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Post by Thast Rowens on Apr 13, 2019 13:59:21 GMT -5
It was a busy night on Space Vegas. Casinos, bars, nightclubs, and other establishments were packed to the brim with customers and patrons. While it was true that Space Vegas was this bust most nights, tonight was particularly special. Several weeks ago, an announcement was made that a new organization of martial artists was forming. It was a special league for only the best of the best. Word on the street said only ki users were even allowed to fight in it for safety reasons. Many suspicions about this new organization had been raised, but they were in-fact legitimate. Tonight would be the first of many battles that the Galactic Fighting Tournament (GFT) would hold. In the center of the planet's main city would be a large metallic disk-shaped building, this was the GFT's first arena. Likely one of many if business went well.
Inside of this building would be a medium-sized fighting ring that was surrounded by a massive amount of chairs for the audience and officials to judge the various competitions. The first fight of the night was still an hour away, but the stadium was absolutely packed with new fans. A massive jumbotron would hang over the ring displaying the organization's name, and through it two voices would begin to speak. The first was a laid back voice announcing, "Alright folks! welcome to the GFC's first official fight night, coming at yet lave from Space Vegas. Yes, you heard me! All our fights are being galactically televised tonight thanks to our network GSPN. Tonight's hosts are myself TJ!" another man's voice would interject with "And me! The Wombat" TJ would clear his throat to continue, "Yes, you heard it here. TJ and the Wombat, hosting and providing commentary for the GFC! Let's tell the people about our two competitors tonight Wombat!"
"Sounds like a plan TJ. Well, the first fight we have on the roster tonight is happening between a guy named Thast Rowens, and a Doctor Kaijin Vex. We checked the scouters before sending our two competitors back stage. While Thast has a respectable 87,000 his opponent Kaijin Vex has an astounding 543,000! This will not be an easy fight for Rowens based on number alone, he'll have to be clever if he wants to win this one."
"You are absolutely right Wombat. One this is for sure though, bets are going in Kaijin Vexes' favor tonight, but if anyone would put money on Thast Rowens it would likely quintuple if he came out victorious."
TJ would bring up two fingers to his ear piece, getting orders to announce the fighter's individual introductions. "Well people, the final hours has passed just like that, and the first fight in GFT history is about to begin! Let's take a closer look at tonight's fighters as they make their walk to the ring!"
Behind stage Thast would try to stay calm. This was his first 'professional' fight, if a term like that actually applied to him. Still, the prospect of fighting a man with a power level that much higher than his own was unsettling. The earthling would slowly breath in, and then out as he took off his shirt. According to regulations, fighters in the GFT weren't allowed to wear armor, shoes, or shirts. Carrying weapons were also illegal. Eventually, a large man holding a clip board would enter the back room, "Thast Rowens. Your on in five..."
Thast would walk through the halls of the stadium, until he finally made his walk towards the ring. Before he entered the ring, he would be encouraged by the deafening cheers of fans, and measured by a tournament official. All the while Wombat would announce to the audience, "First up is Thast Rowens, standing at five feet ten inches tall, and weighting in at one hundred sixty seven pounds. He has a record of one win and two losses back in the amateur divisions. Fighting, out of South City on planet Earth! What do you make of this guy TJ?"
Clearing his throat yet again, TJ would explain "Well from what I've heard this Thast guy can really dish out the punishment, very quick, but tends to deliver a low volume of strikes favoring power. He doesn't have the best form, but if he does land a hit, its gonna sting!"
Thast would stand on his corner of arena wearing a white MMA glove on his left hand, and a black one on his right. He didn't know much about the guy he was fighting, he would have to rely on the introduction to get some insight...
"Now for his opponent Kaijin Vex! Standing at five feet and eleven inches, and weighing in at 170 pounds. He has no recorded amateur record, but is fighting out of one of the quadrants! What's your take on him wombat?"
"Well TJ, word on the street is that this guy can absorb a bogus amount of punishment! If things go his way tonight, all he'll have to do is wait out Thast for the win. Its a classic unstoppable force and immovable object here!" Thast would enter a fighting stance as his opponent entered the ring, and the crowd of new fans would roar. A tournament official would walk into the ring to explain the rules, "Boys we want a nice clean fight. No punching below the belt, and the use of weapons is strictly prohibited, but always remember to have fun. Touch gloves, go to your corners please..." Thast would attempt to bump gloves with Kaijin before heading back to his side of the ring.
"Alright, ready? Fight!"
BATTLE TRACKER
SUMMARY
Bonus Action: Wild Sense - (As a bonus action pick one foe. Each time that foe makes an attack against you, gain a +5 bonus to defense against them. Considered a Movement technique) | -25 ki cost
ACTIVE EFFECTS FIGHTING STYLE Brutal - (Impact +1 damage dice with 1 attack/ At-Will) TRAITS Assault (2/2) Aracrity (+10 Def while above 5o% HP) Talented (1/1) Rampage (3/3) Efficiency (Indefinite) EQUIPMENT AI Assistant OTHER ITEMS Warcrusher (1/1) SUPER ATTACKS Yin Yang Kamehameha (Barrage/Piercing/20 ki) Yin Yang Combination (Single/Charging/wound/15 ki) TECHS Sonic Sway (1/1) Divination (1/1) Wild Sense (1/1) Kiai (1/1) Psychic Powers LEGENDARY CURRENT PL: 87,025 HP: 60/60 | KI: 75/100 | DEF: (100) | DMG DIE: d12+1 | ACC: +20
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Post by Doctor Kaijin Vex on Apr 14, 2019 23:20:36 GMT -5
This was a new experience.
Kaijin Vex could name the amount of tournaments he was in on his fingers. He didn't participate in them often, nor did he necessarily want to. He was a researcher by profession, and to him, every moment spent distracted was a moment lost, and he hated to lose time. Spending hours upon hours looking at his notes and testing various hypotheses was to him, an excellent use of his time. And such, he had little cause to deviate.
But at the same time, Kaijin was never one to turn down a chance at money. More money meant more resources, which meant better results from his experiments and more publicity when he finally released new products privately. He couldn't let Creed Cybernetics be his only source of revenue after all. If the good business mogul ever decided it fit to cut him off financially, Kaijin had to create a rather decent cushion of assets to fall back on. One could never operate without back up plans, yes?
Thus, he traveled to Space Vegas. The planet was not his usual destination....for anything. But he knew what the planet represented. A planet for the greedy and the charismatic. Where you could swindle others for their money, and the target would be none the wiser. It was a planet ripe with opportunity...all you had to do was be smart enough to see it, and ambitious enough to grab it.
