Post by Lute on Jan 13, 2017 16:10:40 GMT -5
WARSHIPS
ARCOSIAN CRUISER
These massive ships made up the backbone of the former Frieza Force's naval power, now have been sold off to various military factions. The cruisers are built and produced on Arcose. They have a dozen plasma cannons that can pummel other ships and glass entire continents. They can also carry a small army into battle. They suffer from maneuverability issues, but makes up for it in tough armor and heavy shielding.
Stats
Attack: +40, Defense: 70, Hit Points: 100
Weapons: Ranged Energy - 4d6 dmg.
Armor Plating: Negates 3 dmg from all attacks
These massive ships made up the backbone of the former Frieza Force's naval power, now have been sold off to various military factions. The cruisers are built and produced on Arcose. They have a dozen plasma cannons that can pummel other ships and glass entire continents. They can also carry a small army into battle. They suffer from maneuverability issues, but makes up for it in tough armor and heavy shielding.
Stats
Attack: +40, Defense: 70, Hit Points: 100
Weapons: Ranged Energy - 4d6 dmg.
Armor Plating: Negates 3 dmg from all attacks
ARCOSIAN DESTROYER
Once the bred and butter of the Frieza Force's naval power.. They are an iconic as a sign of power, as Lord Frieza once used one as his flagship. One of these showing up above a planet is a sign of doom. They are built and produced on Arcose. They are equipped with four to five plasma cannons. They have light armor but are quite maneuverable.
Stats
Attack: +30, Defense: 70, Hit Points: 50
Weapons: Ranged Energy - 3d6 dmg
Armor Plating: Negates 3 dmg from all attacks
Once the bred and butter of the Frieza Force's naval power.. They are an iconic as a sign of power, as Lord Frieza once used one as his flagship. One of these showing up above a planet is a sign of doom. They are built and produced on Arcose. They are equipped with four to five plasma cannons. They have light armor but are quite maneuverable.
Stats
Attack: +30, Defense: 70, Hit Points: 50
Weapons: Ranged Energy - 3d6 dmg
Armor Plating: Negates 3 dmg from all attacks
ARCOSIAN ATTACK POD
These are single seat ships that are able to transport a single solider onto a planet. They are used by operatives and warriors all throughout the galaxy. Over the course of history they were produced in massive quantities, making them the most common ship in the galaxy. They're cheap as dirt, but flimsy. There are even more angular stealth versions that can easily slip past orbital defenses.
Stats
Attack: None, Defense: 40, Hit Points: 10
Weapons: None
These are single seat ships that are able to transport a single solider onto a planet. They are used by operatives and warriors all throughout the galaxy. Over the course of history they were produced in massive quantities, making them the most common ship in the galaxy. They're cheap as dirt, but flimsy. There are even more angular stealth versions that can easily slip past orbital defenses.
Stats
Attack: None, Defense: 40, Hit Points: 10
Weapons: None
CAPSULE CORP. CRUISER
These ships are produced in the Capsule Corp. Shipyards and are the most common war vessel outside of the Arcosian Destroyer. They currently are employed by the Earth Military, Saiyan Dominion, and Galactic Empire. Their superior speed and aerodynamic design make them highly prized pirate vessels too. They are quite a bit smaller than the Arcosian Destroyer. They have three plasma cannons, two in the back and one in the front.
Stats
Attack: +35, Defense: 85, Hit Points: 45
Weapons: 2d8
Armor Plating: Negates 2 dmg from all attacks.
These ships are produced in the Capsule Corp. Shipyards and are the most common war vessel outside of the Arcosian Destroyer. They currently are employed by the Earth Military, Saiyan Dominion, and Galactic Empire. Their superior speed and aerodynamic design make them highly prized pirate vessels too. They are quite a bit smaller than the Arcosian Destroyer. They have three plasma cannons, two in the back and one in the front.
Stats
Attack: +35, Defense: 85, Hit Points: 45
Weapons: 2d8
Armor Plating: Negates 2 dmg from all attacks.
PATROL CRAFT
The Imperial Patrol produces and employs these ships, which are often assigned to individual patrolmen and their squads. They are ultra-light and have advanced hyperdrives. They have a small plasma turrent on their underbelly, making them lack in firepower, but they can be modified with heavier armor and stronger cannons during wartime scenarios.
Stats
Attack: +15, Defense: 80, Hit Points: 15,
Weapons: Ranged Energy - 1d6 dmg
Armor Plating: Negates 2 dmg from all attacks.
The Imperial Patrol produces and employs these ships, which are often assigned to individual patrolmen and their squads. They are ultra-light and have advanced hyperdrives. They have a small plasma turrent on their underbelly, making them lack in firepower, but they can be modified with heavier armor and stronger cannons during wartime scenarios.
Stats
Attack: +15, Defense: 80, Hit Points: 15,
Weapons: Ranged Energy - 1d6 dmg
Armor Plating: Negates 2 dmg from all attacks.
TECH TECH OUTRUNNER
The Tech Tech warship is another common sight, used by all major factions and bought from the neutral Tech Tech race. They are fast scouting ships, that can hold a good deal of soldiers aboard them for fast deployment. They also have some of the most advanced engines, making the fastest known ships. Typically they are equipped with two small plasma cannons.
Stats
Attack: +25, Defense: 80, Hit Points: 25
Weapons: Ranged Energy - 2d6 dmg.
Armor Plating: Negates 2 dmg from all attacks
The Tech Tech warship is another common sight, used by all major factions and bought from the neutral Tech Tech race. They are fast scouting ships, that can hold a good deal of soldiers aboard them for fast deployment. They also have some of the most advanced engines, making the fastest known ships. Typically they are equipped with two small plasma cannons.
Stats
Attack: +25, Defense: 80, Hit Points: 25
Weapons: Ranged Energy - 2d6 dmg.
Armor Plating: Negates 2 dmg from all attacks
FREIGHTER
These are more a class of ship than a model. Transports are the most common and various ships in the entire galaxy. They are what fuel interstellar commerce and travel. Transports can be used for personal or commercial means. Some are even outfitted for battle, if need be by placing plasma cannons or turrets on them and bumping up their armor and shields.
Stats
Attack: +15, Defense: 50, Hit Points: 20, Damage Reduction: 1
Weapons: Ranged Energy - 1d12 dmg
Armor Plating: Negates 2 dmg from all attacks
These are more a class of ship than a model. Transports are the most common and various ships in the entire galaxy. They are what fuel interstellar commerce and travel. Transports can be used for personal or commercial means. Some are even outfitted for battle, if need be by placing plasma cannons or turrets on them and bumping up their armor and shields.
Stats
Attack: +15, Defense: 50, Hit Points: 20, Damage Reduction: 1
Weapons: Ranged Energy - 1d12 dmg
Armor Plating: Negates 2 dmg from all attacks