Cusco wanted power, but didn't have the means to hold onto it himself, therefore he didn't deserve to have it. The drones gathered for another attack and 15 merely held out a hand letting the shot impact with it and absorb the brunt of the damage. This also should have told Cusco something about the android if he was paying attention. Unit 15's hand moved at incredible speed to intercept the volley of fire, but it would seem the man was more intent on fighting than observing. "I will be King of Arcose. A stupid robot won't stop me, not today, not ever!" As the man charged forward to attack, 15 again observed him, seeing that the man relied mostly on brute force and likely intimidation to maintain order. It was a tactical error on his part, and one that would allow 15 to take full advantage of the current of the situation. He was able to scan Cusco and see that his energy output was dropping. The man was running out of steam, and it wouldn't be long before the situation turned dire for him. Cusco didn't seem to employ much in the way of battle tactics beyond trying to bash an opponent into submission. This would be where 15 used this brute force approach to his advantage, and let the man charge him head on. Energy was gathering in his fists as he prepared to attack. Cusco swung, and nothing happened. A split second before impact, 15 disappeared with a 'flit' using his gravimetric generator to move at speeds few could keep up with visually. The android accelerated his visual and neural processing to compensate for the increased speed, and to him it looked as if Cusco were moving in slow motion, his fist still lunging forward. Then a mere .632 seconds later, he appeared behind the warlord with another 'flit'. As Cusco had exposed his back and suffered substantial damage to his armor, it became a weak point, one the android intended to make use of. In the time it took to move into position, 15 had charged another plasma and cryo blast for the warlord, and discharged both of them through his hands and directly into the back. The plasma blast was also modulated to cause a different type of damage, one that 15 was going to employ from here on out. After the double eruption he flickered back in front of Cusco, only this time he was a good 30 feet ahead of the man. There he stood, both arms folded, tall and proud, as if to not have a worry in the world. The truth was that 15 was confident in his chances of defeat Cusco, and was intentionally trying to make him mad. That was how emotional being often lost their edge in battle, letting their emotions get the better of them. To further this, 15 engaged in more trash talk. “Rulership of planet not possible, unit Cusco does not meet intellectual requirements.”BATTLE TRACKERSUMMARY
Combat Drones: Hit: 6 Dmg Cusco Smash: Hit: 7 Dmg (0: Rapid Movement) Damage Resolution: 6 Dmg
Bonus Action: Rapid Movement | -10 ki cost
Standard Action: Plasma Eruption | Guile: Bash | Versatile | Cripple | -5 ki cost Acc: vARGT9rw1d100+35 Dmg: 2d12 Cripple 90%: 1d100
Standard Action: Cryo-Blast | Slashing | Freezing | -5 ki cost Acc: 1d100+35 Dmg: 2d12 Freeze 65%: 1d100
FIGHTING STYLE
Analytical
TRAITS
Clever
EQUIPMENT
Battle Armor World Champ Belt Destron Gas (1/2) Demon Ring (3/3)
SUPER ATTACKS
Plasma Eruption | Versatile | Cripple | 2d12 | 5 ki
Cryo-blast | Slashing | Freeze | 2d12 | 5 ki
TECHS
Barrier (1/1 use)
CURRENT PL: 9,930/9,930 HP: 48/80 | KI: 30/100 | DEF: 50 | DMG DIE: d12 | ACC: +35
Word Count: 562 Total: 2,705 1d100+35·2d12·1d100·1d100+35·2d12·1d100
|
|
|
|
Post by Lute on Aug 18, 2018 18:57:36 GMT -5
Hot plasma splashed against Cousco's freeze-dried back and he howled in agony. The follow up cryo-blast rushed past him with the loud chink of crystallizing moisture. He blinked from sight, an instant later appearing a good distance away. Grimacing with pain, he fell to one knee onto the scorched concrete. Smoke, rubble, and debris littered the area around him. Sirens wailed in the distance, giving warning of the battle that took place. He could barely see Arcose's night sky through the dense layer. \\ This entire thing was ridiculous. He couldn't figure out how the robot was so fast and powerful. Cousco was ex-Captain of the Frieza Force. He had spent decades honing his skills and training to reach his spot. Cousco alone had conquered entire worlds. Had seen armies break in horror and fear. And in nearly a few minutes the entirety of his loyal minions had been cut through like chaff. Here he lingered, battered and exhausted--hanging on by a thread. "Rulership of planet not possible, unit Cusco does not meet intellectual requirements." A growl escaped his lips. He wouldn't let it end. Not like this. Not while he still had breathe to draw. He would die before a stupid robot got the better of him. "You'll regret this. All of it!" A guttural roar escaped his lips as he leaped back into battle, his combat drones following him in with another volley from their cannons. Cousco arrived at his foe, swinging his fists down once more with as much fury as he could muster. The pattern was a little different this time, but all he could do was let loose a savage beating. It had worked against countless other enemies. It had to work against this one. After his onslaught he paused in mid air, droplets of sweat matting his brow. He had drawn out a lot of energy with his relentless onslaught. He just hoped it was worth it. CAPTAIN CUSCO - BATTLE TRACKERSUMMARY
Unit 15 Attack #1: 95 acc vs 70 def - 8 dmg and Crippled. 3 negated [Light Armor]. Ambient Ki stack gained. 3 dmg from Wound.