It was also the center of the tournament industry. Not only did the legendary Shroomy center his events on the planet, but it was sight to countless tournament industries, both of galactic importance and of a more local importance. Today, Kajin just happened to indulge in the former.
The Galactic Fighting Tournament. A martial arts tournament viewed by millions of people regularly, and with cash rewards many times higher than that for a champion who had the merit and talent to rise to the top. Kaijin Vex was an Android who could compete with the best of them, who had crossed blades with men and women with power levels that broke the tens of millions, and held the battle experience to use that power properly. Did he believe that he would fight anyone here anywhere near that power? Most certainly not, but it always did well to make the proper precautions.
Hence was why he only gave a fraction of his power level to the registrar when prompted. As an Android, he held an artificial form of energy that was not detectable by natural means, or by current technological standards, such as scouters. There were too many variations in power sources for today's automatons, which made it difficult to "standardize" a scouter for reading the power fluctuations of Androids. Methods of reading were usually limited to the developer. So, Kaijin had to tell him his power himself. And why would he give his full power? The less his opponents could prepare themselves for, the better for him. The competition did not start when one entered the ring, after all.
It started from the moment the others walked in the room.
It didn't take long at all. Before long, he heard his name over the loudspeaker. Kaijin couldn't help but chuckle slightly to himself as he began to saunter out unto the catwalk leading to the grand arena. Amusing, how Kaijin Vex was so "unknown" to these commentators, when he was apart of the championship team in the famous Shroomy's Tournament, a tournament ten times more famous than this one, which almost the entire galaxy tuned in to watch. But, that was fine as well. As said, the less information one had, the better. This Thast Rowens, though...he was a new name. A new face, and an above average power level. Did it compare to his own? Not exactly, but that was fine. As he had learned with Tora, one's predictive combat capability did not always compare to the actual fighting skill.
Stepping upon the platform, his intense red gaze falling upon his opponent. The muscular, yet lean build, and the quiet strength about him. It was intriguing. Kaijin allowed himself a smile as he fished a small flask from his blue coat pocket. Unscrewing the top, wisps of steam rose from the inside, showing that the contents inside were still piping hot.
Freshly made Hot Chocolate, with little marshmellows inside for flavor. A little taste of heaven. Tipping his head back, Kaijin drank on the lovely beverage, saving the sweet flavor. Capping the flask, he returned it to his right pocket, his left hand drifting into the other one, adopting a rather relaxed stance...that wasn't really a stance at all. His red eyes scanning his opponent, Kaijin's systems switching into a battle ready mode. As customary with most Androids, Kaijin possessed artificial energy systems, stemming from a limitless energy core, not the natural organic Ki that most organic beings possessed. To this effect, Kaijin exhibited no aura, no Ki signature at all. As his eyes scanned the crowds, Kaijin activated his 3D scanning systems, zooming in to focus on his opponent once he showed his face.
It was time to fight this Thast, and see if he was truly worth his time.Post Count: 1 | Thast RowensBATTLE TRACKER
DEFENSIVE SUMMARY
Bonus Action: Kaijin uses Energy Shield to gain 20 toughness! Bonus Action: Kaijin uses Perfect Barrier to gain 25 toughness!
OFFENSIVE SUMMARY
At-Will: Kaijin lowers his Base PL to 200,000! Edge II gained! Bonus Action: Kaijin summons Minion!
Bonus Action: 3D Scan: Threat Assessment (Energy Shield)- As a bonus action you gain 20 toughness. | -5 Ki
Bonus Action: 3D Scan Threat Assessment (Perfect Barrier)- As a bonus action you and a comrade gain 25 toughness. | -10 Ki
Bonus Action: 3D Scan: Threat Assessment (Paparapapa)- As a bonus action you teleport a minion to your side to aide you. As an at-will action on your turn the minion can deal d6 direct damage to a target. | -10 Ki
ACTIVE EFFECTS
Toughness 45/45 Endure 0/3
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Blitz- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn. Rebuke- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them. Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Endure- As a passive effect if you lose at least 5 HP or toughness during your turn you get one stack of Endure. As a reactive at-will you can spend three stacks of Endure to give you 15 toughness. Max of three stacks at a time. Grit- As a passive effect while under half max HP you add 15 to accuracy to all attacks.
TRANSFORMATIONS
Tactical Superiority (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly
Prelude to Apocalypse (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
Super Android 42 (Tier 3)- As a bonus action you assume this form for the duration and gain x9 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
EQUIPMENT
-Martial Arts Gi -Siphoners -*Dark Nimbus (1/1 use remaining) -Totem (1/1 use remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (1/1 use remaining)
SUPER ATTACKS
Furious Glare (Signature Rank III) - Single | Bashing | Immobilize
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (2/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Magic Materialization III (1/1 uses Remaining) -Paparapapa III (0/1 use remaining) - Absorb III (1/1 use remaining) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Psycho Threads III (2/2 uses remaining) -Afterimage III (1/1 use remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Light Eating III (4/4 uses remaining)
CURRENT PL: 200,000 HP: 90/90 | KI: 75/100 | DEF: 50 | DMG DIE: d12 | ACC: +40
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Post by Thast Rowens on Apr 15, 2019 0:02:57 GMT -5
Thast would try to breathe slowly, in and out. He had fought in front of crowds before, but none this size. The earthling would look into the red, glaring eyes of his opponent and feel a slight shiver down his spine. He could sense the man's energy signature, it wasn't anything normal. In fact, he couldn't sense it at all! This lead him to two possible solutions, the man was either an android or just really good at ki control. Thast could have sworn the announcer said that the guy had a power level above five hundred thousand. If that was the case, he would have to keep his guard up, strike hard, and strike fast. He could strike hard at least... as the word "Fight" was called, Thast would immediately begin to power up. He desperately needed to close the gap in strength between the two of them if he wanted to hit hard. An aura would flash around the earthling's body, white, black, and then blue. All the while, the crowd would be roaring that his display of raw strength. Thast would need a lot more than raw strength to win this one, luck for one would also be an important factor. No one seemed to know anything about "Kaijin" before this fight started, so he would have to figure the guy out himself. Even if that meant losing the fight. TJ would be the first to comment on Thast rising power, "Well folks its looks like Thast is coming out strong! Raising his base power level to get on an even playing field is a smart decision coming out of the gate. Question is what will he do with it?"Thast would then cup his two hands together and bring them to his right side, clearly a beam attack was being charged. Usually, he would refrain from using an attack that destructive in buildings, but this GFT place had created some sort of energy barrier that protected the crowd and infrastructure from such techniques. "Yin, Yang!" a gray orb would slowly form between his two cupped hands as he continued to chant. Finally, he would thrust his arms forward shouting "Kamehameha!" A gray beam of energy would explode from his two hands and launch itself directly towards Kaijin. Hopefully, it would do some damage... BATTLE TRACKER SUMMARY
