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Post by Lute on Jan 1, 2019 13:03:38 GMT -5
SHROOMY'S INVITATIONAL II WC: 1,286 TAGS: @amatricina , MARK I , Cam
Space Vegas, Creed Cybernetics Battle Arena
The night life, it's what Space Vegas was all about. There was seldom a night that there wasn't some sort of event going on at Creed Cybernetics Battle Arena. It was a gargantuan dome right in the center of one of Space Vega's premiere entertainment district. The entire place was a glow with neon lights and highly futuristic ambiance. There was palpable excitement among the densely packed crowds. Earlier in the day, the first match in Shroomy's Invitational had been held at the Mesosphere Battle Arena. It had also been streamed across the galaxy through the Hypernet. The fights had been amazing and quite a spectacle.
So, the people sitting among the rows were anticipating just as entertaining of a match this time around.
Shroomy scratched his chin as he went over the data streaming in front of him. Today had been a good day. The galaxy had needed this distraction, from all the abundant woes it had been stricken with lately. Viewership was at record highs. And, that had only been the first match. He had this one and two more after that planned.
That made the walking mushroom a happy, happy man. And also, filthy rich one.
He engaged his hover platform, which cruised out over the bustling arena. This arena was quite different than the previous one. It was still huge compared to most, but only half the diameter. Also, the ceiling was lower as well. Still, it was built far sturdier. He had been worried about the Mesosphere venue suffering damage that he would have to pay for. This one, he wasn't at all worried about. There was advanced energy shielding built into the floor and walls. Even if they destroyed the polished katchin surface, the fields would stop outer collateral damage.
The crowd could sit a lot closer to the action as well. They would see and feel the bone crushing blows that the fighters delivered. Shroomy had a strong feeling that this fight would be far more vicious than the last, just by the nature of the monsters he had invited here. He rubbed his hands together in anticipation, before taking up the mic.
"~Good, evening folks!"
The eager faces loosed a roar of excitement so loud that Shroomy thought he would go deaf.
"Tonight we have the second match in the Ballad of the Sun and Moon. You all saw what happened in the first one. You all witnessed that intensity. Well, I guarantee you that his fight will be even more violent and glorious."
His platform swept close to the bleachers and he waved his hands up and down, ramping up the cheers. The cacophony lasted a good minute or so before the crowd waned and he took the mic up again.
"Let's get to introductions, shall we?"
Amatricina's form sprang to life in full detailed hologram in the center of the arena, along with a enormous black armored machine. "Our first team is composed of lesser known warriors, but don't let them be underestimated because of it. This dangerous beauty is Queen Amatricina and her giant robot butler Marcus!"
People leaned forward in their seats. Newcomers were always exciting to the crowd. In fact,the newcomers in the other match had proven to be fan favorites already, despite having won or lost. Even so, Amatricina had a dramatic look to her, all crimson and brooding wickedness. She was the picture perfect representation of dominance.
"Yes, the Queen has come to us today from her fiery fortress on a forlorn ashen world, tucked away in the depths of space. She commands legions of soldiers that bend and bow to her every whim. She's got a vicious appetite for battle, and is eager to prove her worth in battle. Her robot butler beacons to her every call, ready to step in and shield his queen from harm or punish those that oppose her. Don't let his macabre appearance trick you, Marcus is quite intelligent and very capable."
Amatricina and Marcus vanished, replaced by the noble statuesque image of a Namekian warrior clad in an Imperial Patrol uniform. "Our next team is a bit of a wild card, assembled at the last second. But, I assure you the duo compliment each other well and will provide the utmost opposition to the Queen."
Shroomy pointed to the Namekian. "This is Lieutenant Horn of the Imperial Patrol. He's a little known officer, who spends all his time patrolling our crime ridden galaxy and bringing evil doers to justice."
The image shifted to a static image of Lieutenant Horn with the Prime Minister of Earth and former monarch Ches. Ches sat upon upon Horn's shoulders and was being led out of the ruined backdrop of Central City.
"Lieutenant Horn was recently part of an important joint-operation between the Kingdom of Earth and the Galactic Empire to recover Prime Minister Ches from the ruins of North City. Horn isn't one for recognition or affection, rather focusing on his duty and being on the front lines. But, regardless give him a round of applause for his hard work and sacrifice. Today we'll see what one of the Patrol's best is capable of, won't we!"
The chorus of clapping went on for nearly a half a minute. Shroomy knew that the man was actually the Demon King Lute, ruler of Hollow. But, Lute had chosen to go incognito for this public appearance, and Shroomy adhered to that request as to not provoke his ire. During the last Invitational, then Lieutenant Polaris had participation had been highly appreciated by viewers. It always was profitable to have a member of the Patrol on the roster. They were still seen in a positive light by most of the galaxy's general populace.
Next swirled in the valiant visage of Emperor Carambolis, leader of the nascent Kabochan Confederacy. There as a solemn moment, a quieting in the crowd. Many of the people recognized him as one of the fallen heroes of the Galactic Peace Accords. His face had been plastered all over news feeds for the last few weeks.
"The valiant face of a hero, am I right? A man that needs no introduction to us all. As he died seeking peace for our galaxy."
Shroomy paused for dramatic effect.
"Or did he?"
Confusion. Utter and complete bewilderment rippled through the crowd. Shroomy, as a classic showman, reveled in it. Surprises were great, twists were even better. The spectators no idea that Carambolis lived. In fact, Shroomy hadn't known until a few days prior to the Invitational. It had taken a bit of persuasion to get Cam to come here and show himself off like that. But, Shroomy knew that he was the sort that liked an enigma surrounding him. It did wonders to bolster one's own seat of power. People would be left in awe and wonder just what he was capable of.
"That's right folks. Emperor Carambolis lives! Long live the Emperor! And he's returned to face off in this tournament. His participation will be a testament to the resolve of this galaxy. He will show you all his true power and why the galaxy will never suffer again, not while he still draws breath."
The crowd remained silent as the jumbotron kicked on with a 30 second countdown. They were waiting to see if it this was true, waiting to see the possibility. Would they get bamboozled? Only the ticking seconds would tell the tale.
INITIATIVE
The order the teams post will be randomized, to make things fair.
1-49 = Ama and Mark I
50-100 = Lute and Cam
Dx2Keir|1d100 -> AMA AND MARK I GO FIRST!