Bonus Action: Rapid Movement | -10 ki Unit 15 Attack #2: Dodged with Rapid Movement.
At-Will: Combat Drones Assault @ Unit 15 f81THLbN1d8 for direct damage.
At-Will: Spend x2 Ambient Ki stacks on next Super Atk.
Standard Action: Cousco Smash @ Unit 15 - Bashing | -10 ki Acc - 1d100+50 Dmg - 3d4 Bashing - Lose 5 ki on hit.
Standard Action: Cousco Smash @ Unit 15 - Bashing | -10 ki Acc - 1d100+30 Dmg - 3d4 Bashing - Lose 5 ki on hit.
ACTIVE EFFECTS Strained: -15% PL Crippled: 1/2 turns. Frozen: -2 dmg die ranks. 1/2 turns. Wound: -3 dmg per turn. 2/2 turns. Ambient Ki: 2 spent. 1 remaining.
SPECIAL FEATURES None
EQUIPMENT Light Armor: Passive. Negates 3 dmg from each Super Atk. Combat Drones: Bonus action. Considered a sidekick. At-will action deal d8 direct damage to a target. If sidekick rolls 1 or 2 on the the d8 they out of fight. Alternatively, at-will can sacrifice self to negate half the damage from a Basic or Super Attack - 1/1 use Medkit: Bonus Action. Restore 15 HP and 15 ki. - 1/1 use Combat Juice: At-Will. Basic Attacks have 40% chance to Wound.
SPECIAL ATTACKS Cusco Smash - Barrage-type - 3 dmg dice - Bashing | -10 ki Cousco Pile Driver - Single-type - 2 dmg dice - Bashing & Freeze | -5 ki
TECHS Revenger Charge Rank 3 - 2/8 stacks spent. Sonic Sway Rank 3 - 1/1 use. Deflect Rank 3 - 0/2 use. Drunken Fist Rank 3 - 4/4 uses.
CURRENT PL: 12,750 (15,000) HP: 18/50 | KI: 10/100 | DEF: 70 | DMG DIE: d8 | ACC: +30 Unit 15 WC: 322 | TWC: 3,432 1d8·1d100+50·3d4·1d100+30·3d4
|
|
|
|
Post by Unit 15 on Aug 18, 2018 20:06:29 GMT -5
At this point Unit 15 knew that Cousco was running out of steam, that was the term others often used, he was fatigued and sweating. Another disadvantage to organic existence. Even when his power levels were low, Unit 15 never experienced fatigue. As calculated Cousco was responding with brute force, while the android decided to employ tactics to maintain the upper hand in the battle. The warlord and the drones closed in to attack and once more he allowed the man to move in, standing as still as a statue. The drones fired, leaving their normal scuff marks on his armor. That was when Cousco tried to attack him with physical strength he could muster. The man was nothing more than brute, and that was all he seemed to know, solving problems with his fists. It was a sign of lesser intelligence to 15. He allowed the warlord to land one blow, then as the second fist came down, he caught it with his hand, then whipped the entire arm back in the blink of an eye, hurling the warlord across the clearing like a rag doll. Without even looking he fired a plasma blast from the same hand, aimed for his opponent. This also offered Unit 15 a small respite in battle, as he was burning through a large portion of his power reserves. His internal power conduits were beginning to heat up from all the high yield energy channeled through them. He didn't think that defeating Cousco would be a problem, but the warlord was proving to be more durable than he initially though. While his opponent was recovering, Unit 15 took the time to increase the pressure of his internal coolant. This would counter the additional heat the conduits would generate as he drew power from the main reactor. It was exactly what he needed to replace the energy expended in this last little offensive, and was able to keep his power levels where they currently were. Turning to face Cousco, he waited for the warlord to recover, then decided to deploy his secret weapon, the disruption field. The warlord was already suffering a number of afflictions from 15's previous attacks, which left residual energy. Holding a hand in the man's direction, he closed it slowly, causing that energy to flare and result in secondary damage. This fight would be over soon, and they both knew it, but Cousco simply refused to face the truth. BATTLE TRACKERSUMMARY
Combat Drones: Hit: 3 Dmg Cusco Smash: Hit: 6 Dmg Cusco Smash: Hit: 8 Dmg (0: Rapid Movement) Damage Resolution: 9 Dmg/5 Ki
At-Will: Demon Ring (8 Dmg)
Bonus Action: Rapid Movement | -10 ki cost
Standard Action: Plasma Eruption | Guile: Bash | Versatile: Wound | Wound | -5 ki cost Acc: O5I|7xWC1d100+35 Dmg: 2d12 Wound 90%: 1d100
Standard Action: Power Up!
FIGHTING STYLE
Analytical
TRAITS
Clever
EQUIPMENT
Battle Armor World Champ Belt Destron Gas (1/2) Demon Ring (2/3)
SUPER ATTACKS
Plasma Eruption | Versatile | Cripple | 2d12 | 5 ki
Cryo-blast | Slashing | Freeze | 2d12 | 5 ki
TECHS
Barrier (1/1 use)
CURRENT PL: 9,930/9,930 HP: 39/80 | KI: 35/100 | DEF: 50 | DMG DIE: d12 | ACC: +35
Word Count: 407 Total: 3,112 1d100+35·2d12·1d100
|
|
|