At-Will: Kamehameha's fallout (War Cruiser)(Deals 3d4 direct dmg) a5ORjb|l3d4 At-Will: Impact (+1 damage dice to one attack) At-Will: Rampage (+2d6 to supers this turn) At-Will: Assault (Roll 2 dice for accuracy, pick the higher total) At-Will: Power Up (1.5x base pl, 3 turns) -10 ki -----------
Standard Action: Condense - (+2 damage dice to a super, cannot be guarded or rapid moved) | -5 ki
Standard Action: Yin Yang Kamehameha! - (Barrage/Piercing) | -17 ki cost Acc - 1d100+20 OR 1d100+20 Dmg - 6d12+6 Rampage Dmg - 2d6
ACTIVE EFFECTS Power Up (1.5x Base PL)(3 Turns) FIGHTING STYLE Brutal - (Impact +1 damage dice with 1 attack/ At-Will) TRAITS Assault (1/2) Aracrity (+10 Def while above 5o% HP) Talented (1/1) Rampage (2/3) Efficiency (Indefinite) EQUIPMENT AI Assistant OTHER ITEMS
Warcrusher (0/1) SUPER ATTACKS Yin Yang Kamehameha (Barrage/Piercing/20 ki) Yin Yang Combination (Single/Charging/wound/15 ki) TECHS Sonic Sway (1/1) Divination (1/1) Wild Sense (0/1) Kiai (1/1) Psychic Powers
LEGENDARY
CURRENT PL: 130,537 (87,025) HP: 60/60 | KI: 43/100 | DEF: (100) | DMG DIE: d12+1 | ACC: +20 3d4·1d100+20·1d100+20·6d12+6·2d6
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Post by Doctor Kaijin Vex on Apr 15, 2019 11:11:50 GMT -5
Starting off the tournament with a bang, hm? As soon as the battle started, the Earthling Warrior in front of him would began to power up, his power level soaring before the Android's eyes, his built in scouter flashing as it began to update the man's power level and combat ability to adjust to the new influx of energy. This was precisely why Kaijin was loathe to judge a person based on initial readings. Many warriors, both organic and non, were too reliant on the devices that were supposed to accurately read one's combat ability, and went into battle blind, only to be surprised by a new display of strength that simply went unnoticed.
Had Kaijin simply gone onto the offensive immediately, such a display of potent energy would most definitely have compromised his defenses. And in his powered down state, he couldn't afford to take the chance. Thast may have been weaker in a numerical sense, but who knew what he could do with his power. This was almost immediately displayed as Thast thrust his palms forward, firing a magnificent wave of energy outwards, heading straight towards Kaijin Vex himself. The energy wave bathed the arena in light, and judging from the Android's rather lax stance, it would have served concern as to whether the combatant was going to allow the attack to hit him dead on. However, at the last moment, Kaijin's hands shot out and collided with the head of the beam, the energy wave pushing its' head against his palms. It would not be a horrible guess to assume that the man was going to deflect it. Surely, one wouldn't hope to just let the blast crash into their hands without a plan, yes?
Kaijin's body began to be pushed backwards, the Android involuntarily skidding across the arena floor, the energy wave pushing him backwards, threatening to overwhelm him. But what happened next would shock them. The blast began to cave in on itself, before being sucked into Kaijin's palms. The dense wave of energy would cascade into Kaijin's body, pumping his energy levels beyond what they already were. And in moments, the blast was gone.
Absorbed by the Android himself!
"Impressive." Kaijin noted, his voice monotone, his intense red gaze ever present upon Thast,"Had I been less careful, that would have compromised my defense, and most definitely would have torn a hole through my abdomen. My defense procedures were a success. Now, I want to ask you a ques-"
And with that, Kaijin vanished in thin air. An old, albeit dirty trick. When speaking, people automatically tune in to listen to what one wish to hear, even in the heat of battle. Rarely would one expect someone to start off speaking, and then cut off midway to move. And that was precisely what Kaijin did. His body a blur of movement in response to the influx of new energy running through his system, the Android capitalized upon his opponent, his body phasing back into view in the blink of an eye, his right arm shooting outwards to clamp hard upon Thast's neck, and to lift him up off the ground.
Kaijin's grip was hard, and if successful, would cut off airflow, as if the Android was trying to strangle the Earthling with a firm vice grip. Pressing the palm of his hand against Thast's neck, Thast would most likely feel the cool sensation of a small blue orb in the center of Kaijin's hand. At the same time, the Earthling Martial Artist would begin to feel his energy leaving him, being siphoned away and straight into the Android himself, feeding his energy levels further. All the while, Kaijin continued to speak aloud, as if addressing the announcers.
"Your marking of a power up as a smart decision is laughable. Had he truly wished to be conservative and precise with his energy, he would have, instead of trying to close a gap, pour his Ki into the blast, so that his energy would only raise upon the moment of release. It would have made his Kamehameha more potent, and I would have had an even harder time absorbing it. This....this is simply wasteful."
Post Count: 2 | Thast Rowens BATTLE TRACKER
DEFENSIVE SUMMARY
Edge II reduced to Edge I! Bonus Action Reactive: Kaijin uses Sonic Sway against Thast! -War Cruiser avoided! -Enemy Attack I hits for 54 dmg! Sonic Sway reduces to 32 dmg! Indomitable reduces dmg to 28! Gain stack of Endure! At-Will: Kaijin uses Rebuke to drain 5 Ki from Thast!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Psycho Threads against Thast! At-Will: Kaijin uses Light Eating to siphon 5 Ki from Thast! Thast's current PL lowered by 6,526! At-Will: Kaijin uses Minion Attack! At-Will: Kaijin uses War Cruiser against Thast! At-Will: Kaijin uses Martial Arts Gi to increase his acc by 15 and dmg tier by 1 for 2 attacks! At-Will: Kaijin uses Blitz to launch two basic attacks against Thast!
Bonus Action Reactive: Ki Absorption (Sonic Sway)- As a bonus action you avoid damage from all damage dice that roll a natural 8 or lower during your turn. If you take zero damage from an attack this way, it counts as fully avoided. Considered a Movement technique. | -5 Ki
At-Will: Energy Absorption (Rebuke)- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them.
Bonus Action: Exhaustion (Psycho Threads)- As a bonus action have a 80% chance to inflict the Immobilize status on your target. Upon infliction the target takes 2 stacks of Immobilize.
Immobilize Chance (80%)- E7duVw3s1d100 Success! 2 stacks of Immobilize inflicted! (+10 Ki Cost to Defensive Techs for 4 turns!)