1d100
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Post by MARK I on Jan 1, 2019 22:49:26 GMT -5
MARK I stood in silent indignation as he floated towards the center of the battle arena, his feet never once touching the ground as he glided gracefully across the floor towards his marked starting position. His appearance seemed to catch some of the spectators off-guard as he made his way in. He could easily peer into the stands as his looming figure towered over the first few rows of spectators. He had not been sure why his mistress had brought him here so soon, to some minor, seemingly unimportant event. He paused as his scanners picked up something completely off the charts. Lieutenant Horn? A Namkeian with a power level that simply could not be real. MARK I's head snapped on the Lieutenant as he made his way to take the field. This man was an enigma, his power nearly matching that of his mistresses newly emboldened strength. When the emperor arrived Mark I began to understand. The Demon had long talked at great lengths as to her rivalry with the once proud Carambolis. In a way MARK I was eager. He had greatly enjoyed testing himself against the emperor in the past, greatly enjoyed fighting such a worthy foe and defeating him before his men. The Titan's brow seemed to cress in such a way that suggested a smirk as his mind reeled with the possibilities of such a battle, he had never seen the demon Amatricina fight against anyone but had heard of her fury and he had felt her wrath. His mind soon became flooded with the demon's voice as she began to send physic commands into the mind of the mortal within him. Within an instant his eyes ignited with a fierce bright red aura. The ground beneath him shuttered and cracked despite him making no physical contact with it. His hands began to fan out as his power began to surge around him. Lightning sparking from his limbs, arching off of his abnormally long limbed body as if he were a conduit. A conduit for dark blood lusted power. It took less than a fraction of a second for his body to flicker in and out of existence as he traveled with a speed he'd never before displayed across the arena, towards the namekian. Lieutenant horn would soon be greeted by the large metallic fist of the mighty butler as it nearly instantaneously cut the entire distance between them. The titan's punch came at the green one with enough force to blow apart the side of a mountain. The butler's body would expand his footing as he attempted to grapple the green one by the collar, lifting him off the ground in one fluid, jerking motion, before slamming him against the southern wall of the arena. The force of his slam daring to test the nature its construction, the titan still adjusting to his newfound strength, unsure of weather he'd adapted during his arduous journeys or if this were the doing of his demon. Should his attack succeed the titan would press his weight against the Lt. As he attempted to keep him pinned against the wall. Within moments the jumbotron would also come under scrutiny as the Machine attempted to Hack it's screen and those of all other video devices in play. A scene would begin to play out displaying the emperor himself, Carambolis, and a strange figure in black. The two warriors coming to blows in a fierce exchange of titanic blows, neither of which gave any ground until the emperor fall in battle, the titan holding the emperor's body in a single hand, victorious. The last few seconds of the video playing on repeat as the MARK I's head turned to meet the emperor's gaze. His eyes arranged in as close to a coy expression as the titan could manage. Cam Lute @amatricina BATTLE TRACKER SUMMARY: 1/10 AP used. MARK I attacks Lute twice. (two basics) MARK I provides a distraction(1/3) (See Lords Of Iron, Completed Spar MARK I Uses Bonus action to activate L.A CURRENT PL: 2,088,747 (Narratively Hidden) | BASE PL: 348,125 | TOUGH: 18/18 | HP: 105/105 | KI: 87/100 | DEF: 50 | DMG DIE: d12 | ACC: +40-50 Passive Battle Effects Negate 3 dmg and deal 1 dmg back when hit with Basic Atk. (Resist, Indomitable, & Battle Armor) Negate 5 dmg and deal 2 dmg back from all Super Atks. (Resist, Indomitable, & Battle Armor) Negate up to 6 direct dmg from all sources per turn. (Helmet) Deal 1 status dmg back per attack hit. (Resentful) Deal 1 direct dmg back per dmg dice used on hit. (Lightning Aura)
Transformation 1: -2ki/turn Perks: Resentful, Stubborn. Transformation 2: -3ki/turn Resentful, Stubborn, Vicious
Offensive Phase At-Will: Transform: T2! Spends 1 AP points! PL Becomes: 2,088,747 Standard Action: Basic + Blitz Acceleration Punch - Effects | -0 ki cost @lute Acc _Dubs7LWd100+40 Dmg d12 Status d100 Stun 50% At-Will: Blitz Grappling Wall Pin Vs LUTE! Acc d100+40 Dmg d12 Status d100 Stun 50% Standard Action: Distraction Hacks Video feeds - Effects | -0 ki cost Shows Footage Of Cam Vs MARK I Bonus Act: Lightning Aura Analytical mind - Effects | -10 ki cost ACTIVE EFFECTS (Lightning Aura) ¾ Transformation 2: -3ki/turn Resentful, Stubborn, Vicious FIGHTING STYLE TENACIOUS Courage: Start each battle with 15 Toughness Mettle: Can use Guard as an At-Will action & can use Intercept an unlimited number of times TRAITS Blitz Indomitable Resist Resolve Talented 1/1 EQUIPMENT OUTFIT Battle Armor ACCESSORY Power POLEEEEE GEAR Totem: 2/2 Trinket: 1/1 OTHER ITEMS War Cruiser: 1/1 Dragonball Radar TECHNIQUES SUPER ATTACKS Bravo Barrage III: Barrage | Slashing | -10 ki Quantum Query III: Single | Piercing | Immobilize | -5ki Bolts From The Blue III: Area | Splash | -5ki DEFENSE TECHNIQUES Aura Guard III: 2/2 Absorb III: 1/1 Clash III: 2/2 Deflect III: 2/2 Energy Shield III: 1/1 Lightning Aura III: 0/1 UTILITY TECHNIQUES Eight Arms III: 3/3 Recuperate III: 1/1 LEGENDARY TECHNIQUES Damage Nullification III: 1/1 Multiform Tech III: 1/1 d100+40·d12·d100·d100+40·d12·d100
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Post by Deleted on Jan 2, 2019 5:09:02 GMT -5
Amatricina stood proudly, her long great cloak blowing gently in the artificial breeze that cooled the massive stadium. The look on her face was one of mild irritation. She knew how the mortal named Schroomy had been able to approximate her origins, or if he had simply hazarded a very correct guess. She would have preferred do her own introduction, for the master of ceremonies had not been informed of her myriad of titles to announce. The First Daughter of Tartaros was both very proud, and very adherent to formalities. The Queen of the Demon Realm would let this transgression slide... this once. For today was a momentous day, the day she claimed her vengeance and settled a score months in the making. Her ruby gaze was cast to the far side of the arena as the Schroom Lord announced her distinguished competition. The warrior at the right was none other than her late Emperor, Carambolis himself. The demon of avarice clenched her fist slightly. Carambolis had been slain, by all mortal accounts of that peace summit. She had gone to Other World to see the truth for herself, and found the warrior in the company of an Angel at the Check-In Station. She had no doubt in her mind that he had bargained for his life before the Kais, and they had made arrangements for the Emperor to life anew in exchange for his services as their supplicant. He had all the means to do so, his strange otherworldly transformation, his race's longstanding hatred of demons, and his tireless quest for unity against so-called greater threats from beyond the universe. Amatricina would send this mortal back to Hell... but not now. While she cared little for Schroomy's tournament 'rules', Amatricina would not kill her foes this day. She had the eyes of the galaxy upon her, a grand stage set to humiliate her foes and cast them low before her. Their deaths would be delayed until another time, if only to prolong her enjoyment of it. The warrior at the left however, the taller of two, she had already discerned the true identity of. When Amatricina had first entered the Mortal Realm, she had learned of a False Demon King from the Knight of Manus, the late Nickel Gallius. He spoke of a pretender to her throne, one who styled himself as Demon King. The mere thought of it filled her with wrath every time reflected upon the revelation. Neither demon, nor a king. Pretender to the throne left vacant by the late Dabura himself. She would make this 'Lute' relinquish his crown and submit, or she would tear his head from his spine for his slights against her. There could be no other way. Amatricina reached out to the Mark I besides her, she had needed a partner for this tournament, and though her power had redoubled from recent training she doubted she could face two warriors of such power simultaneously. For that she had enlisted the Mark I, the strongest of her mortal champions and the most fearsome member of her Everchosen. 