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Post by Queen Kuueru on Aug 20, 2018 7:48:09 GMT -5
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Post by Lute on Aug 20, 2018 8:55:57 GMT -5
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Post by Andrew C. Creed on Aug 21, 2018 12:03:33 GMT -5
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Post by Deleted on Aug 21, 2018 13:10:23 GMT -5
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Post by Queen Kuueru on Aug 21, 2018 15:23:14 GMT -5
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Post by Queen Kuueru on Aug 21, 2018 15:24:03 GMT -5
@null, done.
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Post by Luka on Aug 22, 2018 12:23:31 GMT -5
CHARACTER SHEET. Luka
TYPE: Increase Mastery [Potential +2] Lv.0 ► Lv.2 | -3MP [Ability +1] Lv.0 ► Lv.1 | -4MP
RESULT: [Energy Control] 25 ► 30 [Reflexes] 10 ► 15 Trait: Boundless
MP SPENT/REMAINING: 7/3
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Post by Lute on Aug 22, 2018 13:52:14 GMT -5
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Post by Majin Zam on Aug 23, 2018 9:23:35 GMT -5
CHARACTER SHEET. linkyTYPE: Increase Mastery Potential -> Level 7 RESULT: +10 to Energy Control (Maximum powerrr!) MP SPENT/REMAINING: 13 spent / 3 remaining
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Post by Lute on Aug 23, 2018 11:18:45 GMT -5
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Post by MARK I on Aug 23, 2018 13:49:16 GMT -5
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Post by Queen Kuueru on Aug 23, 2018 14:45:28 GMT -5
MARK I, you should be all set now.
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Post by Lilith Nevermore on Aug 24, 2018 2:15:12 GMT -5
CHARACTER SHEET. linkyTYPE: Increase Mastery Potential -> Level 5 RESULT: +10 to Fighting and +10 to Reflexes MP SPENT/REMAINING: 14 spent / 3 remaining
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Post by Emperor Absolut on Aug 24, 2018 6:00:34 GMT -5
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Post by Lute on Aug 24, 2018 6:50:24 GMT -5
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Post by Emperor Absolut on Aug 24, 2018 8:03:26 GMT -5
You forgot to put the attack at Rank 3.
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Post by Queen Kuueru on Aug 24, 2018 8:41:06 GMT -5
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Post by Deleted on Aug 24, 2018 16:45:35 GMT -5
CHARACTER SHEET. linkTYPE: Spend 3 MP to raise Potential to Level 3. RESULT:+ 5 to Fighting skill. MP SPENT/REMAINING:Spent 3 MP. 0 MP remaining.
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Post by Queen Kuueru on Aug 24, 2018 16:59:03 GMT -5
@null, all done my dude.
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Supporter🌟
Sweet as sugar. Cold as Ice. Hurt me once and I'll break you twice.
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Post by Audrey on Aug 26, 2018 11:55:46 GMT -5
Character SheetAudreyTYPE: Training RESULT:+500 (Base) +500 (Gravity Machine) +400 (Gravity Machine Res Skill) +200 (Kai Weight) +1,600 PL per MP ------------------- +8,000 PL total +1 AP gained MP SPENT/REMAINING: 5 MP spent, 20 remaining COMPLETED
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