At-Will: Deadly Precision (Martial Arts Gi)- As an at-will action two attacks of choice during your turn add 15 to their accuracy and boost their damage tier by 1.
At-Will: Blur of Movement (Blitz)- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn.
At-Will: Strangle (War Cruiser)- 3d4
At-Will: Strangle (Minion Attack)- 1d6+1
At-Will: Energy Drain Arm (Light Eating)- As an at-will action you siphon 5 ki from the target. You also subtract 5% of your target's current PL and add it onto your base PL. The total PL bonus you gain from light eating cannot exceed half of your natural PL.
Standard Action: Energy Drain Arm: Strangulation
Acc - 1d100+65 Dmg - 1d12 Special Effect: Siphons 5 Ki on hit
Standard Action: Energy Drain Arm: Strangulation
Acc - 1d100+65 Dmg - 1d12 Special Effect: Siphons 5 Ki on hit.
ACTIVE EFFECTS
Toughness 45/45 Endure 1/3 Edge I Portal (2 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Blitz- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn. Rebuke- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them. Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Endure- As a passive effect if you lose at least 5 HP or toughness during your turn you get one stack of Endure. As a reactive at-will you can spend three stacks of Endure to give you 15 toughness. Max of three stacks at a time. Grit- As a passive effect while under half max HP you add 15 to accuracy to all attacks.
TRANSFORMATIONS
Tactical Superiority (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly
Prelude to Apocalypse (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
Super Android 42 (Tier 3)- As a bonus action you assume this form for the duration and gain x9 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
EQUIPMENT
-Martial Arts Gi -Siphoners -*Dark Nimbus (1/1 use remaining) -Totem (1/1 use remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (1/1 use remaining)
SUPER ATTACKS
Furious Glare (Signature Rank III) - Single | Bashing | Immobilize
TECHS
-Sonic Sway III (1/1 Use Remaining) -Aura Guard III (2/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Magic Materialization III (1/1 uses Remaining) -Paparapapa III (0/1 use remaining) - Absorb III (1/1 use remaining) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Psycho Threads III (2/2 uses remaining) -Afterimage III (1/1 use remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Light Eating III (4/4 uses remaining)
CURRENT PL: 200,000 HP: 62/90 | KI: 75/100 | DEF: 50 | DMG DIE: d12 | ACC: +40 1d100·3d4·1d6+1·1d100+65·1d12·1d100+65·1d12
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Post by Thast Rowens on Apr 15, 2019 19:16:10 GMT -5
Thast, the crowd, and even the announcers would look on in awe at the android display of skill. Not only had he stopped a devastating energy beam of Thast's, but he absorbed it's power too. Everyone was dead silent for a full five seconds, until the roar of fans erupted around the stadium. While things seemed to be going well for Kaijin, the earthling was mentally falling apart! how was he suppose to beat a guy like that!? The loud speaker would buzz on yet again with Wombat giving commentary this time, "Well folks, sometimes you see something new in the ring. That was certainly something new, as Kaijin managed to absorb Thast's attack!" the charismatic man would stop speaking for a moment as a piece of paper was slid his way, "Ah! I've just been informed that new information on Doctor Vex has come to light... Oh, apparently he does have a record, a professional one at that! He fought in the Shroomy center, and a few other rings here... Man we down played him!"Thast would give an annoyed sigh at the announcer explaining his stupidity. This was not good, not only was his opponent stronger, but more experienced too! The earthling didn't see things ending well, at least Kaijin seemed partially damaged right? "Hey Kaijin! We can talk about this righ--!" Thast would be taken by surprise as the android would appear behind him. Suddenly, there it would be, the android's palm, against this throat, choking him. Thast could feel the energy leaving his body through his neck, but had no mean of resisting it. After the absorption continued for a few moments, Thast would cough out a bit of blood, and dart away from Kaijin with all his might. He wouldn't last long at this rate, not against powers like these. He decided the best option would be to give himself a moment to recover before throwing more waves of energy at his opponent. After he had regained a significant amount of ki, Thast would lunge at the doctor with a round house kick headed for the man's head! Doctor Kaijin VexBATTLE TRACKER SUMMARY
Enemy Attack #1: Basic - 135 acc vs 105 def - 3 dmg dealt Enemy Attack #1: Basic - 108 acc vs 110 def - miss Total Direct Damage: 11 ---------------- At-Will: Impact (+1 damage dice to one attack)
Standard Action: Flying Kick (Basic)(Impacted) Acc - CmcqyIja1d100+20 Dmg - 2d12+2
Standard Action: Recuperate (Recover 50 ki)
ACTIVE EFFECTS Power Up (2 Turns), Immobilize (2 turns) FIGHTING STYLE Brutal - (Impact +1 damage dice with 1 attack/ At-Will) TRAITS Assault (1/2) Aracrity (+10 Def while above 5o% HP) Talented (1/1) Rampage (2/3) Efficiency (Indefinite) EQUIPMENT AI Assistant OTHER ITEMS
Warcrusher (0/1) SUPER ATTACKS Yin Yang Kamehameha (Barrage/Piercing/20 ki) Yin Yang Combination (Single/Charging/wound/15 ki) TECHS Sonic Sway (1/1) Divination (1/1)
Wild Sense (0/1) Kiai (1/1) Psychic Powers
LEGENDARY
CURRENT PL: 124,010 (82,673) HP: 46/60 | KI: 78/100 | DEF: (110) | DMG DIE: d12+1 | ACC: +20 1d100+20·2d12+2
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Post by Doctor Kaijin Vex on Apr 16, 2019 16:29:45 GMT -5
What fools. Kaijin could only imagine the un-professionalism stemming from the commentators. Apparently the newly updated information that they just received seemed to contain his battle records, including the fact that he was in fact part of the championship team that won Shroomy's Invitational. But frankly, that was of little import. Even if they maintained his rookie record, his talent and ability spoke for himself. And they hadn't even seen anything. Kaijin's forte was the absorption of Ki, that was correct. But the crowd was roaring and cheering due to his most generic usage of his ability, in the form of direct skin contact and defensive energy absorption. Two methods he couldn't necessarily rely on. Most opponents, once they found out he could absorb energy blasts, were loathe to waste their time and Ki busting out the big guns, just for the Android to fuel himself, and once they realized that Kaijin could also siphon Ki through direct contact, were loathe to stand in one place for too long. Under normal circumstances, this made it difficult for Energy Absorption type Androids to function, for they needed a constant intake of energy to remain in peak operating capacity during combat, and once the opponent got wise to the two trick ponies that Energy Absorption Androids often boxed themselves into, it was hard to get that energy. That was precisely why Kaijin decided to break the mold. As Thast vaulted forward, the Android did nothing to defend or fend off his opponent, instead allowing the roundhouse kick to hit him full on. The impact force of the blow knocked the man's head to one side, but did not knock the Android off kilter. Instead, he simply stood in the same place that he did otherwise, the only part of his body to move was his head. For there was one other aspect of an Android's arsenal that made them especially dangerous. They didn't feel pain. "If you're going to be attempting to seize the upperhand, you're going to need to try a lot harder. Focus your attacks, and make sure the focus of your Ki is in each blow you give, whether it