'Mark I, I am sure you know of Carambolis from your databanks. I need fill you in on his capabilities. The warrior by his side though, is the False Demon King known as Lute. I can sense the stolen demonic ki he wields, see the evil that taints his very soul. I was once told he could best even the late Queen of Saiyans and the Galactic Emperor in single combat, do not take unnecessary risks against this foe.'As the Demon Queen watched the countdown to the match start, she wasted no time in monologuing to her foes. "Carambolis, darling... It has been too long." Amatricina said in a haughty tone, filled with faux affection. "When we last fought I suffered a grave injustice I had never known in a thousand years of battle among my kind. I should thank you, you opened my eyes to an ignorance I was blind to. Showed me the power mortals were capable of. You told me of a list once, of a dozen powerful mortals who exceeded even your strength. I know one stands besides you this day." The demon paused for a moment, to allow her words to sink in as they reverberated across the stadium through the loudspeakers. All eyes were upon her in this moment, and the demoness' burning aura of demonic ki began to surge forth bounding upwards to levels she knew the Emperor had never seen. "I have trained CEASELESSLY since my defeat at your hands. I have consumed an ancient Spirit of Hatred, the remnants of a being fueled by the anger of a dying race against the Saiyans. I have summoned the Immortal Dragon Shenron, and he has bestowed in me a power that I wielded to unite my entire realm in my name. And lastly, I have drained my Dark Moon, Tenebris, of every once of Dark Energy that pools forth from it. My strength is boundless, you will the first to witness my full grandeur in battle." Amatricina looked up at the countdown, noting she had ten seconds remaining. Good, more than enough time. "Horn, Carambolis. Mortals! Consider yourself blessed by the Demon Queen this day. You will all be the first to lay eyes upon my glorious new form." With that said Amatricina leapt high into the air, her aura expanding outwards as it ignited into a black flame fueled by malicious Dark Energy. The entire planet began to shake, ebon lightning crackling from the skies from the ambient discharge of power from the Demon Queen. The skies above Space Vegas darkened, and she momentarily basked in the wave of fear that spread through the crowds. "WITNESS MY ASCENSION!" She roared triumphantly, her voice growing several octaves lower as she did. The demoness' body was completely wreathed in her sinister black flames. Her physical body suddenly grew massive, losing its curvaceous figure and gaining new, gargantuan features. Her face elongated into a snout, teeth growing into dagger like fangs. Her grim horns growing thicker, longer, and more menacing. Slender hands merging with her gauntlets to form massive clawed paws that raked the ground as she landed, throwing out sparks as they dragged across the katchin floor. Her cloak split in half, forming an enormous pair of leathery wings that unfurled to full length. When they beat, it was like a hurricane, the wind pressure alone sending anyone unprepared flying backwards within the arena barrier. The Demon Queen grew a long tail, over half her total length of her body and tipped in a club-like appendage of bony spines. It slammed against the ground as she let out a roar that shook the arena to its foundations. What stood before all in attendance was a massive, hundred foot long demonic titan. Its scales the same brilliant crimson as Amatricina's armor, its horns and body adorned in her ostentatious amounts of gold jewelry. Golden bands at her wrists, forearms, and wrapped tight around her horns. The Giant Demon God appeared similar to an enormous red dragon, though her appearance was wholly distinct from the Immortal Dragons. Rather than being long and serpentine, she had a powerfully muscled body, with both arms and legs exceeded onlt by a set of monstrous wings. Amatricina slammed her tail once more as it lay half coiled around the Mark I. Even the towering armored titan now barely reached up to the demon's gaping maw. 'Behold, True Strength!' Amatricina telepathically roared her words to those in attendance as the countdown struck zero. The two warriors, demon and machine then immediately launched their attack in synchronization. The Demon Queen opened her maw wide, pooling vast amounts of Dark Energy in her throat. She craned her head, leveling her gaze on the false Demon King. 'Burn!' She thought as a powerful Chou Makousen erupted from her mouth. The intensity of the blast so brilliant it could temporarily blind an opponent caught off guard in the moment. The massive pillar of energy hurled towards the Namekian, infused with seething Power of Hatred itself. Upon impact with whatever the mighty beam collided with, Amatricina swept her head to the side trying to also engulf Carambolis in her blaze. When next she caught sight of him the Demoness rushed to his position. 'You're mine!' the Giant Demon God growled, moving with speed thought impossible given her newfound size and aided by the Mark I's distraction in her approach. She swatted the Kabochan Emperor into the air with a huge clawed paw, then attempted to blast him with an Explosive Breath Cannon. The second breath attack infused with demonic hellfire of Amatricina's most potent creation. It would rake across the Emperor even if her beam missed, hopefully inflicting burns that would hinder him for the remainder of the fight. The Battle of Titans had truly begun...Post Count: 1 | MARK I , Lute , Cam BATTLE TRACKERACTIONS SUMMARY:At-Will Action 1: Activate Power of Hatred (Hatchiyack Serum)At-Will Action 2: Giant Demon God (T3 Transformation) (-1 AP, -2 ki) Bonus Action 1: Fell Flare (Solar Flare) (-5 ki) Standard Action 1: Dark Energy Surge (Condense) (-5 ki) Standard Action 2: Chou Makousen (Area Super Attack) (-7 ki) Standard Action 3: Explosive Breath Cannon (Single Super Attack) (-5 ki) At-Will Action 3: Add Rush to Explosive Breath Cannon At-Will Action 4: Add Guile to Explosive Breath Cannon (Charging)DEFENSIVE PHASE:Edge: Activate Edge 1 & 2 Amatricina gains +10 defense against Horn & Carambolis' attacks Amatricina negates 2 Damage from all of Horn & Carambolis' attacks At-Will Action 1: Activate Power of Hatred (Hatchiyack Serum)Amatricina is Immune to Cripple Status for the remainder of the battle At-Will Action 2: Giant Demon God (T3 Transformation)Increases Amatricina's Base Power Level by x9 Activates following Transformation Perks: Measured, Resentful, Stubborn Passive: Resentful (Transformation Perk)Amatricina deals 1 Status Damage to her foe when hit by an attack Passive: Stubborn (Transformation Perk)Amatricina gains 3 Toughness at the end of each turn DAMAGE SUMMARY:No Damage taken OFFENSIVE PHASE:Edge: Activate Edge 3 & 4 Amatricina negates 2 Damage from all of Horn & Carambolis' attacks Amatricina gains +10 Accuracy with all her attacks against Horn & Carambolis As a passive effect Horn & Carambolis become inflicted with the special Overwhelmed status effect. Bonus Action 1: Fell Flare - (Solar Flare) [Inflicts Blind on 75- | Target: Lieutenant Horn] Blind Roll: WuPuQRej1d100 SUCCESS! Inflicts 3 stacks of Blind status Direct Damage Roll: d6Standard Action 2: Chou Makousen - (Area Super Attack) [Deals Splash Damage | Primary Target: Lieutenant Horn] Accuracy Roll: 1d100+40Damage Roll: 2d12+2 + 16 (Condense) = 30 Total Splash: Deals 15 Direct Damage to secondary targets on successful hitStandard Action 3: Explosive Breath Cannon - (Single Super Attack) [Critical on 85+ | Inflicts Burn on 65- | Primary Target: Emperor Carambolis] Accuracy Roll: 1d100+40Damage Roll: 2d12+2 or 2d12+2Sear Roll: 1d100 SUCCESS! Inflicts 2 stacks of BurnGuile: Added Charging Major Effect.Rush: Deals 9 Direct Damage and applies successful Status if attack misses or is avoided.Standard Action 1: Dark Energy Surge (Condense)Chou Makousen adds two extra damage dice. Cannot be avoided through Rapid Movement or have its Damage negated by Guard. 2d12+2 ACTIVE EFFECTS:STATS:BASIC INFORMATION: SKILLS:
FIGHTING STYLE:
TRAITS:TRANSFORMATIONS:EQUIPMENT:TECHNIQUES: 1d100·d6·1d100+40·2d12+2·1d100+40·2d12+2·2d12+2·1d100·2d12+2·1d100
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Post by Lute on Jan 2, 2019 7:29:04 GMT -5
The Demon King TAGS: @amatricina , MARK I , Cam
Introductions were over. Lieutenant Horn stood in the shadowed hall outside of the arena clad in the blue white uniform of the Imperial Patrol. The timer started down and the gate leading to the inner portion of the arena slowly started to open. He glanced over to Cam, who was also waiting for the gate. Despite his attempt at secrecy, he knew that the former Leviathan wouldn't have trouble telling who Horn really was.