is energy, or physical. Attempting to spread yourself thin will get you killed. To predict the opponent's next move is the difference between you and I." Kaijin said, before the Android reached out with his left fist, quickly plowing into Thast's midsection as a way of forcing him backwards. A moment later, the Android leapt into the air, as his way of creating distance between himself and the Earthling Martial Artist. "The following is not considered a weapon. It is a construct of my artificial energy." Kaijin spoke preemptively, as his way of letting the announcers know that his next actions were not necessarily against the rules of the fighting tournament, but merely another use of Ki. But why, you ask? That question was answered a moment later as metallic constructs began to materialize out of thin air, a thin aura of yellow artificial energy radiating from it. Chains.Chains of artificial energy. Kaijin's projected energy was condensed into a solid form. It was a different way of using Ki. A more...subtle way. Less big energy blasts. But what was he going to do with it? Suddenly, Kaijin whipped his right hand back, which held the attachment to the rather long chain, and Thast would feel a tightening around his body as chains would appear wrapped around him, conjured into existence by Kaijin's artificial Ki. The chains would tighten, the more the Android reared his right hand back. Along with the sensation of tightening around Thast's body, the chains would come along with an added effect, one much similar to the sensation that Thast felt when Kaijin made contact with Thast originally. A feeling of one's strength being sapped, as the chains caused Thast's Ki to bleed through the skin, subsequently being soaked into the chains, before being fed through the connection into Kaijin's body. All the while, the chains would continue to become tighter....and tighter. "Chains of Judgement."Post Count: 3 | Thast Rowens BATTLE TRACKER
DEFENSIVE SUMMARY
Edge I maintained! -Enemy Attack I hits for 11 dmg! Indomitable reduces dmg to 9! Gain stack of Endure! At-Will: Kaijin uses Rebuke to drain 5 Ki from Thast!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Psycho Threads against Thast! At-Will: Kaijin uses Light Eating to siphon 5 Ki from Thast! Thast's current PL lowered by 6,200! At-Will: Kaijin uses Minion Attack! At-Will: Kaijin uses Martial Arts Gi to increase his acc by 15 and dmg tier by 1 for 2 attacks! Standard Action: Kaijin uses Blitz to launch two basic attacks against Thast! At-Will: Kaijin uses Guile to add Seeking to his Super Attack! Standard Action: Kaijin uses Furious Glare against Thast!
At-Will: Energy Absorption (Rebuke)- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them.
Bonus Action: Lingering Exhaustion (Psycho Threads)- As a bonus action have a 80% chance to inflict the Immobilize status on your target. Upon infliction the target takes 2 stacks of Immobilize. | -5 Ki
Immobilize Chance (80%)- owEETS0X1d100 Success! 2 stacks of Immobilize inflicted! (+10 Ki Cost to Defensive Techs for 4 turns!)
At-Will: Deadly Precision (Martial Arts Gi)- As an at-will action two attacks of choice during your turn add 15 to their accuracy and boost their damage tier by 1.
At-Will: Blur of Movement (Blitz)- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn.
At-Will: Swift Blow (Minion Attack)- 1d6+1
At-Will: Energy Drain Chains (Light Eating)- As an at-will action you siphon 5 ki from the target. You also subtract 5% of your target's current PL and add it onto your base PL. The total PL bonus you gain from light eating cannot exceed half of your natural PL.
Standard Action: Energy Drain Arm: Intercept
Acc - 1d100+65 Dmg - 1d12 Special Effect: Siphons 5 Ki on hit
Standard Action: Energy Drain: Judgement Chain
Acc - 1d100+65 Dmg - 1d12 Special Effect: Siphons 5 Ki on hit.
Standard Action: Furious Glare: Judgement Chain Horrors
Effect- Bashing Major, Seeking Major Ki Cost- 5 Ki Acc - 1d100+40 Dmg- 2d12
ACTIVE EFFECTS
Toughness 45/45 Endure 2/3 Edge I Portal (1 turns remaining)
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Blitz- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn. Rebuke- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them. Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Endure- As a passive effect if you lose at least 5 HP or toughness during your turn you get one stack of Endure. As a reactive at-will you can spend three stacks of Endure to give you 15 toughness. Max of three stacks at a time. Grit- As a passive effect while under half max HP you add 15 to accuracy to all attacks.
TRANSFORMATIONS
Tactical Superiority (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly
Prelude to Apocalypse (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
Super Android 42 (Tier 3)- As a bonus action you assume this form for the duration and gain x9 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
EQUIPMENT
-Martial Arts Gi -Siphoners -*Dark Nimbus (1/1 use remaining) -Totem (1/1 use remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
Furious Glare (Signature Rank III) - Single | Bashing | Immobilize
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (2/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Magic Materialization III (1/1 uses Remaining) -Paparapapa III (0/1 use remaining) - Absorb III (1/1 use remaining) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Psycho Threads III (0/2 uses remaining) -Afterimage III (1/1 use remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Light Eating III (2/4 uses remaining)
CURRENT PL: 200,000 HP: 53/90 | KI: 80/100 | DEF: 50 | DMG DIE: d12 | ACC: +40 1d100·1d6+1·1d100+65·1d12·1d100+65·1d12·1d100+40·2d12
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Post by Thast Rowens on Apr 17, 2019 1:02:02 GMT -5
Thast attack had manage to land and strike the android at full force, but that would only be so effective. True, he was dealing damage, but his opponent was sipping every ounce of Ki from the earthling's body! The longer the fight drew on, the quicker he would lose. This android was smart, he knew Thast all too well. The man even directly told him how he should change his form! That was kind of impressive, but not nearly as impressive as the strange metal chains he created from thin air! The audience would gasp at the sight of a weapon, but would then sigh as Kaijin explained exactly what it was. The chains were bond tightly against the earthling's skin, Thast could feel the ki draining from his body. If he was going to turn things around he would have to think quick... "Wait a minute." an idea would pop into Thast's head. The chain seemed to be draining a set amount of energy, what if the earthling tried to overload it? Perhaps the chain would break and Kaijin would be hit with the feed back. It was worth a shot at least. "Alright, lets see how much energy you can handle!" Thast would power up, attempting to fill the chain with so much power it would actually harm the doctor. Over the speakers the commentators would be loosing their minds, "People are you seeing this!? Thast is an absolute madman! He is willingly giving his energy to his opponent! In all my years, I've never seen such a suicidal--!" BATTLE TRACKER SUMMARY
Enemy Attack #1: Basic - 150 acc vs 115 def - Hit, 1 dmg dealt Enemy Attack #2: Basic - 123 acc vs 120 def - Hit, 12 dmg dealt Enemy Attack #3: Super - 88 acc vs 125 def - miss Direct Dmg - 3 Ki Lost: -15 ki ---------------- At-Will: Impact (+1 damage dice to one attack) At-Will: Assault (Roll 2 d100s for accuracy) At-Will: Adrenaline (+20 Def for 2 turns, when under 50% HP) At-Will: Rampage (+2d6 dmg to super attacks this turn) ---------------- Standard Action: Condense (+2 damage dice to a super, it cannot be guarded or rapid moved.)
Standard Action: Energy Feedback (Yin Yang Kamehameha)(Barrage/Piercing/Impacted) | -7 ki Acc - OQdwqcRE1d100+20 OR 1d100+20 Dmg - 6d12+6 Rampage Dmg - 2d6
ACTIVE EFFECTS Power Up (1 Turns), Immobilize (6 turns), Wild Sense lasts 1 more round (I popped it last round but never mentioned it. You can see it was crossed off) FIGHTING STYLE Brutal - (Impact +1 damage dice with 1 attack/ At-Will) TRAITS Assault (0/2) Aracrity (+10 Def while above 5o% HP) Talented (1/1) Rampage (1/3) Efficiency (Indefinite) EQUIPMENT AI Assistant OTHER ITEMS
Warcrusher (0/1) SUPER ATTACKS Yin Yang Kamehameha (Barrage/Piercing/20 ki) Yin Yang Combination (Single/Charging/wound/15 ki) TECHS Sonic Sway (1/1) Divination (1/1)
Wild Sense (0/1) Kiai (1/1) Psychic Powers
LEGENDARY
CURRENT PL: 112,009 (74,673) HP: 30/60 | KI: 44/100 | DEF: (125) | DMG DIE: d12+1 | ACC: +20 1d100+20·1d100+20·6d12+6·2d6
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Post by Doctor Kaijin Vex on Apr 19, 2019 11:22:37 GMT -5
Kaijin couldn't help but chuckle. Would overwhelming one's systems work if he were a lesser Android? Possibly, yes. When absorbing energy, there was a method of using it in an offensive way against Kaijin, but that wasn't simply feeding him more energy, as Thast would soon find out.
As the Earthling drew more energy from his reserves, he swiftly found his energy simply leaving him and feeding Kaijin's own energy reserves, allowing the chains to simply tighten further. In fact, as Thast continued to feed Kaijin, he would be making himself weaker in the process, for one could only waste so much Ki before it began to take its' toll. All the while, the Android himself simply stood there, taking in the energy and converting it to usable artificial energy to strengthen his chains.
"Was that supposed to work? I am not quite sure what you expected from that last gambit, but at this rate you are going to be run dry before you can do any meaningful damage to me. Be aware that I am only fighting you at a very small fraction of my full combat ability." The Android revealed to Thast, his voice as monotone as ever as he drew his hand back, gradually pulling the bound Earthling closer to him, essentially reeling him in.Post Count: 4 | Thast Rowens BATTLE TRACKER
DEFENSIVE SUMMARY
Edge I maintained! Bonus Action Reactive: Kaijin uses Afterimage to avoid Enemy Attack I!
OFFENSIVE SUMMARY
Bonus Action: Kaijin uses Magic Materialization to replace Totem with Cyro Bomb! At-Will: Kaijin uses Cyro Bomb on Thast! At-Will: Kaijin uses Light Eating to siphon 5 Ki from Thast! Thast's current PL lowered by 5,600! At-Will: Kaijin uses Minion Attack! At-Will: Kaijin uses Martial Arts Gi to increase his acc by 15 and dmg tier by 1 for 2 attacks! Standard Action: Kaijin uses Blitz to launch two basic attacks against Thast!
Bonus Action: Energy Absorption (Afterimage)- As a bonus action you avoid two non-critical attacks that would have hit you during your turn. Considered a Movement technique. |-10 Ki
Bonus Action: Adaptive Strategy (Magic Materialization)- As a bonus action create a item that goes into a gear slot for the duration. It replaces an item currently in the slot if it's occupied. Cannot materialize artifacts. |-10 Ki (Kaijin summons Cyro Bomb)
At-Will: Weakened Body (Cyro Bomb)- As an at-will action you have a 50% chance to inflict the Freeze status.
Freeze Chance (50%)- vq0y8b0g1d100
At-Will: Deadly Precision (Martial Arts Gi)- As an at-will action two attacks of choice during your turn add 15 to their accuracy and boost their damage tier by 1.
At-Will: Blur of Movement (Blitz)- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn.
At-Will: Swift Blow (Minion Attack)- 1d6+1
At-Will: Energy Drain Chains (Light Eating)- As an at-will action you siphon 5 ki from the target. You also subtract 5% of your target's current PL and add it onto your base PL. The total PL bonus you gain from light eating cannot exceed half of your natural PL.
Standard Action: Energy Drain: Judgement Chain
Acc - 1d100+65 Dmg - 1d12 Special Effect: Siphons 5 Ki on hit
Standard Action: Energy Drain: Judgement Chain
Acc - 1d100+65 Dmg - 1d12 Special Effect: Siphons 5 Ki on hit.
ACTIVE EFFECTS
Toughness 45/45 Endure 2/3 Edge I
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Blitz- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn. Rebuke- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them. Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Endure- As a passive effect if you lose at least 5 HP or toughness during your turn you get one stack of Endure. As a reactive at-will you can spend three stacks of Endure to give you 15 toughness. Max of three stacks at a time. Grit- As a passive effect while under half max HP you add 15 to accuracy to all attacks.