And Horn had no intentions of attempting to deceive the Emperor.
"You'll have to tell me, Cam, just how you're alive. After all of this is over."
The gate was open and Horn stepped inside. The crowd loosed a thunderous cheer, excited to see the participants enter and square off. Horn moved at a calm pace, both his dark eyes and senses evaluating his foes.
The android he couldn't tell anything about. That was fine. The demon--
Well, that brought a grin to his face. She was strong, very strong. This would be an entertaining bout indeed.
It all started in an instant when Marcus spanned the gap between them, shimmering into view. Horn caught his fist on the forearm. Still the construct was massive and his strike carried a lot of momentum. The strike drove him back, both feet skidding on the smooth floor. The traction of his boots and some exertion allowed Horn to stop in place. The good Lieutenant managed a fanged smirk at his new foe.
The demon let loose her monologue as Marcus lifted Horn up and threw him. Instead of hitting the southern wall, Horn whipped his body around in mid air and sprang off of it, shooting back into the fray with blinding speed. Only to find himself facing down a vicious looking draconian monstrosity.
"She turns into a dragon. Quaint," he muttered to himself.
Horn began to summon his own vast trove of dark energy inside of him to transform, but was engulfed by her breath weapon. The seething power stopped him in his tracks, and he held a hand out to brace himself. Not at full power strength, it was difficult for him to resist the tide and pitched him back against the southern wall, where he exploded brilliantly. The protective barrier that kept the crowd from harm buzzed and shuddered against the force of such a devastating attack.
Smoke rolling off his form, covered in minor burns and blisters, the Lieutenant stood again. Both his chocolate eyes shifted to a bright scarlet. An aura like black smoke erupted from his flesh along with a flash of insipid amethyst. Cam would feel Horn's power shrouding him, lending him strength. The maligned aura was ever present now, like a dark fog spilling out into the arena. With no warning or indication, the Namekian warrior vanished from sight, passing a telepathic message to Cam to advise him to get out of the way.
Appearing again in front of the face of the dragon, Horn splayed both his arms and legs wide. His aura discharged from his form in a massive sphere of unrestrained destructive power. It would engulf the dragon whole and spread outward, threatening the android as well if he got too close.
Dark energy laced the air now, crackling and rolling like a dreary storm cloud. Horn drew that power into him, replenishing the little bit that he had expended thus far.
Tracker
◦ AW: Aura Guard III | -5 ki ► Mark I: Acceleration Punch => 88 acc vs 50 def - hit! 6 dmg. Negated to 3 dmg. ► Mark I: Acceleration Punch => 56 acc vs 50 def - hit! 11 dmg. Negated to 7 dmg. ► Ama: Solar Flare => Blinded (immune via Aura Guard) and 1 direct dmg. ► Ama: Chou Makousen => 121 acc vs 50 def - hit! 30 dmg. Negated to 25 dmg. ► Ama: Overwhelm deals 2 status dmg. ◦ AW: Spend 1 AP - Red Eye Form [T2] ◦ AW: Dampening Field [+10 tou to Lute and Cam] □ BA: Mimicry | Copied Chou Makousen III ◊ SA: Perfect Barrier III [+25 tou to Lute and Cam] | -10 ki ◊ SA: Explosive Wave <Chou Makousen III> @ Amatricina | Splash | -7 ki Acc QYLfzrPG1d100+40Dmg 2d12+2Mark I takes 7 direct dmg. ◦ AW: Absorb - Recover 22 ki.
Toughness: 38/38 <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn.
Edge 2 vs Mark I: +10 def vs atks. Negate 2 dmg from atks.
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💪CURRENT PL: 4,613,906 [768,984] 💚HP: 60/105 ⚡KI: 100/100 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 0/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 3/3 uses Hero's Flute - 2/2 uses Dampening Field - 1/2 uses War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature) Chou Makousen III (Mimicry)
Aura Guard III - 1/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 1/1 use Kiai III - 1/1 use Absorb III - 22/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 1/1 use Psychic Powers III Mimicry Rank III - 1/2 uses Perfect Barrier III - 1/1 use |
1d100+40·2d12+2
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Supporter🌟
Pressure can make a diamond or crush you into dust. Which will it be?