TRANSFORMATIONS
Tactical Superiority (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly
Prelude to Apocalypse (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
Super Android 42 (Tier 3)- As a bonus action you assume this form for the duration and gain x9 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
EQUIPMENT
-Martial Arts Gi -Siphoners -*Dark Nimbus (1/1 use remaining) -Cyro Bomb (1/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
Furious Glare (Signature Rank III) - Single | Bashing | Immobilize
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (2/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Magic Materialization III (0/1 uses Remaining) -Paparapapa III (0/1 use remaining) - Absorb III (1/1 use remaining) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Psycho Threads III (0/2 uses remaining) -Afterimage III (0/1 use remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Light Eating III (1/4 uses remaining)
CURRENT PL: 200,000 HP: 53/90 | KI: 75/100 | DEF: 50 | DMG DIE: d12 | ACC: +40 1d100·1d6+1·1d100+65·1d12·1d100+65·1d12
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Post by Thast Rowens on Apr 19, 2019 12:32:13 GMT -5
Thast's expression would grow grim as his opponent actually chuckled at his attempts to defend himself. If that wasn't bad enough, he was bound by chains and his power level was severely lowered. The earthling would have to come up with a plan to escape, or even more ki would be lost. He could feel the chains continuing to drain him, but try as he might, he couldn't escape the grasp of the chains. "Your pretty strong. If this isn't your full power, I'd hate to see what is." Thast would begin coughing profusely, but wouldn't allow himself to fall just yet. Focusing, thinking, feeling he would begin to power up. His arms would bulge, and the chains that surrounded him would shatter. He had actually done it, but he could still feel the power that they had drained from him. "Okay, I'm back in the game... Well for now anyway." given the fact that he was being reeled in, Thast didn't think getting in close was a good idea. On the other hand, every time he threw an energy attack the android would simply absorb it. Eventually, Thast decided getting in close would be a good idea. The earthling charged Kaijin directly and would attempt to deliver a quick series of punches, they wouldn't be enough to stop the guy, but they may slow him down. The announcers would, of course, update the people on the scenario "Well folks this has been quite the match, but it looks like things are starting to wind down. Though Thast has broken out of those chains, our scanners report he is nearly out of strength at this point. Apologies in advance for people who decided to bet on him tonight" Both announcers would chuckle. BATTLE TRACKER SUMMARY
Enemy Attack #1: Basic - Hit, 4 dmg dealt, Enemy Attack #2: Basic - Hit, 6 dmg dealt, Direct Dmg - 3 Ki Lost: -10 ki ----------------
At-Will: Impact (+1 damage dice to one attack) ---------------- Standard Action: Basic Attack (Impacted) Acc - BA2rFTFV1d100+20 Dmg - 2d12+2
Standard Action: Basic Attack Acc - 1d100+20 Dmg - 1d12+1
ACTIVE EFFECTS Power Up (1 Turns), Immobilize (6 turns), Wild Sense lasts 1 more round (I popped it last round but never mentioned it. You can see it was crossed off) FIGHTING STYLE Brutal - (Impact +1 damage dice with 1 attack/ At-Will) TRAITS Assault (0/2) Aracrity (+10 Def while above 5o% HP) Talented (1/1) Rampage (1/3) Efficiency (Indefinite) EQUIPMENT AI Assistant OTHER ITEMS
Warcrusher (0/1) SUPER ATTACKS Yin Yang Kamehameha (Barrage/Piercing/20 ki) Yin Yang Combination (Single/Charging/wound/15 ki) TECHS Sonic Sway (1/1) Divination (1/1)
Wild Sense (0/1) Kiai (1/1) Psychic Powers
LEGENDARY
CURRENT PL: 69,073 HP: 17/60 | KI: 29/100 | DEF: (125) | DMG DIE: d12+1 | ACC: +20 1d100+20·2d12+2·1d100+20·1d12+1
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Post by Doctor Kaijin Vex on Apr 19, 2019 15:17:38 GMT -5
Shatterpoint. That was the name of Kaijin's fighting style. Even after all this time and the adaptions made to the fighting style, the Android still kept the iconic name. A fighting style exclusive to himself. No fancy names, derived from ancient legends involving mystical animals in which the user mimics the movements of their chosen predator deity. Kaijin's fighting style was as utilitarian as he was. Practical, realistic, and boring in nature. He allowed his opponent the upper hand, a chance to beat upon the Android mercilessly, all while the Android concentrated his efforts on accumulating data on his foe, and defending himself enough so that the opponent did not catch wind of Kaijin's tactics, nor did Kaijin sustain too much damage in the waiting period. Once his foe was nice and weary in a vain attempt to topple the Android, the tireless Android would pounce upon his opponent, converting the accumulated data into a seemingly foolproof stratagem to topple his opponent systematically. The fighting style had allowed him to topple over some of the galaxy's greatest warriors, from Legume, to Tora no Seishin, to the Namekian Warrior known as Cress. For as talented as each warrior may have been in their own right, they were mortal. They were made of flesh, blood and muscle. No matter how hard they hit, how fast they moved, they were bound to slow themselves down eventually. Their fists were bound to not cause so much damage. That was guaranteed. The only gambit was when. And it seemed Thast had reached that point. Backed into a corner where his destructive Ki blasts would serve as nothing other than sustenance for the Android to grow stronger, Thast resorted to being up close and personal, and the Android would let him. Kaijin's body bent and buckled under the pressure of the punches, prompting the Android to take a step back from the impact force. He felt no pain, but that didn't mean that the force of the blow could not force him backwards. However, the attacks had little effect, for upon contact, Kaijin's defensive systems would kick into gear, siphoning the Ki energy infused into the blows and adding it to Kaijin's own reservoir. "Your movements are sloppy, and your energy conservation lacking. If I truly decided it fit, I could have let you tire yourself out without my intervention, before striking at you. If you cannot move efficiently, then you will not make it far in any battle. Once you learn control over yourself, then you may begin to contemplate how you can systematically tackle others. I merely removed a building block from your very unstable metaphorical tower. And now that I removed it, the whole thing is tumbling down." And with that note, the Android was gone, utilizing his stolen energy to augment his movement speed to new levels. In a blur of movement, the Android was seen flying high above Thast, whipping his right hand backwards before bringing it forward, slinging the rather long chain of constructed energy in a horizontal movement, the chains now strengthened with enough artificial energy to cut through most materials with ease. Granted, it was not able to cut straight through the katchin reinforced floors of the arena stadium, but that wasn't exactly debunking its' overwhelming power as it made its' way to lacerate Thast. "Defend as if your life depends on it."Post Count: 5 | Thast Rowens BATTLE TRACKER
DEFENSIVE SUMMARY
Edge II gained over Thast! -Enemy Attack I hits Kaijin 18 dmg! Indomitable + Edge reduces dmg to 14! Reduced to 5 dmg with toughness! Stack of Endure gained! -Enemy Attack II hits Kaijin for 10 dmg! Indomitable + Edge reduces dmg to 6! Reduced to 3 dmg by toughness! At-Will Reactive: Kaijin uses Absorb to siphon 10 Ki from Thast! Kaijin gains 10 Ki! At-Will: Kaijin trades 3 stacks of Endure for 15 toughness! At-Will: Kaijin uses Rebuke to drain 5 Ki from Thast! Grit active! +15 Accuracy to all attacks!