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Post by Cam on Jan 2, 2019 13:12:11 GMT -5
There was much that had happened, though really he had only been gone a few days. Neither Duria nor Coca, Colla, or anyone of his original retinue knew of his whereabouts or that Cam was alive. Sometimes you just had to let things happen organically. When Lute approached him, he was nervous and for good reason. He knew what was coming, or at least thought he did. "I don't think I can die, not yet at least." he said succinctly towards Lute, shrugging once. He had been certain to hide his mark of Zenos beneath one of his gauntlets. The mark had been, well not tattooed but more branded into his skin on the underside of his right wrist. His energy for those capable of sensing such things was quite different from how it usually registered. More divine in nature, though certainly not pure. "I've fought both of these opponents before. The titan is a tank, Amatricina is a spicy fire cannon," he glanced across the arena towards the raging lizard the demon had become. "Apparently a dragon as well," he murmured. "She's a true demon you know," he remarked about Amatricina, "Might be of interest to you." The words passed between the two easily enough though it seemed the chance to talk about what had occurred in otherworld would have to wait for a time. Battle it seemed was upon them, the Emperor couldn't think of a more grand entrance, other than perhaps if he too had turned into a dragon but alas, such abilities evaded him. "Guess we should deal with the dragon first aye?" With that Cam charged his powers; activating his transformation, skin crawling with markings that stung the mind to perceive, stark opal white hair and whited out eyes, they had all been privy to the power such a transformation could present, though he hada new arsenal this time. With a scream, the Emperor stomped a foot forward, a surge of golden ki spat forward in a a wide encompassing cone. Both the large dragon and titan would likely be caught in the blast, though the Emperor was counting on it that both would find such an attack to simply be an annoyance. What neither would likely expect was when a phantasm of the Emperor materialized in front of both of them, swinging a rapid punch, in this case for Mark I's giant metallic gut and Amatricina's scaled underbelly. Though these energy phantasms would disappear quickly as they had appeared, the true, corporeal Emperor followed up by charging the large demon-turned-reptile, leaping upwards the Emperor would swing a sledgehammer strike down at the Dragon's skull, augmented and full of kinetic energy, following up the brutal attack with a mighty psychic force kick. He would make it clear that it took more than a simple change in size to truly be intimidated. Summary: At-will actions: Dampening field (+10 toughness to Cam/Lute), Blitz, War cruiser Ender Burst (@amatricina and @mark I): ks_m0LdO3d4 direct damage dealt!Bonus actions: Transformation: Cosmic Bindings PL: 641,114 Deadly (+5 Accuracy w/Basic attacks) Resentful (Inflict 1 DR DMG to attacker when stuck, -2 ki) Standard action: Grenade Impossible fists (@amatricina and @mark I) First attack roll: 1d100+40 Damage: 1d12+1 Wounding 50%: 1d100 Rampage: 1d4Standard action: Psychic strike (Blitz) (@amatricina) Second attack roll: 1d100+55 Damage roll: 1d12 Rampage: 1d4Third attack roll: 1d100+55 Damage roll: 1d12 Rampage: 1d4
ACTIVE EFFECTS Cosmic Bindings PL: 641,114 Deadly (+5 Accuracy w/Basic attacks) Resentful (Inflict 1 DR DMG to attacker when stuck, -2 ki) FIGHTING STYLE Reserved (+15 Base Ki, access to Flow ability) Flow: Activate. At-Will Effect. As an at-will action you restore 3 HP or 3 Ki to self or a comrade during your turn. Limit. Indefinite Xeno Trait: Last Stand Condition. You fall below a quarter of your max HP. Activate. None (Passive) Effect. As a passive effect you gain an additional Standard Action on the turn after the condition is met. Limit. Once per battle. TRAITS Assault (Effect. As an at-will action roll two sets of d100 for each accuracy roll you make with Super Attacks. Use the better of the two rolls for each.) 2/2 Blitz ( Effect. Effect. As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn.) Crush (Effect. Scoring a critical hit with a Basic Attack gives the special status effect Crushed. While Crushed the target's defense is lowered by 15 for the duration. Duration: 2 turns) Alacrity (Effect. As a passive effect you have +10 to defense while above half max HP.) Rampage (Effect. As an at-will action you add additional damage dice all attacks during your turn, 2d4 to Super Attacks and 1d4 to Basic Attacks.) 2/3 EQUIPMENT Battle Armor (Effect. As a passive effect your max HP is increased by 15. Also as a passive effect you negate 2 damage from every Super Attack that hits you.) Heavy Weapon (Effect. As a passive effect your Basic Attacks score a critical hit on a natural 85 or higher.) Senzu Bean (Effect. As a bonus action you restore 15 HP and 15 ki to self or a comrade. Considered a restorative item.) 1/1 Dampening Field (Effect. At-will/Reactive You and a comrade of choice gain 10 toughness.) 0/1 Grenade (Effect Bonus action: make a basic attack that targets up to 3 targets and has a 50% chance to inflict wounding) 1/2 OTHER ITEMS War Cruiser (Effect. Serves as base that can hold two facilities. Also lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 direct damage to all foes.) 0/1 SUPER ATTACKS Crusher Orb (Rank 3 Single Seeking, Cripple 50% Signature attack, -5 ki) Helix Beam (Charging Barrage Rank 3, -10 ki) LEGENDARY TECHS: Time Freeze (Effects. As an at-will action you gain additional standard action on your turn. Max of one extra Standard Action per turn can be gained. -15 ki) 2/2 TECHS Clash (Rank 3, -10 ki) 1/1 Deflect (Rank 3 -10 ki) 1/2 Eight Arms (Rank 3, -5 ki) 3/3 Energy Shield (Rank 3 -5 ki) 1/1 Psychic Powers (Rank 3, +10 to Accuracy, -1 to Damage die step) Divination (Rank 3, +15 Defense for 3 turns, -10 Ki) 1/1 Kiai (Rank 3, -5 ki) 1/1 Sonic Sway (Rank 3, -5 ki) 1/1 TRANSFORMATION Cosmic Bindings PL: 641,114 Deadly (+5 Accuracy w/Basic attacks) Resentful (Inflict 1 DR DMG to attacker when stuck, -2 ki) STATS PL: 213,705 641,114 Fighting: 40 Energy Control: 40 Reflexes: 20 Resilience: 10 (+10 due to racial) HP: 75/75 Ki: 115/115 Def: 80 Toughness: 30 (+45 and -15) (Negate 1 damage from all attacks due to armor) DMG Die: 1d12+1 Lute @amatricina MARK I3d4·1d100+40·1d12+1·1d100·1d4·1d100+55·1d12·1d4·1d100+55·1d12·1d4
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Post by MARK I on Jan 2, 2019 23:20:21 GMT -5
MARK I's hydraulic systems seemed to come to a slow, grinding halt as Lt. Horn pressed against his advance, the namekain displaying a feat of strength of endurance the titan had yet encountered in an opponent. Without pause the Machine moved to slam the green man against the wall, the titan choosing to suffer no delays. A Metallic fist crashed against the arena's energy shield as Lt. Horn managed to leap out off of the wall and out of the way with a grace surprising amount of grace and speed. Without warning, a wave of dark, arching, energy washed over the titan's body as he stood upright, his eyes glowing in the darkness like a fortified lighthouse amid a terrible storm. The surrounded energy did little to the titan as he seemed to walk causally through the energy field, his skin constantly shifting and sway, minor bits changing and morphing their composition as each individual fiber of skin seemed to make their own mutations until one found the most adaptive evolution to adopt. Within seconds his skin had found the answer as what appeared to be a ghost of unmatched power and skill in the likeness of the emperor moved in on his position, but the titanic butler has suffered enough delay. Side stepping the phantasm's punch he opened up the palm of his giant hand and slapped the false emperor's image into the ground, dissipating and ridding himself of the distraction instantaneously. MARK I's body flickered in and out of view again as he used his newly augmented power to reach speeds he'd never before been able to reach. He moved with such a force that sonic booms followed in his wake as his body moved from zero-over Mach II speeds within seconds only to come to a sudden halt before the Carambolis. He appeared right beneath the emperor, catching his attacks with his forearms and body as he attempted to deliver swift blows of his own, making moves to trade blows with the emperor as they had done before. Once the emperor's momentum had been slowed the machine blasted right past Carambolis as he seemed to miss the emperor with an overzealous punch before tucking his knees into himself, flipping onto the edge of a wall and bouncing off at an angle towards the namekian again. It was like a trick shot. The Titan came at the Namekian from the side as he attempted to land a sickening blow into the Lt's obliques. Again the machine would continue a relentless assault of odd angled shots into his opponent, starting with an overhead left hook, aimed and poised to perfectly tag the Lt. Straight on the temple. @amatricina Lute Cam BATTLE TRACKER SUMMARY: 1/10 AP used. Passive Battle Effects Negate 3 dmg and deal 1 dmg back when hit with Basic Atk. (Resist, Indomitable, & Battle Armor) Negate 5 dmg and deal 2 dmg back from all Super Atks. (Resist, Indomitable, & Battle Armor) Deal 1 status dmg back per attack hit. (Resentful) Deal 1 direct dmg back per dmg dice used on hit. (Lightning Aura)
Transformation 1: -2ki/turn Perks: Resentful, Stubborn. Transformation 2: -3ki/turn Resentful, Stubborn, Vicious
CURRENT PL: 2,088,747(Narratively Hidden) | BASE PL: 348,125 | TOUGH: 10/21(-11) | HP: 95/105(-10) | KI: 80/100(-7) | DEF: 50 | DMG DIE: d12 | ACC: +40-50 Dmg Summary: Lute: Chou Makousen III/ 7direct Dmg From splash Emperor Cam: Ender Burst: 11Direct Dmg dealt!(-11 Tuff)(Resolve+11ki) Impossible Fist: Missed! SA (Psychic Strike) 2nd Roll= 13dmg /2(Guard)= 6dmg-3=3dmg. Cam takes: 2dmg (L.A)+1dmg(Resist)= 3direct Dmg+ 1Status Dmg (Resentful) Total Dmg taken: Cam:4/ M1: 3 At-Will: Tuff+ Resolve Ender's Burst rebuked -11Tuff/ +11ki Bonus Act: Intercept Block and Trade Blows Cam | -0 ki cost At-Will: Guard Blocks Cam's attack Cam's 2nd Atk, intercepted/ 3dmg Taken. Cam takes 4dmg (1 of which is status dmg) Standard Action: Basic Angled Gut punch @lute | -0 ki cost Acc K3Ia56G|d100+40 Dmg d12 Status d100 Stun 50% At-Will: Blitz Overhead Left hook @luteAcc d100+40 Crit! Dmg d12 +1! Status d100 Stun 50% Success! Stun inflicted!Standard Action: Damage Nullification Adaptive skin - Effects | -15 ki cost ACTIVE EFFECTS (Lightning Aura) 2/4 Transformation 2: -3ki/turn Resentful, Stubborn, Vicious Dmg Null: 3/3 FIGHTING STYLE TENACIOUS Courage: Start each battle with 15 Toughness Mettle: Can use Guard as an At-Will action & can use Intercept an unlimited number of times TRAITS
Blitz Indomitable Resist Resolve Talented 1/1 EQUIPMENT OUTFIT Battle Armor ACCESSORY Power POLEEEEE GEAR Totem: 2/2 Trinket: 1/1 OTHER ITEMS War Cruiser: 1/1 Dragonball Radar TECHNIQUES SUPER ATTACKS Bravo Barrage III: Barrage | Slashing | -10 ki Quantum Query III: Single | Piercing | Immobilize | -5ki Bolts From The Blue III: Area | Splash | -5ki DEFENSE TECHNIQUES Aura Guard III: 2/2 Absorb III: 1/1 Clash III: 2/2 Deflect III: 2/2 Energy Shield III: 1/1 Lightning Aura III: 0/1 UTILITY TECHNIQUES Eight Arms III: 3/3 Recuperate III: 1/1 LEGENDARY TECHNIQUES Damage Nullification III: 0/1 Multiform Tech III: 1/1
d100+40·d12·d100·d100+40·d12·d100
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Post by Deleted on Jan 3, 2019 0:26:07 GMT -5
Amatricina watched as the Namekian vanished from sight, appearing midair and discharging a blast of Dark Energy. The massive demon snarled, gritting her teeth as she weathered the blast. This form was too large to easily avoid such an attack within the confined space of the arena. As the waves of energy washed over her, Amatricina drew in vast amounts of the attack into herself. Dark Energy being absorbed into her body as readily as she expended it. When the attack finished Amatricina own aura flared, massive and blazing with restored ki. "You wield Dark Energy with all the skill of a novice, Mortal." She bellowed at the false Demon King, fangs bared beneath her scaly lips. "Like a child swinging his father's sword blindly..." The demoness glared at the warrior, opening her mouth wide. 'I WILL TAKE BACK WHAT IS MINE!'Amatricina roared telepathically for all to hear, as she unleashed the power bestowed upon her by the Immortal Dragon. The enormous demon drew a sizable portion of the Dark Energy the Namekian empowered himself with, her own strength increasing considerably as the demonic power find a more worthy vessel. Out the corner of her eyes, Amatricina caught Carambolis transforming into his own strange form. Once she had feared it, now the Emperor's power was nothing against her own. When he fired out his golden blast of energy, Amatricina weathered the blast as she did all things, with unyielding rage and indomitable resolve. 'Suffer my Agonizing Gaze, Carambolis.' Amatricina whispered into the Emperor's thoughts, intruding his mind as she turned to face him directly. The Demon Queen leveled her gaze on the Emperor, a sinister crimson flash of demonic light appearing in her eyes. If blinded by it, her victims suffered excruciating pain that wracked their entire body. Every nerve screaming out against the dark magic they'd be afflicted with. "Look upon your 'hero', mortals." The Demon Queen roared to the watching crowds as she turned her attention back to Horn. "You have all been deceived. Your precious Lieutenant Horn is no other than the false Demon King... Lute." Her words were spoken with contempt, and the word false dripped with malice like the venom from her fangs. She would break this mortal over her knees before the eyes of a galaxy. But first, old grudges to settle. Carambolis dashed in for his own offensive, avoiding his first volley of blows with her demonic speed. The Mark I, an ever loyal champion dashed in to aid her and countered the Emperor's second attack. 