OFFENSIVE SUMMARY
At-Will: Kaijin uses Cyro Bomb on Thast! At-Will: Kaijin uses Light Eating to siphon 5 Ki from Thast! Thast's current PL lowered by 3,453! At-Will: Kaijin uses Dark Nimbus to refresh usage on Afterimage! All attacks siphon 3 Ki from targets on hit for 3 turns! At-Will: Kaijin uses Minion Attack! Minion has run out of Ki after this turn! Bonus Action: Kaijin uses Ki Void to augment his Super Attack! At-Will: Kaijin uses Martial Arts Gi to increase his acc by 15 and dmg tier by 1 for 2 attacks! Standard Action: Kaijin uses Blitz to launch two basic attacks against Thast! At-Will: Kaijin uses Guile to add Charging Major to his Super! Standard Action: Kaijin uses Furious Glare against Thast!
At-Will: Energy Absorption (Rebuke)- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them.
At-Will Reactive: Energy Absorption (Absorb)- As an at-will action siphon 5 ki from any foe(s) for each time they hit you with an attack and reduced your HP.
At-Will: Resounding Resilience (Endure)- As a reactive at-will you can spend three stacks of Endure to give you 15 toughness.
At-Will: Weakened Body (Cyro Bomb)- As an at-will action you have a 50% chance to inflict the Freeze status.
Freeze Chance (50%)- qj7GV7B_1d100 Success! Thast suffers from one stack of Freeze! (Dmg Tier reduced by 2 for 2 turns!)
Bonus Action: Ki Void (Android Racial)- As a bonus action choose one attack during your turn to make a sneak attack. For the attack you roll two d100s for accuracy and take the better result.
At-Will: Deadly Precision (Martial Arts Gi)- As an at-will action two attacks of choice during your turn add 15 to their accuracy and boost their damage tier by 1.
At-Will: Blur of Movement (Blitz)- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn.
At-Will: Perfect Stratagem (Guile)- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
At-Will: Energy Drain Arm (Minion Attack)- 1d6
At-Will: Energy Drain Chains (Light Eating)- As an at-will action you siphon 5 ki from the target. You also subtract 5% of your target's current PL and add it onto your base PL. The total PL bonus you gain from light eating cannot exceed half of your natural PL.
Standard Action: Energy Drain: Judgement Chain Slash
Acc - 1d100+80 Dmg - 1d12 Special Effect: Siphons 8 Ki on hit
Standard Action: Energy Drain: Judgement Chain Slash
Acc - 1d100+80 Dmg - 1d12 Special Effect: Siphons 8 Ki on hit.
Standard Action: Furious Glare: Judgement Chain Horrors
Effect- Bashing Major, Charging Major Ki Cost- 5 Ki Acc - 1d100+55 OR 1d100+55 Dmg- 2d12 OR 2d12 Special Effect: Siphons 3 Ki on hit
ACTIVE EFFECTS
Toughness 48/60 Dark Nimbus (2 turns remaining) Endure 0/3 Edge II Grit
FIGHTING STYLE
Analytical Special Skill: Guile- As an at-will action you add a second (and different) major effect onto one Super Attack during your turn.
TRAITS
Blitz- As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn. Rebuke- As an at-will action choose one target foe that made you lose at least 5 HP or toughness on your turn. You drain 5 ki from them. Indomitable - As a passive effect you negate 4 damage taken from every Super Attack and 2 damage from every Basic Attack that hits you. Endure- As a passive effect if you lose at least 5 HP or toughness during your turn you get one stack of Endure. As a reactive at-will you can spend three stacks of Endure to give you 15 toughness. Max of three stacks at a time. Grit- As a passive effect while under half max HP you add 15 to accuracy to all attacks.
TRANSFORMATIONS
Tactical Superiority (Tier 1) - As a bonus action you assume this form for the duration and gain x3 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly
Prelude to Apocalypse (Tier 2)- As a bonus action you assume this form for the duration and gain x6 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
Super Android 42 (Tier 3)- As a bonus action you assume this form for the duration and gain x9 base PL. Lasts until you power down, reach 0 Ki or 0 HP.
Perks: Measured, Deadly, Stubborn
EQUIPMENT
-Martial Arts Gi -Siphoners -*Dark Nimbus (0/1 use remaining) -Cyro Bomb (0/2 uses remaining)
OTHER ITEMS
War Cruiser - Lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 damage to all foes. (0/1 use remaining)
SUPER ATTACKS
Furious Glare (Signature Rank III) - Single | Bashing | Immobilize
TECHS
-Sonic Sway III (0/1 Use Remaining) -Aura Guard III (2/2 uses Remaining) -Energy Shield III (0/1 use Remaining) - Magic Materialization III (0/1 uses Remaining) -Paparapapa III (0/1 use remaining) - Absorb III (0/1 use remaining) -Deflect III (2/2 uses remaining) -Psychic Powers III (Unlimited) -Psycho Threads III (0/2 uses remaining) -Afterimage III (1/1 use remaining)
LEGENDARY
-Perfect Barrier III (0/1 use remaining) -Light Eating III (0/4 uses remaining)
CURRENT PL: 200,000 HP: 45/90 | KI: 95/100 | DEF: 50 | DMG DIE: d12 | ACC: +40 1d100·1d6·1d100+80·1d12·1d100+80·1d12·1d100+55·1d100+55·2d12·2d12
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Post by Thast Rowens on Apr 20, 2019 0:40:20 GMT -5
Thast hardly had time to react as Kaijin disappeared and continued to Turn his own power against him. The android had made a good point to Thast though, maybe he should reevaluate his fighting style. He hadn't won any serious fights in quite some time, so that was a good point. The earthling would grit his teeth, as the android seemed hardly phased by his assault and was already counter attacking. The chain would strike at the earthling with a nearly unstoppable force. Thast would be sent flying across the ring and eventually into the ground of the ring. A couple of referees would jump into the ring, and run over to the now totally unconscious Thast. One of the men would knee down and raise his left hand into the air. Triumphant music would begin to play and the crowd would cheer!
"Well Wombat, the Refs have decided to call this fight. It is a knockout victory for the Doctor tonight, he's going to be seeing some extra cash in his check for that one let me tell ya. This about concludes the first fight in GFT history folks, again we are broadcasting live from Space Vegas. Stay tuned, because this is only the first of many other fights to come tonight. Any closing remarks Wombat?"
The co-host would chuckle, "Oh yeah, the bets were in Kaijin's favor tonight. Plenty of people were expecting this outcome, but perhaps not to this degree. Anyhow, it was quite the fight I'm sure we'll be seeing much more from these two in GFT future..."
(END)
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