'You serve me well Mark I...' She told the titan telepathically, as she turned to charge the mortal who had once brought her so low. Amatricina lowered her head, jaws open wide as she attempted to snap them shut like a vice around his body. Dagger fangs dripping with a potent venom of arcane origins. Even if she missed or the mortal dodged her maw, Amatricina would trample him underfoot, rending him with her venomous claws before turning to blast the Namekian with another fell burst of energy from her mouth. Fired more hastily, this Chou Makousen lacked the raw power of the earlier attack... though Amatricina hoped it would still do the trick. She swept her head across the arena, her beam searing across katchin floors as she drug it from one victim to the next trying to catch them both in her blast. Post Count: 2 | MARK I , Lute , Cam BATTLE TRACKERACTIONS SUMMARY:Passive: Giant Demon God (T3 Transformation) (-2 ki) At-Will Action 1: All-Consuming Flame (Light Eating) (+5 ki) Bonus Action 1: Agonizing Gaze (Magic Slime) (-5 ki) Standard Action 1: Venomous Bite (Single Super Attack) (-5 ki) Standard Action 2: Chou Makousen (Area Super Attack) (-7 ki) At-Will Action 2: Add Rush to Venomous Bite At-Will Action 3: Add Guile to Venomous Bite (Versatile)At-Will Action 4: Add Versatile to Venomous Bite (Poison)At-Will Action 5: Dark Siphon (Absorb) (+34 ki) DEFENSIVE PHASE:At-Will Action 1: All-Consuming Flame (Light Eating)Amatricina Siphons 5 ki and 230,696 PL from Lute Amatricina's Base PL increases by 230,696 Passive: Edge 1 & Activate Edge 2 Amatricina gains +10 defense against Carambolis' & Lute's attacks Amatricina negates 2 Damage from all of Carambolis' & Lute's attacks Passive: Power of Hatred (Hatchiyack Serum)Amatricina inflicted 3 Statuses; 2x Overwhelmed & Burn, during previous turn Amatricina receives 10 Damage from attacks during previous turn Power of Hatred is increased to 40% Strength Passive: Resentful (Transformation Perk)Amatricina deals 1 Status Damage to her foe when hit by an attack Deals 1 Status Damage to Horn from Explosive Wave Deals 1 Status Damage to Carambolis from Psychic Strike Passive: Stubborn (Transformation Perk)Amatricina gains 3 Toughness at the end of each turn DAMAGE SUMMARY:Ender Burst deals 11 Direct Damage Explosive Wave hits, dealing 14 Damage, Indomitable negates 4 Damage, Battle Armor negates 1 Damage, Edge 2 negates 2 Damage Impossible Fists misses, dealing no Damage & inflicting no status Psychic Strike 2 intercepted by Mark I Psychic Strike 2 hits, dealing 12 Damage, Indomitable negates 2 Damage, Battle Armor negates 1 Damage, Edge 2 negates 2 Damage Helmet negates 6 Direct Damage Negated 10 Damage and 6 Direct Damage Amatricina takes (11 - 6) + (14 - 7) + (12 - 5) = 19 Damage total At-Will Action 4: Dark Siphon (Absorb)Amatricina regains 34 ki from 17 Damage taken OFFENSIVE PHASE:Edge: Edge 3 & 4 Amatricina gains +10 Accuracy with all her attacks against Carambolis As a passive effect Carambolis remains inflicted with the special Overwhelmed status effect. Bonus Action 1: Agonizing Gaze - (Magic Slime) [Inflicts Cripple on 95- | Target: Carambolis] Cripple Roll: DxVat0wp1d100 SUCCESS! Inflicts 2 stacks of Cripple Status Inflicts Agony Special Status for duration of CrippleStandard Action 3: Venomous Bite - (Single Super Attack) [Critical on 85+ | Inflicts Poison on 65- | Target: Carambolis] Accuracy Roll: 1d100+40Damage Roll: 2d12+2Poison Roll: 1d100 SUCCESS! Inflicts 2 stacks of Poison Status Guile: Added Versatile Major Effect.Rush: Deals 5 Direct Damage and applies successful Status if attack misses or is avoided.Standard Action 2: Chou Makousen - (Area Super Attack) [Deals Splash Damage | Primary Target: Lute] Accuracy Roll: 1d100+40Damage Roll: 2d12+2Splash: Deals 3 Direct Damage to secondary targets on successful hit ACTIVE EFFECTS:STATS:BASIC INFORMATION: SKILLS:
FIGHTING STYLE:
TRAITS:TRANSFORMATIONS:EQUIPMENT:TECHNIQUES: 1d100·1d100+40·2d12+2·1d100·1d100+40·2d12+2
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Post by Lute on Jan 3, 2019 7:16:10 GMT -5
The Demon King TAGS: @amatricina , MARK I , Cam
Horn couldn't detect the android, but he had learned during his long career as an assassin that you sometimes had to rely on your other senses. Ki signatures were easy to hide, if someone even had the most fundamental training in controlling their energy. You had to keep an open and and ear to what was going on around you. Being a Namekian, his sense of hearing was enhanced.
Still, a bunch of sonic booms from rapid movement was more of a forewarning. Horn simply pivoted and threw his arm out to catch the enormous fist. He floated there, wreathed in dark energy a smirk across his lips as the machine then tried a left hook. This one was caught by the forearm and the air around them rippled with concussive force.
"Demons," Horn whispered.
Typically they were too stupid to understand their potential, lt alone the value of the power that permeated their realm. Horn more often than not simply killed them with little remorse, as they irritated the hell out of him with their ranting. Kuueru was one of the few that he could stand. It seemed this self proclaimed Queen was no different than the rest of her over-dramatic ilk. Strong, but that was probably because she was ancient. The longer one spent dwelt the Demon Realm, the easier it was to inherently absorb the nearly endless power found there.
It was just, most demons died at a young age. It was place of terrible chaos and violence, after all.
She knew who he was. That was interesting. Perhaps it was his use of demonic energy that had given him away. Regardless, her ranting and raving was meaningless.
Reaching into her mind, his tremendous willpower would displace hers with a violent force. There he spoke, his mental voice rising like thunder and crashing like lightning.
Stop your incessant blabbering demon. These people came here to watch you fight, not whine.
Shooting up to the ceiling of the arena, Lute could feel the barrier buzzing against his back. He swept his arm in a wide arc and from it released hundreds of amethyst bolts. They rained down on the arena, each one exploding like a warhead upon collision.
Tracker
► Cam: Dampening Field => +10 tou ► Mark I: Angled Gut Punch => 95 acc vs 60 def - hit! 4 dmg. Negated to 0 dmg. ► Mark I: Overhead Left Hook => Crit for 2 dmg and Stunned! Negated to 0 dmg. ► Ama: All Consuming Flame => 5 ki siphoned230,696 PL ► Ama: Resentful => 1 status dmg ► Ama: Chou Makousen => 83 acc vs 50 def - hit! 6 dmg. Negated to 1 dmg. Reduced to 0 with tou. ◦ AW: Dampening Field [+10 tou to Lute and Cam] ◦ AW: Magic Materialization to replace Dampening Field w/ Trinket | -5 ki □ BA: Mimicry | Copied Damage Nullification ◊ SA: Telepathic Assault @ Amatricina <Hypnosis III> | <Cleverness> | -5 ki Enthralled [85] l0jINxTW1d100 Success!◊ SA: Ki Blast Rain <Chou Makousen III> @ Amatricina | Splash | -17 ki Acc 1d100+40Dmg 2d12+2Mark I takes 8 direct dmg.
Toughness: 60/61 Stunned: 1/2 turns <T2> Red Eye Form [Measured] [Stubborn] [Malicious] | 1 ki per turn Stubborn: +3 tou per turn.
Edge 2 vs Mark I: +10 def vs atks. Negate 2 dmg from atks.
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💪CURRENT PL: 4,382,937 [768,984] 💚HP: 59/105 ⚡KI: 68/100 💠DEF: 50 🏹ACC: 40 💥DMG DIE: d12
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Prepared Adept
Resolve - 0/50 ki restored Grit Cleverness Talented - 1/1 use Indomitable
Battle Armor Magic Cape Gourd of Mist - 3/3 uses Hero's Flute - 2/2 uses
Dampening Field - 0/2 uses Trinket - 1/1 use War Cruiser - 1/1 use
| Dark Release[T1] | Red-Eyed[T2] | Pure Demon[T3] Measured - Stubborn - Malicious - Condemning
God-Slayer III (Signature) Shocking Slash III (Signature) Chou Makousen III (Mimicry)
Aura Guard III - 1/2 uses Clash III - 1/1 use Deflect III - 2/2 uses Energy Shield III - 1/1 use Kiai III - 1/1 use Absorb III - 22/40 ki Hypnosis III - 2/2 uses After Image III - 1/1 use Magic Materialization III - 1/1 use Psychic Powers III Mimicry Rank III - 0/2 uses Perfect Barrier III - 0/1 use Damage Nullification III - 1/1 use |
1d100·1d100+40·2d12+2
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Supporter🌟
Pressure can make a diamond or crush you into dust. Which will it be?
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Post by Cam on Jan 3, 2019 13:52:26 GMT -5
Lute appeared to have drawn their fire, which to Carambolis was quite excellent. Both Mark I and Amatricina were underestimating what Carambolis was capable of and perhaps overestimating what Lute could do, though that wasn't to say the Namekian was without his bite. It just meant Cam could cut loose, at least a little bit. Once more those phantasms split off from the transformed Kabochan. Constructs of energy that rushed at Mark I and Amatricina. Whether these ghostly clones of himself would prove to damage one of them or not didn't matter, they merely needed to provide distraction while Carambolis prepared the real show, glancing over at the crowd and at Shroomy. Hoping the announcer didn't give him away while he charged up. It was an attack Amatricina was quite familiar with, one that threatened to destroy everyone and everything around them, though the Emperor had enough acute control of his energy that he could reign in his collateral damage, at least somewhat. Inhaling sharply, he held his breath as he felt his ki rise from his core, into his chest and shoulders, up his neck and through his mouth, all the while it kept on seeping through his arms. So much raw power that even mitigated was overwhelming to many. He was thankful in a sense, Amatracina in this form would be quite hard to miss. Something odd occurred. Those who had seen the legendary super saiyan form knew what happened when energy that wasn't controlled was released; it shown in an erratic, much more destructive green energy. Legendary super Saiyans didn't need to control their energy, merely survive it. The tell tale sign that Cam's helix beam was chambered and ready for fire, the sky darkening and all other sources of light being blotted out by his energy were occurring, however instead of the multiple white, red and gold lights, this was a malevolent, vicious green energy that cast a jade haze over everything. A warcry or something like it was elicited by Cam as a massive green beam of energy cut its way towards Amatricina, a snarl permanently stuck on the Kabochans face as he seemed to be very, very close to entering some kind of frenzy, his chest rising and falling rapidly with exertion and fury. Summary: At-will actions: Flow (+3 ki), Assault, Rampage Bonus action: Grenade Phantasm Strike (@amatricina MARK I ) First attack roll: WnBZTTWP1d100+50 or 1d100+50 Damage roll: 1d12+1 +1 Crit! Cripple 50%: 1d100 Fail! Rampage: 1d4 Total: 4 Damage and Amatricina and Mark I are Crushed for 2 rounds! (-15 defense)Standard action: Helix Beam (Charging Barrage Rank 3, -10 ki) (@amatracina) Second attack roll: 1d100+40 or 1d100+40 Damage roll: 3d12+3 or 3d12+3 Rampage: 2d4 Damage total: 30Standard action: Helix Beam cont. (Charging Barrage Rank 3, -10 ki) (@amatricina ) Third attack roll: 1d100+40 or 1d100+40 Damage roll: 3d12+3 or 3d12+3 Rampage: 2d4 Damage total: 20
ACTIVE EFFECTS Cosmic Bindings PL: 641,114 Deadly (+10 Accuracy w/Basic attacks) Resentful (Inflict 1 DR DMG to attacker when stuck, -2 ki) Cam is burned (-3 hp) for 3 rounds! Cam is poisoned (-3 hp) foe 4 rounds! Crippled for 4 rounds! (HP and ki recovery is reduced by half) Agony (drains for 3 ki per turn and lasts until target is no longer Crippled.) FIGHTING STYLE Reserved (+15 Base Ki, access to Flow ability) Flow: Activate. At-Will Effect. As an at-will action you restore 3 HP or 3 Ki to self or a comrade during your turn. Limit. Indefinite Xeno Trait: Last Stand Condition. You fall below a quarter of your max HP. Activate. None (Passive) Effect. As a passive effect you gain an additional Standard Action on the turn after the condition is met. Limit. Once per battle. TRAITS Assault (Effect. As an at-will action roll two sets of d100 for each accuracy roll you make with Super Attacks. Use the better of the two rolls for each.) 1/2 Blitz ( Effect. Effect. As an at-will action you can make two Basic Attacks during one of your Standard Actions on your turn.) Crush (Effect. Scoring a critical hit with a Basic Attack gives the special status effect Crushed. While Crushed the target's defense is lowered by 15 for the duration. Duration: 2 turns) Alacrity (Effect. As a passive effect you have +10 to defense while above half max HP.) Rampage (Effect. As an at-will action you add additional damage dice all attacks during your turn, 2d4 to Super Attacks and 1d4 to Basic Attacks.) 1/3 EQUIPMENT Battle Armor (Effect. As a passive effect your max HP is increased by 15. Also as a passive effect you negate 2 damage from every Super Attack that hits you.) Heavy Weapon (Effect. As a passive effect your Basic Attacks score a critical hit on a natural 85 or higher.) Senzu Bean (Effect. As a bonus action you restore 15 HP and 15 ki to self or a comrade. Considered a restorative item.) 1/1 Dampening Field (Effect. At-will/Reactive You and a comrade of choice gain 10 toughness.) 0/1 Grenade (Effect Bonus action: make a basic attack that targets up to 3 targets and has a 50% chance to inflict wounding) 0/2 OTHER ITEMS War Cruiser (Effect. Serves as base that can hold two facilities. Also lets you call down a bombardment as an at-will action, once per battle. The bombardment deals 3d4 direct damage to all foes.) 0/1 SUPER ATTACKS Crusher Orb (Rank 3 Single Seeking, Cripple 50% Signature attack, -5 ki) Helix Beam (Charging Barrage Rank 3, -10 ki) LEGENDARY TECHS: Time Freeze (Effects. As an at-will action you gain additional standard action on your turn. Max of one extra Standard Action per turn can be gained. -15 ki) 2/2 TECHS Clash (Rank 3, -10 ki) 1/1 Deflect (Rank 3 -10 ki) 1/2 Eight Arms (Rank 3, -5 ki) 3/3 Energy Shield (Rank 3 -5 ki) 1/1 Psychic Powers (Rank 3, +10 to Accuracy, -1 to Damage die step) Divination (Rank 3, +15 Defense for 3 turns, -10 Ki) 1/1 Kiai (Rank 3, -5 ki) 1/1 Sonic Sway (Rank 3, -5 ki) 1/1 TRANSFORMATION Cosmic Bindings PL: 641,114 Deadly (+10 Accuracy w/Basic attacks) Resentful (Inflict 1 DR DMG to attacker when stuck, -2 ki) STATS PL: 213,705 641,114 Fighting: 40 Energy Control: 40 Reflexes: 20 Resilience: 10 (+10 due to racial) HP: 64/75 (-11) Ki: 92/115 (-25 and +2 due to cripple) Def: 80 Toughness: 33 (-7 and +10) (Negate 1 damage from all attacks due to armor) DMG Die: 1d12+1 @amatricina Lute MARK I 1d100+50·1d100+50·1d12+1·1d100·1d4·1d100+40·1d100+40·3d12+3·2d4·1d100+40·1d100+40·3d12+3·2d4·3d12+3·2d4
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Post by Lute on Jan 3, 2019 20:56:13 GMT -5
Due to the debacle with how splash damage works in conjunction with the primary target avoiding the attack, this match has been cancelled. It won't count as actually happening in the lore. It was all a dream. Also, I'll be giving 5 posts worth of rewards to the participants and dragonball rolls as though it were completed. @amatricina: +5,000 PL, +5 MP, and +9,900 zeni MARK I: +5,000 PL, +5 MP, and +9,900 zeni Cam: +5,000 PL, +5 MP, and +9,900 zeni Lute: +5,000 PL, +5 MP, and +9,900 zeni Lute Storyteller: +900 PL and +6 SMs Dragonballs Ama GAI7JwA61d20 > MoF Mark I 1d20 > Four Star Dragonball Cam 1d20 > Four Star Dragonball Lute 1d20 > MoF 1d20·1d20·1d20·1d20
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